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image
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SWORD25: Fix sprite flipping
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2014-06-24 00:48:52 +03:00 |
animation.cpp
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
animation.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationdescription.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationdescription.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationresource.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationresource.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationtemplate.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationtemplate.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationtemplateregistry.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
animationtemplateregistry.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
bitmap.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
bitmap.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
bitmapresource.h
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
dynamicbitmap.cpp
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
dynamicbitmap.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
fontresource.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
fontresource.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
graphicengine_script.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
graphicengine.cpp
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
graphicengine.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
microtiles.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
microtiles.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
panel.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
panel.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
renderobject.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
renderobject.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
renderobjectmanager.cpp
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SWORD25: Remove trailing whitespace
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2014-10-28 16:13:07 +02:00 |
renderobjectmanager.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
renderobjectptr.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
renderobjectregistry.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
rootrenderobject.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
screenshot.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
screenshot.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
staticbitmap.cpp
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
staticbitmap.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
text.cpp
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SWORD25: Switch to common TransparentSurface
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2014-06-15 15:43:25 +03:00 |
text.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
timedrenderobject.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
timedrenderobject.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |