mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
925 lines
24 KiB
C++
925 lines
24 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "voyeur/voyeur.h"
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#include "voyeur/animation.h"
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#include "voyeur/graphics.h"
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#include "voyeur/staticres.h"
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "graphics/palette.h"
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#include "graphics/scaler.h"
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#include "graphics/thumbnail.h"
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namespace Voyeur {
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VoyeurEngine *g_vm;
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VoyeurEngine::VoyeurEngine(OSystem *syst, const VoyeurGameDescription *gameDesc) : Engine(syst),
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_gameDescription(gameDesc), _randomSource("Voyeur"),
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_defaultFontInfo(3, 0xff, 0xff, 0, 0, ALIGN_LEFT, 0, Common::Point(), 1, 1,
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Common::Point(1, 1), 1, 0, 0) {
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_debugger = nullptr;
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_eventsManager = nullptr;
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_filesManager = nullptr;
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_graphicsManager = nullptr;
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_soundManager = nullptr;
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_voy = nullptr;
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_bVoy = NULL;
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_iForceDeath = ConfMan.getInt("boot_param");
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if (_iForceDeath < 1 || _iForceDeath > 4)
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_iForceDeath = -1;
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_controlPtr = NULL;
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_stampFlags = 0;
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_playStampGroupId = _currentVocId = 0;
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_audioVideoId = -1;
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_checkTransitionId = -1;
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_gameHour = 0;
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_gameMinute = 0;
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_flashTimeVal = 0;
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_flashTimeFlag = false;
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_timeBarVal = -1;
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_checkPhoneVal = 0;
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_voyeurArea = AREA_NONE;
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_loadGameSlot = -1;
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DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts");
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_debugger = new Debugger(this);
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_eventsManager = new EventsManager(this);
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_filesManager = new FilesManager(this);
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_graphicsManager = new GraphicsManager(this);
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_soundManager = new SoundManager(_mixer);
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_voy = new SVoy(this);
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_stampLibPtr = nullptr;
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_controlGroupPtr = nullptr;
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_stampData = nullptr;
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_stackGroupPtr = nullptr;
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_glGoState = -1;
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_glGoStack = -1;
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_resolvePtr = nullptr;
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_mainThread = nullptr;
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centerMansionView();
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}
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VoyeurEngine::~VoyeurEngine() {
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delete _bVoy;
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delete _voy;
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delete _soundManager;
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delete _graphicsManager;
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delete _filesManager;
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delete _eventsManager;
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delete _debugger;
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}
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Common::Error VoyeurEngine::run() {
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ESP_Init();
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globalInitBolt();
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if (doHeadTitle()) {
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// The original allows the victim to be explicitly specified via the command line.
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// This is possible in ScummVM by using a boot parameter.
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if (_iForceDeath >= 1 && _iForceDeath <= 4)
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_voy->_eventFlags |= EVTFLAG_VICTIM_PRESET;
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playStamp();
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if (!shouldQuit())
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doTailTitle();
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}
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return Common::kNoError;
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}
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int VoyeurEngine::getRandomNumber(int maxNumber) {
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return _randomSource.getRandomNumber(maxNumber);
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}
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void VoyeurEngine::ESP_Init() {
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ThreadResource::init();
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if (ConfMan.hasKey("save_slot"))
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_loadGameSlot = ConfMan.getInt("save_slot");
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}
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void VoyeurEngine::globalInitBolt() {
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initBolt();
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_filesManager->openBoltLib("bvoy.blt", _bVoy);
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_bVoy->getBoltGroup(0x000);
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_bVoy->getBoltGroup(0x100);
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_graphicsManager->_fontPtr = &_defaultFontInfo;
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_graphicsManager->_fontPtr->_curFont = _bVoy->boltEntry(0x101)._fontResource;
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assert(_graphicsManager->_fontPtr->_curFont);
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// Setup default flags
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_voy->_viewBounds = nullptr;
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_eventsManager->addFadeInt();
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}
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void VoyeurEngine::initBolt() {
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vInitInterrupts();
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_graphicsManager->sInitGraphics();
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_eventsManager->vInitColor();
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initInput();
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}
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void VoyeurEngine::vInitInterrupts() {
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_eventsManager->_intPtr._palette = &_graphicsManager->_VGAColors[0];
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}
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void VoyeurEngine::initInput() {
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}
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bool VoyeurEngine::doHeadTitle() {
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// char dest[144];
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_eventsManager->startMainClockInt();
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if (_loadGameSlot == -1) {
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// Show starting screen
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if (_bVoy->getBoltGroup(0x500)) {
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showConversionScreen();
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_bVoy->freeBoltGroup(0x500);
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if (shouldQuit())
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return false;
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}
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if (ConfMan.getBool("copy_protection")) {
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// Display lock screen
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bool result = doLock();
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if (!result || shouldQuit())
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return false;
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}
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// Show the title screen
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_eventsManager->getMouseInfo();
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showTitleScreen();
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if (shouldQuit())
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return false;
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// Opening
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_eventsManager->getMouseInfo();
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doOpening();
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if (shouldQuit())
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return false;
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_eventsManager->getMouseInfo();
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doTransitionCard("Saturday Afternoon", "Player's Apartment");
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_eventsManager->delayClick(90);
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if (_voy->_eventFlags & EVTFLAG_VICTIM_PRESET) {
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// Preset victim turned on, so add a default set of incriminating videos
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_voy->addEvent(18, 1, EVTYPE_VIDEO, 33, 0, 998, -1);
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_voy->addEvent(18, 2, EVTYPE_VIDEO, 41, 0, 998, -1);
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_voy->addEvent(18, 3, EVTYPE_VIDEO, 47, 0, 998, -1);
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_voy->addEvent(18, 4, EVTYPE_VIDEO, 53, 0, 998, -1);
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_voy->addEvent(18, 5, EVTYPE_VIDEO, 46, 0, 998, -1);
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_voy->addEvent(18, 6, EVTYPE_VIDEO, 50, 0, 998, -1);
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_voy->addEvent(18, 7, EVTYPE_VIDEO, 40, 0, 998, -1);
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_voy->addEvent(18, 8, EVTYPE_VIDEO, 43, 0, 998, -1);
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_voy->addEvent(19, 1, EVTYPE_AUDIO, 20, 0, 998, -1);
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}
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}
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_voy->_aptLoadMode = 140;
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return true;
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}
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void VoyeurEngine::showConversionScreen() {
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_graphicsManager->_backgroundPage = _bVoy->boltEntry(0x502)._picResource;
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_graphicsManager->_vPort->setupViewPort();
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flipPageAndWait();
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// Immediate palette load to show the initial screen
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CMapResource *cMap = _bVoy->getCMapResource(0x503);
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assert(cMap);
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cMap->_steps = 0;
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cMap->startFade();
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// Wait briefly
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_eventsManager->delayClick(150);
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if (shouldQuit())
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return;
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// Fade out the screen
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cMap = _bVoy->getCMapResource(0x504);
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cMap->_steps = 30;
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cMap->startFade();
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if (shouldQuit())
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return;
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flipPageAndWaitForFade();
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_graphicsManager->screenReset();
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}
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bool VoyeurEngine::doLock() {
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bool result = true;
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int buttonVocSize, wrongVocSize;
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byte *buttonVoc = _filesManager->fload("button.voc", &buttonVocSize);
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byte *wrongVoc = _filesManager->fload("wrong.voc", &wrongVocSize);
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if (_bVoy->getBoltGroup(0x700)) {
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Common::String password = "3333";
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_graphicsManager->_backgroundPage = _bVoy->getPictureResource(0x700);
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_graphicsManager->_backColors = _bVoy->getCMapResource(0x701);
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PictureResource *cursorPic = _bVoy->getPictureResource(0x702);
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_voy->_viewBounds = _bVoy->boltEntry(0x704)._rectResource;
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Common::Array<RectEntry> &hotspots = _bVoy->boltEntry(0x705)._rectResource->_entries;
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assert(cursorPic);
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_graphicsManager->_vPort->setupViewPort();
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_graphicsManager->_backColors->startFade();
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_graphicsManager->_vPort->_parent->_flags |= DISPFLAG_8;
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_graphicsManager->flipPage();
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_eventsManager->sWaitFlip();
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while (!shouldQuit() && (_eventsManager->_fadeStatus & 1))
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_eventsManager->delay(1);
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_eventsManager->setCursorColor(127, 0);
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_graphicsManager->setColor(1, 64, 64, 64);
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_graphicsManager->setColor(2, 96, 96, 96);
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_graphicsManager->setColor(3, 160, 160, 160);
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_graphicsManager->setColor(4, 224, 224, 224);
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// Set up the cursor
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_eventsManager->setCursor(cursorPic);
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_eventsManager->showCursor();
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_eventsManager->_intPtr._hasPalette = true;
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_graphicsManager->_fontPtr->_curFont = _bVoy->boltEntry(0x708)._fontResource;
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_graphicsManager->_fontPtr->_fontSaveBack = 0;
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_graphicsManager->_fontPtr->_fontFlags = DISPFLAG_NONE;
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Common::String dateString = "ScummVM";
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Common::String displayString = Common::String::format("Last Play %s", dateString.c_str());
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bool firstLoop = true;
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bool breakFlag = false;
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while (!breakFlag && !shouldQuit()) {
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_graphicsManager->_vPort->setupViewPort();
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flipPageAndWait();
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// Display the last play time
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_graphicsManager->_fontPtr->_pos = Common::Point(0, 97);
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_graphicsManager->_fontPtr->_justify = ALIGN_CENTER;
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_graphicsManager->_fontPtr->_justifyWidth = 384;
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_graphicsManager->_fontPtr->_justifyHeight = 97;
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_graphicsManager->_vPort->drawText(displayString);
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flipPageAndWait();
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if (firstLoop) {
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firstLoop = false;
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displayString = "";
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}
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// Loop for getting key presses
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int key;
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do {
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do {
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// Scan through the list of key rects to check if a keypad key is highlighted
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key = -1;
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Common::Point mousePos = _eventsManager->getMousePos() + Common::Point(20, 10);
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int keyCount = hotspots.size();
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for (int keyIndex = 0; keyIndex < keyCount; ++keyIndex) {
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if (hotspots[keyIndex].contains(mousePos)) {
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key = keyIndex;
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break;
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}
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}
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_eventsManager->setCursorColor(127, (key == -1) ? 0 : 1);
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_eventsManager->_intPtr._hasPalette = true;
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_eventsManager->delay(1);
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_eventsManager->getMouseInfo();
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} while (!shouldQuit() && !_eventsManager->_mouseClicked);
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_eventsManager->_mouseClicked = false;
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} while (!shouldQuit() && key == -1);
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_soundManager->abortVOCMap();
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_soundManager->playVOCMap(buttonVoc, buttonVocSize);
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while (_soundManager->getVOCStatus()) {
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if (shouldQuit())
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break;
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_eventsManager->delay(1);
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}
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// Process the key
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if (key < 10) {
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// Numeric key
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if (displayString.size() < 10) {
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displayString += '0' + key;
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continue;
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}
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} else if (key == 10) {
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// Accept key
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if ((password.empty() && displayString.empty()) || (password == displayString)) {
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breakFlag = true;
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result = true;
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break;
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}
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} else if (key == 11) {
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// New code
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if ((password.empty() && displayString.empty()) || (password != displayString)) {
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_graphicsManager->_vPort->setupViewPort();
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password = displayString;
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displayString = "";
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continue;
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}
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} else if (key == 12) {
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// Exit keyword
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breakFlag = true;
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result = false;
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break;
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} else {
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continue;
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}
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_soundManager->playVOCMap(wrongVoc, wrongVocSize);
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}
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_graphicsManager->fillPic(_graphicsManager->_vPort, 0);
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flipPageAndWait();
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_graphicsManager->resetPalette();
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_voy->_viewBounds = nullptr;
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_bVoy->freeBoltGroup(0x700);
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}
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_eventsManager->hideCursor();
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delete[] buttonVoc;
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delete[] wrongVoc;
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return result;
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}
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void VoyeurEngine::showTitleScreen() {
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if (!_bVoy->getBoltGroup(0x500))
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return;
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_graphicsManager->_backgroundPage = _bVoy->getPictureResource(0x500);
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_graphicsManager->_vPort->setupViewPort();
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flipPageAndWait();
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// Immediate palette load to show the initial screen
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CMapResource *cMap = _bVoy->getCMapResource(0x501);
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assert(cMap);
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cMap->_steps = 60;
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cMap->startFade();
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// Wait briefly
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_eventsManager->delayClick(200);
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if (shouldQuit()) {
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_bVoy->freeBoltGroup(0x500);
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return;
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}
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// Fade out the screen
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cMap = _bVoy->getCMapResource(0x504);
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cMap->_steps = 30;
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cMap->startFade();
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flipPageAndWaitForFade();
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if (shouldQuit()) {
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_bVoy->freeBoltGroup(0x500);
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return;
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}
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_graphicsManager->screenReset();
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_eventsManager->delayClick(200);
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// Voyeur title
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playRL2Video("a1100100.rl2");
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_graphicsManager->screenReset();
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_bVoy->freeBoltGroup(0x500);
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}
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void VoyeurEngine::doOpening() {
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_graphicsManager->screenReset();
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if (!_bVoy->getBoltGroup(0x200))
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return;
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byte *frameTable = _bVoy->memberAddr(0x215);
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byte *xyTable = _bVoy->memberAddr(0x216);
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// byte *whTable = _bVoy->memberAddr(0x217);
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int frameIndex = 0;
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bool creditShow = true;
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PictureResource *textPic = nullptr;
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Common::Point textPos;
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_voy->_vocSecondsOffset = 0;
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_voy->_RTVNum = 0;
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_voy->_audioVisualStartTime = _voy->_RTVNum;
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_voy->_eventFlags |= EVTFLAG_RECORDING;
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_gameHour = 4;
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_gameMinute = 0;
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_audioVideoId = 1;
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_eventsManager->_videoDead = -1;
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_voy->addVideoEventStart();
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_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
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for (int i = 0; i < 256; ++i)
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_graphicsManager->setColor(i, 8, 8, 8);
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_eventsManager->_intPtr._hasPalette = true;
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_graphicsManager->_vPort->setupViewPort();
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flipPageAndWait();
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RL2Decoder decoder;
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decoder.loadRL2File("a2300100.rl2", false);
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decoder.start();
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while (!shouldQuit() && !decoder.endOfVideo() && !_eventsManager->_mouseClicked) {
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if (decoder.hasDirtyPalette()) {
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const byte *palette = decoder.getPalette();
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_graphicsManager->setPalette(palette, 0, 256);
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}
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if (decoder.needsUpdate()) {
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const Graphics::Surface *frame = decoder.decodeNextFrame();
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Common::copy((const byte *)frame->getPixels(), (const byte *)frame->getPixels() + 320 * 200,
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(byte *)_graphicsManager->_screenSurface.getPixels());
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if (decoder.getCurFrame() >= (int32)READ_LE_UINT32(frameTable + frameIndex * 4)) {
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if (creditShow) {
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// Show a credit
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textPic = _bVoy->boltEntry(frameIndex / 2 + 0x202)._picResource;
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textPos = Common::Point(READ_LE_UINT16(xyTable + frameIndex * 2),
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READ_LE_UINT16(xyTable + (frameIndex + 1) * 2));
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creditShow = false;
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} else {
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textPic = nullptr;
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creditShow = true;
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}
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++frameIndex;
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}
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if (textPic) {
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_graphicsManager->sDrawPic(textPic, _graphicsManager->_vPort, textPos);
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}
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flipPageAndWait();
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}
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_eventsManager->getMouseInfo();
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g_system->delayMillis(10);
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}
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if ((_voy->_RTVNum - _voy->_audioVisualStartTime) < 2)
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_eventsManager->delay(60);
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_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
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_voy->addVideoEventEnd();
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_voy->_eventFlags &= ~EVTFLAG_RECORDING;
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_bVoy->freeBoltGroup(0x200);
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}
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void VoyeurEngine::playRL2Video(const Common::String &filename) {
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RL2Decoder decoder;
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decoder.loadRL2File(filename, false);
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decoder.start();
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while (!shouldQuit() && !decoder.endOfVideo() && !_eventsManager->_mouseClicked) {
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if (decoder.hasDirtyPalette()) {
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const byte *palette = decoder.getPalette();
|
|
_graphicsManager->setPalette(palette, 0, 256);
|
|
}
|
|
|
|
if (decoder.needsUpdate()) {
|
|
const Graphics::Surface *frame = decoder.decodeNextFrame();
|
|
|
|
Common::copy((const byte *)frame->getPixels(), (const byte *)frame->getPixels() + 320 * 200,
|
|
(byte *)_graphicsManager->_screenSurface.getPixels());
|
|
}
|
|
|
|
_eventsManager->getMouseInfo();
|
|
g_system->delayMillis(10);
|
|
}
|
|
}
|
|
|
|
void VoyeurEngine::playAVideo(int videoId) {
|
|
playAVideoDuration(videoId, 9999);
|
|
}
|
|
|
|
void VoyeurEngine::playAVideoDuration(int videoId, int duration) {
|
|
int totalFrames = duration * 10;
|
|
|
|
if (videoId == -1)
|
|
return;
|
|
|
|
PictureResource *pic = NULL;
|
|
if (videoId == 42) {
|
|
_eventsManager->_videoDead = 0;
|
|
pic = _bVoy->boltEntry(0xE00 + _eventsManager->_videoDead)._picResource;
|
|
}
|
|
|
|
RL2Decoder decoder;
|
|
decoder.loadVideo(videoId);
|
|
|
|
decoder.seek(Audio::Timestamp(_voy->_vocSecondsOffset * 1000));
|
|
decoder.start();
|
|
int endFrame = decoder.getCurFrame() + totalFrames;
|
|
|
|
_eventsManager->getMouseInfo();
|
|
_eventsManager->startCursorBlink();
|
|
|
|
while (!shouldQuit() && !decoder.endOfVideo() && !_eventsManager->_mouseClicked &&
|
|
(decoder.getCurFrame() < endFrame)) {
|
|
if (decoder.needsUpdate()) {
|
|
const Graphics::Surface *frame = decoder.decodeNextFrame();
|
|
|
|
Common::copy((const byte *)frame->getPixels(), (const byte *)frame->getPixels() + 320 * 200,
|
|
(byte *)_graphicsManager->_screenSurface.getPixels());
|
|
if (_voy->_eventFlags & EVTFLAG_RECORDING)
|
|
_graphicsManager->drawDot();
|
|
}
|
|
|
|
if (decoder.hasDirtyPalette()) {
|
|
const byte *palette = decoder.getPalette();
|
|
_graphicsManager->setPalette(palette, 0, decoder.getPaletteCount());
|
|
_graphicsManager->setOneColor(128, 220, 20, 20);
|
|
}
|
|
|
|
_eventsManager->getMouseInfo();
|
|
g_system->delayMillis(10);
|
|
}
|
|
|
|
// RL2 finished
|
|
_graphicsManager->screenReset();
|
|
_voy->_eventFlags &= ~EVTFLAG_RECORDING;
|
|
|
|
if (_voy->_eventFlags & EVTFLAG_8) {
|
|
assert(pic);
|
|
byte *imgData = _graphicsManager->_vPort->_currentPic->_imgData;
|
|
_graphicsManager->_vPort->_currentPic->_imgData = pic->_imgData;
|
|
pic->_imgData = imgData;
|
|
_voy->_eventFlags &= ~EVTFLAG_8;
|
|
}
|
|
}
|
|
|
|
void VoyeurEngine::playAudio(int audioId) {
|
|
_bVoy->getBoltGroup(0x7F00);
|
|
_graphicsManager->_backgroundPage = _bVoy->boltEntry(0x7F00 +
|
|
BLIND_TABLE[audioId] * 2)._picResource;
|
|
_graphicsManager->_backColors = _bVoy->boltEntry(0x7F01 +
|
|
BLIND_TABLE[audioId] * 2)._cMapResource;
|
|
|
|
_graphicsManager->_vPort->setupViewPort();
|
|
_graphicsManager->_backColors->startFade();
|
|
flipPageAndWaitForFade();
|
|
|
|
_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
|
|
_soundManager->setVOCOffset(_voy->_vocSecondsOffset);
|
|
Common::String filename = _soundManager->getVOCFileName(
|
|
audioId + 159);
|
|
_soundManager->startVOCPlay(filename);
|
|
_voy->_eventFlags |= EVTFLAG_RECORDING;
|
|
_eventsManager->startCursorBlink();
|
|
|
|
while (!shouldQuit() && !_eventsManager->_mouseClicked &&
|
|
_soundManager->getVOCStatus())
|
|
_eventsManager->delayClick(1);
|
|
|
|
_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
|
|
_soundManager->stopVOCPlay();
|
|
|
|
_bVoy->freeBoltGroup(0x7F00);
|
|
_graphicsManager->_vPort->setupViewPort(NULL);
|
|
|
|
_voy->_eventFlags &= ~EVTFLAG_RECORDING;
|
|
_voy->_playStampMode = 129;
|
|
}
|
|
|
|
void VoyeurEngine::doTransitionCard(const Common::String &time, const Common::String &location) {
|
|
_graphicsManager->setColor(128, 16, 16, 16);
|
|
_graphicsManager->setColor(224, 220, 220, 220);
|
|
_eventsManager->_intPtr._hasPalette = true;
|
|
|
|
_graphicsManager->_vPort->setupViewPort(NULL);
|
|
_graphicsManager->_vPort->fillPic(0x80);
|
|
_graphicsManager->flipPage();
|
|
_eventsManager->sWaitFlip();
|
|
|
|
flipPageAndWait();
|
|
_graphicsManager->_vPort->fillPic(0x80);
|
|
|
|
FontInfoResource &fi = *_graphicsManager->_fontPtr;
|
|
fi._curFont = _bVoy->boltEntry(257)._fontResource;
|
|
fi._foreColor = 224;
|
|
fi._fontSaveBack = 0;
|
|
fi._pos = Common::Point(0, 116);
|
|
fi._justify = ALIGN_CENTER;
|
|
fi._justifyWidth = 384;
|
|
fi._justifyHeight = 120;
|
|
|
|
_graphicsManager->_vPort->drawText(time);
|
|
|
|
if (!location.empty()) {
|
|
fi._pos = Common::Point(0, 138);
|
|
fi._justify = ALIGN_CENTER;
|
|
fi._justifyWidth = 384;
|
|
fi._justifyHeight = 140;
|
|
|
|
_graphicsManager->_vPort->drawText(location);
|
|
}
|
|
|
|
flipPageAndWait();
|
|
}
|
|
|
|
void VoyeurEngine::saveLastInplay() {
|
|
// No implementation in ScummVM version
|
|
}
|
|
|
|
void VoyeurEngine::flipPageAndWait() {
|
|
_graphicsManager->_vPort->_flags |= DISPFLAG_8;
|
|
_graphicsManager->flipPage();
|
|
_eventsManager->sWaitFlip();
|
|
}
|
|
|
|
void VoyeurEngine::flipPageAndWaitForFade() {
|
|
flipPageAndWait();
|
|
|
|
while (!shouldQuit() && (_eventsManager->_fadeStatus & 1))
|
|
_eventsManager->delay(1);
|
|
}
|
|
|
|
void VoyeurEngine::showEndingNews() {
|
|
_playStampGroupId = (_voy->_incriminatedVictimNumber - 1) * 256 + 0x7700;
|
|
_voy->_boltGroupId2 = (_controlPtr->_state->_victimIndex - 1) * 256 + 0x7B00;
|
|
|
|
_bVoy->getBoltGroup(_playStampGroupId);
|
|
_bVoy->getBoltGroup(_voy->_boltGroupId2);
|
|
|
|
PictureResource *pic = _bVoy->boltEntry(_playStampGroupId)._picResource;
|
|
CMapResource *pal = _bVoy->boltEntry(_playStampGroupId + 1)._cMapResource;
|
|
|
|
_graphicsManager->_vPort->setupViewPort(pic);
|
|
pal->startFade();
|
|
flipPageAndWaitForFade();
|
|
|
|
_eventsManager->getMouseInfo();
|
|
|
|
for (int idx = 1; idx < 4; ++idx) {
|
|
if (idx == 3) {
|
|
pic = _bVoy->boltEntry(_voy->_boltGroupId2)._picResource;
|
|
pal = _bVoy->boltEntry(_voy->_boltGroupId2 + 1)._cMapResource;
|
|
} else {
|
|
pic = _bVoy->boltEntry(_playStampGroupId + idx * 2)._picResource;
|
|
pal = _bVoy->boltEntry(_playStampGroupId + idx * 2 + 1)._cMapResource;
|
|
}
|
|
|
|
_graphicsManager->_vPort->setupViewPort(pic);
|
|
pal->startFade();
|
|
flipPageAndWaitForFade();
|
|
|
|
_bVoy->freeBoltMember(_playStampGroupId + (idx - 1) * 2);
|
|
_bVoy->freeBoltMember(_playStampGroupId + (idx - 1) * 2 + 1);
|
|
|
|
Common::String fname = Common::String::format("news%d.voc", idx);
|
|
_soundManager->startVOCPlay(fname);
|
|
|
|
_eventsManager->getMouseInfo();
|
|
while (!shouldQuit() && !_eventsManager->_mouseClicked &&
|
|
_soundManager->getVOCStatus()) {
|
|
_eventsManager->delay(1);
|
|
_eventsManager->getMouseInfo();
|
|
}
|
|
|
|
_soundManager->stopVOCPlay();
|
|
if (idx == 3)
|
|
_eventsManager->delay(3);
|
|
|
|
if (shouldQuit() || _eventsManager->_mouseClicked)
|
|
break;
|
|
}
|
|
|
|
_bVoy->freeBoltGroup(_playStampGroupId);
|
|
_bVoy->freeBoltGroup(_voy->_boltGroupId2);
|
|
_playStampGroupId = -1;
|
|
_voy->_boltGroupId2 = -1;
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
Common::String VoyeurEngine::generateSaveName(int slot) {
|
|
return Common::String::format("%s.%03d", _targetName.c_str(), slot);
|
|
}
|
|
|
|
/**
|
|
* Returns true if it is currently okay to restore a game
|
|
*/
|
|
bool VoyeurEngine::canLoadGameStateCurrently() {
|
|
return _voyeurArea == AREA_APARTMENT;
|
|
}
|
|
|
|
/**
|
|
* Returns true if it is currently okay to save the game
|
|
*/
|
|
bool VoyeurEngine::canSaveGameStateCurrently() {
|
|
return _voyeurArea == AREA_APARTMENT;
|
|
}
|
|
|
|
/**
|
|
* Load the savegame at the specified slot index
|
|
*/
|
|
Common::Error VoyeurEngine::loadGameState(int slot) {
|
|
_loadGameSlot = slot;
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void VoyeurEngine::loadGame(int slot) {
|
|
// Open up the save file
|
|
Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(generateSaveName(slot));
|
|
if (!saveFile)
|
|
return;
|
|
|
|
Common::Serializer serializer(saveFile, NULL);
|
|
|
|
// Store the current time index before the game is loaded
|
|
_checkTransitionId = _voy->_transitionId;
|
|
|
|
// Stop any playing sound
|
|
_soundManager->stopVOCPlay();
|
|
|
|
// Read in the savegame header
|
|
VoyeurSavegameHeader header;
|
|
if (!header.read(saveFile))
|
|
return;
|
|
if (header._thumbnail)
|
|
header._thumbnail->free();
|
|
delete header._thumbnail;
|
|
|
|
synchronize(serializer);
|
|
|
|
delete saveFile;
|
|
|
|
// Show a transition card if the time index has changed
|
|
checkTransition();
|
|
|
|
// Load the apartment
|
|
_mainThread->loadTheApt();
|
|
}
|
|
|
|
/**
|
|
* Save the game to the given slot index, and with the given name
|
|
*/
|
|
Common::Error VoyeurEngine::saveGameState(int slot, const Common::String &desc) {
|
|
// Open the save file for writing
|
|
Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(generateSaveName(slot));
|
|
if (!saveFile)
|
|
return Common::kCreatingFileFailed;
|
|
|
|
// Write out the header
|
|
VoyeurSavegameHeader header;
|
|
header.write(saveFile, this, desc);
|
|
|
|
// Set up a serializer
|
|
Common::Serializer serializer(NULL, saveFile);
|
|
|
|
// Synchronise the data
|
|
synchronize(serializer);
|
|
|
|
saveFile->finalize();
|
|
delete saveFile;
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void VoyeurEngine::synchronize(Common::Serializer &s) {
|
|
s.syncAsSint16LE(_glGoState);
|
|
s.syncAsSint16LE(_glGoStack);
|
|
s.syncAsSint16LE(_stampFlags);
|
|
s.syncAsSint16LE(_playStampGroupId);
|
|
s.syncAsSint16LE(_currentVocId);
|
|
s.syncAsSint16LE(_audioVideoId);
|
|
|
|
s.syncAsSint16LE(_iForceDeath);
|
|
s.syncAsSint16LE(_gameHour);
|
|
s.syncAsSint16LE(_gameMinute);
|
|
s.syncAsSint16LE(_flashTimeVal);
|
|
s.syncAsSint16LE(_flashTimeFlag);
|
|
s.syncAsSint16LE(_timeBarVal);
|
|
s.syncAsSint16LE(_checkPhoneVal);
|
|
|
|
// Sub-systems
|
|
_voy->synchronize(s);
|
|
_graphicsManager->synchronize(s);
|
|
_mainThread->synchronize(s);
|
|
_controlPtr->_state->synchronize(s);
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
bool VoyeurSavegameHeader::read(Common::InSaveFile *f) {
|
|
_thumbnail = NULL;
|
|
|
|
uint32 signature = f->readUint32BE();
|
|
if (signature != MKTAG('V', 'O', 'Y', 'R')) {
|
|
warning("Invalid savegame");
|
|
return false;
|
|
}
|
|
|
|
_version = f->readByte();
|
|
if (_version > VOYEUR_SAVEGAME_VERSION)
|
|
return false;
|
|
|
|
char c;
|
|
_saveName = "";
|
|
while ((c = f->readByte()) != 0)
|
|
_saveName += c;
|
|
|
|
// Get the thumbnail
|
|
_thumbnail = Graphics::loadThumbnail(*f);
|
|
if (!_thumbnail)
|
|
return false;
|
|
|
|
// Read in the save datet/ime
|
|
_saveYear = f->readSint16LE();
|
|
_saveMonth = f->readSint16LE();
|
|
_saveDay = f->readSint16LE();
|
|
_saveHour = f->readSint16LE();
|
|
_saveMinutes = f->readSint16LE();
|
|
_totalFrames = f->readUint32LE();
|
|
|
|
return true;
|
|
}
|
|
|
|
void VoyeurSavegameHeader::write(Common::OutSaveFile *f, VoyeurEngine *vm, const Common::String &saveName) {
|
|
// Write ident string
|
|
f->writeUint32BE(MKTAG('V', 'O', 'Y', 'R'));
|
|
|
|
// Write out savegame version
|
|
f->writeByte(VOYEUR_SAVEGAME_VERSION);
|
|
|
|
// Write out savegame name
|
|
f->write(saveName.c_str(), saveName.size());
|
|
f->writeByte(0);
|
|
|
|
// Create a thumbnail and save it
|
|
Graphics::Surface *thumb = new Graphics::Surface();
|
|
::createThumbnail(thumb, (byte *)vm->_graphicsManager->_screenSurface.getPixels(),
|
|
SCREEN_WIDTH, SCREEN_HEIGHT, vm->_graphicsManager->_VGAColors);
|
|
Graphics::saveThumbnail(*f, *thumb);
|
|
thumb->free();
|
|
delete thumb;
|
|
|
|
// Write the save datet/ime
|
|
TimeDate td;
|
|
g_system->getTimeAndDate(td);
|
|
f->writeSint16LE(td.tm_year + 1900);
|
|
f->writeSint16LE(td.tm_mon + 1);
|
|
f->writeSint16LE(td.tm_mday);
|
|
f->writeSint16LE(td.tm_hour);
|
|
f->writeSint16LE(td.tm_min);
|
|
f->writeUint32LE(vm->_eventsManager->getGameCounter());
|
|
}
|
|
|
|
} // End of namespace Voyeur
|