scummvm/engines/dragons
2023-12-24 13:19:25 +01:00
..
actor.cpp
actor.h
actorfiles.h
actorresource.cpp
actorresource.h
background.cpp DRAGONS: Fix Unused Variable GCC Compiler Warning 2023-07-09 02:58:38 +01:00
background.h
bag.cpp
bag.h
bigfile.cpp
bigfile.h
configure.engine
credits.cpp
credits.h
credits.pl
cursor.cpp
cursor.h
cutscene.cpp
cutscene.h
detection.cpp
detection.h
dragonflg.cpp
dragonflg.h
dragonimg.cpp
dragonimg.h
dragonini.cpp
dragonini.h
dragonobd.cpp
dragonobd.h
dragonrms.cpp
dragonrms.h
dragons.cpp ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
dragons.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
dragonvar.cpp
dragonvar.h
font.cpp
font.h
inventory.cpp
inventory.h
metaengine.cpp
midimusicplayer.cpp
midimusicplayer.h
minigame1.cpp
minigame1.h
minigame2.cpp
minigame2.h
minigame3.cpp
minigame3.h
minigame4.cpp
minigame4.h
minigame5.cpp
minigame5.h
module.mk
POTFILES
saveload.cpp
scene.cpp
scene.h
screen.cpp
screen.h
scriptopcodes.cpp
scriptopcodes.h
sequenceopcodes.cpp
sequenceopcodes.h
sound.cpp
sound.h
specialopcodes.cpp
specialopcodes.h
strplayer.cpp DRAGONS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
strplayer.h DRAGONS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
talk.cpp DRAGONS: Added workaround for crash in German release. Bug #13925 2023-11-25 19:46:35 -08:00
talk.h
vabsound.cpp DRAGONS: Delete array instead of object. PVS-Studio V611 2023-10-31 14:20:25 -07:00
vabsound.h