scummvm/engines/scumm/he
Max Horn cb49cbdd45 * Reimplemented Mixer::pauseAll to simply invoke pause on all channels
(implying change of semantics)
* Reordered the params of Mixer::playRaw (the SoundType now comes first, not last)
* Removed Mixer::isPaused
* Removed Mixer::getSoundElapsedTimeOfSoundID
* Added some doxygen comments to the Mixer

svn-id: r25356
2007-02-03 19:05:53 +00:00
..
animation_he.cpp Fixed bad namespace comments spotted by clone2727. 2006-11-03 06:16:11 +00:00
animation_he.h Fixed bad namespace comments spotted by clone2727. 2006-11-03 06:16:11 +00:00
cup_player_he.cpp * Reimplemented Mixer::pauseAll to simply invoke pause on all channels 2007-02-03 19:05:53 +00:00
cup_player_he.h modified CUP player code to read data directly from a file stream instead of a large memory buffer. 2007-01-25 21:42:18 +00:00
floodfill_he.cpp renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE 2006-09-17 23:35:09 +00:00
floodfill_he.h
intern_he.h added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx looping, cleanup 2007-01-21 22:08:02 +00:00
logic_he.cpp Switch error to warning, since code is compatbile with football2002 too 2006-10-25 23:48:47 +00:00
logic_he.h
palette_he.cpp added SRLE handler, cleanup 2006-11-06 23:28:40 +00:00
resource_he.cpp Moved get_resource_id_quoted around a bit and added another FIXME comment 2006-10-15 02:00:37 +00:00
resource_he.h Moved get_resource_id_quoted around a bit and added another FIXME comment 2006-10-15 02:00:37 +00:00
script_v60he.cpp * Made Actor::_pos protected, added public Actor::getPos() method 2006-11-19 00:39:48 +00:00
script_v70he.cpp Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments 2007-01-28 20:11:31 +00:00
script_v72he.cpp Add findBox opcode for Hebrew version of Freddi Fish 1 2006-11-24 09:27:50 +00:00
script_v80he.cpp Add findBox opcode for Hebrew version of Freddi Fish 1 2006-11-24 09:27:50 +00:00
script_v90he.cpp Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments 2007-01-28 20:11:31 +00:00
script_v100he.cpp Add code for stopping video playback in HE100 games 2006-12-15 23:54:42 +00:00
sound_he.cpp * Reimplemented Mixer::pauseAll to simply invoke pause on all channels 2007-02-03 19:05:53 +00:00
sound_he.h cleanup 2006-10-21 12:44:10 +00:00
sprite_he.cpp renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE 2006-09-17 23:35:09 +00:00
sprite_he.h
wiz_he.cpp templatified some Wiz decoding functions 2007-01-26 22:03:41 +00:00
wiz_he.h templatified some Wiz decoding functions 2007-01-26 22:03:41 +00:00