scummvm/engines
2007-12-31 22:45:30 +00:00
..
agi Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
agos Patch #1858158: BUILD: Plugin building cleanup 2007-12-28 07:52:56 +00:00
cine _Properly_ fix lock-up introduced introduced in revision 29860. A typical 2007-12-24 19:49:28 +00:00
cruise Muting the compiler (Sorry again, yaz0r :P) 2007-12-27 17:47:31 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Patch #1859448: Add OSystem::getTimeAndDate API 2007-12-28 07:43:52 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Fixes compiling on msvc7.1, it seems like it has problems to decide when to use operator bool. 2007-12-28 00:20:56 +00:00
lure Used new AdvancedDetector flag to distinguish between EGA and VGA versions 2007-12-31 14:46:37 +00:00
parallaction Changed an explicit warning/remainder into a code comment. 2007-12-16 16:03:04 +00:00
queen cleanup 2007-12-26 21:45:22 +00:00
saga Fix for bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ring" 2007-12-31 22:45:30 +00:00
scumm Removed obsolete _insaneRunning flag 2007-12-31 16:34:30 +00:00
sky Patch #1689516: BASS: Update the cursor when right-clicking in inventory 2007-12-30 17:58:22 +00:00
sword1 Patch #1857121: Refactoring of the getSavePath method 2007-12-28 07:37:04 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00