mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
9bb1414818
svn-id: r16859
837 lines
21 KiB
C++
837 lines
21 KiB
C++
/* Copyright (C) 1994-1998 Revolution Software Ltd.
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "common/stdafx.h"
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#include "sword2/sword2.h"
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#include "sword2/defs.h"
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#include "sword2/console.h"
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#include "sword2/logic.h"
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#include "sword2/maketext.h"
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#include "sword2/memory.h"
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#include "sword2/mouse.h"
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#include "sword2/resman.h"
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#include "sword2/sound.h"
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#include "common/debugger.cpp"
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namespace Sword2 {
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Debugger::Debugger(Sword2Engine *vm)
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: Common::Debugger<Debugger>() {
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_vm = vm;
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memset(_debugTextBlocks, 0, sizeof(_debugTextBlocks));
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memset(_showVar, 0, sizeof(_showVar));
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_displayDebugText = false; // "INFO"
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_displayWalkGrid = false; // "WALKGRID"
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_displayMouseMarker = false; // "MOUSE"
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_displayTime = false; // "TIME"
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_displayPlayerMarker = false; // "PLAYER"
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_displayTextNumbers = false; // "TEXT"
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_definingRectangles = false; // "RECT"
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_draggingRectangle = 0; // 0 = waiting to start new rect
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// 1 = currently dragging a rectangle
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_rectX1 = _rectY1 = 0;
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_rectX2 = _rectY2 = 0;
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_rectFlicker = false;
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_testingSnR = false; // "SAVEREST" - for system to kill all
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// object resources (except player) in
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// fnAddHuman()
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_speechScriptWaiting = 0; // The id of whoever we're waiting for
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// in a speech script. See fnTheyDo(),
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// fnTheyDoWeWait(), fnWeWait(), and
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// fnTimedWait().
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_startTime = 0; // "TIMEON" & "TIMEOFF" - system start
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// time
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_textNumber = 0; // Current system text line number
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_playerGraphicNoFrames = 0; // No. of frames in currently displayed
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// anim
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// Register commands
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DCmd_Register("continue", &Debugger::Cmd_Exit);
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DCmd_Register("exit", &Debugger::Cmd_Exit);
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DCmd_Register("quit", &Debugger::Cmd_Exit);
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DCmd_Register("q", &Debugger::Cmd_Exit);
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DCmd_Register("help", &Debugger::Cmd_Help);
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DCmd_Register("mem", &Debugger::Cmd_Mem);
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DCmd_Register("tony", &Debugger::Cmd_Tony);
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DCmd_Register("res", &Debugger::Cmd_Res);
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DCmd_Register("reslist", &Debugger::Cmd_ResList);
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DCmd_Register("starts", &Debugger::Cmd_Starts);
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DCmd_Register("start", &Debugger::Cmd_Start);
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DCmd_Register("s", &Debugger::Cmd_Start);
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DCmd_Register("info", &Debugger::Cmd_Info);
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DCmd_Register("walkgrid", &Debugger::Cmd_WalkGrid);
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DCmd_Register("mouse", &Debugger::Cmd_Mouse);
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DCmd_Register("player", &Debugger::Cmd_Player);
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DCmd_Register("reslook", &Debugger::Cmd_ResLook);
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DCmd_Register("cur", &Debugger::Cmd_CurrentInfo);
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DCmd_Register("runlist", &Debugger::Cmd_RunList);
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DCmd_Register("kill", &Debugger::Cmd_Kill);
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DCmd_Register("nuke", &Debugger::Cmd_Nuke);
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DCmd_Register("var", &Debugger::Cmd_Var);
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DCmd_Register("rect", &Debugger::Cmd_Rect);
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DCmd_Register("clear", &Debugger::Cmd_Clear);
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DCmd_Register("debugon", &Debugger::Cmd_DebugOn);
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DCmd_Register("debugoff", &Debugger::Cmd_DebugOff);
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DCmd_Register("saverest", &Debugger::Cmd_SaveRest);
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DCmd_Register("timeon", &Debugger::Cmd_TimeOn);
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DCmd_Register("timeoff", &Debugger::Cmd_TimeOff);
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DCmd_Register("text", &Debugger::Cmd_Text);
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DCmd_Register("showvar", &Debugger::Cmd_ShowVar);
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DCmd_Register("hidevar", &Debugger::Cmd_HideVar);
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DCmd_Register("version", &Debugger::Cmd_Version);
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DCmd_Register("animtest", &Debugger::Cmd_AnimTest);
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DCmd_Register("texttest", &Debugger::Cmd_TextTest);
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DCmd_Register("linetest", &Debugger::Cmd_LineTest);
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DCmd_Register("events", &Debugger::Cmd_Events);
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DCmd_Register("sfx", &Debugger::Cmd_Sfx);
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DCmd_Register("english", &Debugger::Cmd_English);
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DCmd_Register("finnish", &Debugger::Cmd_Finnish);
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DCmd_Register("polish", &Debugger::Cmd_Polish);
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}
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void Debugger::varGet(int var) {
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DebugPrintf("%d\n", Logic::_scriptVars[var]);
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}
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void Debugger::varSet(int var, int val) {
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DebugPrintf("was %d, ", Logic::_scriptVars[var]);
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Logic::_scriptVars[var] = val;
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DebugPrintf("now %d\n", Logic::_scriptVars[var]);
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}
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void Debugger::preEnter() {
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// Pause sound output
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if (_vm->_sound) {
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_vm->_sound->pauseFx();
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_vm->_sound->pauseSpeech();
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_vm->_sound->pauseMusic();
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}
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}
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void Debugger::postEnter() {
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if (_vm->_sound) {
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// Resume previous sound state
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_vm->_sound->unpauseFx();
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_vm->_sound->unpauseSpeech();
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_vm->_sound->unpauseMusic();
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}
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if (_vm->_mouse) {
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// Restore old mouse cursor
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_vm->_mouse->drawMouse();
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}
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}
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// Now the fun stuff: Commands
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bool Debugger::Cmd_Exit(int argc, const char **argv) {
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_detach_now = true;
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return false;
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}
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bool Debugger::Cmd_Help(int argc, const char **argv) {
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// console normally has 78 line width
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// wrap around nicely
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int width = 0;
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DebugPrintf("Commands are:\n");
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for (int i = 0 ; i < _dcmd_count ; i++) {
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int size = strlen(_dcmds[i].name) + 1;
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if (width + size >= 75) {
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DebugPrintf("\n");
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width = size;
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} else
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width += size;
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DebugPrintf("%s ", _dcmds[i].name);
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}
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DebugPrintf("\n");
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return true;
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}
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static int compare_blocks(const void *p1, const void *p2) {
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const MemBlock *m1 = *(const MemBlock * const *) p1;
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const MemBlock *m2 = *(const MemBlock * const *) p2;
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if (m1->size < m2->size)
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return 1;
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if (m1->size > m2->size)
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return -1;
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return 0;
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}
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bool Debugger::Cmd_Mem(int argc, const char **argv) {
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int16 numBlocks = _vm->_memory->getNumBlocks();
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MemBlock *memBlocks = _vm->_memory->getMemBlocks();
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MemBlock **blocks = (MemBlock **) malloc(numBlocks * sizeof(MemBlock));
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int i, j;
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for (i = 0, j = 0; i < MAX_MEMORY_BLOCKS; i++) {
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if (memBlocks[i].ptr)
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blocks[j++] = &memBlocks[i];
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}
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qsort(blocks, numBlocks, sizeof(MemBlock *), compare_blocks);
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DebugPrintf(" size id res type name\n");
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DebugPrintf("---------------------------------------------------------------------------\n");
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for (i = 0; i < numBlocks; i++) {
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StandardHeader *head = (StandardHeader *) blocks[i]->ptr;
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const char *type;
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switch (head->fileType) {
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case ANIMATION_FILE:
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type = "ANIMATION_FILE";
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break;
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case SCREEN_FILE:
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type = "SCREEN_FILE";
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break;
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case GAME_OBJECT:
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type = "GAME_OBJECT";
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break;
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case WALK_GRID_FILE:
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type = "WALK_GRID_FILE";
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break;
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case GLOBAL_VAR_FILE:
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type = "GLOBAL_VAR_FILE";
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break;
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case PARALLAX_FILE_null:
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type = "PARALLAX_FILE_null";
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break;
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case RUN_LIST:
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type = "RUN_LIST";
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break;
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case TEXT_FILE:
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type = "TEXT_FILE";
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break;
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case SCREEN_MANAGER:
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type = "SCREEN_MANAGER";
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break;
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case MOUSE_FILE:
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type = "MOUSE_FILE";
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break;
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case WAV_FILE:
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type = "WAV_FILE";
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break;
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case ICON_FILE:
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type = "ICON_FILE";
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break;
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case PALETTE_FILE:
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type = "PALETTE_FILE";
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break;
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default:
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type = "<unknown>";
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break;
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}
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DebugPrintf("%9ld %-3d %-4d %-20s %s\n", blocks[i]->size, blocks[i]->id, blocks[i]->uid, type, head->name);
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}
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free(blocks);
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DebugPrintf("---------------------------------------------------------------------------\n");
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DebugPrintf("%9ld\n", _vm->_memory->getTotAlloc());
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return true;
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}
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bool Debugger::Cmd_Tony(int argc, const char **argv) {
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DebugPrintf("What about him?\n");
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return true;
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}
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bool Debugger::Cmd_Res(int argc, const char **argv) {
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uint32 numClusters = _vm->_resman->getNumClusters();
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if (!numClusters) {
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DebugPrintf("Argh! No resources!\n");
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return true;
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}
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ResourceFile *resFiles = _vm->_resman->getResFiles();
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for (uint i = 0; i < numClusters; i++) {
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DebugPrintf("%-20s ", resFiles[i].fileName);
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if (!(resFiles[i].cd & LOCAL_PERM)) {
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switch (resFiles[i].cd & 3) {
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case BOTH:
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DebugPrintf("CD 1 & 2\n");
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break;
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case CD1:
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DebugPrintf("CD 1\n");
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break;
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case CD2:
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DebugPrintf("CD 2\n");
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break;
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default:
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DebugPrintf("CD 3? Huh?!\n");
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break;
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}
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} else
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DebugPrintf("HD\n");
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}
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DebugPrintf("%d resources\n", _vm->_resman->getNumResFiles());
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return true;
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}
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bool Debugger::Cmd_ResList(int argc, const char **argv) {
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// By default, list only resources that are being held open.
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uint minCount = 1;
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if (argc > 1)
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minCount = atoi(argv[1]);
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uint32 numResFiles = _vm->_resman->getNumResFiles();
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Resource *resList = _vm->_resman->getResList();
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for (uint i = 0; i < numResFiles; i++) {
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if (resList[i].ptr && resList[i].refCount >= minCount) {
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StandardHeader *head = (StandardHeader *) resList[i].ptr;
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DebugPrintf("%-4d: %-35s refCount: %-3d\n", i, head->name, resList[i].refCount);
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}
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}
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return true;
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}
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bool Debugger::Cmd_Starts(int argc, const char **argv) {
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uint32 numStarts = _vm->getNumStarts();
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if (!numStarts) {
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DebugPrintf("Sorry - no startup positions registered?\n");
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uint32 numScreenManagers = _vm->getNumScreenManagers();
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if (!numScreenManagers)
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DebugPrintf("There is a problem with startup.inf\n");
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else
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DebugPrintf(" (%d screen managers found in startup.inf)\n", numScreenManagers);
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return true;
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}
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StartUp *startList = _vm->getStartList();
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for (uint i = 0; i < numStarts; i++)
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DebugPrintf("%d (%s)\n", i, startList[i].description);
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return true;
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}
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bool Debugger::Cmd_Start(int argc, const char **argv) {
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uint8 pal[4] = { 255, 255, 255, 0 };
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if (argc != 2) {
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DebugPrintf("Usage: %s number\n", argv[0]);
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return true;
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}
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uint32 numStarts = _vm->getNumStarts();
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if (!numStarts) {
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DebugPrintf("Sorry - there are no startups!\n");
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return true;
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}
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int start = atoi(argv[1]);
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if (start < 0 || start >= (int) numStarts) {
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DebugPrintf("Not a legal start position\n");
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return true;
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}
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DebugPrintf("Running start %d\n", start);
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_vm->runStart(start);
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_vm->_screen->setPalette(187, 1, pal, RDPAL_INSTANT);
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return true;
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}
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bool Debugger::Cmd_Info(int argc, const char **argv) {
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_displayDebugText = !_displayDebugText;
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if (_displayDebugText)
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DebugPrintf("Info text on\n");
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else
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DebugPrintf("Info Text off\n");
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return true;
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}
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bool Debugger::Cmd_WalkGrid(int argc, const char **argv) {
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_displayWalkGrid = !_displayWalkGrid;
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if (_displayWalkGrid)
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DebugPrintf("Walk-grid display on\n");
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else
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DebugPrintf("Walk-grid display off\n");
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return true;
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}
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bool Debugger::Cmd_Mouse(int argc, const char **argv) {
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_displayMouseMarker = !_displayMouseMarker;
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if (_displayMouseMarker)
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DebugPrintf("Mouse marker on\n");
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else
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DebugPrintf("Mouse marker off\n");
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return true;
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}
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bool Debugger::Cmd_Player(int argc, const char **argv) {
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_displayPlayerMarker = !_displayPlayerMarker;
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if (_displayPlayerMarker)
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DebugPrintf("Player feet marker on\n");
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else
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DebugPrintf("Player feet marker off\n");
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return true;
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}
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bool Debugger::Cmd_ResLook(int argc, const char **argv) {
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if (argc != 2) {
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DebugPrintf("Usage: %s number\n", argv[0]);
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return true;
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}
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int res = atoi(argv[1]);
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uint32 numResFiles = _vm->_resman->getNumResFiles();
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if (res < 0 || res >= (int) numResFiles) {
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DebugPrintf("Illegal resource %d. There are %d resources, 0-%d.\n",
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res, numResFiles, numResFiles - 1);
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return true;
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}
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if (!_vm->_resman->checkValid(res)) {
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DebugPrintf("%d is a null & void resource number\n", res);
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return true;
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}
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// Open up the resource and take a look inside!
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StandardHeader *file_header = (StandardHeader *) _vm->_resman->openResource(res);
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switch (file_header->fileType) {
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case ANIMATION_FILE:
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DebugPrintf("<anim> %s\n", file_header->name);
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break;
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case SCREEN_FILE:
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DebugPrintf("<layer> %s\n", file_header->name);
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break;
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case GAME_OBJECT:
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DebugPrintf("<game object> %s\n", file_header->name);
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break;
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case WALK_GRID_FILE:
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DebugPrintf("<walk grid> %s\n", file_header->name);
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break;
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case GLOBAL_VAR_FILE:
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DebugPrintf("<global variables> %s\n", file_header->name);
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break;
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case PARALLAX_FILE_null:
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DebugPrintf("<parallax file NOT USED!> %s\n", file_header->name);
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break;
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case RUN_LIST:
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DebugPrintf("<run list> %s\n", file_header->name);
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break;
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case TEXT_FILE:
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DebugPrintf("<text file> %s\n", file_header->name);
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break;
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case SCREEN_MANAGER:
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DebugPrintf("<screen manager> %s\n", file_header->name);
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break;
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case MOUSE_FILE:
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DebugPrintf("<mouse pointer> %s\n", file_header->name);
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break;
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case ICON_FILE:
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DebugPrintf("<menu icon> %s\n", file_header->name);
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break;
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default:
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DebugPrintf("unrecognised fileType %d\n", file_header->fileType);
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break;
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}
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_vm->_resman->closeResource(res);
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return true;
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}
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bool Debugger::Cmd_CurrentInfo(int argc, const char **argv) {
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// prints general stuff about the screen, etc.
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ScreenInfo *screenInfo = _vm->_screen->getScreenInfo();
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if (screenInfo->background_layer_id) {
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DebugPrintf("background layer id %d\n", screenInfo->background_layer_id);
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DebugPrintf("%d wide, %d high\n", screenInfo->screen_wide, screenInfo->screen_deep);
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DebugPrintf("%d normal layers\n", screenInfo->number_of_layers);
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Cmd_RunList(argc, argv);
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} else
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DebugPrintf("No screen\n");
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return true;
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}
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bool Debugger::Cmd_RunList(int argc, const char **argv) {
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uint32 *game_object_list;
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StandardHeader *file_header;
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uint32 runList = _vm->_logic->getRunList();
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if (runList) {
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game_object_list = (uint32 *) (_vm->_resman->openResource(runList) + sizeof(StandardHeader));
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DebugPrintf("Runlist number %d\n", runList);
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|
|
for (int i = 0; game_object_list[i]; i++) {
|
|
file_header = (StandardHeader *) _vm->_resman->openResource(game_object_list[i]);
|
|
DebugPrintf("%d %s\n", game_object_list[i], file_header->name);
|
|
_vm->_resman->closeResource(game_object_list[i]);
|
|
}
|
|
|
|
_vm->_resman->closeResource(runList);
|
|
} else
|
|
DebugPrintf("No run list set\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Kill(int argc, const char **argv) {
|
|
if (argc != 2) {
|
|
DebugPrintf("Usage: %s number\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
int res = atoi(argv[1]);
|
|
uint32 numResFiles = _vm->_resman->getNumResFiles();
|
|
|
|
if (res < 0 || res >= (int) numResFiles) {
|
|
DebugPrintf("Illegal resource %d. There are %d resources, 0-%d.\n",
|
|
res, numResFiles, numResFiles - 1);
|
|
return true;
|
|
}
|
|
|
|
Resource *resList = _vm->_resman->getResList();
|
|
|
|
if (!resList[res].ptr) {
|
|
DebugPrintf("Resource %d is not in memory\n", res);
|
|
return true;
|
|
}
|
|
|
|
if (resList[res].refCount) {
|
|
DebugPrintf("Resource %d is open - cannot remove\n", res);
|
|
return true;
|
|
}
|
|
|
|
_vm->_resman->remove(res);
|
|
DebugPrintf("Trashed %d\n", res);
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Nuke(int argc, const char **argv) {
|
|
DebugPrintf("Killing all resources except variable file and player object\n");
|
|
_vm->_resman->killAll(true);
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Var(int argc, const char **argv) {
|
|
switch (argc) {
|
|
case 2:
|
|
varGet(atoi(argv[1]));
|
|
break;
|
|
case 3:
|
|
varSet(atoi(argv[1]), atoi(argv[2]));
|
|
break;
|
|
default:
|
|
DebugPrintf("Usage: %s number value\n", argv[0]);
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Rect(int argc, const char **argv) {
|
|
uint32 filter = _vm->setEventFilter(0);
|
|
|
|
_definingRectangles = !_definingRectangles;
|
|
|
|
if (_definingRectangles) {
|
|
_vm->setEventFilter(filter & ~(RD_LEFTBUTTONUP | RD_RIGHTBUTTONUP));
|
|
DebugPrintf("Mouse rectangles enabled\n");
|
|
} else {
|
|
_vm->setEventFilter(filter | RD_LEFTBUTTONUP | RD_RIGHTBUTTONUP);
|
|
DebugPrintf("Mouse rectangles disabled\n");
|
|
}
|
|
|
|
_draggingRectangle = 0;
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Clear(int argc, const char **argv) {
|
|
_vm->_resman->killAllObjects(true);
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_DebugOn(int argc, const char **argv) {
|
|
_displayDebugText = true;
|
|
_displayWalkGrid = true;
|
|
_displayMouseMarker = true;
|
|
_displayPlayerMarker = true;
|
|
_displayTextNumbers = true;
|
|
DebugPrintf("Enabled all on-screen debug info\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_DebugOff(int argc, const char **argv) {
|
|
_displayDebugText = false;
|
|
_displayWalkGrid = false;
|
|
_displayMouseMarker = false;
|
|
_displayPlayerMarker = false;
|
|
_displayTextNumbers = false;
|
|
DebugPrintf("Disabled all on-screen debug info\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_SaveRest(int argc, const char **argv) {
|
|
_testingSnR = !_testingSnR;
|
|
|
|
if (_testingSnR)
|
|
DebugPrintf("Enabled S&R logic_script stability checking\n");
|
|
else
|
|
DebugPrintf("Disabled S&R logic_script stability checking\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_TimeOn(int argc, const char **argv) {
|
|
if (argc == 2)
|
|
_startTime = _vm->_system->getMillis() - atoi(argv[1]) * 1000;
|
|
else if (_startTime == 0)
|
|
_startTime = _vm->_system->getMillis();
|
|
_displayTime = true;
|
|
DebugPrintf("Timer display on\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_TimeOff(int argc, const char **argv) {
|
|
_displayTime = false;
|
|
DebugPrintf("Timer display off\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Text(int argc, const char **argv) {
|
|
_displayTextNumbers = !_displayTextNumbers;
|
|
|
|
if (_displayTextNumbers)
|
|
DebugPrintf("Text numbers on\n");
|
|
else
|
|
DebugPrintf("Text numbers off\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_ShowVar(int argc, const char **argv) {
|
|
int32 showVarNo = 0;
|
|
int32 varNo;
|
|
|
|
if (argc != 2) {
|
|
DebugPrintf("Usage: %s number\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
varNo = atoi(argv[1]);
|
|
|
|
// search for a spare slot in the watch-list, but also watch out for
|
|
// this variable already being in the list
|
|
|
|
while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != 0 && _showVar[showVarNo] != varNo)
|
|
showVarNo++;
|
|
|
|
// if we've found a spare slot or the variable's already there
|
|
if (showVarNo < MAX_SHOWVARS) {
|
|
if (_showVar[showVarNo] == 0) {
|
|
// empty slot - add it to the list at this slot
|
|
_showVar[showVarNo] = varNo;
|
|
DebugPrintf("var(%d) added to the watch-list\n", varNo);
|
|
} else
|
|
DebugPrintf("var(%d) already in the watch-list!\n", varNo);
|
|
} else
|
|
DebugPrintf("Sorry - no more allowed - hide one or extend the system watch-list\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_HideVar(int argc, const char **argv) {
|
|
int32 showVarNo = 0;
|
|
int32 varNo;
|
|
|
|
if (argc != 2) {
|
|
DebugPrintf("Usage: %s number\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
varNo = atoi(argv[1]);
|
|
|
|
// search for 'varNo' in the watch-list
|
|
while (showVarNo < MAX_SHOWVARS && _showVar[showVarNo] != varNo)
|
|
showVarNo++;
|
|
|
|
if (showVarNo < MAX_SHOWVARS) {
|
|
// We've found 'varNo' in the list - clear this slot
|
|
_showVar[showVarNo] = 0;
|
|
DebugPrintf("var(%d) removed from watch-list\n", varNo);
|
|
} else
|
|
DebugPrintf("Sorry - can't find var(%d) in the list\n", varNo);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Version(int argc, const char **argv) {
|
|
// This function used to print more information, but nothing we
|
|
// particularly care about.
|
|
|
|
DebugPrintf("\"Broken Sword II\" (c) Revolution Software 1997.\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_AnimTest(int argc, const char **argv) {
|
|
if (argc != 2) {
|
|
DebugPrintf("Usage: %s value\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
// Automatically do "s 32" to run the animation testing start script
|
|
_vm->runStart(32);
|
|
|
|
// Same as typing "VAR 912 <value>" at the console
|
|
varSet(912, atoi(argv[1]));
|
|
|
|
DebugPrintf("Setting flag 'system_testing_anims'\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_TextTest(int argc, const char **argv) {
|
|
if (argc != 2) {
|
|
DebugPrintf("Usage: %s value\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
// Automatically do "s 33" to run the text/speech testing start script
|
|
_vm->runStart(33);
|
|
|
|
// Same as typing "VAR 1230 <value>" at the console
|
|
varSet(1230, atoi(argv[1]));
|
|
|
|
_displayTextNumbers = true;
|
|
|
|
DebugPrintf("Setting flag 'system_testing_text'\n");
|
|
DebugPrintf("Text numbers on\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_LineTest(int argc, const char **argv) {
|
|
if (argc != 3) {
|
|
DebugPrintf("Usage: %s value1 value2\n", argv[0]);
|
|
return true;
|
|
}
|
|
|
|
// Automatically do "s 33" to run the text/speech testing start script
|
|
_vm->runStart(33);
|
|
|
|
// Same as typing "VAR 1230 <value>" at the console
|
|
varSet(1230, atoi(argv[1]));
|
|
|
|
// Same as typing "VAR 1264 <value>" at the console
|
|
varSet(1264, atoi(argv[2]));
|
|
|
|
_displayTextNumbers = true;
|
|
|
|
DebugPrintf("Setting flag 'system_testing_text'\n");
|
|
DebugPrintf("Setting flag 'system_test_line_no'\n");
|
|
DebugPrintf("Text numbers on\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Events(int argc, const char **argv) {
|
|
EventUnit *eventList = _vm->_logic->getEventList();
|
|
|
|
DebugPrintf("EVENT LIST:\n");
|
|
|
|
for (uint32 i = 0; i < MAX_events; i++) {
|
|
if (eventList[i].id) {
|
|
byte buf[NAME_LEN];
|
|
uint32 target = eventList[i].id;
|
|
uint32 script = eventList[i].interact_id;
|
|
|
|
DebugPrintf("slot %2d: id = %s (%d)\n", i, _vm->fetchObjectName(target, buf), target);
|
|
DebugPrintf(" script = %s (%d) pos %d\n", _vm->fetchObjectName(script / 65536, buf), script / 65536, script % 65536);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Sfx(int argc, const char **argv) {
|
|
_vm->_wantSfxDebug = !_vm->_wantSfxDebug;
|
|
|
|
if (_vm->_wantSfxDebug)
|
|
DebugPrintf("SFX logging activated\n");
|
|
else
|
|
DebugPrintf("SFX logging deactivated\n");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_English(int argc, const char **argv) {
|
|
_vm->initialiseFontResourceFlags(DEFAULT_TEXT);
|
|
DebugPrintf("Default fonts selected\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Finnish(int argc, const char **argv) {
|
|
_vm->initialiseFontResourceFlags(FINNISH_TEXT);
|
|
DebugPrintf("Finnish fonts selected\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger::Cmd_Polish(int argc, const char **argv) {
|
|
_vm->initialiseFontResourceFlags(POLISH_TEXT);
|
|
DebugPrintf("Polish fonts selected\n");
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Sword2
|