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agi
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AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"
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2012-01-07 18:56:23 +02:00 |
agos
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AGOS: Make ArchiveMan a proper sub-type of SearchSet.
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2012-01-27 20:35:34 +01:00 |
cge
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CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure
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2011-12-22 19:30:47 +11:00 |
cine
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CINE: Add some comments to the MT-32 instrument code.
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2011-12-19 01:10:48 +01:00 |
composer
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COMPOSER: Don't delete pipe streams too early.
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2011-11-05 18:33:52 +01:00 |
cruise
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CRUISE: Fix cppcheck warning about possible NULL pointer use.
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2011-12-27 23:25:45 +01:00 |
draci
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DRACI: Move readByte() and readUint32LE() out of assert()
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2012-01-15 00:04:28 +01:00 |
drascula
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DRASCULA: Replace usage of 'goto'.
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2011-12-08 14:54:18 +00:00 |
dreamweb
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DREAMWEB: Improve subtitle durations in madman scene
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2012-02-12 23:57:25 +01:00 |
gob
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GOB: Fix a segfault
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2012-01-29 00:12:11 +01:00 |
groovie
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GROOVIE: Prefer 'mask' animations to run at regular speed.
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2011-11-29 22:31:26 +10:30 |
hugo
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
kyra
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KEYMAPPER: Fix Action ctor args in most keymaps
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2012-02-13 23:24:59 -06:00 |
lastexpress
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COMMON: Make more members of Archive constant.
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2011-12-13 17:55:57 +01:00 |
lure
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LURE: Move readByte() call out of assert()
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2012-01-14 23:58:59 +01:00 |
made
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
mohawk
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MOHAWK: Avoid warning
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2012-02-11 23:05:43 +01:00 |
parallaction
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
queen
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QUEEN: Fix clicking at the pinnacle.
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2012-02-04 19:49:52 +01:00 |
saga
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SAGA: Rework the way audio is buffered
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2011-12-24 11:09:54 -05:00 |
sci
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SCI: Fix the order of diagonal roll transitions in the old lookup table
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2012-02-13 12:06:35 +02:00 |
scumm
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SCUMM: Clean up resetSentence
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2012-02-13 20:26:43 +01:00 |
sky
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BASS: Reduce code duplication in autosave code
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2012-02-13 21:31:41 +01:00 |
sword1
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SWORD1: Silence some MSVC warnings (conversion from double to float)
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2012-02-13 02:30:05 +02:00 |
sword2
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SWORD2: Force fake transparency for PSX sprites
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2012-01-09 00:17:29 +01:00 |
sword25
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SWORD25: Return 0 instead of false in Screenshot::createThumbnail.
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2012-01-29 16:33:43 +01:00 |
teenagent
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ALL: Remove unnecessary forward declarations.
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2011-11-21 15:59:19 +01:00 |
testbed
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
tinsel
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TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language
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2012-02-11 21:45:16 +11:00 |
toltecs
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TOLTECS: Some formatting fixes.
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2012-01-29 21:41:16 +01:00 |
toon
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TOON: Fix bug #3467139 with russian version crash
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2012-02-12 23:18:40 +01:00 |
touche
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
tsage
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TSAGE: R2R - Scene 1337: Implement another AI related function
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2012-02-14 22:21:25 +01:00 |
tucker
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
advancedDetector.cpp
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AD: Swtich GUI options to a char array.
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2011-10-23 17:53:13 +01:00 |
advancedDetector.h
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
dialogs.cpp
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ENGINES: make the default savegame description be the timestamp
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2011-09-23 22:06:08 -05:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
engine.cpp
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KEYMAPPER: Make engine keymap init and cleanup more generic
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2011-12-30 12:36:11 -06:00 |
engine.h
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KEYMAPPER: Make engine keymap init and cleanup more generic
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2011-12-30 12:36:11 -06:00 |
engines.mk
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KYRA: (EOB) - initial code base commit
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2011-12-26 16:18:10 +01:00 |
game.cpp
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AD: Swtich GUI options to a char array.
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2011-10-23 17:53:13 +01:00 |
game.h
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ALL: Reduce assignment of "" to Common::String.
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2011-10-23 20:04:03 +02:00 |
metaengine.h
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ENGINES: Get rid of unnecessary friend in EngineManager.
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2012-02-01 19:22:55 +01:00 |
module.mk
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.cpp
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.h
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
savestate.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
savestate.h
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ENGINES: Clean up SaveStateDescriptor.
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2011-07-02 21:07:55 +02:00 |
util.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |