scummvm/engines/scumm/bomp.h
Gregory Montoir f89dad5daa byte -> bool
svn-id: r24695
2006-11-12 18:15:53 +00:00

40 lines
1.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BOMP_H
#define BOMP_H
#include "common/scummsys.h"
namespace Scumm {
void bompApplyMask(byte *line_buffer, byte *mask, byte maskbit, int32 size, byte transparency);
void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency, bool HE7Check = false);
void decompressBomp(byte *dst, const byte *src, int w, int h);
void bompDecodeLine(byte *dst, const byte *src, int size);
void bompDecodeLineReverse(byte *dst, const byte *src, int size);
} // End of namespace Scumm
#endif