mirror of
https://github.com/libretro/scummvm.git
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307 lines
8.1 KiB
C++
307 lines
8.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "dreamweb/dreamweb.h"
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#include "dreamweb/dreamgen.h"
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#include "audio/mixer.h"
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#include "audio/decoders/raw.h"
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#include "common/config-manager.h"
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namespace DreamGen {
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void DreamGenContext::loadSpeech() {
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cancelCh1();
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data.byte(kSpeechloaded) = 0;
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createName();
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const char *name = (const char *)data.ptr(di, 13);
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//warning("name = %s", name);
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if (engine->loadSpeech(name))
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data.byte(kSpeechloaded) = 1;
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}
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void DreamBase::volumeAdjust() {
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if (data.byte(kVolumedirection) == 0)
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return;
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if (data.byte(kVolume) != data.byte(kVolumeto)) {
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data.byte(kVolumecount) += 64;
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// Only modify the volume every 256/64 = 4th time around
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if (data.byte(kVolumecount) == 0)
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data.byte(kVolume) += data.byte(kVolumedirection);
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} else {
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data.byte(kVolumedirection) = 0;
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}
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}
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void DreamBase::playChannel0(uint8 index, uint8 repeat) {
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if (data.byte(kSoundint) == 255)
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return;
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data.byte(kCh0playing) = index;
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Sound *soundBank;
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if (index >= 12) {
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soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0);
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index -= 12;
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} else
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soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
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data.byte(kCh0repeat) = repeat;
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data.word(kCh0emmpage) = soundBank[index].emmPage;
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data.word(kCh0offset) = soundBank[index].offset();
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data.word(kCh0blockstocopy) = soundBank[index].blockCount();
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if (repeat) {
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data.word(kCh0oldemmpage) = data.word(kCh0emmpage);
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data.word(kCh0oldoffset) = data.word(kCh0offset);
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data.word(kCh0oldblockstocopy) = data.word(kCh0blockstocopy);
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}
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}
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void DreamGenContext::playChannel0() {
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playChannel0(al, ah);
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}
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void DreamBase::playChannel1(uint8 index) {
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if (data.byte(kSoundint) == 255)
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return;
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if (data.byte(kCh1playing) == 7)
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return;
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data.byte(kCh1playing) = index;
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Sound *soundBank;
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if (index >= 12) {
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soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0);
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index -= 12;
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} else
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soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
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data.word(kCh1emmpage) = soundBank[index].emmPage;
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data.word(kCh1offset) = soundBank[index].offset();
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data.word(kCh1blockstocopy) = soundBank[index].blockCount();
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}
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void DreamGenContext::playChannel1() {
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playChannel1(al);
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}
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void DreamBase::cancelCh0() {
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data.byte(kCh0repeat) = 0;
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data.word(kCh0blockstocopy) = 0;
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data.byte(kCh0playing) = 255;
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engine->stopSound(0);
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}
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void DreamBase::cancelCh1() {
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data.word(kCh1blockstocopy) = 0;
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data.byte(kCh1playing) = 255;
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engine->stopSound(1);
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}
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void DreamBase::loadRoomsSample() {
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uint8 sample = data.byte(kRoomssample);
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if (sample == 255 || data.byte(kCurrentsample) == sample)
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return; // loaded already
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assert(sample < 100);
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Common::String sampleName = Common::String::format("DREAMWEB.V%02d", sample);
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uint8 ch0 = data.byte(kCh0playing);
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if (ch0 >= 12 && ch0 != 255)
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cancelCh0();
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uint8 ch1 = data.byte(kCh1playing);
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if (ch1 >= 12)
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cancelCh1();
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engine->loadSounds(1, sampleName.c_str());
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}
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} // End of namespace DreamGen
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namespace DreamWeb {
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void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) {
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debug(1, "playSound(%u, %u, %u)", channel, id, loops);
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int bank = 0;
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bool speech = false;
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Audio::Mixer::SoundType type = channel == 0?
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Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType;
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if (id >= 12) {
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id -= 12;
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bank = 1;
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if (id == 50) {
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speech = true;
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type = Audio::Mixer::kSpeechSoundType;
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}
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}
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const SoundData &data = _soundData[bank];
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Audio::SeekableAudioStream *raw;
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if (!speech) {
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if (id >= data.samples.size() || data.samples[id].size == 0) {
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warning("invalid sample #%u played", id);
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return;
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}
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const Sample &sample = data.samples[id];
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uint8 *buffer = (uint8 *)malloc(sample.size);
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if (!buffer)
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error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size);
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memcpy(buffer, data.data.begin() + sample.offset, sample.size);
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raw = Audio::makeRawStream(
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buffer,
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sample.size, 22050, Audio::FLAG_UNSIGNED);
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} else {
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uint8 *buffer = (uint8 *)malloc(_speechData.size());
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if (!buffer)
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error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size());
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memcpy(buffer, _speechData.begin(), _speechData.size());
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raw = Audio::makeRawStream(
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buffer,
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_speechData.size(), 22050, Audio::FLAG_UNSIGNED);
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}
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Audio::AudioStream *stream;
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if (loops > 1) {
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stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0);
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} else
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stream = raw;
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if (_mixer->isSoundHandleActive(_channelHandle[channel]))
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_mixer->stopHandle(_channelHandle[channel]);
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_mixer->playStream(type, &_channelHandle[channel], stream);
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}
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void DreamWebEngine::stopSound(uint8 channel) {
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debug(1, "stopSound(%u)", channel);
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assert(channel == 0 || channel == 1);
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_mixer->stopHandle(_channelHandle[channel]);
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if (channel == 0)
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_channel0 = 0;
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else
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_channel1 = 0;
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}
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bool DreamWebEngine::loadSpeech(const Common::String &filename) {
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if (ConfMan.getBool("speech_mute"))
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return false;
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Common::File file;
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if (!file.open("speech/" + filename))
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return false;
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debug(1, "loadSpeech(%s)", filename.c_str());
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uint size = file.size();
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_speechData.resize(size);
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file.read(_speechData.begin(), size);
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file.close();
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return true;
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}
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void DreamWebEngine::soundHandler() {
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_base.data.byte(DreamGen::kSubtitles) = ConfMan.getBool("subtitles");
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_base.volumeAdjust();
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uint volume = _base.data.byte(DreamGen::kVolume);
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//.vol file loaded into soundbuf:0x4000
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//volume table at (volume * 0x100 + 0x3f00)
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//volume value could be from 1 to 7
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//1 - 0x10-0xff
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//2 - 0x1f-0xdf
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//3 - 0x2f-0xd0
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//4 - 0x3e-0xc1
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//5 - 0x4d-0xb2
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//6 - 0x5d-0xa2
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//7 - 0x6f-0x91
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if (volume >= 8)
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volume = 7;
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volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8;
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_mixer->setChannelVolume(_channelHandle[0], volume);
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uint8 ch0 = _base.data.byte(DreamGen::kCh0playing);
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if (ch0 == 255)
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ch0 = 0;
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uint8 ch1 = _base.data.byte(DreamGen::kCh1playing);
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if (ch1 == 255)
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ch1 = 0;
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uint8 ch0loop = _base.data.byte(DreamGen::kCh0repeat);
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if (_channel0 != ch0) {
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_channel0 = ch0;
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if (ch0) {
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playSound(0, ch0, ch0loop);
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}
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}
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if (_channel1 != ch1) {
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_channel1 = ch1;
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if (ch1) {
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playSound(1, ch1, 1);
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}
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}
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if (!_mixer->isSoundHandleActive(_channelHandle[0])) {
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_base.data.byte(DreamGen::kCh0playing) = 255;
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_channel0 = 0;
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}
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if (!_mixer->isSoundHandleActive(_channelHandle[1])) {
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_base.data.byte(DreamGen::kCh1playing) = 255;
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_channel1 = 0;
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}
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}
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void DreamWebEngine::loadSounds(uint bank, const Common::String &filename) {
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debug(1, "loadSounds(%u, %s)", bank, filename.c_str());
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Common::File file;
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if (!file.open(filename)) {
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warning("cannot open %s", filename.c_str());
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return;
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}
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uint8 header[0x60];
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file.read(header, sizeof(header));
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uint tablesize = READ_LE_UINT16(header + 0x32);
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debug(1, "table size = %u", tablesize);
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SoundData &soundData = _soundData[bank];
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soundData.samples.resize(tablesize / 6);
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uint total = 0;
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for (uint i = 0; i < tablesize / 6; ++i) {
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uint8 entry[6];
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Sample &sample = soundData.samples[i];
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file.read(entry, sizeof(entry));
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sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1);
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sample.size = READ_LE_UINT16(entry + 3) * 0x800;
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total += sample.size;
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debug(1, "offset: %08x, size: %u", sample.offset, sample.size);
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}
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soundData.data.resize(total);
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file.read(soundData.data.begin(), total);
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file.close();
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}
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} // End of namespace DreamWeb
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