.. |
actor.cpp
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DRAGONS: Allow quitting from more places in the game.
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2020-08-29 21:57:39 +10:00 |
actor.h
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DRAGONS: Fixed bug when showing actors
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2020-03-12 09:56:35 +11:00 |
actorfiles.h
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DRAGONS: More whitespace fixes
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2020-02-25 14:43:42 +01:00 |
actorresource.cpp
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DRAGONS: Don't log at debug level 0
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2020-08-16 22:25:03 +10:00 |
actorresource.h
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DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
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2020-03-02 22:05:50 +11:00 |
background.cpp
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DRAGONS: Fix background width on lake scene
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2020-08-24 23:46:48 +10:00 |
background.h
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DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
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2020-03-02 22:05:50 +11:00 |
bag.cpp
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DRAGONS: Incomplete attempt at improving big-endian compatibility
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2021-03-17 01:10:52 +02:00 |
bag.h
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DRAGONS: Fixed formatting on includes
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2020-02-25 14:43:42 +01:00 |
bigfile.cpp
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DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
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2020-08-26 08:28:04 +10:00 |
bigfile.h
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DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
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2020-08-26 08:28:04 +10:00 |
configure.engine
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DRAGONS: Build the engine by default, since it is in testing now
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2020-08-23 17:01:29 +02:00 |
credits.cpp
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DRAGONS: Quit game after playing end credits. #11611
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2020-08-26 23:19:00 +10:00 |
credits.h
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ALL: fix a bunch of const warnings
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2020-04-17 22:41:11 +01:00 |
cursor.cpp
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DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
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2020-09-01 23:46:01 +10:00 |
cursor.h
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DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
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2020-09-01 23:46:01 +10:00 |
cutscene.cpp
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DRAGONS: Fixed cutscene subtitles for non US versions.
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2020-09-11 09:01:52 +10:00 |
cutscene.h
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DRAGONS: General fixups
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2020-02-29 12:39:40 +11:00 |
detection.cpp
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DRAGONS: Use AD_ENTRY2s in the detection table
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2020-11-28 14:06:41 +01:00 |
detection.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
dragonflg.cpp
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DRAGONS: Don't log at debug level 0
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2020-08-16 22:25:03 +10:00 |
dragonflg.h
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
dragonimg.cpp
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragonimg.h
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DRAGONS: Fix compiler warning
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2020-02-26 13:50:30 +01:00 |
dragonini.cpp
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DRAGONS: replace NULL with nullptr
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2020-03-14 14:39:06 +11:00 |
dragonini.h
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DRAGONS: Renaming variables
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2020-02-25 14:43:42 +01:00 |
dragonobd.cpp
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DRAGONS: More class variable renames
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2020-02-25 14:43:42 +01:00 |
dragonobd.h
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DRAGONS: More class variable renames
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2020-02-25 14:43:42 +01:00 |
dragonrms.cpp
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragonrms.h
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragons.cpp
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DRAGONS: Add detection and support for Russian version
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2020-09-13 01:06:47 +02:00 |
dragons.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
dragonvar.cpp
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
dragonvar.h
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
font.cpp
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DRAGONS: Incomplete attempt at improving big-endian compatibility
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2021-03-17 01:10:52 +02:00 |
font.h
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DRAGONS: Started on main menu support
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2020-03-07 23:06:02 +11:00 |
inventory.cpp
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DRAGONS: Fixed handling of inventory logic when combining items
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2020-05-16 21:48:54 +10:00 |
inventory.h
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DRAGONS: Fixed handling of inventory logic when combining items
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2020-05-16 21:48:54 +10:00 |
metaengine.cpp
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COMMON: Add standard actions for mouse button clicks
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2021-04-06 11:15:42 +03:00 |
midimusicplayer.cpp
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DRAGONS: Remove unused private member
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2021-03-16 02:44:37 +02:00 |
midimusicplayer.h
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DRAGONS: Remove unused private member
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2021-03-16 02:44:37 +02:00 |
minigame1.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame1.h
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DRAGONS: Started work on first minigame
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2020-02-25 14:43:42 +01:00 |
minigame2.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame2.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame3.cpp
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DRAGONS: Fixed crash on mini game 3 for non-english versions. Trac#11609
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2020-09-04 13:25:19 +10:00 |
minigame3.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame4.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame4.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame5.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame5.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
module.mk
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
POTFILES
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ALL: Clarify POTFILES, remove redundant common/translations.h includes
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2020-11-10 03:03:49 +01:00 |
saveload.cpp
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DRAGONS: Started on main menu support
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2020-03-07 23:06:02 +11:00 |
scene.cpp
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DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689
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2020-09-13 15:35:36 +10:00 |
scene.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
screen.cpp
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DRAGONS: Incomplete attempt at improving big-endian compatibility
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2021-03-17 01:10:52 +02:00 |
screen.h
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DRAGONS: Incomplete attempt at improving big-endian compatibility
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2021-03-17 01:10:52 +02:00 |
scriptopcodes.cpp
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DRAGONS: Fix format warning on MinGW64
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2021-03-24 22:56:01 +02:00 |
scriptopcodes.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.cpp
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sound.cpp
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DRAGONS: Remove unused private member
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2021-03-16 02:44:37 +02:00 |
sound.h
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DRAGONS: Fixed SFX play back volume.
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2020-09-05 23:05:26 +10:00 |
specialopcodes.cpp
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DRAGONS: Fixed background dialog for non US versions. Fixes #11616
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2020-09-11 23:41:38 +10:00 |
specialopcodes.h
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DRAGONS: Fixed up logic to clear text dialogs from the screen.
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2020-08-25 22:54:39 +10:00 |
strplayer.cpp
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DRAGONS: Add keymapper input support
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2020-08-28 23:41:12 +10:00 |
strplayer.h
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DRAGONS: Free video decoder and handle failure to load video file
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2020-03-09 19:08:30 +11:00 |
talk.cpp
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DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613
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2020-09-10 23:37:21 +10:00 |
talk.h
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DRAGONS: Fixed removal of backslash char when rendering dialog
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2020-08-16 13:06:30 +10:00 |
vabsound.cpp
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SYMBIAN: sync with 2.2.0 release.
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2020-10-16 17:06:05 +02:00 |
vabsound.h
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DRAGONS: Fixed incorrect sfx pitch. Trac#11638
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2020-09-04 15:54:28 +10:00 |