scummvm/engines/lastexpress/entities/anna.cpp

4048 lines
108 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/entities/anna.h"
#include "lastexpress/fight/fight.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
Anna::Anna(LastExpressEngine *engine) : Entity(engine, kEntityAnna) {
ADD_CALLBACK_FUNCTION(Anna, reset);
ADD_CALLBACK_FUNCTION(Anna, draw);
ADD_CALLBACK_FUNCTION(Anna, updatePosition);
ADD_CALLBACK_FUNCTION(Anna, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Anna, callbackActionOnDirection);
ADD_CALLBACK_FUNCTION(Anna, callSavepoint);
ADD_CALLBACK_FUNCTION(Anna, playSound);
ADD_CALLBACK_FUNCTION(Anna, callbackActionRestaurantOrSalon);
ADD_CALLBACK_FUNCTION(Anna, savegame);
ADD_CALLBACK_FUNCTION(Anna, updateEntity);
ADD_CALLBACK_FUNCTION(Anna, updateFromTime);
ADD_CALLBACK_FUNCTION(Anna, practiceMusic);
ADD_CALLBACK_FUNCTION(Anna, draw2);
ADD_CALLBACK_FUNCTION(Anna, updateFromTicks);
ADD_CALLBACK_FUNCTION(Anna, compartmentLogic);
ADD_CALLBACK_FUNCTION(Anna, chapter1);
ADD_CALLBACK_FUNCTION(Anna, doWalkP1);
ADD_CALLBACK_FUNCTION(Anna, diningLogic);
ADD_CALLBACK_FUNCTION(Anna, fleeTyler);
ADD_CALLBACK_FUNCTION(Anna, waitDinner);
ADD_CALLBACK_FUNCTION(Anna, goDinner);
ADD_CALLBACK_FUNCTION(Anna, function22);
ADD_CALLBACK_FUNCTION(Anna, waitingDinner);
ADD_CALLBACK_FUNCTION(Anna, waitingDinner2);
ADD_CALLBACK_FUNCTION(Anna, eatingDinner);
ADD_CALLBACK_FUNCTION(Anna, leaveDinner);
ADD_CALLBACK_FUNCTION(Anna, freshenUp);
ADD_CALLBACK_FUNCTION(Anna, goSalon);
ADD_CALLBACK_FUNCTION(Anna, waitAugust);
ADD_CALLBACK_FUNCTION(Anna, function30);
ADD_CALLBACK_FUNCTION(Anna, leaveAugust);
ADD_CALLBACK_FUNCTION(Anna, returnCompartment);
ADD_CALLBACK_FUNCTION(Anna, readyForBed);
ADD_CALLBACK_FUNCTION(Anna, asleep);
ADD_CALLBACK_FUNCTION(Anna, wakeNight);
ADD_CALLBACK_FUNCTION(Anna, goVassili);
ADD_CALLBACK_FUNCTION(Anna, function37);
ADD_CALLBACK_FUNCTION(Anna, speakTatiana);
ADD_CALLBACK_FUNCTION(Anna, doWalk1019);
ADD_CALLBACK_FUNCTION(Anna, leaveTatiana);
ADD_CALLBACK_FUNCTION(Anna, goBackToSleep);
ADD_CALLBACK_FUNCTION(Anna, chapter2);
ADD_CALLBACK_FUNCTION(Anna, inPart2);
ADD_CALLBACK_FUNCTION(Anna, chapter3);
ADD_CALLBACK_FUNCTION(Anna, exitCompartment);
ADD_CALLBACK_FUNCTION(Anna, practicing);
ADD_CALLBACK_FUNCTION(Anna, goLunch);
ADD_CALLBACK_FUNCTION(Anna, lunch);
ADD_CALLBACK_FUNCTION(Anna, leaveTableWithAugust);
ADD_CALLBACK_FUNCTION(Anna, leaveLunch);
ADD_CALLBACK_FUNCTION(Anna, afterLunch);
ADD_CALLBACK_FUNCTION(Anna, returnCompartment3);
ADD_CALLBACK_FUNCTION(Anna, dressing);
ADD_CALLBACK_FUNCTION(Anna, giveMaxToConductor2);
ADD_CALLBACK_FUNCTION(Anna, goConcert);
ADD_CALLBACK_FUNCTION(Anna, concert);
ADD_CALLBACK_FUNCTION(Anna, leaveConcert);
ADD_CALLBACK_FUNCTION(Anna, leaveConcertCathInCompartment);
ADD_CALLBACK_FUNCTION(Anna, afterConcert);
ADD_CALLBACK_FUNCTION(Anna, giveMaxBack);
ADD_CALLBACK_FUNCTION(Anna, goBaggageCompartment);
ADD_CALLBACK_FUNCTION(Anna, function62);
ADD_CALLBACK_FUNCTION(Anna, deadBaggageCompartment);
ADD_CALLBACK_FUNCTION(Anna, baggageFight);
ADD_CALLBACK_FUNCTION(Anna, prepareVienna);
ADD_CALLBACK_FUNCTION(Anna, chapter4);
ADD_CALLBACK_FUNCTION(Anna, reading);
ADD_CALLBACK_FUNCTION(Anna, sulking);
ADD_CALLBACK_FUNCTION(Anna, goSalon4);
ADD_CALLBACK_FUNCTION(Anna, returnCompartment4);
ADD_CALLBACK_FUNCTION(Anna, enterCompartmentCathFollowsAnna);
ADD_CALLBACK_FUNCTION(Anna, doWalkCathFollowsAnna);
ADD_CALLBACK_FUNCTION(Anna, letDownHair);
ADD_CALLBACK_FUNCTION(Anna, chapter5);
ADD_CALLBACK_FUNCTION(Anna, tiedUp);
ADD_CALLBACK_FUNCTION(Anna, function76);
ADD_CALLBACK_FUNCTION(Anna, readyToScore);
ADD_CALLBACK_FUNCTION(Anna, kidnapped);
ADD_CALLBACK_FUNCTION(Anna, waiting);
ADD_CALLBACK_FUNCTION(Anna, finalSequence);
ADD_CALLBACK_FUNCTION(Anna, openFirebird);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Anna, reset)
Entity::reset(savepoint, true, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Anna, draw)
Entity::draw(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SII(3, Anna, updatePosition, CarIndex, Position)
Entity::updatePosition(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(4, Anna, enterExitCompartment, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(5, Anna, callbackActionOnDirection)
Entity::callbackActionOnDirection(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SIIS(6, Anna, callSavepoint, EntityIndex, ActionIndex)
Entity::callSavepoint(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(7, Anna, playSound)
Entity::playSound(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(8, Anna, callbackActionRestaurantOrSalon)
Entity::callbackActionRestaurantOrSalon(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(9, Anna, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(10, Anna, updateEntity, CarIndex, EntityPosition)
if (savepoint.action == kActionExcuseMeCath) {
if (getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction) || getProgress().chapter >= kChapter2)
getSound()->playSound(kEntityPlayer, "CAT1001");
else
getSound()->excuseMeCath();
return;
}
Entity::updateEntity(savepoint, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(11, Anna, updateFromTime, uint32)
Entity::updateFromTime(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(12, Anna, practiceMusic)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param2 && ENTITY_PARAM(0, 1))
params->param2 = 1;
if (params->param6) {
if (Entity::updateParameter(params->param7, getState()->timeTicks, 75)) {
getSavePoints()->push(kEntityAnna, kEntityAnna, kActionEndSound);
params->param6 = 0;
params->param7 = 0;
}
}
if (params->param4) {
if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
break;
params->param4 = 0;
params->param5 = 1;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
--params->param1;
getSavePoints()->push(kEntityAnna, kEntityAnna, kActionEndSound);
}
params->param8 = 0;
break;
case kActionEndSound:
if (params->param2) {
callbackAction();
break;
}
++params->param1;
switch (params->param1) {
default:
break;
case 1:
getSound()->playSound(kEntityAnna, "ANN2135A");
break;
case 2:
getSound()->playSound(kEntityAnna, "ANN2135B");
break;
case 3:
getSound()->playSound(kEntityAnna, "ANN2135C");
break;
case 4:
getSound()->playSound(kEntityAnna, "ANN2135C");
break;
case 5:
getSound()->playSound(kEntityAnna, "ANN2135L");
break;
case 6:
getSound()->playSound(kEntityAnna, "ANN2135K");
break;
case 7:
getSound()->playSound(kEntityAnna, "ANN2135H");
break;
case 8:
getSound()->playSound(kEntityAnna, "ANN2135K");
break;
case 9:
getSound()->playSound(kEntityAnna, "ANN2135I");
break;
case 10:
getSound()->playSound(kEntityAnna, "ANN2135J");
break;
case 11:
getSound()->playSound(kEntityAnna, "ANN2135M");
break;
case 12:
getSound()->playSound(kEntityAnna, "ANN2135L");
break;
case 13:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
callbackAction();
break;
}
break;
case kActionKnock:
if (params->param4) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
if (savepoint.param.intValue == 53) {
getSound()->playSound(kEntityPlayer, getSound()->justAMinuteCath());
} else if (getInventory()->hasItem(kItemPassengerList)) {
if (rnd(2)) {
getSound()->playSound(kEntityPlayer, getSound()->wrongDoorCath());
} else {
getSound()->playSound(kEntityPlayer, rnd(2) ? "CAT1506A" : "CAT1506");
}
} else {
getSound()->playSound(kEntityPlayer, getSound()->wrongDoorCath());
}
params->param4 = 0;
params->param5 = 0;
} else {
getSoundQueue()->removeFromQueue(kEntityAnna);
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("LIB012");
}
break;
case kActionOpenDoor:
getSoundQueue()->removeFromQueue(kEntityAnna);
setCallback(3);
setup_playSound("LIB013");
break;
case kActionDefault:
params->param1 = 1;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 49))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 49);
getEntities()->drawSequenceLeft(kEntityAnna, "418C");
if (getSoundQueue()->isBuffered(kEntityAnna))
getSoundQueue()->processEntry(kEntityAnna);
getSound()->playSound(kEntityAnna, "ANN2135A");
break;
case kActionDrawScene:
if (params->param5 || params->param4) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param4 = 0;
params->param5 = 0;
}
if (getEntities()->isPlayerPosition(kCarRedSleeping, 60)) {
++params->param3;
if (params->param3 == 2) {
setCallback(2);
setup_draw("418B");
}
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_playSound("Ann1016");
break;
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorHand);
params->param4 = 1;
break;
case 3:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(4);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 4:
--params->param1;
params->param6 = 1;
break;
case 5:
getEntities()->drawSequenceLeft(kEntityAnna, "418A");
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SSI(13, Anna, draw2, EntityIndex)
Entity::draw2(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(14, Anna, updateFromTicks, uint32)
Entity::updateFromTicks(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_IS(15, Anna, compartmentLogic, TimeValue)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 < getState()->time && !params->param7) {
params->param7 = 1;
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
callbackAction();
break;
}
if (params->param5) {
if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
break;
params->param5 = 0;
params->param6 = 1;
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
}
params->param8 = 0;
break;
case kActionOpenDoor:
if (getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070)) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("LIB013");
break;
}
// Fallback to next action
case kActionKnock:
if (params->param5) {
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
if (savepoint.param.intValue == kObject53) {
setCallback(6);
setup_playSound(getSound()->justAMinuteCath());
} else {
if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(7);
setup_playSound(rnd(2) ? getSound()->wrongDoorCath() : (rnd(2) ? "CAT1506" : "CAT1506A"));
} else {
setCallback(8);
setup_playSound(getSound()->wrongDoorCath());
}
}
} else {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(savepoint.action == kActionKnock ? 3 : 4);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getEntities()->drawSequenceLeft(kEntityAnna, (char *)&params->seq);
break;
case kActionDrawScene:
if (params->param6 || params->param5) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param5 = 0;
params->param6 = 0;
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(2);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case 3:
case 4:
setCallback(5);
setup_playSound("ANN1016");
break;
case 5:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param5 = 1;
break;
case 6:
case 7:
case 8:
params->param5 = 0;
params->param6 = 1;
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Anna, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Anna, setup_fleeTyler));
break;
case kActionDefault:
getSavePoints()->addData(kEntityAnna, kAction291662081, 0);
getSavePoints()->addData(kEntityAnna, kAction238936000, 1);
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_8200;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarGreenSleeping;
getData()->clothes = kClothesDefault;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(17, Anna, doWalkP1, uint32, uint32)
switch (savepoint.action) {
default:
break;
case kActionNone:
getData()->inventoryItem = (params->param3 && getEntities()->isDistanceBetweenEntities(kEntityAnna, kEntityPlayer, 2000)) ? (InventoryItem)LOW_BYTE(params->param3) : kItemNone;
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
callbackAction();
}
break;
case kAction1:
if (savepoint.param.intValue == 8) {
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem & kItemToggleLow);
params->param3 &= 0xFFFFFFF7;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaGiveScarf);
} else {
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventGotALight);
}
break;
case kActionExcuseMeCath:
if (getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction) || getProgress().chapter >= kChapter2)
getSound()->playSound(kEntityPlayer, "CAT1001");
else
getSound()->excuseMeCath();
break;
case kActionExcuseMe:
getSound()->excuseMe(kEntityAnna);
break;
case kActionDefault:
if (getProgress().jacket == kJacketGreen) {
if (!getEvent(kEventGotALight) && !getEvent(kEventGotALightD) && !getEvent(kEventAugustPresentAnna) && !getEvent(kEventAugustPresentAnnaFirstIntroduction))
params->param3 = kItemInvalid;
if (!params->param3 && !getEvent(kEventAnnaGiveScarfAsk) && !getEvent(kEventAnnaGiveScarfDinerAsk) && !getEvent(kEventAnnaGiveScarfSalonAsk))
params->param3 |= 8;
}
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2))
callbackAction();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getEvent(kEventAnnaGiveScarf)
|| getEvent(kEventAnnaGiveScarfDiner)
|| getEvent(kEventAnnaGiveScarfSalon)
|| getEvent(kEventAnnaGiveScarfMonogram)
|| getEvent(kEventAnnaGiveScarfDinerMonogram)
|| getEvent(kEventAnnaGiveScarfSalonMonogram))
getAction()->playAnimation(kEventAnnaGiveScarfAsk);
else if (getEvent(kEventAugustPresentAnna)
|| getEvent(kEventAugustPresentAnnaFirstIntroduction))
getAction()->playAnimation(kEventAnnaGiveScarfMonogram);
else
getAction()->playAnimation(kEventAnnaGiveScarf);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp);
break;
case 2:
getAction()->playAnimation(getData()->direction == kDirectionUp ? kEventGotALightD : kEventGotALight);
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem & kItemToggleHigh);
params->param3 &= 0xFFFFFF7F;
if (getProgress().jacket == kJacketGreen && !getEvent(kEventAnnaGiveScarfAsk) && !getEvent(kEventAnnaGiveScarfDinerAsk) && !getEvent(kEventAnnaGiveScarfSalonAsk))
params->param3 |= 8;
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(18, Anna, diningLogic, TimeValue)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 && params->param1 < getState()->time && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->inventoryItem = kItemNone;
callbackAction();
break;
}
if (params->param5 && !params->param4) {
if (Entity::updateParameter(params->param6, getState()->time, 900)) {
params->param2 |= kItemScarf;
params->param5 = 0;
params->param6 = 0;
}
}
if (params->param3) {
if (!Entity::updateParameter(params->param7, getState()->timeTicks, 90))
break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
} else {
params->param7 = 0;
}
break;
case kAction1:
setCallback(savepoint.param.intValue == 8 ? 1 : 2);
setup_savegame(kSavegameTypeEvent, savepoint.param.intValue == 8 ? kEventAnnaGiveScarf : kEventDinerMindJoin);
break;
case kActionDefault:
if (getProgress().jacket == kJacketGreen) {
if (!getEvent(kEventDinerMindJoin) && !getEvent(kEventAugustPresentAnna) && !getEvent(kEventAugustPresentAnnaFirstIntroduction))
params->param2 |= kItemInvalid;
if (!params->param2 && !getEvent(kEventAnnaGiveScarfAsk) && !getEvent(kEventAnnaGiveScarfDinerAsk) && !getEvent(kEventAnnaGiveScarfSalonAsk))
params->param2 |= 8;
}
getData()->inventoryItem = (InventoryItem)LOW_BYTE(params->param2);
break;
case kActionDrawScene:
params->param3 = getEntities()->isPlayerPosition(kCarRestaurant, 62);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getEvent(kEventAnnaGiveScarf) || getEvent(kEventAnnaGiveScarfDiner) || getEvent(kEventAnnaGiveScarfSalon)
|| getEvent(kEventAnnaGiveScarfMonogram) || getEvent(kEventAnnaGiveScarfDinerMonogram) || getEvent(kEventAnnaGiveScarfSalonMonogram)) {
getAction()->playAnimation(kEventAnnaGiveScarfDinerAsk);
} else {
getAction()->playAnimation((getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction)) ? kEventAnnaGiveScarfDinerMonogram : kEventAnnaGiveScarfDiner);
params->param5 = 1;
}
params->param2 &= 0xFFFFFFF7;
getData()->inventoryItem = (InventoryItem)params->param2;
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
break;
case 2:
getAction()->playAnimation(kEventDinerMindJoin);
params->param2 &= 0xFFFFFFF7;
if (getProgress().jacket == kJacketGreen
&& !getEvent(kEventAnnaGiveScarfAsk)
&& !getEvent(kEventAnnaGiveScarfDinerAsk)
&& !getEvent(kEventAnnaGiveScarfSalonAsk)) {
params->param2 |= 8;
}
getData()->inventoryItem = (InventoryItem)LOW_BYTE(params->param2);
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
break;
}
break;
case kAction168046720:
getData()->inventoryItem = kItemNone;
params->param4 = 1;
break;
case kAction168627977:
getData()->inventoryItem = (InventoryItem)LOW_BYTE(params->param2);
params->param4 = 0;
break;
case kAction170016384:
case kAction259136835:
case kAction268773672:
getData()->inventoryItem = kItemNone;
callbackAction();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Anna, fleeTyler)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_enterExitCompartment("618Ca", kObjectCompartment1);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->entityPosition = kPosition_8514;
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_4070);
break;
case 2:
setCallback(3);
setup_enterExitCompartment("618Af", kObjectCompartmentF);
break;
case 3:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
setup_waitDinner();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Anna, waitDinner)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_compartmentLogic(kTime1093500, "NONE");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("618Bf", kObjectCompartmentF);
break;
case 2:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityAnna, kEntityMax, kAction71277948);
setup_goDinner();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(21, Anna, goDinner)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_doWalkP1(kCarRestaurant, kPosition_850);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_draw("801US");
break;
case 3:
getEntities()->drawSequenceRight(kEntityAnna, "001B");
if (getEntities()->isInSalon(kEntityPlayer))
getEntities()->updateFrame(kEntityAnna);
setCallback(4);
setup_callbackActionOnDirection();
break;
case 4:
setup_function22();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Anna, function22)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAnna, "001A");
getSavePoints()->push(kEntityAnna, kEntityPascale, kAction223262556);
break;
case kAction157370960:
getData()->location = kLocationInsideCompartment;
setup_waitingDinner();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Anna, waitingDinner)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAnna, "001D");
getSavePoints()->push(kEntityAnna, kEntityWaiter1, kAction270410280);
getSavePoints()->push(kEntityAnna, kEntityTables0, kAction136455232);
setCallback(1);
setup_diningLogic(kTimeNone);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityAnna, "001E");
setCallback(2);
setup_playSound("ANN1048");
break;
case 2:
setCallback(3);
setup_draw("001F");
break;
case 3:
getSavePoints()->push(kEntityAnna, kEntityWaiter1, kAction203859488);
setup_waitingDinner2();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Anna, waitingDinner2)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAnna, "001G");
setCallback(1);
setup_diningLogic(kTimeNone);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityAnna, "001H");
setCallback(2);
setup_playSound("ANN1049");
break;
case 2:
getSavePoints()->push(kEntityAnna, kEntityWaiter1, kAction136702400);
setup_eatingDinner();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Anna, eatingDinner)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAnna, "001J");
getProgress().field_28 = 1;
setCallback(1);
setup_diningLogic(kTimeNone);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 2:
setup_callbackActionRestaurantOrSalon();
break;
case 3:
setup_leaveDinner();
break;
}
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAnna, "BLANK");
break;
case kAction201437056:
getEntities()->drawSequenceLeft(kEntityAnna, "001J");
setCallback(2);
setup_diningLogic(kTime1138500);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(26, Anna, leaveDinner)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
getEntities()->updatePositionExit(kEntityAnna, kCarRestaurant, 62);
setCallback(1);
setup_callSavepoint("001L", kEntityTables0, kActionDrawTablesWithChairs, "001H");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->updatePositionExit(kEntityAnna, kCarRestaurant, 62);
getSavePoints()->push(kEntityAnna, kEntityWaiter1, kAction237485916);
getEntities()->drawSequenceRight(kEntityAnna, "801DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityAnna);
setCallback(2);
setup_callbackActionOnDirection();
break;
case 2:
setCallback(3);
setup_doWalkP1(kCarRedSleeping, kPosition_4070);
break;
case 3:
setCallback(4);
setup_enterExitCompartment("618Af", kObjectCompartmentF);
break;
case 4:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
setup_freshenUp();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(27, Anna, freshenUp)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityMax, kAction101687594);
setCallback(1);
setup_compartmentLogic(kTime1156500, "NONE");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
if (getProgress().field_14 == 29) {
params->param1 = (uint)(getState()->time + 900);
setCallback(2);
setup_compartmentLogic((TimeValue)params->param1, "NONE");
} else {
setCallback(3);
setup_enterExitCompartment("618Bf", kObjectCompartmentF);
}
break;
case 3:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityAnna, kEntityMax, kAction71277948);
setup_goSalon();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(28, Anna, goSalon)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_doWalkP1(kCarRestaurant, kPosition_850);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->location = kLocationOutsideCompartment;
getData()->entityPosition = kPosition_1540;
getScenes()->loadSceneFromItemPosition(kItem3);
setCallback(3);
setup_updatePosition("104A", kCarRestaurant, 56);
break;
case 3:
getData()->location = kLocationInsideCompartment;
setup_waitAugust();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(29, Anna, waitAugust)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2) {
if (Entity::updateParameter(params->param3, getState()->time, 900)) {
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem | kItemScarf);
params->param2 = 0;
params->param3 = 0;
}
}
if (params->param1) {
if (!Entity::updateParameter(params->param4, getState()->timeTicks, 90))
break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
params->param4 = 0;
}
break;
case kAction1:
setCallback(savepoint.param.intValue == 8 ? 1 : 2);
setup_savegame(kSavegameTypeEvent, savepoint.param.intValue == 8 ? kEventAnnaGiveScarf : kEventAnnaIntroductionRejected);
break;
case kActionDefault:
getData()->inventoryItem = kItemNone;
if (getProgress().jacket == kJacketGreen
&& !getEvent(kEventAnnaConversationGoodNight)
&& !getEvent(kEventAnnaIntroductionRejected))
getData()->inventoryItem = kItemInvalid;
if (getProgress().jacket == kJacketGreen
&& getData()->inventoryItem == kItemNone
&& !getEvent(kEventAnnaGiveScarfAsk)
&& !getEvent(kEventAnnaGiveScarfDinerAsk)
&& !getEvent(kEventAnnaGiveScarfSalonAsk))
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem | kItemScarf);
getEntities()->drawSequenceLeft(kEntityAnna, "104B");
break;
case kActionDrawScene:
params->param1 = getEntities()->isPlayerPosition(kCarRestaurant, 56);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getEvent(kEventAnnaGiveScarf)
|| getEvent(kEventAnnaGiveScarfDiner)
|| getEvent(kEventAnnaGiveScarfSalon)
|| getEvent(kEventAnnaGiveScarfMonogram)
|| getEvent(kEventAnnaGiveScarfDinerMonogram)
|| getEvent(kEventAnnaGiveScarfSalonMonogram)) {
getAction()->playAnimation(kEventAnnaGiveScarfSalonAsk);
} else {
getAction()->playAnimation((getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction)) ? kEventAnnaGiveScarfSalonMonogram : kEventAnnaGiveScarfSalon);
params->param2 = 1;
}
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem & kItemToggleLow);
getScenes()->loadSceneFromPosition(kCarRestaurant, 51);
break;
case 2:
getAction()->playAnimation((getEvent(kEventAugustPresentAnna) || getEvent(kEventAugustPresentAnnaFirstIntroduction)) ? kEventAnnaConversationGoodNight : kEventAnnaIntroductionRejected);
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem & kItemToggleLow);
if (getProgress().jacket == kJacketGreen
&& !getEvent(kEventAnnaGiveScarfAsk)
&& !getEvent(kEventAnnaGiveScarfDinerAsk)
&& !getEvent(kEventAnnaGiveScarfSalonAsk))
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem | kItemScarf);
getScenes()->loadSceneFromPosition(kCarRestaurant, 51);
break;
}
break;
case kAction123712592:
getData()->inventoryItem = kItemNone;
setup_function30();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(30, Anna, function30)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param3 != kTimeInvalid && getState()->time) {
if (getState()->time > kTime1188000) {
params->param3 = kTimeInvalid;
getSound()->playSound(kEntityAnna, "AUG1004");
} else {
if (!getEntities()->isInSalon(kEntityPlayer) || !params->param3)
params->param3 = (uint)(getState()->time + 450);
if (params->param3 < getState()->time) {
params->param3 = kTimeInvalid;
getSound()->playSound(kEntityAnna, "AUG1004");
}
}
}
if (params->param2 && params->param4 != kTimeInvalid && getState()->time > kTime1179000) {
if (getState()->time > kTime1192500) {
params->param4 = kTimeInvalid;
setup_leaveAugust();
break;
}
if (!getEntities()->isInSalon(kEntityPlayer) || !params->param4)
params->param4 = (uint)(getState()->time + 150);
if (params->param4 < getState()->time) {
params->param4 = kTimeInvalid;
setup_leaveAugust();
break;
}
}
if (params->param1) {
if (!Entity::updateParameter(params->param5, getState()->timeTicks, 90))
break;
getScenes()->loadSceneFromPosition(kCarRestaurant, 55);
} else {
params->param5 = 0;
}
break;
case kActionEndSound:
params->param2 = 1;
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122358304);
getEntities()->drawSequenceLeft(kEntityAnna, "106B");
break;
case kActionDrawScene:
params->param1 = getEntities()->isPlayerPosition(kCarRestaurant, 56);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(31, Anna, leaveAugust)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_callbackActionRestaurantOrSalon();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getSound()->playSound(kEntityAnna, "AUG1005");
setCallback(2);
setup_updateFromTicks(150);
break;
case 2:
getEntities()->updatePositionEnter(kEntityAnna, kCarRestaurant, 56);
setCallback(3);
setup_draw2("106C1", "106C2", kEntityAugust);
break;
case 3:
getEntities()->updatePositionExit(kEntityAnna, kCarRestaurant, 56);
getInventory()->setLocationAndProcess(kItem3, kObjectLocation1);
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction159332865);
setup_returnCompartment();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(32, Anna, returnCompartment)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_doWalkP1(kCarRedSleeping, kPosition_4070);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("618Af", kObjectCompartmentF);
break;
case 2:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
setup_readyForBed();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(33, Anna, readyForBed)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityMax, kAction101687594);
params->param1 = (uint)(getState()->time + 4500);
setCallback(1);
setup_compartmentLogic((TimeValue)params->param1, "NONE");
break;
case kActionCallback:
if (getCallback() == 1) {
getObjects()->updateModel(kObjectCompartmentF, kObjectModel1);
setup_asleep();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(34, Anna, asleep)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1 && getEntities()->isPlayerPosition(kCarRedSleeping, 60)) {
if (Entity::updateParameter(params->param2, getState()->time, 150)) {
setCallback(1);
setup_draw("419B");
break;
}
}
label_callback_1:
Entity::timeCheck(kTime1489500, params->param3, WRAP_SETUP_FUNCTION(Anna, setup_wakeNight));
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(savepoint.action == kActionKnock ? 2 : 3);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 78))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 49);
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationOutsideCompartment;
getEntities()->drawSequenceLeft(kEntityAnna, "419A");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityAnna, "419C");
params->param1 = 1;
goto label_callback_1;
case 2:
case 3:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(4);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 4:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(35, Anna, wakeNight)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1)
break;
if (!Entity::updateParameter(params->param3, getState()->timeTicks, 75))
break;
switch (params->param2) {
default:
break;
case 0:
getSound()->playSound(kEntityAnna, "ANN2135E");
break;
case 1:
getSound()->playSound(kEntityAnna, "ANN2135F");
break;
case 2:
getSound()->playSound(kEntityAnna, "ANN2135G");
break;
case 3:
getSound()->playSound(kEntityAnna, "ANN2135D");
break;
}
params->param1 = 0;
params->param3 = 0;
break;
case kActionEndSound:
++params->param2;
if (params->param2 > 3)
params->param2 = 0;
params->param1 = 1;
break;
case kActionKnock:
case kActionOpenDoor:
if (getSoundQueue()->isBuffered(kEntityAnna))
getSoundQueue()->processEntry(kEntityAnna);
if (savepoint.action == kActionKnock)
getSound()->playSound(kEntityPlayer, "LIB012");
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaVisitToCompartmentGun);
break;
case kActionDefault:
getData()->clothes = kClothes1;
params->param1 = 1;
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventAnnaVisitToCompartmentGun);
getSound()->playSound(kEntityPlayer, "LIB015");
getData()->location = kLocationOutsideCompartment;
getData()->entityPosition = kPosition_4840;
getEntities()->updateEntity(kEntityAnna, kCarRedSleeping, kPosition_8200);
getScenes()->loadSceneFromObject(kObjectCompartmentF, true);
getSavePoints()->push(kEntityAnna, kEntityVassili, kAction339669520);
getSavePoints()->push(kEntityAnna, kEntityVerges, kAction339669520);
getSavePoints()->push(kEntityAnna, kEntityCoudert, kAction339669520);
getSavePoints()->push(kEntityAnna, kEntityMax, kAction71277948);
setup_goVassili();
break;
case 2:
setup_goVassili();
break;
}
break;
case kAction226031488:
if (getSoundQueue()->isBuffered(kEntityAnna))
getSoundQueue()->processEntry(kEntityAnna);
getSavePoints()->push(kEntityAnna, kEntityMax, kAction71277948);
break;
case kAction238358920:
setCallback(2);
setup_enterExitCompartment("608Cf", kObjectCompartmentF);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(36, Anna, goVassili)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_8200);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentA, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(2);
setup_enterExitCompartment("608Aa", kObjectCompartmentA);
break;
case 2:
getObjects()->update(kObjectCompartmentA, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAnna);
setup_function37();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(37, Anna, function37)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_8200;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
break;
case kAction191477936:
setup_speakTatiana();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(38, Anna, speakTatiana)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_7500;
setCallback(1);
setup_playSound("ANN1010");
break;
case kActionCallback:
if (getCallback() == 1) {
getSound()->playSound(kEntityPlayer, "MUS043");
setup_leaveTatiana();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(39, Anna, doWalk1019, CarIndex, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
callbackAction();
}
break;
case kAction1:
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaGoodNight);
break;
case kActionExcuseMe:
getSound()->playSound(kEntityAnna, "ANN1107A");
break;
case kActionDefault:
getData()->inventoryItem = kItemNone;
if (!getEvent(kEventAnnaGoodNight) && !getEvent(kEventAnnaGoodNightInverse))
getData()->inventoryItem = kItemInvalid;
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
callbackAction();
}
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(getData()->direction == kDirectionNone ? kEventAnnaGoodNight : kEventAnnaGoodNightInverse);
getData()->inventoryItem = kItemNone;
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(40, Anna, leaveTatiana)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_enterExitCompartment("608Cb", kObjectCompartmentB);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_doWalk1019(kCarRedSleeping, kPosition_4070);
break;
case 2:
setCallback(3);
setup_enterExitCompartment("608Bf", kObjectCompartmentF);
break;
case 3:
getEntities()->clearSequences(kEntityAnna);
getData()->location = kLocationInsideCompartment;
setCallback(4);
setup_updateFromTime(150);
break;
case 4:
setCallback(5);
setup_enterExitCompartment("608Cf", kObjectCompartmentF);
break;
case 5:
getData()->location = kLocationOutsideCompartment;
setCallback(6);
setup_doWalk1019(kCarRedSleeping, kPosition_7500);
break;
case 6:
setCallback(7);
setup_enterExitCompartment("608Bb", kObjectCompartmentB);
break;
case 7:
getEntities()->clearSequences(kEntityAnna);
getData()->location = kLocationInsideCompartment;
setCallback(8);
setup_updateFromTime(150);
break;
case 8:
setCallback(9);
setup_enterExitCompartment("608Cb", kObjectCompartmentB);
break;
case 9:
getData()->location = kLocationOutsideCompartment;
setCallback(10);
setup_doWalk1019(kCarRedSleeping, kPosition_4070);
break;
case 10:
setCallback(11);
setup_enterExitCompartment("608Bf", kObjectCompartmentF);
break;
case 11:
getEntities()->clearSequences(kEntityAnna);
getData()->location = kLocationInsideCompartment;
getData()->entityPosition = kPosition_4070;
setup_goBackToSleep();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(41, Anna, goBackToSleep)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param2, getState()->time, 2700))
break;
params->param5++;
switch (params->param5) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityAnna, "419A");
break;
case 2:
getEntities()->drawSequenceLeft(kEntityAnna, "419B");
break;
case 3:
getEntities()->drawSequenceLeft(kEntityAnna, "419C");
params->param1 = 0;
break;
}
params->param2 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(savepoint.action == kActionKnock ? 1 : 2);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityMax, kAction101687594);
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getEntities()->drawSequenceLeft(kEntityAnna, "419C");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(3);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 3:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(42, Anna, chapter2)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_inPart2();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothes1;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(43, Anna, inPart2)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
setCallback(1);
setup_practiceMusic();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_compartmentLogic(kTime1786500, "418C");
break;
case 2:
setCallback(3);
setup_practiceMusic();
break;
case 3:
setCallback(4);
setup_compartmentLogic(kTime1818000, "418C");
break;
case 4:
setCallback(5);
setup_practiceMusic();
break;
case 5:
setCallback(6);
setup_compartmentLogic(kTimeEnd, "418C");
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(44, Anna, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_practicing();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothes3;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(45, Anna, exitCompartment, bool)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
setCallback(1);
setup_enterExitCompartment("625Bf", kObjectCompartmentF);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityAnna, kEntityCoudert, params->param1 ? kAction185737168 : kAction185671840);
getSound()->playSound(kEntityAnna, "Ann3147");
getEntities()->drawSequenceLeft(kEntityAnna, "625EF");
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF, true);
break;
case 2:
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF, true);
callbackAction();
break;
}
break;
case kAction157894320:
setCallback(2);
setup_updateFromTime(75);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(46, Anna, practicing)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (getEntities()->isPlayerPosition(kCarRedSleeping, 60))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 49);
setCallback(1);
setup_practiceMusic();
break;
case kActionCallback:
if (getCallback() == 1 || getCallback() == 2) {
if (ENTITY_PARAM(0, 1)) {
setup_goLunch();
} else {
setCallback(2);
setup_compartmentLogic((TimeValue) (getState()->time + 4500), "418C");
}
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(47, Anna, goLunch)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
setCallback(1);
setup_enterExitCompartment("688Bf", kObjectCompartmentF);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityAnna, kEntityMax, kAction71277948);
setCallback(2);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 2:
setCallback(3);
setup_callbackActionRestaurantOrSalon();
break;
case 3:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(4);
setup_draw("801VS");
break;
case 4:
getSound()->playSound(kEntityAnna, getEvent(kEventAugustLunch) ? "Ann3136" : "Ann3136A", kFlagInvalid, 30);
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122358304);
setCallback(5);
setup_draw2("026B1", "026B2", kEntityAugust);
break;
case 5:
getEntities()->drawSequenceLeft(kEntityAugust, "BLANK");
setup_lunch();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(48, Anna, lunch)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1)
break;
if (params->param3 != kTimeInvalid && getState()->time > kTime1969200) {
if (Entity::updateParameterTime(kTime1983600, (!getEntities()->isInRestaurant(kEntityPlayer) || getSoundQueue()->isBuffered(kEntityBoutarel)), params->param3, 150)) {
setCallback(3);
setup_playSound("Aug3007A");
break;
}
}
label_callback_4:
if (ENTITY_PARAM(0, 2)) {
if (!params->param2)
params->param2 = (uint)(getState()->time + 4500);
if (params->param4 != kTimeInvalid) {
if (params->param2 >= getState()->time) {
if (!getEntities()->isInRestaurant(kEntityPlayer) || !params->param4)
params->param4 = (uint)(getState()->time + 450);
if (params->param4 >= getState()->time)
break;
}
params->param4 = kTimeInvalid;
setup_leaveLunch();
}
}
break;
case kActionDefault:
getEntities()->drawSequenceLeft(kEntityAnna, "026C");
getData()->location = kLocationInsideCompartment;
setCallback(1);
setup_updateFromTime(450);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_playSound("Ann3137B");
break;
case 2:
getSavePoints()->push(kEntityAnna, kEntityWaiter1, kAction218983616);
break;
case 3:
setCallback(4);
setup_playSound("Aug3006A");
break;
case 4:
goto label_callback_4;
case 5:
setCallback(6);
setup_updateFromTime(900);
break;
case 6:
setCallback(7);
setup_playSound("Aug3006");
break;
case 7:
setCallback(8);
setup_updateFromTime(2700);
break;
case 8:
getEntities()->drawSequenceLeft(kEntityAnna, "026H");
params->param1 = 1;
break;
}
break;
case kAction122288808:
getEntities()->drawSequenceLeft(kEntityAnna, "026C");
setCallback(5);
setup_playSound("Ann3138A");
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAnna, "BLANK");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(49, Anna, leaveTableWithAugust)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getSavePoints()->push(kEntityAnna, kEntityTables3, kActionDrawTablesWithChairs, "010M");
getEntities()->clearSequences(kEntityAugust);
callbackAction();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityTables3, "026J3");
getEntities()->drawSequenceRight(kEntityAugust, "026J2");
getEntities()->drawSequenceRight(kEntityAnna, "026J1");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(50, Anna, leaveLunch)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_playSound("ann3141");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_leaveTableWithAugust();
break;
case 3:
setup_afterLunch();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(51, Anna, afterLunch)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getSound()->playSound(kEntityAnna, "Aug3008");
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_draw2("112E1", "112E2", kEntityAugust);
}
}
break;
case kActionDefault:
getSound()->playSound(kEntityAnna, "Aug3142", kFlagInvalid, 30);
getEntities()->updatePositionEnter(kEntityAnna, kCarRestaurant, 57);
getEntities()->drawSequenceRight(kEntityAnna, "112A");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityAnna);
setCallback(1);
setup_callbackActionOnDirection();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationInsideCompartment;
getEntities()->drawSequenceLeft(kEntityAnna, "112B");
getEntities()->updatePositionExit(kEntityAnna, kCarRestaurant, 57);
getSavePoints()->push(kEntityAnna, kEntityWaiter2, kAction219377792);
break;
case 2:
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122288808);
setup_returnCompartment3();
break;
case 3:
getEntities()->drawSequenceLeft(kEntityAnna, "112D");
if (getState()->time >= kTimeEnterAttnangPuchheim) {
params->param1 = 1;
} else {
setCallback(4);
setup_playSound("Ann3142A");
}
break;
case 4:
setCallback(5);
setup_updateFromTime(1800);
break;
case 5:
setCallback(6);
setup_playSound("Aug3007");
break;
case 6:
params->param1 = 1;
break;
}
break;
case kAction101169422:
if (getEvent(kEventKronosVisit)) {
setCallback(3);
setup_updatePosition("112J", kCarRestaurant, 57);
break;
}
if (getState()->time >= kTimeEnterAttnangPuchheim) {
params->param1 = 1;
} else {
setCallback(4);
setup_playSound("Ann3142A");
}
break;
case kAction122288808:
getEntities()->drawSequenceLeft(kEntityAnna, "112D");
getSavePoints()->push(kEntityAnna, kEntityKronos, kAction157159392);
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAnna, "BLANK");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(52, Anna, returnCompartment3)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAnna);
setup_dressing();
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_4070);
break;
case kActionCallback:
if (getCallback() == 1) {
getEntities()->drawSequenceRight(kEntityAnna, "688Af");
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF);
getData()->location = kLocationInsideCompartment;
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4070) || getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4455)) {
getAction()->playAnimation(isNight() ? kEventCathTurningNight : kEventCathTurningDay);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromObject(kObjectCompartmentF);
}
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(53, Anna, dressing)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getProgress().field_48 && params->param5 != kTimeInvalid) {
if (Entity::updateParameterTime(kTime2065500, !getEntities()->isPlayerInCar(kCarRedSleeping), params->param5, 150)) {
setup_giveMaxToConductor2();
break;
}
}
if (params->param3) {
if (Entity::updateParameter(params->param6, getState()->time, 9000)) {
params->param4 = !params->param4;
getEntities()->drawSequenceLeft(kEntityAnna, params->param4 ? "417B" : "417A");
params->param6 = 0;
}
}
if (params->param1) {
if (!Entity::updateParameter(params->param7, getState()->timeTicks, 75))
break;
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
params->param1 = 0;
params->param2 = 1;
}
params->param7 = 0;
break;
case kActionOpenDoor:
if (getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070)) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("LIB013");
break;
}
// Fallback to next case
case kActionKnock:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param1) {
if (savepoint.param.intValue == 53) {
setCallback(6);
setup_playSound(getSound()->justAMinuteCath());
break;
}
if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(7);
setup_playSound(rnd(2) ? getSound()->wrongDoorCath() : (rnd(2) ? "CAT1506" : "CAT1506A"));
break;
}
setCallback(8);
setup_playSound(getSound()->wrongDoorCath());
break;
}
setCallback(savepoint.action == kActionKnock ? 3 : 4);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityMax, kAction101687594);
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getData()->clothes = kClothes2;
break;
case kActionDrawScene:
if (params->param1 || params->param2) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
}
if (!params->param3 && (getEntities()->isPlayerPosition(kCarRedSleeping, 60) || getState()->time > kTime2034000)) {
params->param3 = 1;
setCallback(9);
setup_draw("416");
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(2);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case 3:
case 4:
setCallback(5);
setup_playSound("ANN1016");
break;
case 5:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param1 = 1;
break;
case 6:
case 7:
case 8:
if (getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070)) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
}
params->param1 = 0;
params->param2 = 1;
break;
case 9:
if (getEntities()->isPlayerPosition(kCarRedSleeping, 60))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 78);
getEntities()->drawSequenceLeft(kEntityAnna, "417B");
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(54, Anna, giveMaxToConductor2)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param3) {
if (Entity::timeCheck(kTime2079000, params->param5, WRAP_SETUP_FUNCTION(Anna, setup_goConcert)))
break;
if (Entity::updateParameter(params->param6, getState()->time, 9000)) {
params->param4 = !params->param4;
getEntities()->drawSequenceLeft(kEntityAnna, params->param4 ? "417B" : "417A");
params->param6 = 0;
}
}
if (params->param1) {
if (!Entity::updateParameter(params->param7, getState()->timeTicks, 75))
break;
CursorStyle cursor = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, cursor);
params->param1 = 0;
params->param2 = 1;
}
params->param7 = 0;
break;
case kActionOpenDoor:
if (getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070)) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(1);
setup_playSound("LIB013");
break;
}
// Fallback to next case
case kActionKnock:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param1) {
if (savepoint.param.intValue == 53) {
setCallback(6);
setup_playSound(getSound()->justAMinuteCath());
break;
}
if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(7);
setup_playSound(rnd(2) ? getSound()->wrongDoorCath() : (rnd(2) ? "CAT1506" : "CAT1506A"));
break;
}
setCallback(8);
setup_playSound(getSound()->wrongDoorCath());
break;
}
setCallback(savepoint.action == kActionKnock ? 3 : 4);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 60))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 78);
getSavePoints()->push(kEntityAnna, kEntityCoudert, kAction189750912);
break;
case kActionDrawScene:
if (params->param1 || params->param2) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
setCallback(2);
setup_playSound("MAX1120");
break;
}
// Fallback to next case
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case 3:
case 4:
setCallback(5);
setup_playSound("ANN1016");
break;
case 5:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param1 = 1;
break;
case 6:
case 7:
case 8:
if (getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070)) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorHand);
}
params->param1 = 0;
params->param2 = 1;
break;
case 9:
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF, true);
getEntities()->clearSequences(kEntityAnna);
getData()->location = kLocationInsideCompartment;
getData()->entityPosition = kPosition_4070;
params->param3 = 1;
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 78))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 49);
getEntities()->drawSequenceLeft(kEntityAnna, "417B");
break;
}
break;
case kAction123733488:
setCallback(9);
setup_enterExitCompartment("629Ef", kObjectCompartmentF);
break;
case kAction156049968:
getEntities()->drawSequenceLeft(kEntityAnna, "629DF");
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF, true);
break;
case kAction253868128:
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(55, Anna, goConcert)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 78))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 49);
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getInventory()->setLocationAndProcess(kItemKey, kObjectLocation1);
setCallback(1);
setup_exitCompartment(true);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_9270);
break;
case 2:
setup_concert();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(56, Anna, concert)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_6000;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarKronos;
break;
case kAction191668032:
setup_leaveConcert();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(57, Anna, leaveConcert)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->car = kCarGreenSleeping;
getData()->entityPosition = kPosition_850;
getData()->location = kLocationOutsideCompartment;
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_5790);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction191668032);
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_4070);
break;
case 2:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
getSavePoints()->push(kEntityAnna, kEntityCoudert, kAction205033696);
getEntities()->drawSequenceLeft(kEntityAnna, "625Ef");
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF, true);
break;
case 3:
getEntities()->drawSequenceLeft(kEntityAnna, "625Gf");
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF, true);
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction169032608);
break;
case 4:
if (getSoundQueue()->isBuffered(kEntityAugust)) {
setCallback(4);
setup_updateFromTime(75);
} else {
setCallback(5);
setup_playSound("Aug3009");
}
break;
case 5:
getSound()->playSound(kEntityAnna, "Aug3009A");
setCallback(6);
setup_enterExitCompartment("628Bf", kObjectCompartmentF);
break;
case 6:
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF, true);
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122288808);
setup_afterConcert();
break;
}
break;
case kAction123712592:
getEntities()->drawSequenceLeft(kEntityAnna, "628Af");
if (getSoundQueue()->isBuffered(kEntityAugust)) {
setCallback(4);
setup_updateFromTime(75);
} else {
setCallback(5);
setup_playSound("Aug3009");
}
break;
case kAction192063264:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4070)
|| getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4455)) {
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF, true);
setup_leaveConcertCathInCompartment();
} else {
setCallback(3);
setup_enterExitCompartment("625Ff", kObjectCompartmentF);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(58, Anna, leaveConcertCathInCompartment)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaSearchingCompartment);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventAnnaSearchingCompartment);
getEntities()->clearSequences(kEntityAnna);
getScenes()->loadSceneFromPosition(kCarRedSleeping, 8);
getSound()->playSound(kEntityAnna, "lib015");
getSavePoints()->push(kEntityAnna, kEntityAugust, kAction122288808);
setup_afterConcert();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(59, Anna, afterConcert)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getInventory()->hasItem(kItemKey) && params->param4 != kTimeInvalid && getState()->time > kTime2218500) {
if (getState()->time > kTime2248200) {
params->param4 = kTimeInvalid;
setup_goBaggageCompartment();
break;
}
if (!params->param3
|| (!getEntities()->isPlayerInCar(kCarRedSleeping)
&& !getEntities()->isInSalon(kEntityPlayer)
&& !getEntities()->isInRestaurant(kEntityPlayer))
|| !params->param4)
params->param4 = (uint)getState()->time;
if (params->param4 < getState()->time) {
params->param4 = kTimeInvalid;
setup_goBaggageCompartment();
break;
}
}
if (params->param1) {
if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
break;
CursorStyle style = getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, style);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, style);
params->param1= 0;
params->param2 = 1;
}
params->param5 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param1) {
if (savepoint.param.intValue == 53) {
setCallback(4);
setup_playSound(getSound()->justAMinuteCath());
} else if (getInventory()->hasItem(kItemPassengerList)) {
setCallback(5);
setup_playSound(rnd(2) ? getSound()->wrongDoorCath() : (rnd(2) ? "CAT1506" : "CAT1506A"));
} else {
setCallback(6);
setup_playSound(getSound()->wrongDoorCath());
}
} else {
setCallback(savepoint.action == kActionKnock ? 1 : 2);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAnna);
getObjects()->update(kObject107, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
if (getEntities()->isPlayerPosition(kCarRedSleeping, 60))
getScenes()->loadSceneFromPosition(kCarRedSleeping, 78);
break;
case kActionDrawScene:
if (params->param1 || params->param2) {
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
setCallback(3);
setup_playSound("ANN1016");
break;
case 3:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param1 = 1;
break;
case 4:
case 5:
case 6:
params->param1 = 0;
params->param2 = 1;
break;
case 7:
getSavePoints()->push(kEntityAnna, kEntityTatiana, kAction100906246);
break;
}
break;
case kAction156622016:
if (params->param3) {
setCallback(8);
setup_giveMaxBack();
}
break;
case kAction236241630:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(7);
setup_playSound("Ann1016A");
break;
case kAction236517970:
params->param3 = 1;
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(60, Anna, giveMaxBack)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityMax, kAction122358304);
getSound()->playSound(kEntityAnna, rnd(2) ? "Ann3126" : "Ann3127");
setCallback(1);
setup_enterExitCompartment("630Cf", kObjectCompartmentF);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("630Df", kObjectCompartmentF);
break;
case 2:
getEntities()->clearSequences(kEntityAnna);
getSavePoints()->push(kEntityAnna, kEntityCoudert, kAction189026624);
break;
case 3:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityAnna);
callbackAction();
break;
}
break;
case kAction156049968:
setCallback(3);
setup_enterExitCompartment("629EF", kObjectCompartmentF);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(61, Anna, goBaggageCompartment)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getState()->timeDelta = 3;
setCallback(1);
setup_savegame(kSavegameTypeIndex, 0);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
setCallback(2);
setup_exitCompartment(false);
break;
case 2:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
setCallback(3);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 3:
setCallback(4);
setup_callbackActionRestaurantOrSalon();
break;
case 4:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_draw("802US");
break;
case 5:
getEntities()->drawSequenceRight(kEntityAnna, "802UD");
if (getEntities()->isInSalon(kEntityPlayer))
getEntities()->updateFrame(kEntityAnna);
setCallback(6);
setup_callbackActionOnDirection();
break;
case 6:
getEntities()->clearSequences(kEntityAnna);
setup_function62();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(62, Anna, function62)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2259000 && !params->param2) {
params->param2 = 1;
getSavePoints()->push(kEntityAnna, kEntityVesna, kAction189299008);
setup_deadBaggageCompartment();
}
break;
case kActionDefault:
getData()->car = kCarBaggage;
getProgress().field_54 = 1;
break;
case kAction235856512:
params->param1 = 1;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(63, Anna, deadBaggageCompartment)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getSavePoints()->push(kEntityAnna, kEntityChapters, kAction171843264);
break;
// Game over with Anna killed!
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventAnnaKilled);
getLogic()->gameOver(kSavegameTypeTime, kTime2250000, kSceneGameOverAnnaDied, true);
}
break;
// Anna will get killed...
case kAction272177921:
if (getSoundQueue()->isBuffered("MUS012"))
getSoundQueue()->processEntry("MUS012");
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaKilled);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(64, Anna, baggageFight)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaBaggageArgument);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventAnnaBaggageArgument);
setCallback(2);
setup_savegame(kSavegameTypeTime, (EventIndex)kTimeNone);
break;
case 2:
params->param1 = getFight()->setup(kFightAnna);
if (params->param1)
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, params->param1 == Fight::kFightEndLost);
else {
getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventAnnaBagagePart2);
}
break;
case 3:
getAction()->playAnimation(kEventAnnaBagagePart2);
getScenes()->loadSceneFromPosition(kCarBaggage, 96);
getProgress().field_54 = 0;
getState()->time = kTime2266200;
setup_prepareVienna();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(65, Anna, prepareVienna)
if (savepoint.action == kActionDefault) {
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothes3;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(1);
setup_compartmentLogic(kTimeEnd, "NONE");
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(66, Anna, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_reading();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothes2;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(67, Anna, reading)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->isPlayerPosition(kCarRedSleeping, 46)) {
if (!Entity::updateParameter(params->param4, getState()->timeTicks, 30))
goto label_next;
getScenes()->loadSceneFromPosition(kCarRedSleeping, 8);
}
params->param4 = 0;
label_next:
if (params->param1) {
if (!Entity::updateParameter(params->param5, getState()->timeTicks, 75))
break;
params->param1 = 0;
params->param2 = 1;
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, getEntities()->isInsideCompartment(kEntityMax, kCarRedSleeping, kPosition_4070) ? kCursorHand : kCursorNormal);
}
params->param5 = 0;
break;
case kAction1:
getData()->inventoryItem = kItemNone;
getData()->location = kLocationInsideCompartment;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaConversation_34);
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param1) {
setCallback(5);
setup_playSound(getSound()->justAMinuteCath());
} else {
setCallback(savepoint.action == kActionKnock ? 2 : 3);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation2, kCursorNormal, kCursorNormal);
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
getEntities()->drawSequenceLeft(kEntityAnna, "511B");
break;
case kActionDrawScene:
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
params->param1 = 0;
params->param2 = 0;
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventAnnaConversation_34);
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadSceneFromPosition(kCarRedSleeping, 8);
setup_sulking();
break;
case 2:
case 3:
setCallback(4);
setup_playSound("ANN1016");
break;
case 4:
getObjects()->update(kObject53, kEntityAnna, kObjectLocation1, kCursorTalk, kCursorNormal);
params->param1 = 1;
break;
case 5:
params->param1 = 0;
params->param2 = 1;
break;
}
break;
case kAction191001984:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getData()->inventoryItem = kItemNone;
setup_goSalon4();
break;
case kAction219971920:
params->param3 = 1;
getData()->inventoryItem = kItemInvalid;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(68, Anna, sulking)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1) {
setCallback(1);
setup_compartmentLogic(kTime2511900, "NONE");
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocation1, kCursorHandKnock, kCursorHand);
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
break;
case kAction191001984:
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
setup_goSalon4();
break;
case kAction201431954:
params->param1 = 1;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(69, Anna, goSalon4)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1) {
if (!Entity::updateParameter(params->param2, getState()->time, 4500))
break;
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_9270;
getData()->location = kLocationOutsideCompartment;
setup_returnCompartment4();
break;
}
Entity::timeCheckCallback(kTime2535300, params->param3, 4, WRAP_SETUP_FUNCTION(Anna, setup_callbackActionRestaurantOrSalon));
break;
case kActionDefault:
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationOutsideCompartment;
setCallback(1);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case kActionDrawScene:
if (params->param1 && getEntities()->isInsideTrainCar(kEntityPlayer, kCarRedSleeping)) {
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_8200;
getData()->location = kLocationOutsideCompartment;
setup_returnCompartment4();
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_callbackActionRestaurantOrSalon();
break;
case 2:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_updatePosition("127A", kCarRestaurant, 56);
break;
case 3:
getData()->location = kLocationInsideCompartment;
getEntities()->drawSequenceLeft(kEntityAnna, "127B");
getSavePoints()->push(kEntityAnna, kEntityWaiter2, kAction258136010);
break;
case 4:
getData()->location = kLocationOutsideCompartment;
setCallback(5);
setup_updatePosition("127G", kCarRestaurant, 56);
break;
case 5:
setup_returnCompartment4();
break;
}
break;
case kAction100969180:
getEntities()->clearSequences(kEntityAnna);
params->param1 = 1;
break;
case kAction122288808:
getEntities()->drawSequenceLeft(kEntityAnna, "127E");
getSavePoints()->push(kEntityAnna, kEntityAbbot, kAction203073664);
break;
case kAction122358304:
getEntities()->drawSequenceLeft(kEntityAnna, "BLANK");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(70, Anna, returnCompartment4)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_doWalkCathFollowsAnna(kCarRedSleeping, kPosition_4070);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterCompartmentCathFollowsAnna();
break;
case 2:
getData()->location = kLocationOutsideCompartment;
getEntities()->clearSequences(kEntityAnna);
setup_letDownHair();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(71, Anna, enterCompartmentCathFollowsAnna)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getEntities()->exitCompartment(kEntityAnna, kObjectCompartmentF);
getData()->entityPosition = kPosition_4070;
callbackAction();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityAnna, "625Af");
if (getEntities()->isPlayerPosition(kCarRedSleeping, 7)
|| getEntities()->isPlayerPosition(kCarRedSleeping, 28)
|| getEntities()->isPlayerPosition(kCarRedSleeping, 56))
getScenes()->loadScene(getScenes()->processIndex(getState()->scene));
getEntities()->enterCompartment(kEntityAnna, kObjectCompartmentF);
getData()->location = kLocationInsideCompartment;
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4070)
|| getEntities()->isInsideCompartment(kEntityPlayer, kCarRedSleeping, kPosition_4455)) {
getAction()->playAnimation(isNight() ? kEventCathTurningNight : kEventCathTurningDay);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromObject(kObjectCompartmentF, true);
}
break;
case kActionDrawScene:
if (!getEvent(kEventAnnaTiredKiss)
&& getEntities()->isDistanceBetweenEntities(kEntityPlayer, kEntityAnna, 2000)
&& getEntities()->hasValidFrame(kEntityAnna)
&& getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaTiredKiss);
}
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventAnnaTiredKiss);
getScenes()->loadSceneFromPosition(kCarRestaurant, 29);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(72, Anna, doWalkCathFollowsAnna, CarIndex, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEvent(kEventAnnaTired) || getEntities()->isWalkingOppositeToPlayer(kEntityAnna))
getData()->inventoryItem = kItemNone;
else
getData()->inventoryItem = kItemInvalid;
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
callbackAction();
}
break;
case kAction1:
getData()->inventoryItem = kItemNone;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaTired);
break;
case kActionDefault:
if (getEntities()->updateEntity(kEntityAnna, (CarIndex)params->param1, (EntityPosition)params->param2)) {
callbackAction();
} else if (!getEvent(kEventAnnaTired))
getData()->inventoryItem = kItemInvalid;
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventAnnaTired);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + (750 * (getData()->direction == kDirectionUp ? -1 : 1))), getData()->direction == kDirectionUp);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(73, Anna, letDownHair)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param3 == kTimeInvalid || params->param1 >= getState()->time)
break;
if (params->param2 >= getState()->time) {
if (!((getEntities()->isPlayerInCar(kCarGreenSleeping) || getEntities()->isPlayerInCar(kCarRedSleeping)) && params->param3))
params->param3 = (uint)getState()->time;
if (params->param3 >= getState()->time)
break;
}
params->param3 = kTimeInvalid;
if (!getEntities()->isPlayerInCar(kCarGreenSleeping) && !getEntities()->isPlayerInCar(kCarRedSleeping))
getSound()->playSound(kEntityPlayer, "BUMP");
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventTrainHijacked);
break;
case kActionKnock:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocationNone, kCursorNormal, kCursorNormal);
setCallback(2);
setup_playSound("LIB012");
break;
case kActionOpenDoor:
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventAnnaKissTrainHijacked);
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getState()->timeDelta = 1;
params->param1 = (uint)(getState()->time + 4500);
params->param2 = (uint)(getState()->time + 9000);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventTrainHijacked);
getSavePoints()->push(kEntityAnna, kEntityChapters, kAction139254416);
break;
case 2:
setCallback(3);
setup_playSound("Ann4200");
break;
case 3:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case 4:
getAction()->playAnimation(kEventAnnaKissTrainHijacked);
getSavePoints()->push(kEntityAnna, kEntityChapters, kAction139254416);
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(74, Anna, chapter5)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_tiedUp();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityAnna);
getData()->entityPosition = kPosition_3969;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarBaggageRear;
getData()->clothes = kClothes3;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectOutsideAnnaCompartment, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(75, Anna, tiedUp)
switch (savepoint.action) {
default:
break;
case kActionCallback:
if (getCallback() == 1) {
if (getProgress().field_C)
getAction()->playAnimation(getEvent(kEventAnnaKissTrainHijacked) ? kEventAnnaBaggageTies2 : kEventAnnaBaggageTies);
else
getAction()->playAnimation(getEvent(kEventAnnaKissTrainHijacked) ? kEventAnnaBaggageTies3 : kEventAnnaBaggageTies4);
getScenes()->loadSceneFromPosition(kCarBaggage, 8);
setup_function76();
}
break;
case kAction272177921:
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventAnnaBaggageTies);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(76, Anna, function76)
if (savepoint.action == kAction158480160)
setup_readyToScore();
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(77, Anna, readyToScore)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime3645000 && !params->param2) {
params->param2 = 1;
getState()->timeDelta = 0;
}
break;
case kActionKnock:
case kActionOpenDoor:
getSound()->playSound(kEntityPlayer, savepoint.action == kActionKnock ? "LIB012" : "LIB014");
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventAnnaDialogGoToJerusalem);
break;
case kActionDefault:
getObjects()->update(kObject106, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (!params->param1 && getEntities()->isInsideTrainCar(kEntityPlayer, kCarBaggage)) {
setCallback(1);
setup_savegame(kSavegameTypeTime, kTimeNone);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
params->param1 = 1;
break;
case 2:
getObjects()->update(kObject106, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getAction()->playAnimation(kEventAnnaDialogGoToJerusalem);
getState()->time = kTimeCityConstantinople;
getState()->timeDelta = 0;
getSavePoints()->push(kEntityAnna, kEntityTatiana, kAction236060709);
getScenes()->loadSceneFromPosition(kCarBaggage, 97, 1);
setCallback(3);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case 3:
setup_kidnapped();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(78, Anna, kidnapped)
switch (savepoint.action) {
default:
break;
case kActionDrawScene:
if ((getEntities()->isInRestaurant(kEntityPlayer) || getEntities()->isInSalon(kEntityPlayer)) && getInventory()->hasItem(kItemFirebird)) {
setup_finalSequence();
break;
}
getState()->time = kTimeInvalid2;
setCallback(getInventory()->get(kItemFirebird)->location == kObjectLocation4 ? 2 : 1);
setup_savegame(kSavegameTypeEvent, getInventory()->get(kItemFirebird)->location == kObjectLocation4 ? kEventKronosHostageAnna : kEventKronosHostageAnnaNoFirebird);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventKronosHostageAnnaNoFirebird);
getLogic()->gameOver(kSavegameTypeEvent2, kEventAugustUnhookCarsBetrayal, kSceneNone, true);
break;
case 2:
getAction()->playAnimation(kEventKronosHostageAnna);
getScenes()->loadSceneFromPosition(kCarRestaurant, 61);
getSound()->playSound(kEntityAnna, "Mus024", kFlagDefault);
setup_waiting();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(79, Anna, waiting)
switch (savepoint.action) {
default:
break;
case kActionEndSound:
getState()->time = kTime5933;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunch);
break;
case kActionDrawScene:
if (getEntities()->isInRestaurant(kEntityPlayer) && getInventory()->hasItem(kItemFirebird)) {
setup_finalSequence();
break;
}
if (getEntities()->isInSalon(kEntityPlayer) && !getEvent(kEventKahinaPunch)) {
getState()->time = kTime5933;
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunch);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getEntities()->isInSalon(kEntityPlayer))
getAction()->playAnimation(kEventKahinaPunchSalon);
else if (getEntities()->isInRestaurant(kEntityPlayer))
getAction()->playAnimation(kEventKahinaPunchRestaurant);
else if (getEntities()->isInKitchen(kEntityPlayer))
getAction()->playAnimation(kEventKahinaPunchKitchen);
else if (getEntities()->isInBaggageCarEntrance(kEntityPlayer))
getAction()->playAnimation(kEventKahinaPunchBaggageCarEntrance);
else if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarBaggage))
getAction()->playAnimation(kEventKahinaPunchBaggageCar);
break;
case 2:
getAction()->playAnimation(kEventKahinaPunchSalon);
break;
}
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(80, Anna, finalSequence)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param1, getState()->timeTicks, 450))
break;
getSound()->playSound(kEntityPlayer, "Kro5001", kFlagDefault);
break;
case kActionEndSound:
getSound()->playSound(kEntityPlayer, "Kro5002", kFlagDefault);
getState()->time = kTime4923000;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosBringFirebird);
break;
case kActionDefault:
getState()->time = kTime4929300;
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunch);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getSoundQueue()->isBuffered(kEntityAnna))
getSoundQueue()->processEntry(kEntityAnna);
getAction()->playAnimation(kEventKronosBringFirebird);
getScenes()->loadSceneFromItem(kItemFirebird);
getSound()->playSound(kEntityAnna, "Mus025", kFlagDefault);
break;
case 2:
getAction()->playAnimation(kEventKahinaPunch);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
case 3:
getProgress().isEggOpen = true;
if (getSoundQueue()->isBuffered(kEntityAnna))
getSoundQueue()->processEntry(kEntityAnna);
getAction()->playAnimation(kEventKronosOpenFirebird);
getScenes()->loadSceneFromPosition(kCarRestaurant, 3);
setup_openFirebird();
break;
}
break;
case kAction205294778:
getState()->time = kTime4929300;
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventKronosOpenFirebird);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(81, Anna, openFirebird)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param1, getState()->timeTicks, 180))
break;
getSound()->playSound(kEntityTrain, "LIB069");
getLogic()->gameOver(kSavegameTypeIndex, 2, kSceneNone, true);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventCathCloseEggNoBackground);
getAction()->playAnimation(kEventKronosGiveFirebird);
if (getInventory()->hasItem(kItemWhistle))
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverTrainExplosion, true);
else if (getInventory()->get(kItemWhistle)->location == kObjectLocation1)
getLogic()->gameOver(kSavegameTypeEvent2, kEventAnnaDialogGoToJerusalem, kSceneNone, true);
else
getLogic()->gameOver(kSavegameTypeEvent2, kEventAugustUnhookCarsBetrayal, kSceneGameOverTrainExplosion2, true);
break;
case 2:
getInventory()->removeItem(kItemWhistle);
getLogic()->playFinalSequence();
break;
}
break;
case kAction224309120:
getProgress().isEggOpen = false;
getState()->time = kTimeCityConstantinople;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosGiveFirebird);
break;
case kActionUseWhistle:
getProgress().isEggOpen = false;
setGlobalTimer(0);
getState()->time = kTimeCityConstantinople;
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventFinalSequence);
break;
}
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress