mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
c9455a8806
svn-id: r17522
173 lines
4.5 KiB
C++
173 lines
4.5 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2002-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#if defined(_MSC_VER)
|
|
#include <malloc.h>
|
|
#endif
|
|
#include "base/engine.h"
|
|
#include "base/gameDetector.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/file.h"
|
|
#include "common/timer.h"
|
|
#include "common/savefile.h"
|
|
#include "common/system.h"
|
|
#include "sound/mixer.h"
|
|
|
|
/* FIXME - BIG HACK for MidiEmu */
|
|
Engine *g_engine = 0;
|
|
|
|
Engine::Engine(OSystem *syst)
|
|
: _system(syst), _gameDataPath(ConfMan.get("path")) {
|
|
g_engine = this;
|
|
_mixer = GameDetector::createMixer();
|
|
|
|
_timer = g_timer;
|
|
|
|
// Add default file directory
|
|
File::addDefaultDirectory(_gameDataPath);
|
|
|
|
_saveFileMan = _system->getSavefileManager();
|
|
}
|
|
|
|
Engine::~Engine() {
|
|
File::resetDefaultDirectories();
|
|
|
|
delete _mixer;
|
|
delete _saveFileMan;
|
|
|
|
g_engine = NULL;
|
|
}
|
|
|
|
void Engine::initCommonGFX(GameDetector &detector) {
|
|
const bool useDefaultGraphicsMode =
|
|
!ConfMan.hasKey("gfx_mode", detector._targetName) ||
|
|
!scumm_stricmp(ConfMan.get("gfx_mode", detector._targetName).c_str(), "normal") ||
|
|
!scumm_stricmp(ConfMan.get("gfx_mode", detector._targetName).c_str(), "default");
|
|
|
|
// See if the game should default to 1x scaler
|
|
if (useDefaultGraphicsMode && (detector._game.features & GF_DEFAULT_TO_1X_SCALER)) {
|
|
// FIXME: As a hack, we use "1x" here. Would be nicer to use
|
|
// getDefaultGraphicsMode() instead, but right now, we do not specify
|
|
// whether that is a 1x scaler or not...
|
|
_system->setGraphicsMode("1x");
|
|
} else {
|
|
// Override global scaler with any game-specific define
|
|
if (ConfMan.hasKey("gfx_mode")) {
|
|
_system->setGraphicsMode(ConfMan.get("gfx_mode").c_str());
|
|
}
|
|
}
|
|
|
|
// (De)activate aspect-ratio correction as determined by the config settings
|
|
if (ConfMan.hasKey("aspect_ratio", detector._targetName))
|
|
_system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio"));
|
|
|
|
// (De)activate fullscreen mode as determined by the config settings
|
|
if (ConfMan.hasKey("fullscreen", detector._targetName))
|
|
_system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen"));
|
|
}
|
|
|
|
const char *Engine::getGameDataPath() const {
|
|
return _gameDataPath.c_str();
|
|
}
|
|
|
|
void NORETURN CDECL error(const char *s, ...) {
|
|
char buf_input[STRINGBUFLEN];
|
|
char buf_output[STRINGBUFLEN];
|
|
va_list va;
|
|
|
|
va_start(va, s);
|
|
vsnprintf(buf_input, STRINGBUFLEN, s, va);
|
|
va_end(va);
|
|
|
|
if (g_engine) {
|
|
g_engine->errorString(buf_input, buf_output);
|
|
} else {
|
|
strcpy(buf_output, buf_input);
|
|
}
|
|
|
|
#ifdef __GP32__ //ph0x FIXME?
|
|
printf("ERROR: %s\n", buf_output);
|
|
#else
|
|
#ifndef _WIN32_WCE
|
|
fprintf(stderr, "%s!\n", buf_output);
|
|
#endif
|
|
#endif
|
|
|
|
#if defined( USE_WINDBG )
|
|
#if defined( _WIN32_WCE )
|
|
TCHAR buf_output_unicode[1024];
|
|
MultiByteToWideChar(CP_ACP, 0, buf_output, strlen(buf_output) + 1, buf_output_unicode, sizeof(buf_output_unicode));
|
|
OutputDebugString(buf_output_unicode);
|
|
#else
|
|
OutputDebugString(buf_output);
|
|
#endif
|
|
#endif
|
|
|
|
#if defined ( _WIN32_WCE )
|
|
drawError(buf_output);
|
|
#endif
|
|
|
|
#ifdef __PALM_OS__
|
|
PalmFatalError(buf_output);
|
|
#endif
|
|
|
|
// Finally exit. quit() will terminate the program if g_system iss present
|
|
if (g_system)
|
|
g_system->quit();
|
|
|
|
exit(1);
|
|
}
|
|
|
|
void CDECL warning(const char *s, ...) {
|
|
char buf[STRINGBUFLEN];
|
|
va_list va;
|
|
|
|
va_start(va, s);
|
|
vsnprintf(buf, STRINGBUFLEN, s, va);
|
|
va_end(va);
|
|
|
|
#ifdef __GP32__ //ph0x FIXME: implement fprint?
|
|
printf("WARNING: %s\n", buf);
|
|
#else
|
|
#ifndef _WIN32_WCE
|
|
fprintf(stderr, "WARNING: %s!\n", buf);
|
|
#endif
|
|
#endif
|
|
#if defined( USE_WINDBG )
|
|
strcat(buf, "\n");
|
|
#if defined( _WIN32_WCE )
|
|
TCHAR buf_unicode[1024];
|
|
MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
|
|
OutputDebugString(buf_unicode);
|
|
#else
|
|
OutputDebugString(buf);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
void checkHeap() {
|
|
#if defined(_MSC_VER)
|
|
if (_heapchk() != _HEAPOK) {
|
|
error("Heap is invalid!");
|
|
}
|
|
#endif
|
|
}
|