scummvm/common
2003-02-12 10:57:31 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
config-file.cpp enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog 2002-11-21 17:25:31 +00:00
config-file.h enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog 2002-11-21 17:25:31 +00:00
engine.cpp gp32 port stuff 2002-11-30 16:03:46 +00:00
engine.h Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be kept updated more frequently) 2002-12-27 20:04:41 +00:00
file.cpp search for files in voices/ subdir (useful for Simon2Mac) 2003-01-12 01:06:28 +00:00
file.h File object stores file name (useful for debugging) 2002-12-24 02:02:53 +00:00
gameDetector.cpp update version list with some more dos based humongous games, these ones still need at least one opcode to work and maybe some akos bits, but they are a lot closer to the lec games then the games that are windows based with versions numbers of 7.0.0 which seems to be pretty much every game apart from those now in the list 2003-02-12 10:57:31 +00:00
gameDetector.h add ability to specify language for comi see scummvm -h for possible values 2003-01-29 08:07:10 +00:00
list.h added missing #include 2002-11-14 13:33:16 +00:00
main.cpp Moved config file to a more Macish location on OS X 2002-11-25 23:28:10 +00:00
map.h properly init all datacd Projekte/scummvm 2002-11-13 13:42:05 +00:00
module.mk revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM 2002-11-21 04:08:37 +00:00
rect.h fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h 2002-08-31 13:29:10 +00:00
savefile.h added missing #include <string.h> (for memset) 2002-12-17 09:29:28 +00:00
scaler.cpp new patch from cyx to make scanlines in tv2x lighter 2003-01-19 22:28:36 +00:00
scaler.h add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it 2003-01-15 02:11:37 +00:00
scummsys.h New savefile backend system (bye bye NONSTANDARD_SAVE...) 2002-12-17 01:15:13 +00:00
stdafx.cpp
stdafx.h Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz 2002-11-19 08:05:48 +00:00
str.cpp Added some basic line editing to the EditText widget 2003-01-10 21:33:42 +00:00
str.h Added some basic line editing to the EditText widget 2003-01-10 21:33:42 +00:00
system.h Change AdLib emulation quality for slower devices - added PROP_GET_FMOPL_ENV_BITS and PROP_GET_FMOPL_EG_ENT 2003-01-29 21:28:37 +00:00
timer.cpp applied patch #674141: CMI: Smush sync tuning 2003-01-25 12:13:41 +00:00
timer.h Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
util.cpp get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing 2002-12-28 01:57:19 +00:00
util.h get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing 2002-12-28 01:57:19 +00:00