mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 20:28:27 +00:00
adf9bcf5d1
svn-id: r17379
180 lines
5.1 KiB
C++
180 lines
5.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "common/util.h"
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#include "gui/TabWidget.h"
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#include "gui/dialog.h"
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#include "gui/newgui.h"
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namespace GUI {
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enum {
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kTabHeight = 16,
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kTabLeftOffset = 4,
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kTabSpacing = 2,
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kTabPadding = 3
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};
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TabWidget::TabWidget(GuiObject *boss, int x, int y, int w, int h)
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: Widget(boss, x, y, w, h) {
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_flags = WIDGET_ENABLED;
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_type = kTabWidget;
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_activeTab = -1;
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_tabWidth = 40;
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}
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TabWidget::~TabWidget() {
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for (uint i = 0; i < _tabs.size(); ++i) {
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delete _tabs[i].firstWidget;
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_tabs[i].firstWidget = 0;
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}
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_tabs.clear();
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}
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int16 TabWidget::getChildY() const {
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return getAbsY() + kTabHeight;
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}
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int TabWidget::addTab(const String &title) {
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// Add a new tab page
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Tab newTab;
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newTab.title = title;
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newTab.firstWidget = 0;
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_tabs.push_back(newTab);
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int numTabs = _tabs.size();
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// Determine the new tab width
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int newWidth = g_gui.getStringWidth(title) + 2 * kTabPadding;
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if (_tabWidth < newWidth)
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_tabWidth = newWidth;
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int maxWidth = (_w - kTabLeftOffset) / numTabs - kTabLeftOffset;
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if (_tabWidth > maxWidth)
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_tabWidth = maxWidth;
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// Activate the new tab
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setActiveTab(numTabs - 1);
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return _activeTab;
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}
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void TabWidget::setActiveTab(int tabID) {
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assert(0 <= tabID && tabID < (int)_tabs.size());
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if (_activeTab != tabID) {
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// Exchange the widget lists, and switch to the new tab
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if (_activeTab != -1) {
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_tabs[_activeTab].firstWidget = _firstWidget;
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releaseFocus();
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}
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_activeTab = tabID;
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_firstWidget = _tabs[tabID].firstWidget;
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_boss->draw();
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}
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}
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void TabWidget::handleMouseDown(int x, int y, int button, int clickCount) {
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assert(y < kTabHeight);
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// Determine which tab was clicked
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int tabID = -1;
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x -= kTabLeftOffset;
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if (x >= 0 && x % (_tabWidth + kTabSpacing) < _tabWidth) {
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tabID = x / (_tabWidth + kTabSpacing);
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if (tabID >= (int)_tabs.size())
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tabID = -1;
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}
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// If a tab was clicked, switch to that pane
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if (tabID >= 0) {
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setActiveTab(tabID);
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}
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}
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bool TabWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
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// TODO: maybe there should be a way to switch between tabs
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// using the keyboard? E.g. Alt-Shift-Left/Right-Arrow or something
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// like that.
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return Widget::handleKeyDown(ascii, keycode, modifiers);
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}
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static void box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB, bool omitBottom) {
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NewGui &gui = g_gui;
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gui.hLine(x + 1, y, x + width - 2, colorA);
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gui.hLine(x, y + 1, x + width - 1, colorA);
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gui.vLine(x, y + 1, y + height - (omitBottom ? 1 : 2), colorA);
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gui.vLine(x + 1, y, y + height - (omitBottom ? 2 : 1), colorA);
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if (!omitBottom) {
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gui.hLine(x + 1, y + height - 2, x + width - 1, colorB);
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gui.hLine(x + 1, y + height - 1, x + width - 2, colorB);
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}
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gui.vLine(x + width - 1, y + 1, y + height - (omitBottom ? 1 : 2), colorB);
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gui.vLine(x + width - 2, y + 1, y + height - (omitBottom ? 2 : 1), colorB);
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}
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void TabWidget::drawWidget(bool hilite) {
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NewGui *gui = &g_gui;
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const int left1 = _x + 1;
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const int right1 = _x + kTabLeftOffset + _activeTab * (_tabWidth + kTabSpacing);
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const int left2 = right1 + _tabWidth;
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const int right2 = _x + _w - 2;
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// Draw horizontal line
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gui->hLine(left1, _y + kTabHeight - 2, right1, gui->_shadowcolor);
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gui->hLine(left2, _y + kTabHeight - 2, right2, gui->_shadowcolor);
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// Iterate over all tabs and draw them
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int i, x = _x + kTabLeftOffset;
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for (i = 0; i < (int)_tabs.size(); ++i) {
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OverlayColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor;
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int yOffset = (i == _activeTab) ? 0 : 2;
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box(x, _y + yOffset, _tabWidth, kTabHeight - yOffset, color, color, (i == _activeTab));
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gui->drawString(_tabs[i].title, x + kTabPadding, _y + yOffset / 2 + (kTabHeight - kLineHeight - 1), _tabWidth - 2 * kTabPadding, gui->_textcolor, kTextAlignCenter);
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x += _tabWidth + kTabSpacing;
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}
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// Draw more horizontal lines
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gui->hLine(left1, _y + kTabHeight - 1, right1, gui->_color);
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gui->hLine(left2, _y + kTabHeight - 1, right2, gui->_color);
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gui->hLine(_x+1, _y + _h - 2, _x + _w - 2, gui->_shadowcolor);
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gui->hLine(_x+1, _y + _h - 1, _x + _w - 2, gui->_color);
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}
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Widget *TabWidget::findWidget(int x, int y) {
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if (y < kTabHeight) {
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// Click was in the tab area
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return this;
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} else {
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// Iterate over all child widgets and find the one which was clicked
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return Widget::findWidgetInChain(_firstWidget, x, y - kTabHeight);
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}
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}
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} // End of namespace GUI
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