mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 03:37:53 +00:00
a683a420a9
svn-id: r53171
188 lines
4.9 KiB
C++
Executable File
188 lines
4.9 KiB
C++
Executable File
// -----------------------------------------------------------------------------
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// This file is part of Broken Sword 2.5
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// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer
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//
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// Broken Sword 2.5 is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Broken Sword 2.5 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Broken Sword 2.5; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// Includes
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// -----------------------------------------------------------------------------
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#include "kernel/common.h"
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#include "kernel/kernel.h"
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#include "script/script.h"
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#include "script/luabindhelper.h"
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#include "movieplayer.h"
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namespace
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{
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// -------------------------------------------------------------------------
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int LoadMovie(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->LoadMovie(luaL_checkstring(L, 1), lua_gettop(L) == 2 ? static_cast<unsigned int>(luaL_checknumber(L, 2)) : 10));
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return 1;
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}
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// -------------------------------------------------------------------------
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int UnloadMovie(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->UnloadMovie());
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return 1;
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}
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// -------------------------------------------------------------------------
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int Play(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->Play());
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return 1;
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}
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// -------------------------------------------------------------------------
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int Pause(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->Pause());
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return 1;
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}
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// -------------------------------------------------------------------------
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int Update(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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FMVPtr->Update();
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return 0;
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}
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// -------------------------------------------------------------------------
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int IsMovieLoaded(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->IsMovieLoaded());
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return 1;
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}
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// -------------------------------------------------------------------------
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int IsPaused(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushbooleancpp(L, FMVPtr->IsPaused());
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return 1;
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}
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// -------------------------------------------------------------------------
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int GetScaleFactor(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushnumber(L, FMVPtr->GetScaleFactor());
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return 1;
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}
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// -------------------------------------------------------------------------
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int SetScaleFactor(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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FMVPtr->SetScaleFactor(static_cast<float>(luaL_checknumber(L, 1)));
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return 0;
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}
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// -------------------------------------------------------------------------
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int GetTime(lua_State * L)
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{
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BS_MoviePlayer * FMVPtr = BS_Kernel::GetInstance()->GetFMV();
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BS_ASSERT(FMVPtr);
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lua_pushnumber(L, FMVPtr->GetTime());
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return 1;
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}
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// -------------------------------------------------------------------------
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const char * LIBRARY_NAME = "Movieplayer";
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const luaL_reg LIBRARY_FUNCTIONS[] =
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{
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"LoadMovie", LoadMovie,
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"UnloadMovie", UnloadMovie,
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"Play", Play,
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"Pause", Pause,
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"Update", Update,
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"IsMovieLoaded", IsMovieLoaded,
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"IsPaused", IsPaused,
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"GetScaleFactor", GetScaleFactor,
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"SetScaleFactor", SetScaleFactor,
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"GetTime", GetTime,
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0, 0,
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};
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}
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// -----------------------------------------------------------------------------
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bool BS_MoviePlayer::_RegisterScriptBindings()
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{
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BS_Kernel * pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ScriptEngine * pScript = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
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BS_ASSERT(pScript);
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lua_State * L = static_cast<lua_State *>(pScript->GetScriptObject());
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BS_ASSERT(L);
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if (!BS_LuaBindhelper::AddFunctionsToLib(L, LIBRARY_NAME, LIBRARY_FUNCTIONS)) return false;
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return true;
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}
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