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5f355734fd
I am merging the second engine to the first one. Both should be fully functional as before right now Current merge file status: console: should be done graphics: should be done detection: 0% merged imageid: appears to not be used anywhere, so it may be removed resman: partialy merged rooms: totaly different, 0% merged screen: should be done screenstatic: done sound: partialy done state: a lot different, just started to merge supernova: mostly done
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/raw.h"
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#include "audio/mods/protracker.h"
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#include "common/system.h"
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#include "supernova/resman.h"
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#include "supernova/sound.h"
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#include "supernova/supernova.h"
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namespace Supernova {
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Sound::Sound(Audio::Mixer *mixer, ResourceManager *resMan)
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: _mixer(mixer)
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, _resMan(resMan) {
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}
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void Sound::play(AudioId index) {
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Audio::AudioStream *stream = _resMan->getSoundStream(index);
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stop();
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_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, stream,
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-1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
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}
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void Sound::play(MusicId index) {
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Audio::AudioStream *stream = _resMan->getSoundStream(index);
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stop();
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_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, stream,
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-1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
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}
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void Sound::playSiren() {
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Audio::AudioStream *stream = _resMan->getSirenStream();
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stop();
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_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, stream,
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-1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
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}
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bool Sound::isPlaying() {
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return _mixer->isSoundHandleActive(_soundHandle);
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}
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void Sound::stop() {
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if (_mixer->isSoundHandleActive(_soundHandle))
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_mixer->stopHandle(_soundHandle);
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}
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int Sound::getVolume() {
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return _mixer->getChannelVolume(_soundHandle);
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}
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void Sound::setVolume(int volume) {
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_mixer->setChannelVolume(_soundHandle, volume);
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}
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}
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