scummvm/engines/kyra/animator_v2.cpp
2010-10-22 02:10:22 +00:00

195 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v2.h"
#include "kyra/screen_v2.h"
#include "kyra/wsamovie.h"
#include "common/endian.h"
namespace Kyra {
void KyraEngine_v2::allocAnimObjects(int actors, int anims, int items) {
_animObjects = new AnimObj[actors+anims+items];
assert(_animObjects);
memset(_animObjects, 0, sizeof(AnimObj)*(actors+anims+items));
_animActor = _animObjects;
_animAnims = _animObjects + actors;
_animItems = _animObjects + actors + anims;
}
KyraEngine_v2::AnimObj *KyraEngine_v2::initAnimList(AnimObj *list, AnimObj *entry) {
entry->nextObject = list;
return entry;
}
KyraEngine_v2::AnimObj *KyraEngine_v2::addToAnimListSorted(AnimObj *list, AnimObj *add) {
add->nextObject = 0;
if (!list)
return add;
if (add->yPos1 <= list->yPos1) {
add->nextObject = list;
return add;
}
AnimObj *cur = list;
AnimObj *prev = list;
while (add->yPos1 > cur->yPos1) {
AnimObj *temp = cur->nextObject;
if (!temp)
break;
prev = cur;
cur = temp;
}
if (add->yPos1 <= cur->yPos1) {
prev->nextObject = add;
add->nextObject = cur;
} else {
cur->nextObject = add;
add->nextObject = 0;
}
return list;
}
KyraEngine_v2::AnimObj *KyraEngine_v2::deleteAnimListEntry(AnimObj *list, AnimObj *entry) {
if (!list)
return 0;
AnimObj *old = 0;
AnimObj *cur = list;
while (true) {
if (cur == entry)
break;
if (!cur->nextObject)
break;
old = cur;
cur = cur->nextObject;
}
if (cur != entry)
return list;
if (cur == list) {
if (!cur->nextObject)
return 0;
cur = cur->nextObject;
return cur;
}
if (!cur->nextObject) {
if (!old)
return 0;
old->nextObject = 0;
return list;
}
if (cur != entry)
return list;
old->nextObject = entry->nextObject;
return list;
}
void KyraEngine_v2::refreshAnimObjectsIfNeed() {
for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject) {
if (curEntry->enabled && curEntry->needRefresh) {
restorePage3();
drawAnimObjects();
refreshAnimObjects(0);
screen()->updateScreen();
return;
}
}
}
void KyraEngine_v2::flagAnimObjsForRefresh() {
for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject)
curEntry->needRefresh = 1;
}
void KyraEngine_v2::flagAnimObjsSpecialRefresh() {
for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject)
curEntry->specialRefresh = 1;
}
void KyraEngine_v2::addItemToAnimList(int item) {
assert(item >= 0 && item < _itemListSize);
restorePage3();
AnimObj *animObj = _animItems + item;
animObj->enabled = 1;
animObj->needRefresh = 1;
int itemId = _itemList[item].id;
animObj->xPos2 = animObj->xPos1 = _itemList[item].x;
animObj->yPos2 = animObj->yPos1 = _itemList[item].y;
animObj->shapePtr = getShapePtr(itemId + _desc.itemShapeStart);
animSetupPaletteEntry(animObj);
animObj->shapeIndex2 = animObj->shapeIndex1 = itemId + _desc.itemShapeStart;
int scaleY, scaleX;
scaleY = scaleX = getScale(animObj->xPos1, animObj->yPos1);
uint8 *shapePtr = getShapePtr(itemId + _desc.itemShapeStart);
animObj->xPos3 = (animObj->xPos2 -= (screen_v2()->getShapeScaledWidth(shapePtr, scaleX) >> 1));
animObj->yPos3 = (animObj->yPos2 -= screen_v2()->getShapeScaledHeight(shapePtr, scaleY));
animObj->width2 = animObj->height2 = 0;
_animList = addToAnimListSorted(_animList, animObj);
animObj->needRefresh = 1;
}
void KyraEngine_v2::deleteItemAnimEntry(int item) {
assert(item < _itemListSize);
AnimObj *animObj = _animItems + item;
restorePage3();
animObj->shapePtr = 0;
animObj->shapeIndex1 = 0xFFFF;
animObj->shapeIndex2 = 0xFFFF;
animObj->needRefresh = 1;
refreshAnimObjectsIfNeed();
animObj->enabled = 0;
_animList = deleteAnimListEntry(_animList, animObj);
}
} // End of namespace Kyra