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ca111f3170
This adds emulation for the dual OPL2 FM synthesis chip configuration to the supported hardware OPL3 options: RetroWave OPL3 and OPL3LPT. This enables stereo AdLib playback for SCI (and possibly other engines) on these devices. This was already implemented for the OPL3 emulators (Dosbox and Nuked) and ALSA. Generic code has been added to the OPL class to add similar emulation for the other OPL3 options; this can also be easily added to any future OPL3 hardware or emulators which do not already have dual OPL2 support.
318 lines
7.1 KiB
C++
318 lines
7.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AUDIO_FMOPL_H
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#define AUDIO_FMOPL_H
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#include "audio/audiostream.h"
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#include "common/func.h"
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#include "common/ptr.h"
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#include "common/scummsys.h"
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namespace Audio {
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class SoundHandle;
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}
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namespace Common {
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class String;
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}
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namespace OPL {
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class OPL;
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/**
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* @defgroup audio_fmopl OPL emulation
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* @ingroup audio
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*
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* @brief OPL class for managing an OPS emulator.
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* @{
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*/
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class Config {
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public:
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enum OplFlags {
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kFlagOpl2 = (1 << 0),
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kFlagDualOpl2 = (1 << 1),
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kFlagOpl3 = (1 << 2)
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};
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/**
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* OPL type to emulate.
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*/
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enum OplType {
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kOpl2,
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kDualOpl2,
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kOpl3
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};
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typedef int8 DriverId;
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struct EmulatorDescription {
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const char *name;
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const char *description;
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DriverId id; // A unique ID for each driver
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uint32 flags; // Capabilities of this driver
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};
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/**
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* Get a list of all available OPL emulators.
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* @return list of all available OPL emulators, terminated by a zero entry
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*/
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static const EmulatorDescription *getAvailable() { return _drivers; }
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/**
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* Returns the driver id of a given name.
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*/
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static DriverId parse(const Common::String &name);
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/**
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* @return The driver description for the given id or 0 in case it is not
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* available.
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*/
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static const EmulatorDescription *findDriver(DriverId id);
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/**
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* Detects a driver for the specific type.
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*
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* @return Returns a valid driver id on success, -1 otherwise.
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*/
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static DriverId detect(OplType type);
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/**
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* Creates the specific driver with a specific type setup.
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*/
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static OPL *create(DriverId driver, OplType type);
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/**
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* Wrapper to easily init an OPL chip, without specifing an emulator.
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* By default it will try to initialize an OPL2 emulator, thus an AdLib card.
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*/
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static OPL *create(OplType type = kOpl2);
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private:
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static const EmulatorDescription _drivers[];
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};
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/**
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* The type of the OPL timer callback functor.
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*/
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typedef Common::Functor0<void> TimerCallback;
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/**
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* A representation of a Yamaha OPL chip.
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*/
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class OPL {
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private:
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static bool _hasInstance;
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public:
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OPL();
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virtual ~OPL() { _hasInstance = false; }
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/**
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* Initializes the OPL emulator.
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*
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* @return true on success, false on failure
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*/
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virtual bool init() = 0;
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/**
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* Reinitializes the OPL emulator
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*/
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virtual void reset() = 0;
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/**
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* Writes a byte to the given I/O port.
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*
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* @param a port address
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* @param v value, which will be written
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*/
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virtual void write(int a, int v) = 0;
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/**
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* Reads a byte from the given I/O port.
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*
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* @param a port address
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* @return value read
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*/
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virtual byte read(int a) = 0;
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/**
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* Function to directly write to a specific OPL register.
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* This writes to *both* chips for a Dual OPL2. We allow
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* writing to secondary OPL registers by using register
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* values >= 0x100.
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*
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* @param r hardware register number to write to
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* @param v value, which will be written
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*/
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virtual void writeReg(int r, int v) = 0;
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/**
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* Start the OPL with callbacks.
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*/
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void start(TimerCallback *callback, int timerFrequency = kDefaultCallbackFrequency);
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/**
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* Stop the OPL
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*/
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void stop();
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/**
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* Change the callback frequency. This must only be called from a
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* timer proc.
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*/
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virtual void setCallbackFrequency(int timerFrequency) = 0;
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enum {
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/**
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* The default callback frequency that start() uses
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*/
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kDefaultCallbackFrequency = 250
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};
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protected:
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/**
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* Initializes an OPL3 chip for emulating dual OPL2.
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*
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* @param oplType The type of OPL configuration that the engine expects.
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* If this is not DualOpl2, this function will do nothing.
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*/
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void initDualOpl2OnOpl3(Config::OplType oplType);
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/**
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* Processes the specified register write so it will be correctly handled
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* for emulating dual OPL2 on an OPL3 chip.
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*
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* @param r The register that is written to.
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* @param v The value written to the register.
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* @param oplType The type of OPL configuration that the engine expects.
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* If this is not DualOpl2, this function will do nothing.
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* @return True if the register write can be processed normally; false if
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* it should be discarded. In this case, a new call to writeReg is usually
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* performed by this function to replace the discarded register write.
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*/
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bool emulateDualOpl2OnOpl3(int r, int v, Config::OplType oplType);
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/**
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* Start the callbacks.
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*/
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virtual void startCallbacks(int timerFrequency) = 0;
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/**
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* Stop the callbacks.
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*/
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virtual void stopCallbacks() = 0;
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/**
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* The functor for callbacks.
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*/
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Common::ScopedPtr<TimerCallback> _callback;
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bool _rhythmMode;
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int _connectionFeedbackValues[3];
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};
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/**
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* An OPL that represents a real OPL, as opposed to an emulated one.
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*
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* This will use an actual timer instead of using one calculated from
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* the number of samples in an AudioStream::readBuffer call.
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*/
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class RealOPL : public OPL {
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public:
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RealOPL();
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virtual ~RealOPL();
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// OPL API
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void setCallbackFrequency(int timerFrequency);
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protected:
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// OPL API
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void startCallbacks(int timerFrequency);
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void stopCallbacks();
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virtual void onTimer();
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private:
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static void timerProc(void *refCon);
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uint _baseFreq;
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uint _remainingTicks;
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enum {
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kMaxFreq = 100
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};
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};
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/**
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* An OPL that represents an emulated OPL.
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*
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* This will send callbacks based on the number of samples
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* decoded in readBuffer().
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*/
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class EmulatedOPL : public OPL, protected Audio::AudioStream {
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public:
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EmulatedOPL();
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virtual ~EmulatedOPL();
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// OPL API
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void setCallbackFrequency(int timerFrequency);
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// AudioStream API
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int readBuffer(int16 *buffer, const int numSamples);
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int getRate() const;
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bool endOfData() const { return false; }
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protected:
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// OPL API
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void startCallbacks(int timerFrequency);
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void stopCallbacks();
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/**
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* Read up to 'length' samples.
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*
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* Data will be in native endianess, 16 bit per sample, signed.
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* For stereo OPL, buffer will be filled with interleaved
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* left and right channel samples, starting with a left sample.
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* Furthermore, the samples in the left and right are summed up.
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* So if you request 4 samples from a stereo OPL, you will get
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* a total of two left channel and two right channel samples.
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*/
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virtual void generateSamples(int16 *buffer, int numSamples) = 0;
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private:
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int _baseFreq;
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enum {
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FIXP_SHIFT = 16
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};
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int _nextTick;
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int _samplesPerTick;
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Audio::SoundHandle *_handle;
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};
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/** @} */
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} // End of namespace OPL
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#endif
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