scummvm/engines/pegasus/timers.cpp
Eugene Sandulenko adaf5bb3b9 PEGASUS: Import the DVD version patch from GOG.com
Co-Authored-By: Keith Kaisershot <keithkaisershot@gmail.com>
Co-Authored-By: Matthew Hoops <clone2727@gmail.com>
Co-Authored-By: Bastien Bouclet <bastien.bouclet@gmail.com>
2021-03-17 17:32:53 +01:00

420 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pegasus/pegasus.h"
#include "pegasus/notification.h"
#include "pegasus/timers.h"
namespace Pegasus {
Idler::Idler() {
_isIdling = false;
_nextIdler = 0;
_prevIdler = 0;
}
Idler::~Idler() {
stopIdling();
}
void Idler::startIdling() {
if (!isIdling()) {
((PegasusEngine *)g_engine)->addIdler(this);
_isIdling = true;
}
}
void Idler::stopIdling() {
if (isIdling()) {
((PegasusEngine *)g_engine)->removeIdler(this);
_isIdling = false;
}
}
TimeBase::TimeBase(const TimeScale preferredScale) {
_preferredScale = preferredScale;
_callBackList = 0;
_paused = false;
_flags = 0;
_lastMillis = 0;
_time = 0;
_rate = 0;
_startTime = 0;
_startScale = 1;
_stopTime = 0xffffffff;
_stopScale = 1;
_master = 0;
_pausedRate = 0;
_pauseStart = 0;
((PegasusEngine *)g_engine)->addTimeBase(this);
}
TimeBase::~TimeBase() {
((PegasusEngine *)g_engine)->removeTimeBase(this);
disposeAllCallBacks();
}
void TimeBase::setTime(const TimeValue time, const TimeScale scale) {
_time = Common::Rational(time, (scale == 0) ? _preferredScale : scale);
_lastMillis = 0;
}
TimeValue TimeBase::getTime(const TimeScale scale) {
// HACK: Emulate the master TimeBase code here for the one case that needs it in the
// game. Note that none of the master TimeBase code in this file should actually be
// used as a reference for anything ever.
if (_master)
return _master->getTime(scale);
return _time.getNumerator() * ((scale == 0) ? _preferredScale : scale) / _time.getDenominator();
}
void TimeBase::setRate(const Common::Rational rate) {
_rate = rate;
_lastMillis = 0;
if (_rate == 0)
_paused = false;
}
void TimeBase::start() {
if (_paused)
_pausedRate = 1;
else
setRate(1);
}
void TimeBase::stop() {
setRate(0);
_paused = false;
}
void TimeBase::pause() {
if (isRunning() && !_paused) {
_pausedRate = getRate();
_rate = 0;
_paused = true;
_pauseStart = g_system->getMillis();
}
}
void TimeBase::resume() {
if (_paused) {
_rate = _pausedRate;
_paused = false;
if (isRunning())
_lastMillis += g_system->getMillis() - _pauseStart;
}
}
bool TimeBase::isRunning() {
if (_paused && _pausedRate != 0)
return true;
Common::Rational rate = getRate();
if (rate == 0)
return false;
if (getFlags() & kLoopTimeBase)
return true;
if (rate > 0)
return getTime() != getStop();
return getTime() != getStart();
}
void TimeBase::setStart(const TimeValue startTime, const TimeScale scale) {
_startTime = startTime;
_startScale = (scale == 0) ? _preferredScale : scale;
}
TimeValue TimeBase::getStart(const TimeScale scale) const {
if (scale)
return _startTime * scale / _startScale;
return _startTime * _preferredScale / _startScale;
}
void TimeBase::setStop(const TimeValue stopTime, const TimeScale scale) {
_stopTime = stopTime;
_stopScale = (scale == 0) ? _preferredScale : scale;
}
TimeValue TimeBase::getStop(const TimeScale scale) const {
if (scale)
return _stopTime * scale / _stopScale;
return _stopTime * _preferredScale / _stopScale;
}
void TimeBase::setSegment(const TimeValue startTime, const TimeValue stopTime, const TimeScale scale) {
setStart(startTime, scale);
setStop(stopTime, scale);
}
void TimeBase::getSegment(TimeValue &startTime, TimeValue &stopTime, const TimeScale scale) const {
startTime = getStart(scale);
stopTime = getStop(scale);
}
TimeValue TimeBase::getDuration(const TimeScale scale) const {
TimeValue startTime, stopTime;
getSegment(startTime, stopTime, scale);
return stopTime - startTime;
}
void TimeBase::setMasterTimeBase(TimeBase *tb) {
_master = tb;
}
void TimeBase::updateTime() {
if (_master) {
_master->updateTime();
return;
}
if (_lastMillis == 0) {
_lastMillis = g_system->getMillis();
} else {
uint32 curTime = g_system->getMillis();
if (_lastMillis == curTime) // No change
return;
_time += Common::Rational(curTime - _lastMillis, 1000) * getRate();
_lastMillis = curTime;
}
}
void TimeBase::checkCallBacks() {
// Nothing to do if we're paused or not running
if (_paused || !isRunning())
return;
Common::Rational startTime = Common::Rational(_startTime, _startScale);
Common::Rational stopTime = Common::Rational(_stopTime, _stopScale);
// First step: update the times
updateTime();
// Clip time to the boundaries
if (_time >= stopTime)
_time = stopTime;
else if (_time <= startTime)
_time = startTime;
Common::Rational time = Common::Rational(getTime(), getScale());
// Check if we've triggered any callbacks
for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = runner->_nextCallBack) {
if (runner->_hasBeenTriggered)
continue;
if (runner->_type == kCallBackAtTime && runner->_trigger == kTriggerTimeFwd) {
if (getTime() >= (runner->_param2 * _preferredScale / runner->_param3) && getRate() > 0) {
uint param2 = runner->_param2, param3 = runner->_param3;
runner->callBack();
// HACK: Only stop future time forward callbacks if the parameters have not been changed
// This fixes striding callbacks. Since only striding callbacks do this kind of
// craziness, I'm not too worried about this.
runner->_hasBeenTriggered = (runner->_param2 == param2 && runner->_param3 == param3);
}
} else if (runner->_type == kCallBackAtExtremes) {
if (runner->_trigger == kTriggerAtStop) {
if (time == stopTime) {
runner->callBack();
runner->_hasBeenTriggered = true;
}
} else if (runner->_trigger == kTriggerAtStart) {
if (time == startTime) {
runner->callBack();
runner->_hasBeenTriggered = true;
}
}
}
}
if (getFlags() & kLoopTimeBase) {
// Loop if necessary
if (getRate() < 0 && time == startTime)
setTime(_stopTime, _stopScale);
else if (getRate() > 0 && time == stopTime)
setTime(_startTime, _startScale);
}
}
// Protected functions only called by TimeBaseCallBack.
void TimeBase::addCallBack(TimeBaseCallBack *callBack) {
callBack->_nextCallBack = _callBackList;
_callBackList = callBack;
}
void TimeBase::removeCallBack(TimeBaseCallBack *callBack) {
if (_callBackList == callBack) {
_callBackList = callBack->_nextCallBack;
} else {
TimeBaseCallBack *runner, *prevRunner;
for (runner = _callBackList->_nextCallBack, prevRunner = _callBackList; runner != callBack; prevRunner = runner, runner = runner->_nextCallBack)
;
prevRunner->_nextCallBack = runner->_nextCallBack;
}
callBack->_nextCallBack = 0;
}
void TimeBase::disposeAllCallBacks() {
TimeBaseCallBack *nextRunner;
for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = nextRunner) {
nextRunner = runner->_nextCallBack;
runner->disposeCallBack();
runner->_nextCallBack = 0;
}
_callBackList = 0;
}
TimeBaseCallBack::TimeBaseCallBack() {
_timeBase = 0;
_nextCallBack = 0;
_trigger = kTriggerNone;
_type = kCallBackNone;
_hasBeenTriggered = false;
}
TimeBaseCallBack::~TimeBaseCallBack() {
releaseCallBack();
}
void TimeBaseCallBack::initCallBack(TimeBase *tb, CallBackType type) {
releaseCallBack();
_timeBase = tb;
_timeBase->addCallBack(this);
_type = type;
}
void TimeBaseCallBack::releaseCallBack() {
if (_timeBase)
_timeBase->removeCallBack(this);
disposeCallBack();
}
void TimeBaseCallBack::disposeCallBack() {
_timeBase = 0;
_trigger = kTriggerNone;
_hasBeenTriggered = false;
}
void TimeBaseCallBack::scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3) {
// TODO: Rename param2/param3?
_trigger = trigger;
_param2 = param2;
_param3 = param3;
_hasBeenTriggered = false;
}
void TimeBaseCallBack::cancelCallBack() {
_trigger = kTriggerNone;
_hasBeenTriggered = false;
}
IdlerTimeBase::IdlerTimeBase() {
_lastTime = 0xffffffff;
startIdling();
}
void IdlerTimeBase::useIdleTime() {
uint32 currentTime = getTime();
if (currentTime != _lastTime) {
_lastTime = currentTime;
timeChanged(_lastTime);
}
}
NotificationCallBack::NotificationCallBack() {
_callBackFlag = 0;
_notifier = 0;
}
void NotificationCallBack::callBack() {
if (_notifier)
_notifier->setNotificationFlags(_callBackFlag, _callBackFlag);
}
static const NotificationFlags kFuseExpiredFlag = 1;
Fuse::Fuse() : _fuseNotification(0, (NotificationManager *)((PegasusEngine *)g_engine)) {
_fuseNotification.notifyMe(this, kFuseExpiredFlag, kFuseExpiredFlag);
_fuseCallBack.setNotification(&_fuseNotification);
_fuseCallBack.initCallBack(&_fuseTimer, kCallBackAtExtremes);
_fuseCallBack.setCallBackFlag(kFuseExpiredFlag);
}
void Fuse::primeFuse(const TimeValue frequency, const TimeScale scale) {
stopFuse();
_fuseTimer.setScale(scale);
_fuseTimer.setSegment(0, frequency);
_fuseTimer.setTime(0);
}
void Fuse::lightFuse() {
if (!_fuseTimer.isRunning()) {
_fuseCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
_fuseTimer.start();
}
}
void Fuse::stopFuse() {
_fuseTimer.stop();
_fuseCallBack.cancelCallBack();
// Make sure the fuse has not triggered but not been caught yet...
_fuseNotification.setNotificationFlags(0, 0xffffffff);
}
void Fuse::advanceFuse(const TimeValue time) {
if (_fuseTimer.isRunning()) {
_fuseTimer.stop();
_fuseTimer.setTime(_fuseTimer.getTime() + time);
_fuseTimer.start();
}
}
TimeValue Fuse::getTimeRemaining() {
return _fuseTimer.getStop() - _fuseTimer.getTime();
}
void Fuse::receiveNotification(Notification *, const NotificationFlags) {
stopFuse();
invokeAction();
}
} // End of namespace Pegasus