scummvm/engines
2012-02-14 22:21:25 +01:00
..
agi AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting" 2012-01-07 18:56:23 +02:00
agos AGOS: Make ArchiveMan a proper sub-type of SearchSet. 2012-01-27 20:35:34 +01:00
cge CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure 2011-12-22 19:30:47 +11:00
cine CINE: Add some comments to the MT-32 instrument code. 2011-12-19 01:10:48 +01:00
composer COMPOSER: Don't delete pipe streams too early. 2011-11-05 18:33:52 +01:00
cruise CRUISE: Fix cppcheck warning about possible NULL pointer use. 2011-12-27 23:25:45 +01:00
draci DRACI: Move readByte() and readUint32LE() out of assert() 2012-01-15 00:04:28 +01:00
drascula DRASCULA: Replace usage of 'goto'. 2011-12-08 14:54:18 +00:00
dreamweb DREAMWEB: Improve subtitle durations in madman scene 2012-02-12 23:57:25 +01:00
gob GOB: Fix a segfault 2012-01-29 00:12:11 +01:00
groovie GROOVIE: Prefer 'mask' animations to run at regular speed. 2011-11-29 22:31:26 +10:30
hugo JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
kyra KEYMAPPER: Fix Action ctor args in most keymaps 2012-02-13 23:24:59 -06:00
lastexpress COMMON: Make more members of Archive constant. 2011-12-13 17:55:57 +01:00
lure LURE: Move readByte() call out of assert() 2012-01-14 23:58:59 +01:00
made JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
mohawk MOHAWK: Avoid warning 2012-02-11 23:05:43 +01:00
parallaction JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
queen QUEEN: Fix clicking at the pinnacle. 2012-02-04 19:49:52 +01:00
saga SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
sci SCI: Fix the order of diagonal roll transitions in the old lookup table 2012-02-13 12:06:35 +02:00
scumm SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
sky BASS: Reduce code duplication in autosave code 2012-02-13 21:31:41 +01:00
sword1 SWORD1: Silence some MSVC warnings (conversion from double to float) 2012-02-13 02:30:05 +02:00
sword2 SWORD2: Force fake transparency for PSX sprites 2012-01-09 00:17:29 +01:00
sword25 SWORD25: Return 0 instead of false in Screenshot::createThumbnail. 2012-01-29 16:33:43 +01:00
teenagent ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
testbed LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
tinsel TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language 2012-02-11 21:45:16 +11:00
toltecs TOLTECS: Some formatting fixes. 2012-01-29 21:41:16 +01:00
toon TOON: Fix bug #3467139 with russian version crash 2012-02-12 23:18:40 +01:00
touche JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
tsage TSAGE: R2R - Scene 1337: Implement another AI related function 2012-02-14 22:21:25 +01:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp AD: Swtich GUI options to a char array. 2011-10-23 17:53:13 +01:00
advancedDetector.h LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
dialogs.cpp ENGINES: make the default savegame description be the timestamp 2011-09-23 22:06:08 -05:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engine.h KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
engines.mk KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
game.cpp AD: Swtich GUI options to a char array. 2011-10-23 17:53:13 +01:00
game.h ALL: Reduce assignment of "" to Common::String. 2011-10-23 20:04:03 +02:00
metaengine.h ENGINES: Get rid of unnecessary friend in EngineManager. 2012-02-01 19:22:55 +01:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00