mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-02 14:51:40 +00:00

- "fat" version uses repacked (zip -0) archives; also separate "data" and "themes" folders - "slim" version doesn't use any external themes (for speed reasons)
851 lines
27 KiB
C++
851 lines
27 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/graphics/atari/atari-graphics.h"
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#include <mint/cookie.h>
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#include <mint/falcon.h>
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#include <mint/osbind.h>
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#include "backends/graphics/atari/atari-graphics-asm.h"
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#include "backends/graphics/atari/atari-graphics-superblitter.h"
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#include "backends/graphics/atari/videl-resolutions.h"
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#include "backends/keymapper/action.h"
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#include "backends/keymapper/keymap.h"
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#include "common/config-manager.h"
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#include "common/str.h"
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#include "common/textconsole.h" // for warning() & error()
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#include "common/translation.h"
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#include "graphics/blit.h"
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#include "gui/ThemeEngine.h"
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bool g_unalignedPitch = false;
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#define SCREEN_ACTIVE
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AtariGraphicsManager::AtariGraphicsManager() {
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_vgaMonitor = VgetMonitor() == MON_VGA;
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// make the standard GUI renderer default (!DISABLE_FANCY_THEMES implies anti-aliased rendering in ThemeEngine.cpp)
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// (and without DISABLE_FANCY_THEMES we can't use 640x480 themes)
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const char *standardThemeEngineName = GUI::ThemeEngine::findModeConfigName(GUI::ThemeEngine::kGfxStandard);
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ConfMan.registerDefault("gui_renderer", standardThemeEngineName);
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if (!ConfMan.hasKey("gui_renderer"))
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ConfMan.set("gui_renderer", standardThemeEngineName);
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// make the built-in theme default to avoid long loading times
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ConfMan.registerDefault("gui_theme", "builtin");
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if (!ConfMan.hasKey("gui_theme"))
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ConfMan.set("gui_theme", "builtin");
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// make "themes" the default theme path
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ConfMan.registerDefault("themepath", "themes");
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if (!ConfMan.hasKey("themepath"))
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ConfMan.set("themepath", "themes");
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ConfMan.flushToDisk();
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// Generate RGB332 palette for the overlay
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for (uint i = 0; i < 256; i++) {
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_overlayPalette[i*3 + 0] = ((i >> 5) & 7) << 5;
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_overlayPalette[i*3 + 1] = ((i >> 2) & 7) << 5;
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_overlayPalette[i*3 + 2] = (i & 3) << 6;
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}
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g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
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}
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AtariGraphicsManager::~AtariGraphicsManager() {
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g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
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}
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bool AtariGraphicsManager::hasFeature(OSystem::Feature f) const {
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switch (f) {
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case OSystem::Feature::kFeatureAspectRatioCorrection:
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//debug("hasFeature(kFeatureAspectRatioCorrection): %d", !_vgaMonitor);
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return !_vgaMonitor;
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case OSystem::Feature::kFeatureCursorPalette:
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// FIXME: pretend to have cursor palette at all times, this function
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// can get (and it is) called any time, before and after showOverlay()
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// (overlay cursor uses the cross if kFeatureCursorPalette returns false
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// here too soon)
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//debug("hasFeature(kFeatureCursorPalette): %d", isOverlayVisible());
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//return isOverlayVisible();
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return true;
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default:
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return false;
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}
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}
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void AtariGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
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switch (f) {
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case OSystem::Feature::kFeatureAspectRatioCorrection:
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//debug("setFeatureState(kFeatureAspectRatioCorrection): %d", enable);
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_oldAspectRatioCorrection = _aspectRatioCorrection;
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_aspectRatioCorrection = enable;
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break;
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default:
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[[fallthrough]];
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}
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}
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bool AtariGraphicsManager::getFeatureState(OSystem::Feature f) const {
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switch (f) {
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case OSystem::Feature::kFeatureAspectRatioCorrection:
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//debug("getFeatureState(kFeatureAspectRatioCorrection): %d", _aspectRatioCorrection);
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return _aspectRatioCorrection;
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case OSystem::Feature::kFeatureCursorPalette:
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//debug("getFeatureState(kFeatureCursorPalette): %d", isOverlayVisible());
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//return isOverlayVisible();
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return true;
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default:
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return false;
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}
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}
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bool AtariGraphicsManager::setGraphicsMode(int mode, uint flags) {
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debug("setGraphicsMode: %d, %d", mode, flags);
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GraphicsMode graphicsMode = (GraphicsMode)mode;
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if (graphicsMode >= GraphicsMode::DirectRendering && graphicsMode <= GraphicsMode::TripleBuffering) {
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_pendingState.mode = graphicsMode;
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return true;
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}
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return false;
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}
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void AtariGraphicsManager::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
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debug("initSize: %d, %d, %d", width, height, format ? format->bytesPerPixel : 1);
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_pendingState.width = width;
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_pendingState.height = height;
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_pendingState.format = format ? *format : PIXELFORMAT_CLUT8;
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}
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void AtariGraphicsManager::beginGFXTransaction() {
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debug("beginGFXTransaction");
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}
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OSystem::TransactionError AtariGraphicsManager::endGFXTransaction() {
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debug("endGFXTransaction");
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int error = OSystem::TransactionError::kTransactionSuccess;
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// always initialize (clear screen, mouse init, ...)
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//if (_pendingState == _currentState)
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// return static_cast<OSystem::TransactionError>(error);
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if (_pendingState.format != PIXELFORMAT_CLUT8)
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error |= OSystem::TransactionError::kTransactionFormatNotSupported;
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// TODO: Several engines support unusual resolutions like 256x240 (NES Maniac Mansion),
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// 512x342 (MacVenture, WAGE) or 544x332 (Myst)
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if ((_pendingState.width != 320 || (_pendingState.height != 200 && _pendingState.height != 240))
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&& (_pendingState.width != 640 || (_pendingState.height != 400 && _pendingState.height != 480)))
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error |= OSystem::TransactionError::kTransactionSizeChangeFailed;
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if (error != OSystem::TransactionError::kTransactionSuccess) {
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// all our errors are fatal but engine.cpp takes only this one seriously
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error |= OSystem::TransactionError::kTransactionSizeChangeFailed;
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return static_cast<OSystem::TransactionError>(error);
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}
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_chunkySurface.init(_pendingState.width, _pendingState.height, _pendingState.width,
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_chunkySurface.getPixels(), _pendingState.format);
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_screen[FRONT_BUFFER]->reset(_pendingState.width, _pendingState.height);
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_screen[BACK_BUFFER1]->reset(_pendingState.width, _pendingState.height);
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_screen[BACK_BUFFER2]->reset(_pendingState.width, _pendingState.height);
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_workScreen = _screen[_pendingState.mode <= GraphicsMode::SingleBuffering ? FRONT_BUFFER : BACK_BUFFER1];
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// in case of resolution change from GUI
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if (_oldWorkScreen)
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_oldWorkScreen = _workScreen;
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memset(_palette, 0, sizeof(_palette));
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_pendingScreenChange = kPendingScreenChangeScreen | kPendingScreenChangePalette;
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static bool firstRun = true;
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if (firstRun) {
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_cursor.setPosition(getOverlayWidth() / 2, getOverlayHeight() / 2);
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_cursor.swap();
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firstRun = false;
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}
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warpMouse(_pendingState.width / 2, _pendingState.height / 2);
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_currentState = _pendingState;
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return OSystem::kTransactionSuccess;
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}
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void AtariGraphicsManager::setPalette(const byte *colors, uint start, uint num) {
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//debug("setPalette: %d, %d", start, num);
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memcpy(&_palette[start * 3], colors, num * 3);
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_pendingScreenChange |= kPendingScreenChangePalette;
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}
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void AtariGraphicsManager::grabPalette(byte *colors, uint start, uint num) const {
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//debug("grabPalette: %d, %d", start, num);
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memcpy(colors, &_palette[start * 3], num * 3);
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}
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void AtariGraphicsManager::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) {
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//debug("copyRectToScreen: %d, %d, %d(%d), %d", x, y, w, pitch, h);
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if (_currentState.mode != GraphicsMode::DirectRendering) {
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_chunkySurface.copyRectToSurface(buf, pitch, x, y, w, h);
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_workScreen->addDirtyRect(Common::Rect(x, y, x + w, y + h));
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} else {
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// TODO: c2p with 16pix align
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_workScreen->surf.copyRectToSurface(buf, pitch, x, y, w, h);
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_workScreen->addDirtyRect(Common::Rect(x, y, x + w, y + h));
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updateScreen();
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}
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}
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Graphics::Surface *AtariGraphicsManager::lockScreen() {
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//debug("lockScreen");
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return _currentState.mode != GraphicsMode::DirectRendering ? &_chunkySurface : &_workScreen->surf;
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}
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void AtariGraphicsManager::unlockScreen() {
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//debug("unlockScreen: %d x %d", _workScreen->surf.w, _workScreen->surf.h);
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_workScreen->addDirtyRect(Common::Rect(_workScreen->surf.w, _workScreen->surf.h));
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if (_currentState.mode == GraphicsMode::DirectRendering)
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updateScreen();
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}
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void AtariGraphicsManager::fillScreen(uint32 col) {
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debug("fillScreen: %d", col);
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Graphics::Surface *screen = lockScreen();
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screen->fillRect(Common::Rect(screen->w, screen->h), col);
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unlockScreen();
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}
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void AtariGraphicsManager::updateScreen() {
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//debug("updateScreen");
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if (_checkUnalignedPitch) {
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const Common::ConfigManager::Domain *activeDomain = ConfMan.getActiveDomain();
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if (activeDomain) {
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// FIXME: Some engines are too bound to linear surfaces that it is very
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// hard to repair them. So instead of polluting the engine with
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// Surface::init() & delete[] Surface::getPixels() just use this hack.
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Common::String engineId = activeDomain->getValOrDefault("engineid");
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if (engineId == "parallaction") {
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g_unalignedPitch = true;
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}
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}
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_checkUnalignedPitch = false;
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}
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// updates outOfScreen OR srcRect/dstRect (only if visible/needed)
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_cursor.update(_workScreen->surf, _workScreen->cursorPositionChanged || _workScreen->cursorSurfaceChanged);
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bool screenUpdated;
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lockSuperBlitter();
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assert(_currentState.mode >= GraphicsMode::DirectRendering && _currentState.mode <= GraphicsMode::TripleBuffering);
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if (isOverlayVisible()) {
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screenUpdated = updateBuffered(_overlaySurface, _workScreen->dirtyRects);
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assert(_workScreen == _screen[OVERLAY_BUFFER]);
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_workScreen->clearDirtyRects();
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unlockSuperBlitter();
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} else if (_currentState.mode == GraphicsMode::DirectRendering) {
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screenUpdated = updateDirect();
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assert(_workScreen == _screen[FRONT_BUFFER]);
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_workScreen->clearDirtyRects();
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unlockSuperBlitter();
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} else if (_currentState.mode == GraphicsMode::SingleBuffering) {
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screenUpdated = updateBuffered(_chunkySurface, _workScreen->dirtyRects);
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assert(_workScreen == _screen[FRONT_BUFFER]);
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_workScreen->clearDirtyRects();
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unlockSuperBlitter();
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} else {
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assert(_workScreen == _screen[BACK_BUFFER1]);
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if (_workScreen->fullRedrawPending) {
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// scheduled fullscreen redraw in this frame...
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screenUpdated = updateBuffered(_chunkySurface, _workScreen->dirtyRects);
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} else if (_screen[BACK_BUFFER2]->fullRedrawPending) {
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// scheduled fullscreen redraw in previous frame...
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screenUpdated = updateBuffered(_chunkySurface, _screen[BACK_BUFFER2]->dirtyRects);
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} else {
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screenUpdated = updateBuffered(_chunkySurface, _workScreen->dirtyRects);
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// apply dirty rects from previous frame
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if (!_screen[BACK_BUFFER2]->dirtyRects.empty())
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screenUpdated |= updateBuffered(_chunkySurface, _screen[BACK_BUFFER2]->dirtyRects);
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}
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// clear the least recent dirty rects
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_screen[BACK_BUFFER2]->clearDirtyRects();
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// render into BACK_BUFFER1 and/or BACK_BUFFER2 and set the most recent one
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if (screenUpdated) {
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_screen[FRONT_BUFFER] = _screen[BACK_BUFFER1];
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Screen *tmp = _screen[BACK_BUFFER1];
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_screen[BACK_BUFFER1] = _screen[BACK_BUFFER2];
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_screen[BACK_BUFFER2] = tmp;
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}
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// finish blitting before setting new screen address
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unlockSuperBlitter();
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#ifdef SCREEN_ACTIVE
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asm_screen_set_vram(_screen[FRONT_BUFFER]->surf.getPixels());
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#endif
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_workScreen = _screen[BACK_BUFFER1];
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}
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#ifdef SCREEN_ACTIVE
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bool resolutionChanged = false;
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if (_pendingScreenChange & kPendingScreenChangeOverlay) {
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if (_vgaMonitor)
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asm_screen_set_scp_res(scp_640x480x8_vga);
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else
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asm_screen_set_scp_res(scp_640x480x8_rgb);
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asm_screen_set_vram(_screen[OVERLAY_BUFFER]->surf.getPixels());
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asm_screen_set_falcon_palette(_overlayPalette);
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resolutionChanged = true;
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}
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if (_pendingScreenChange & kPendingScreenChangeScreen) {
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setVidelResolution();
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asm_screen_set_vram(_screen[FRONT_BUFFER]->surf.getPixels());
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resolutionChanged = true;
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}
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if (_pendingScreenChange & kPendingScreenChangePalette) {
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asm_screen_set_falcon_palette(_palette);
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}
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_pendingScreenChange = kPendingScreenChangeNone;
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if (_oldAspectRatioCorrection != _aspectRatioCorrection) {
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if (!isOverlayVisible() && !resolutionChanged) {
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setVidelResolution();
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}
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_oldAspectRatioCorrection = _aspectRatioCorrection;
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}
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#endif
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//debug("end of updateScreen");
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}
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void AtariGraphicsManager::setShakePos(int shakeXOffset, int shakeYOffset) {
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debug("setShakePos: %d, %d", shakeXOffset, shakeYOffset);
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}
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void AtariGraphicsManager::showOverlay(bool inGUI) {
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debug("showOverlay");
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if (_overlayVisible)
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return;
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_pendingScreenChange &= ~(kPendingScreenChangeScreen | kPendingScreenChangePalette);
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_pendingScreenChange |= kPendingScreenChangeOverlay;
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if (_currentState.mode == GraphicsMode::DirectRendering) {
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// make sure that _oldCursorRect is used to restore the original game graphics
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// (but only if resolution hasn't changed, see endGFXTransaction())
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bool wasVisible = showMouse(false);
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updateDirect();
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showMouse(wasVisible);
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}
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_cursor.swap();
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_oldWorkScreen = _workScreen;
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_workScreen = _screen[OVERLAY_BUFFER];
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_overlayVisible = true;
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}
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void AtariGraphicsManager::hideOverlay() {
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debug("hideOverlay");
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if (!_overlayVisible)
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return;
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_pendingScreenChange &= ~kPendingScreenChangeOverlay;
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_pendingScreenChange |= (kPendingScreenChangeScreen | kPendingScreenChangePalette);
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// do not cache dirtyRects and oldCursorRect
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_workScreen->reset(getOverlayWidth(), getOverlayHeight());
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_workScreen = _oldWorkScreen;
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_oldWorkScreen = nullptr;
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_cursor.swap();
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// FIXME: perhaps there's a better way but this will do for now
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_checkUnalignedPitch = true;
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_overlayVisible = false;
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}
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void AtariGraphicsManager::clearOverlay() {
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debug("clearOverlay");
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if (!_overlayVisible)
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return;
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const Graphics::Surface &sourceSurface =
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_currentState.mode == GraphicsMode::DirectRendering ? _screen[FRONT_BUFFER]->surf : _chunkySurface;
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int w = sourceSurface.w;
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int h = sourceSurface.h;
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int vOffset = 0;
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if (h == 200) {
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h = 240;
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vOffset = (240 - 200) / 2;
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} else if (h == 400) {
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h = 480;
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vOffset = (480 - 400) / 2;
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}
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bool upscale = false;
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if (_overlaySurface.w / w == 2 && _overlaySurface.h / h == 2) {
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upscale = true;
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vOffset *= 2;
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} else if (_overlaySurface.w / w != 1 && _overlaySurface.h / h != 1) {
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warning("Unknown overlay (%d, %d) / screen (%d, %d) ratio",
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_overlaySurface.w, _overlaySurface.h, w, h);
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return;
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}
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memset(_overlaySurface.getBasePtr(0, 0), 0, _overlaySurface.pitch * vOffset);
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// Transpose from game palette to RGB332 (overlay palette)
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const byte *src = (const byte*)sourceSurface.getPixels();
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byte *dst = (byte*)_overlaySurface.getBasePtr(0, vOffset);
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for (int y = 0; y < sourceSurface.h; y++) {
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for (int x = 0; x < sourceSurface.w; x++) {
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const byte col = *src++;
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const byte pixel = (_palette[3*col + 0] & 0xe0)
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| ((_palette[3*col + 1] >> 3) & 0x1c)
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| ((_palette[3*col + 2] >> 6) & 0x03);
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if (upscale) {
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*(dst + _overlaySurface.pitch) = pixel;
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*dst++ = pixel;
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*(dst + _overlaySurface.pitch) = pixel;
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*dst++ = pixel;
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} else {
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*dst++ = pixel;
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}
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}
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if (upscale)
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dst += _overlaySurface.pitch;
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}
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memset(_overlaySurface.getBasePtr(0, _overlaySurface.h - vOffset), 0, _overlaySurface.pitch * vOffset);
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_screen[OVERLAY_BUFFER]->addDirtyRect(Common::Rect(_screen[OVERLAY_BUFFER]->surf.w, _screen[OVERLAY_BUFFER]->surf.h));
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}
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void AtariGraphicsManager::grabOverlay(Graphics::Surface &surface) const {
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debug("grabOverlay: %d(%d), %d", surface.w, surface.pitch, surface.h);
|
|
|
|
assert(surface.w >= _overlaySurface.w);
|
|
assert(surface.h >= _overlaySurface.h);
|
|
assert(surface.format.bytesPerPixel == _overlaySurface.format.bytesPerPixel);
|
|
|
|
const byte *src = (const byte *)_overlaySurface.getPixels();
|
|
byte *dst = (byte *)surface.getPixels();
|
|
Graphics::copyBlit(dst, src, surface.pitch,
|
|
_overlaySurface.pitch, _overlaySurface.w, _overlaySurface.h, _overlaySurface.format.bytesPerPixel);
|
|
}
|
|
|
|
void AtariGraphicsManager::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
|
|
//debug("copyRectToOverlay: %d, %d, %d(%d), %d", x, y, w, pitch, h);
|
|
|
|
_overlaySurface.copyRectToSurface(buf, pitch, x, y, w, h);
|
|
_screen[OVERLAY_BUFFER]->addDirtyRect(Common::Rect(x, y, x + w, y + h));
|
|
}
|
|
|
|
bool AtariGraphicsManager::showMouse(bool visible) {
|
|
//debug("showMouse: %d", visible);
|
|
|
|
if (_cursor.visible == visible) {
|
|
return visible;
|
|
}
|
|
|
|
bool last = _cursor.visible;
|
|
_cursor.visible = visible;
|
|
return last;
|
|
}
|
|
|
|
void AtariGraphicsManager::warpMouse(int x, int y) {
|
|
//debug("warpMouse: %d, %d", x, y);
|
|
|
|
_cursor.setPosition(x, y);
|
|
cursorPositionChanged();
|
|
}
|
|
|
|
void AtariGraphicsManager::setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor,
|
|
bool dontScale, const Graphics::PixelFormat *format, const byte *mask) {
|
|
//debug("setMouseCursor: %d, %d, %d, %d, %d, %d", w, h, hotspotX, hotspotY, keycolor, format ? format->bytesPerPixel : 1);
|
|
|
|
if (mask)
|
|
warning("AtariGraphicsManager::setMouseCursor: Masks are not supported");
|
|
|
|
const Graphics::PixelFormat cursorFormat = format ? *format : PIXELFORMAT_CLUT8;
|
|
_cursor.setSurface(buf, (int)w, (int)h, hotspotX, hotspotY, keycolor, cursorFormat);
|
|
cursorSurfaceChanged();
|
|
}
|
|
|
|
void AtariGraphicsManager::setCursorPalette(const byte *colors, uint start, uint num) {
|
|
debug("setCursorPalette: %d, %d", start, num);
|
|
|
|
memcpy(&_cursor.palette[start * 3], colors, num * 3);
|
|
cursorSurfaceChanged();
|
|
}
|
|
|
|
void AtariGraphicsManager::updateMousePosition(int deltaX, int deltaY) {
|
|
_cursor.updatePosition(deltaX, deltaY, _workScreen->surf);
|
|
cursorPositionChanged();
|
|
}
|
|
|
|
bool AtariGraphicsManager::notifyEvent(const Common::Event &event) {
|
|
if (event.type != Common::EVENT_CUSTOM_BACKEND_ACTION_START) {
|
|
return false;
|
|
}
|
|
|
|
switch ((CustomEventAction) event.customType) {
|
|
case kActionToggleAspectRatioCorrection:
|
|
_aspectRatioCorrection = !_aspectRatioCorrection;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Common::Keymap *AtariGraphicsManager::getKeymap() const {
|
|
Common::Keymap *keymap = new Common::Keymap(Common::Keymap::kKeymapTypeGlobal, "atari-graphics", _("Graphics"));
|
|
Common::Action *act;
|
|
|
|
if (hasFeature(OSystem::kFeatureAspectRatioCorrection)) {
|
|
act = new Common::Action("ASPT", _("Toggle aspect ratio correction"));
|
|
act->addDefaultInputMapping("C+A+a");
|
|
act->setCustomBackendActionEvent(kActionToggleAspectRatioCorrection);
|
|
keymap->addAction(act);
|
|
}
|
|
|
|
return keymap;
|
|
}
|
|
|
|
void AtariGraphicsManager::allocateSurfaces() {
|
|
for (int i : { FRONT_BUFFER, BACK_BUFFER1, BACK_BUFFER2 }) {
|
|
_screen[i] = new Screen(this, SCREEN_WIDTH, SCREEN_HEIGHT, PIXELFORMAT_CLUT8);
|
|
}
|
|
_screen[OVERLAY_BUFFER] = new Screen(this, getOverlayWidth(), getOverlayHeight(), getOverlayFormat());
|
|
|
|
_chunkySurface.create(SCREEN_WIDTH, SCREEN_HEIGHT, PIXELFORMAT_CLUT8);
|
|
_overlaySurface.create(getOverlayWidth(), getOverlayHeight(), getOverlayFormat());
|
|
}
|
|
|
|
void AtariGraphicsManager::freeSurfaces() {
|
|
for (int i : { FRONT_BUFFER, BACK_BUFFER1, BACK_BUFFER2, OVERLAY_BUFFER }) {
|
|
delete _screen[i];
|
|
_screen[i] = nullptr;
|
|
}
|
|
_workScreen = nullptr;
|
|
|
|
_chunkySurface.free();
|
|
_overlaySurface.free();
|
|
}
|
|
|
|
void AtariGraphicsManager::setVidelResolution() const {
|
|
if (_vgaMonitor) {
|
|
// TODO: aspect ratio correction
|
|
// TODO: supervidel 320x240...
|
|
if (_workScreen->surf.w == 320) {
|
|
if (_workScreen->surf.h == 200)
|
|
asm_screen_set_scp_res(scp_320x200x8_vga);
|
|
else
|
|
asm_screen_set_scp_res(scp_320x240x8_vga);
|
|
} else {
|
|
if (_workScreen->surf.h == 400)
|
|
asm_screen_set_scp_res(scp_640x400x8_vga);
|
|
else
|
|
asm_screen_set_scp_res(scp_640x480x8_vga);
|
|
}
|
|
} else {
|
|
if (_workScreen->surf.w == 320) {
|
|
if (_workScreen->surf.h == 240)
|
|
asm_screen_set_scp_res(scp_320x240x8_rgb);
|
|
else if (_workScreen->surf.h == 200 && _aspectRatioCorrection)
|
|
asm_screen_set_scp_res(scp_320x200x8_rgb60);
|
|
else
|
|
asm_screen_set_scp_res(scp_320x200x8_rgb);
|
|
} else {
|
|
if (_workScreen->surf.h == 480)
|
|
asm_screen_set_scp_res(scp_640x480x8_rgb);
|
|
else if (_workScreen->surf.h == 400 && _aspectRatioCorrection)
|
|
asm_screen_set_scp_res(scp_640x400x8_rgb60);
|
|
else
|
|
asm_screen_set_scp_res(scp_640x400x8_rgb);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool AtariGraphicsManager::updateDirect() {
|
|
const Common::Rect &dirtyScreenRect = _workScreen->dirtyRects.empty() ? Common::Rect() : _workScreen->dirtyRects.front();
|
|
bool &cursorPositionChanged = _workScreen->cursorPositionChanged;
|
|
bool &cursorSurfaceChanged = _workScreen->cursorSurfaceChanged;
|
|
Common::Rect &oldCursorRect = _workScreen->oldCursorRect;
|
|
|
|
bool updated = false;
|
|
|
|
if (_cursor.outOfScreen)
|
|
return updated;
|
|
|
|
bool drawCursor = cursorPositionChanged || cursorSurfaceChanged;
|
|
|
|
if (!drawCursor && _cursor.visible && !dirtyScreenRect.isEmpty())
|
|
drawCursor = dirtyScreenRect.intersects(_cursor.dstRect);
|
|
|
|
static Graphics::Surface cachedCursorSurface;
|
|
|
|
if (!oldCursorRect.isEmpty() && !dirtyScreenRect.isEmpty()) {
|
|
const Common::Rect intersectingRect = dirtyScreenRect.findIntersectingRect(oldCursorRect);
|
|
if (!intersectingRect.isEmpty()) {
|
|
// update cached surface
|
|
const Graphics::Surface intersectingScreenSurface = _workScreen->surf.getSubArea(intersectingRect);
|
|
cachedCursorSurface.copyRectToSurface(
|
|
intersectingScreenSurface,
|
|
intersectingRect.left - oldCursorRect.left,
|
|
intersectingRect.top - oldCursorRect.top,
|
|
Common::Rect(intersectingScreenSurface.w, intersectingScreenSurface.h));
|
|
}
|
|
}
|
|
|
|
if ((cursorPositionChanged || !_cursor.visible) && !oldCursorRect.isEmpty()) {
|
|
_workScreen->surf.copyRectToSurface(
|
|
cachedCursorSurface,
|
|
oldCursorRect.left, oldCursorRect.top,
|
|
Common::Rect(oldCursorRect.width(), oldCursorRect.height()));
|
|
|
|
oldCursorRect = Common::Rect();
|
|
|
|
updated = true;
|
|
}
|
|
|
|
if (drawCursor && _cursor.visible) {
|
|
//debug("Redraw cursor (direct): %d %d %d %d", _cursor.dstRect.left, _cursor.dstRect.top, _cursor.dstRect.width(), _cursor.dstRect.height());
|
|
|
|
if (cachedCursorSurface.w != _cursor.dstRect.width() || cachedCursorSurface.h != _cursor.dstRect.height()) {
|
|
cachedCursorSurface.create(_cursor.dstRect.width(), _cursor.dstRect.height(), _cursor.surface.format);
|
|
}
|
|
|
|
// background has been restored, so it's safe to read _workScreen
|
|
if (oldCursorRect.isEmpty())
|
|
cachedCursorSurface.copyRectToSurface(_workScreen->surf, 0, 0, _cursor.dstRect);
|
|
|
|
_workScreen->surf.copyRectToSurfaceWithKey(
|
|
_cursor.surface,
|
|
_cursor.dstRect.left, _cursor.dstRect.top,
|
|
_cursor.srcRect,
|
|
_cursor.keycolor);
|
|
|
|
cursorPositionChanged = cursorSurfaceChanged = false;
|
|
oldCursorRect = _cursor.dstRect;
|
|
|
|
updated = true;
|
|
}
|
|
|
|
return updated;
|
|
}
|
|
|
|
bool AtariGraphicsManager::updateBuffered(const Graphics::Surface &srcSurface, const DirtyRects &dirtyRects) {
|
|
//debug("updateBuffered: %d", dirtyRects.size());
|
|
|
|
// workscreen related setting; these are used even if called repeatedly for triple buffering
|
|
Graphics::Surface &dstSurface = _workScreen->surf;
|
|
bool &cursorPositionChanged = _workScreen->cursorPositionChanged;
|
|
bool &cursorSurfaceChanged = _workScreen->cursorSurfaceChanged;
|
|
Common::Rect &oldCursorRect = _workScreen->oldCursorRect;
|
|
|
|
bool updated = false;
|
|
bool drawCursor = cursorPositionChanged || cursorSurfaceChanged;;
|
|
|
|
for (auto it = dirtyRects.begin(); it != dirtyRects.end(); ++it) {
|
|
if (!drawCursor && !_cursor.outOfScreen && _cursor.visible)
|
|
drawCursor = it->intersects(_cursor.dstRect);
|
|
|
|
copyRectToSurface(dstSurface, srcSurface, it->left, it->top, *it);
|
|
|
|
updated = true;
|
|
}
|
|
|
|
if (_cursor.outOfScreen)
|
|
return updated;
|
|
|
|
if ((cursorPositionChanged || !_cursor.visible) && !oldCursorRect.isEmpty()) {
|
|
alignRect(dstSurface, oldCursorRect);
|
|
copyRectToSurface(
|
|
dstSurface, srcSurface,
|
|
oldCursorRect.left, oldCursorRect.top,
|
|
oldCursorRect);
|
|
|
|
oldCursorRect = Common::Rect();
|
|
|
|
updated = true;
|
|
}
|
|
|
|
if (drawCursor && _cursor.visible) {
|
|
//debug("Redraw cursor: %d %d %d %d", _cursor.dstRect.left, _cursor.dstRect.top, _cursor.dstRect.width(), _cursor.dstRect.height());
|
|
copyRectToSurfaceWithKey(
|
|
dstSurface, srcSurface, _cursor.surface,
|
|
_cursor.dstRect.left, _cursor.dstRect.top,
|
|
_cursor.srcRect, _cursor.keycolor, _cursor.palette);
|
|
|
|
cursorPositionChanged = cursorSurfaceChanged = false;
|
|
oldCursorRect = _cursor.dstRect;
|
|
|
|
updated = true;
|
|
}
|
|
|
|
return updated;
|
|
}
|
|
|
|
AtariGraphicsManager::Screen::Screen(AtariGraphicsManager *manager, int width, int height, const Graphics::PixelFormat &format)
|
|
: _manager(manager) {
|
|
const AtariMemAlloc &allocFunc = _manager->getStRamAllocFunc();
|
|
|
|
surf.init(width, height, (width * format.bytesPerPixel + ALIGN - 1) & (-ALIGN), nullptr, format);
|
|
|
|
void *pixelsUnaligned = allocFunc(sizeof(uintptr) + (surf.h * surf.pitch) + ALIGN - 1);
|
|
if (!pixelsUnaligned) {
|
|
error("Failed to allocate memory in ST RAM");
|
|
}
|
|
|
|
surf.setPixels((void *)(((uintptr)pixelsUnaligned + sizeof(uintptr) + ALIGN - 1) & (-ALIGN)));
|
|
|
|
// store the unaligned pointer for later release
|
|
*((uintptr *)surf.getPixels() - 1) = (uintptr)pixelsUnaligned;
|
|
|
|
memset(surf.getPixels(), 0, surf.h * surf.pitch);
|
|
}
|
|
|
|
AtariGraphicsManager::Screen::~Screen() {
|
|
const AtariMemFree &freeFunc = _manager->getStRamFreeFunc();
|
|
|
|
freeFunc((void *)*((uintptr *)surf.getPixels() - 1));
|
|
}
|
|
|
|
void AtariGraphicsManager::Screen::addDirtyRect(Common::Rect rect) {
|
|
if (_fullRedraw)
|
|
return;
|
|
|
|
_manager->alignRect(surf, rect);
|
|
|
|
// TODO: this assumes that screen resolution == chunky buffer resolution
|
|
if ((rect.width() == surf.w && rect.height() == surf.h)
|
|
|| dirtyRects.size() == dirtyRects.capacity()) {
|
|
//debug("addDirtyRect[%d]: purge %d x %d", (int)dirtyRects.size(), surf.w, surf.h);
|
|
|
|
dirtyRects.clear();
|
|
dirtyRects.push_back(Common::Rect(surf.w, surf.h));
|
|
|
|
_fullRedraw = true;
|
|
return;
|
|
}
|
|
|
|
dirtyRects.push_back(rect);
|
|
}
|
|
|
|
void AtariGraphicsManager::Cursor::update(const Graphics::Surface &screen, bool isModified) {
|
|
if (!surface.getPixels()) {
|
|
outOfScreen = true;
|
|
return;
|
|
}
|
|
|
|
if (!visible || !isModified)
|
|
return;
|
|
|
|
srcRect = Common::Rect(surface.w, surface.h);
|
|
|
|
dstRect = Common::Rect(
|
|
x - hotspotX, // left
|
|
y - hotspotY, // top
|
|
x - hotspotX + surface.w, // right
|
|
y - hotspotY + surface.h); // bottom
|
|
|
|
outOfScreen = !screen.clip(srcRect, dstRect);
|
|
}
|
|
|
|
void AtariGraphicsManager::Cursor::updatePosition(int deltaX, int deltaY, const Graphics::Surface &screen) {
|
|
x += deltaX;
|
|
y += deltaY;
|
|
|
|
if (x < 0)
|
|
x = 0;
|
|
else if (x >= screen.w)
|
|
x = screen.w - 1;
|
|
|
|
if (y < 0)
|
|
y = 0;
|
|
else if (y >= screen.h)
|
|
y = screen.h - 1;
|
|
}
|
|
|
|
void AtariGraphicsManager::Cursor::setSurface(const void *buf, int w, int h, int hotspotX_, int hotspotY_, uint32 keycolor_,
|
|
const Graphics::PixelFormat &format) {
|
|
if (w == 0 || h == 0 || buf == nullptr) {
|
|
if (surface.getPixels())
|
|
surface.free();
|
|
return;
|
|
}
|
|
|
|
if (surface.w != w || surface.h != h || surface.format != format)
|
|
surface.create(w, h, format);
|
|
|
|
surface.copyRectToSurface(buf, w * surface.format.bytesPerPixel, 0, 0, w, h);
|
|
|
|
hotspotX = hotspotX_;
|
|
hotspotY = hotspotY_;
|
|
keycolor = keycolor_;
|
|
}
|