scummvm/engines/titanic/support/credit_text.cpp

261 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/support/credit_text.h"
#include "titanic/titanic.h"
namespace Titanic {
#define FRAMES_PER_CYCLE 16
CCreditText::CCreditText() : _screenManagerP(nullptr), _ticks(0),
_fontHeight(1), _objectP(nullptr), _yOffset(0),
_priorInc(0), _textR(0), _textG(0), _textB(0), _deltaR(0),
_deltaG(0), _deltaB(0), _counter(0) {
}
void CCreditText::clear() {
_groups.destroyContents();
_objectP = nullptr;
}
void CCreditText::load(CGameObject *obj, CScreenManager *screenManager,
const Rect &rect) {
_objectP = obj;
_screenManagerP = screenManager;
_rect = rect;
setup();
_ticks = g_vm->_events->getTicksCount();
_priorInc = 0;
_textR = 0xFF;
_textG = 0xFF;
_textB = 0xFF;
_deltaR = 0;
_deltaG = 0;
_deltaB = 0;
_counter = 0;
}
void CCreditText::setup() {
Common::SeekableReadStream *stream = g_vm->_filesManager->getResource(
CString::format("TEXT/155"));
int oldFontNumber = _screenManagerP->setFontNumber(3);
_fontHeight = _screenManagerP->getFontHeight();
while (stream->pos() < stream->size()) {
// Read in the line
CString srcLine = readLine(stream);
// Create a new group and line within it
CCreditLineGroup *group = new CCreditLineGroup();
CCreditLine *line = new CCreditLine(srcLine,
_screenManagerP->stringWidth(srcLine));
group->_lines.push_back(line);
// Loop to add more lines to the group
bool hasDots = false;
while (stream->pos() < stream->size()) {
srcLine = readLine(stream);
if (srcLine.empty())
break;
line = new CCreditLine(srcLine,
_screenManagerP->stringWidth(srcLine));
group->_lines.push_back(line);
if (srcLine.contains("...."))
hasDots = true;
}
_groups.push_back(group);
if (hasDots)
handleDots(group);
}
_screenManagerP->setFontNumber(oldFontNumber);
_groupIt = _groups.begin();
_lineIt = (*_groupIt)->_lines.begin();
_yOffset = _objectP->_bounds.height() + _fontHeight * 2;
}
CString CCreditText::readLine(Common::SeekableReadStream *stream) {
CString line;
char c = stream->readByte();
while (c != '\r' && c != '\n' && c != '\0') {
line += c;
if (stream->pos() == stream->size())
break;
c = stream->readByte();
}
if (c == '\r') {
// Read following '\n'
stream->readByte();
}
return line;
}
void CCreditText::handleDots(CCreditLineGroup *group) {
uint maxWidth = 0;
CCreditLines::iterator second = group->_lines.begin();
++second;
// Figure out the maximum width of secondary lines
for (CCreditLines::iterator i = second; i != group->_lines.end(); ++i)
maxWidth = MAX(maxWidth, (*i)->_lineWidth);
int charWidth = _screenManagerP->stringWidth(".");
// Process the secondary lines
for (CCreditLines::iterator i = second; i != group->_lines.end(); ++i) {
CCreditLine *line = *i;
if (line->_lineWidth >= maxWidth)
continue;
int dotsCount = (maxWidth + charWidth / 2 - line->_lineWidth) / charWidth;
int dotIndex = line->_line.indexOf("....");
if (dotIndex > 0) {
CString leftStr = line->_line.left(dotIndex);
CString dotsStr('.', dotsCount);
CString rightStr = line->_line.right(dotIndex);
line->_line = CString::format("%s%s%s", leftStr.c_str(),
dotsStr.c_str(), rightStr.c_str());
line->_lineWidth = maxWidth;
}
}
}
bool CCreditText::draw() {
if (_groupIt == _groups.end())
return false;
if (++_counter >= FRAMES_PER_CYCLE) {
_textR += _deltaR;
_textG += _deltaG;
_textB += _deltaB;
_deltaR = g_vm->getRandomNumber(63) + 192 - _textR;
_deltaG = g_vm->getRandomNumber(63) + 192 - _textG;
_deltaB = g_vm->getRandomNumber(63) + 192 - _textB;
_counter = 0;
}
// Positioning adjustment, changing lines and/or group if necessary
int yDiff = (int)(g_vm->_events->getTicksCount() - _ticks) / 22 - _priorInc;
while (yDiff > 0) {
if (_yOffset > 0) {
if (yDiff < _yOffset) {
_yOffset -= yDiff;
_priorInc += yDiff;
yDiff = 0;
} else {
yDiff -= _yOffset;
_priorInc += _yOffset;
_yOffset = 0;
}
} else {
if (yDiff < _fontHeight)
break;
++_lineIt;
yDiff -= _fontHeight;
_priorInc += _fontHeight;
if (_lineIt == (*_groupIt)->_lines.end()) {
// Move to next line group
++_groupIt;
if (_groupIt == _groups.end())
// Reached end of groups
return false;
_lineIt = (*_groupIt)->_lines.begin();
_yOffset = _fontHeight * 3 / 2;
}
}
}
int oldFontNumber = _screenManagerP->setFontNumber(3);
CCreditLineGroups::iterator groupIt = _groupIt;
CCreditLines::iterator lineIt = _lineIt;
Point textPos;
for (textPos.y = _rect.top + _yOffset - yDiff; textPos.y <= _rect.bottom;
textPos.y += _fontHeight) {
int textR = _textR + _deltaR * _counter / FRAMES_PER_CYCLE;
int textG = _textG + _deltaG * _counter / FRAMES_PER_CYCLE;
int textB = _textB + _deltaB * _counter / FRAMES_PER_CYCLE;
// Single iteration loop to figure out RGB values for the line
do {
int percent = 0;
if (textPos.y < (_rect.top + 2 * _fontHeight)) {
percent = (textPos.y - _rect.top) * 100 / (_fontHeight * 2);
if (percent < 0)
percent = 0;
} else {
int bottom = _rect.bottom - 2 * _fontHeight;
if (textPos.y < bottom)
break;
percent = (_rect.bottom - textPos.y) * 100
/ (_fontHeight * 2);
}
// Adjust the RGB to the specified percentage intensity
textR = textR * percent / 100;
textG = textG * percent / 100;
textB = textB * percent / 100;
} while (0);
// Write out the line
_screenManagerP->setFontColor(textR, textG, textB);
textPos.x = _rect.left + (_rect.width() - (*lineIt)->_lineWidth) / 2;
_screenManagerP->writeString(SURFACE_BACKBUFFER, textPos,
_rect, (*lineIt)->_line, (*lineIt)->_lineWidth);
// Move to next line
++lineIt;
if (lineIt == (*groupIt)->_lines.end()) {
++groupIt;
if (groupIt == _groups.end())
// Finished all lines
break;
lineIt = (*groupIt)->_lines.begin();
textPos.y += _fontHeight * 3 / 2;
}
}
_objectP->makeDirty();
_screenManagerP->setFontNumber(oldFontNumber);
return true;
}
} // End of namespace Titanic