mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
680 lines
21 KiB
C++
680 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mohawk/myst.h"
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#include "mohawk/myst_graphics.h"
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#include "mohawk/resource.h"
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#include "common/substream.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "engines/util.h"
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#include "graphics/decoders/jpeg.h"
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#include "graphics/decoders/pict.h"
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namespace Mohawk {
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MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
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_bmpDecoder = new MystBitmap();
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_viewport = Common::Rect(544, 332);
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// The original version of Myst could run in 8bpp color too.
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// However, it dithered videos to 8bpp and they looked considerably
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// worse (than they already did :P). So we're not even going to
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// support 8bpp mode in Myst (Myst ME required >8bpp anyway).
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initGraphics(_viewport.width(), _viewport.height(), true, NULL); // What an odd screen size!
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_pixelFormat = _vm->_system->getScreenFormat();
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if (_pixelFormat.bytesPerPixel == 1)
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error("Myst requires greater than 256 colors to run");
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// Initialize our buffer
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_backBuffer = new Graphics::Surface();
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_backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat);
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_nextAllowedDrawTime = _vm->_system->getMillis();
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_enableDrawingTimeSimulation = 0;
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}
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MystGraphics::~MystGraphics() {
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delete _bmpDecoder;
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_backBuffer->free();
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delete _backBuffer;
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}
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MohawkSurface *MystGraphics::decodeImage(uint16 id) {
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// We need to grab the image from the current stack archive, however, we don't know
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// if it's a PICT or WDIB resource. If it's Myst ME it's most likely a PICT, and if it's
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// original it's definitely a WDIB. However, Myst ME throws us another curve ball in
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// that PICT resources can contain WDIB's instead of PICT's.
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Common::SeekableReadStream *dataStream = NULL;
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if (_vm->getFeatures() & GF_ME && _vm->hasResource(ID_PICT, id)) {
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// The PICT resource exists. However, it could still contain a MystBitmap
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// instead of a PICT image...
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dataStream = _vm->getResource(ID_PICT, id);
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} else {
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// No PICT, so the WDIB must exist. Let's go grab it.
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dataStream = _vm->getResource(ID_WDIB, id);
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}
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bool isPict = false;
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if (_vm->getFeatures() & GF_ME) {
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// Here we detect whether it's really a PICT or a WDIB. Since a MystBitmap
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// would be compressed, there's no way to detect for the BM without a hack.
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// So, we search for the PICT version opcode for detection.
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dataStream->seek(512 + 10); // 512 byte pict header
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isPict = (dataStream->readUint32BE() == 0x001102FF);
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dataStream->seek(0);
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}
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MohawkSurface *mhkSurface = 0;
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if (isPict) {
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Graphics::PICTDecoder pict;
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if (!pict.loadStream(*dataStream))
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error("Could not decode Myst ME PICT");
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mhkSurface = new MohawkSurface(pict.getSurface()->convertTo(_pixelFormat));
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} else {
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mhkSurface = _bmpDecoder->decodeImage(dataStream);
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mhkSurface->convertToTrueColor();
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}
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assert(mhkSurface);
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return mhkSurface;
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}
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void MystGraphics::copyImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest) {
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Graphics::Surface *surface = findImage(image)->getSurface();
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// Make sure the image is bottom aligned in the dest rect
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dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
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// Convert from bitmap coordinates to surface coordinates
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uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
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// Do not draw the top pixels if the image is too tall
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if (dest.height() > _viewport.height())
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top += dest.height() - _viewport.height();
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// Clip the destination rect to the screen
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if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
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dest.debugPrint(4, "Clipping destination rect to the screen");
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dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
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dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
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uint16 width = MIN<int>(surface->w, dest.width());
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uint16 height = MIN<int>(surface->h, dest.height());
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// Clamp Width and Height to within src surface dimensions
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if (src.left + width > surface->w)
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width = surface->w - src.left;
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if (src.top + height > surface->h)
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height = surface->h - src.top;
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debug(3, "MystGraphics::copyImageSectionToScreen()");
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debug(3, "\tImage: %d", image);
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debug(3, "\tsrc.left: %d", src.left);
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debug(3, "\tsrc.top: %d", src.top);
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debug(3, "\tdest.left: %d", dest.left);
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debug(3, "\tdest.top: %d", dest.top);
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debug(3, "\twidth: %d", width);
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debug(3, "\theight: %d", height);
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simulatePreviousDrawDelay(dest);
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_vm->_system->copyRectToScreen(surface->getBasePtr(src.left, top), surface->pitch, dest.left, dest.top, width, height);
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}
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void MystGraphics::copyImageSectionToBackBuffer(uint16 image, Common::Rect src, Common::Rect dest) {
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Graphics::Surface *surface = findImage(image)->getSurface();
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// Make sure the image is bottom aligned in the dest rect
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dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
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// Convert from bitmap coordinates to surface coordinates
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uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
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// Do not draw the top pixels if the image is too tall
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if (dest.height() > _viewport.height()) {
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top += dest.height() - _viewport.height();
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}
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// Clip the destination rect to the screen
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if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
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dest.debugPrint(4, "Clipping destination rect to the screen");
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dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
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dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
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uint16 width = MIN<int>(surface->w, dest.width());
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uint16 height = MIN<int>(surface->h, dest.height());
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// Clamp Width and Height to within src surface dimensions
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if (src.left + width > surface->w)
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width = surface->w - src.left;
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if (src.top + height > surface->h)
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height = surface->h - src.top;
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debug(3, "MystGraphics::copyImageSectionToBackBuffer()");
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debug(3, "\tImage: %d", image);
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debug(3, "\tsrc.left: %d", src.left);
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debug(3, "\tsrc.top: %d", src.top);
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debug(3, "\tdest.left: %d", dest.left);
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debug(3, "\tdest.top: %d", dest.top);
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debug(3, "\twidth: %d", width);
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debug(3, "\theight: %d", height);
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for (uint16 i = 0; i < height; i++)
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memcpy(_backBuffer->getBasePtr(dest.left, i + dest.top), surface->getBasePtr(src.left, top + i), width * surface->format.bytesPerPixel);
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}
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void MystGraphics::copyImageToScreen(uint16 image, Common::Rect dest) {
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copyImageSectionToScreen(image, Common::Rect(544, 333), dest);
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}
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void MystGraphics::copyImageToBackBuffer(uint16 image, Common::Rect dest) {
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copyImageSectionToBackBuffer(image, Common::Rect(544, 333), dest);
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}
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void MystGraphics::copyBackBufferToScreen(Common::Rect r) {
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r.clip(_viewport);
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simulatePreviousDrawDelay(r);
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_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(r.left, r.top), _backBuffer->pitch, r.left, r.top, r.width(), r.height());
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}
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void MystGraphics::runTransition(TransitionType type, Common::Rect rect, uint16 steps, uint16 delay) {
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// Do not artificially delay during transitions
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int oldEnableDrawingTimeSimulation = _enableDrawingTimeSimulation;
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_enableDrawingTimeSimulation = 0;
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switch (type) {
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case kTransitionLeftToRight: {
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debugC(kDebugView, "Left to Right");
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uint16 step = (rect.right - rect.left) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.left = rect.left + step * i;
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area.right = area.left + step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.right < rect.right) {
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area.left = area.right;
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area.right = rect.right;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case kTransitionRightToLeft: {
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debugC(kDebugView, "Right to Left");
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uint16 step = (rect.right - rect.left) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.right = rect.right - step * i;
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area.left = area.right - step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.left > rect.left) {
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area.right = area.left;
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area.left = rect.left;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case kTransitionSlideToLeft:
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debugC(kDebugView, "Slide to left");
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transitionSlideToLeft(rect, steps, delay);
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break;
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case kTransitionSlideToRight:
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debugC(kDebugView, "Slide to right");
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transitionSlideToRight(rect, steps, delay);
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break;
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case kTransitionDissolve: {
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debugC(kDebugView, "Dissolve");
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for (int16 step = 0; step < 8; step++) {
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simulatePreviousDrawDelay(rect);
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transitionDissolve(rect, step);
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}
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}
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break;
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case kTransitionTopToBottom: {
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debugC(kDebugView, "Top to Bottom");
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uint16 step = (rect.bottom - rect.top) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.top = rect.top + step * i;
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area.bottom = area.top + step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.bottom < rect.bottom) {
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area.top = area.bottom;
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area.bottom = rect.bottom;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case kTransitionBottomToTop: {
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debugC(kDebugView, "Bottom to Top");
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uint16 step = (rect.bottom - rect.top) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.bottom = rect.bottom - step * i;
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area.top = area.bottom - step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.top > rect.top) {
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area.bottom = area.top;
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area.top = rect.top;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case kTransitionSlideToTop:
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debugC(kDebugView, "Slide to top");
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transitionSlideToTop(rect, steps, delay);
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break;
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case kTransitionSlideToBottom:
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debugC(kDebugView, "Slide to bottom");
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transitionSlideToBottom(rect, steps, delay);
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break;
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case kTransitionPartToRight: {
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debugC(kDebugView, "Partial left to right");
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transitionPartialToRight(rect, 75, 3);
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}
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break;
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case kTransitionPartToLeft: {
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debugC(kDebugView, "Partial right to left");
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transitionPartialToLeft(rect, 75, 3);
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}
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break;
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case kTransitionCopy:
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copyBackBufferToScreen(rect);
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_vm->_system->updateScreen();
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break;
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default:
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error("Unknown transition %d", type);
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}
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_enableDrawingTimeSimulation = oldEnableDrawingTimeSimulation;
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}
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void MystGraphics::transitionDissolve(Common::Rect rect, uint step) {
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static const bool pattern[][4][4] = {
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{
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{ true, false, false, false },
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{ false, false, false, false },
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{ false, false, true, false },
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{ false, false, false, false }
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},
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{
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{ false, false, true, false },
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{ false, false, false, false },
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{ true, false, false, false },
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{ false, false, false, false }
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},
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{
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{ false, false, false, false },
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{ false, true, false, false },
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{ false, false, false, false },
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{ false, false, false, true }
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},
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{
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{ false, false, false, false },
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{ false, false, false, true },
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{ false, false, false, false },
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{ false, true, false, false }
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},
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{
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{ false, false, false, false },
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{ false, false, true, false },
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{ false, true, false, false },
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{ false, false, false, false }
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},
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{
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{ false, true, false, false },
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{ false, false, false, false },
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{ false, false, false, false },
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{ false, false, true, false }
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},
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{
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{ false, false, false, false },
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{ true, false, false, false },
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{ false, false, false, true },
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{ false, false, false, false }
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},
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{
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{ false, false, false, true },
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{ false, false, false, false },
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{ false, false, false, false },
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{ true, false, false, false }
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}
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};
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rect.clip(_viewport);
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Graphics::Surface *screen = _vm->_system->lockScreen();
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for (uint16 y = rect.top; y < rect.bottom; y++) {
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const bool *linePattern = pattern[step][y % 4];
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if (!linePattern[0] && !linePattern[1] && !linePattern[2] && !linePattern[3])
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continue;
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for (uint16 x = rect.left; x < rect.right; x++) {
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if (linePattern[x % 4]) {
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if (_pixelFormat.bytesPerPixel == 2) {
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uint16 *dst = (uint16 *)screen->getBasePtr(x, y);
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*dst = *(const uint16 *)_backBuffer->getBasePtr(x, y);
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} else {
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uint32 *dst = (uint32 *)screen->getBasePtr(x, y);
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*dst = *(const uint32 *)_backBuffer->getBasePtr(x, y);
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}
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}
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}
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}
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_vm->_system->unlockScreen();
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_vm->_system->updateScreen();
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}
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void MystGraphics::transitionSlideToLeft(Common::Rect rect, uint16 steps, uint16 delay) {
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rect.clip(_viewport);
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uint32 stepWidth = (rect.right - rect.left) / steps;
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Common::Rect srcRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
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Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
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for (uint step = 1; step <= steps; step++) {
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dstRect.right = dstRect.left + step * stepWidth;
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srcRect.left = srcRect.right - step * stepWidth;
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_vm->_system->delayMillis(delay);
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simulatePreviousDrawDelay(dstRect);
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_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
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_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
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_vm->_system->updateScreen();
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}
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if (dstRect.right != rect.right) {
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copyBackBufferToScreen(rect);
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_vm->_system->updateScreen();
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}
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}
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void MystGraphics::transitionSlideToRight(Common::Rect rect, uint16 steps, uint16 delay) {
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rect.clip(_viewport);
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uint32 stepWidth = (rect.right - rect.left) / steps;
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Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
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Common::Rect dstRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
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for (uint step = 1; step <= steps; step++) {
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dstRect.left = dstRect.right - step * stepWidth;
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srcRect.right = srcRect.left + step * stepWidth;
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_vm->_system->delayMillis(delay);
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simulatePreviousDrawDelay(dstRect);
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_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
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_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
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_vm->_system->updateScreen();
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}
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if (dstRect.left != rect.left) {
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copyBackBufferToScreen(rect);
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_vm->_system->updateScreen();
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}
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}
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void MystGraphics::transitionSlideToTop(Common::Rect rect, uint16 steps, uint16 delay) {
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rect.clip(_viewport);
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uint32 stepWidth = (rect.bottom - rect.top) / steps;
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Common::Rect srcRect = Common::Rect(rect.left, rect.bottom, rect.right, rect.bottom);
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Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.right, rect.top);
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|
|
for (uint step = 1; step <= steps; step++) {
|
|
dstRect.bottom = dstRect.top + step * stepWidth;
|
|
srcRect.top = srcRect.bottom - step * stepWidth;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
simulatePreviousDrawDelay(dstRect);
|
|
_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
|
|
_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
|
|
if (dstRect.bottom < rect.bottom) {
|
|
copyBackBufferToScreen(rect);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
|
|
void MystGraphics::transitionSlideToBottom(Common::Rect rect, uint16 steps, uint16 delay) {
|
|
rect.clip(_viewport);
|
|
|
|
uint32 stepWidth = (rect.bottom - rect.top) / steps;
|
|
Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.right, rect.top);
|
|
Common::Rect dstRect = Common::Rect(rect.left, rect.bottom, rect.right, rect.bottom);
|
|
|
|
for (uint step = 1; step <= steps; step++) {
|
|
dstRect.top = dstRect.bottom - step * stepWidth;
|
|
srcRect.bottom = srcRect.top + step * stepWidth;
|
|
|
|
_vm->_system->delayMillis(delay);
|
|
|
|
simulatePreviousDrawDelay(dstRect);
|
|
_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
|
|
_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
|
|
if (dstRect.top > rect.top) {
|
|
copyBackBufferToScreen(rect);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
}
|
|
|
|
void MystGraphics::transitionPartialToRight(Common::Rect rect, uint32 width, uint32 steps) {
|
|
rect.clip(_viewport);
|
|
|
|
uint32 stepWidth = width / steps;
|
|
Common::Rect srcRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
|
|
Common::Rect dstRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
|
|
|
|
for (uint step = 1; step <= steps; step++) {
|
|
dstRect.right = dstRect.left + step * stepWidth;
|
|
srcRect.left = srcRect.right - step * stepWidth;
|
|
|
|
simulatePreviousDrawDelay(dstRect);
|
|
_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
|
|
_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
copyBackBufferToScreen(rect);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
void MystGraphics::transitionPartialToLeft(Common::Rect rect, uint32 width, uint32 steps) {
|
|
rect.clip(_viewport);
|
|
|
|
uint32 stepWidth = width / steps;
|
|
Common::Rect srcRect = Common::Rect(rect.left, rect.top, rect.left, rect.bottom);
|
|
Common::Rect dstRect = Common::Rect(rect.right, rect.top, rect.right, rect.bottom);
|
|
|
|
for (uint step = 1; step <= steps; step++) {
|
|
dstRect.left = dstRect.right - step * stepWidth;
|
|
srcRect.right = srcRect.left + step * stepWidth;
|
|
|
|
simulatePreviousDrawDelay(dstRect);
|
|
_vm->_system->copyRectToScreen(_backBuffer->getBasePtr(dstRect.left, dstRect.top),
|
|
_backBuffer->pitch, srcRect.left, srcRect.top, srcRect.width(), srcRect.height());
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
copyBackBufferToScreen(rect);
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
void MystGraphics::drawRect(Common::Rect rect, RectState state) {
|
|
rect.clip(_viewport);
|
|
|
|
// Useful with debugging. Shows where hotspots are on the screen and whether or not they're active.
|
|
if (!rect.isValidRect() || rect.width() == 0 || rect.height() == 0)
|
|
return;
|
|
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
if (state == kRectEnabled)
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(0, 255, 0));
|
|
else if (state == kRectUnreachable)
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(0, 0, 255));
|
|
else
|
|
screen->frameRect(rect, _pixelFormat.RGBToColor(255, 0, 0));
|
|
|
|
_vm->_system->unlockScreen();
|
|
}
|
|
|
|
void MystGraphics::drawLine(const Common::Point &p1, const Common::Point &p2, uint32 color) {
|
|
_backBuffer->drawLine(p1.x, p1.y, p2.x, p2.y, color);
|
|
}
|
|
|
|
void MystGraphics::enableDrawingTimeSimulation(bool enable) {
|
|
if (enable)
|
|
_enableDrawingTimeSimulation++;
|
|
else
|
|
_enableDrawingTimeSimulation--;
|
|
|
|
if (_enableDrawingTimeSimulation < 0)
|
|
_enableDrawingTimeSimulation = 0;
|
|
}
|
|
|
|
void MystGraphics::simulatePreviousDrawDelay(const Common::Rect &dest) {
|
|
uint32 time = 0;
|
|
|
|
if (_enableDrawingTimeSimulation) {
|
|
time = _vm->_system->getMillis();
|
|
|
|
// Do not draw anything new too quickly after the previous draw call
|
|
// so that images stay at least a little while on screen
|
|
// This is enabled only for scripted draw calls
|
|
if (time < _nextAllowedDrawTime)
|
|
_vm->_system->delayMillis(_nextAllowedDrawTime - time);
|
|
}
|
|
|
|
// Next draw call allowed at DELAY + AERA * COEFF milliseconds from now
|
|
time = _vm->_system->getMillis();
|
|
_nextAllowedDrawTime = time + _constantDrawDelay + dest.height() * dest.width() / _proportionalDrawDelay;
|
|
}
|
|
|
|
void MystGraphics::copyBackBufferToScreenWithSaturation(int16 saturation) {
|
|
Graphics::Surface *screen = _vm->_system->lockScreen();
|
|
|
|
for (uint16 y = 0; y < _viewport.height(); y++)
|
|
for (uint16 x = 0; x < _viewport.width(); x++) {
|
|
uint32 color;
|
|
uint8 r, g, b;
|
|
|
|
if (_pixelFormat.bytesPerPixel == 2)
|
|
color = *(const uint16 *)_backBuffer->getBasePtr(x, y);
|
|
else
|
|
color = *(const uint32 *)_backBuffer->getBasePtr(x, y);
|
|
|
|
_pixelFormat.colorToRGB(color, r, g, b);
|
|
|
|
r = CLIP<int16>((int16)r - saturation, 0, 255);
|
|
g = CLIP<int16>((int16)g - saturation, 0, 255);
|
|
b = CLIP<int16>((int16)b - saturation, 0, 255);
|
|
|
|
color = _pixelFormat.RGBToColor(r, g, b);
|
|
|
|
if (_pixelFormat.bytesPerPixel == 2) {
|
|
uint16 *dst = (uint16 *)screen->getBasePtr(x, y);
|
|
*dst = color;
|
|
} else {
|
|
uint32 *dst = (uint32 *)screen->getBasePtr(x, y);
|
|
*dst = color;
|
|
}
|
|
}
|
|
|
|
_vm->_system->unlockScreen();
|
|
_vm->_system->updateScreen();
|
|
}
|
|
|
|
void MystGraphics::fadeToBlack() {
|
|
for (int16 i = 0; i < 256; i += 32) {
|
|
copyBackBufferToScreenWithSaturation(i);
|
|
}
|
|
}
|
|
|
|
void MystGraphics::fadeFromBlack() {
|
|
for (int16 i = 256; i >= 0; i -= 32) {
|
|
copyBackBufferToScreenWithSaturation(i);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Mohawk
|