scummvm/engines
Matthew Hoops 7b5792d6d2 SCI: Fix window height for some Mac SCI1/1.1 games
Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar.
2011-02-18 15:58:23 -05:00
..
agi AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
agos AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
cine AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
cruise AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
draci AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
drascula AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
gob AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
groovie AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
hugo HUGO: Avoid duplicated code in functions related to HUGO.DAT 2011-02-18 08:11:55 +01:00
kyra KYRA: Set type for NULL MIDI driver to PC Speaker. 2011-02-16 23:30:03 +01:00
lastexpress LASTEXPRESS: Add support for item highlight in inventory and scene restore 2011-02-09 03:40:00 +00:00
lure AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
m4 JANITORIAL: Remove duplicate #include's 2011-02-12 10:00:52 +00:00
made AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
mohawk MOHAWK: Shorten Myst stack classes names 2011-02-15 21:43:38 +01:00
parallaction PARALLACTION: Use signed math in fadeTo. 2011-02-16 16:00:44 +01:00
queen AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
saga AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sci SCI: Fix window height for some Mac SCI1/1.1 games 2011-02-18 15:58:23 -05:00
scumm SCUMM FM-TOWNS: minor cleanup (git test) 2011-02-13 15:19:43 +01:00
sky SKY: Fix array access in debug code. 2011-02-16 00:05:15 +01:00
sword1 JANITORIAL: Remove duplicate #include's 2011-02-12 10:00:52 +00:00
sword2 AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sword25 AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
teenagent AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
testbed AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
tinsel AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
toon TOON: Initialise all locations. 2011-02-17 21:47:27 +01:00
touche TOUCHE: fix op_not/op_neg opcodes naming 2011-02-18 15:20:31 +01:00
tucker TUCKER: cleanup 2011-02-18 15:20:31 +01:00
advancedDetector.cpp COMMON: Only take the md5 of the resource fork data section 2011-02-04 15:27:56 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp MOHAWK: Fix MohawkEngine_Myst::runLoadDialog 2011-02-07 22:58:42 +00:00
dialogs.h
engine.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk
game.cpp
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h