scummvm/engines/kyra/gui_lol.h
2009-03-04 11:53:25 +00:00

87 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_LOL
#ifndef KYRA_GUI_LOL_H
#define KYRA_GUI_LOL_H
#include "kyra/gui.h"
namespace Kyra {
class LoLEngine;
class Screen_LoL;
class GUI_LoL : public GUI {
friend class LoLEngine;
public:
GUI_LoL(LoLEngine *vm);
// button specific
void processButton(Button *button);
int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel);
// utilities for thumbnail creation
void createScreenThumbnail(Graphics::Surface &dst) {}
private:
LoLEngine *_vm;
Screen_LoL *_screen;
bool _pressFlag;
Button *_unknownButtonList;
Button *_backUpButtonList;
bool _buttonListChanged;
uint16 _flagsModifier;
int scrollUp(Button *button) { return 0; }
int scrollDown(Button *button) { return 0; }
Button *getButtonListData() { return 0; }
Button *getScrollUpButton() { return 0; }
Button *getScrollDownButton() { return 0; }
Button::Callback _scrollUpFunctor;
Button::Callback _scrollDownFunctor;
Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
uint8 defaultColor1() const { return 0; }
uint8 defaultColor2() const { return 0; }
const char *getMenuTitle(const Menu &menu) { return 0; }
const char *getMenuItemTitle(const MenuItem &menuItem) { return 0; }
const char *getMenuItemLabel(const MenuItem &menuItem) { return 0; }
};
} // end of namespace Kyra
#endif
#endif // ENABLE_LOL