scummvm/engines/neverhood/resourceman.cpp
johndoe123 a5986fd722 NEVERHOOD: Fix resource file reading by introducing SafeMutexedSeekableSubReadStream which locks a mutex during reads and also lock the same mutex in BlbArchive::load; loading resources while music is playing shouldn't mess up the file position now
- Fix loading of non-existent resources (not elegant and not checked everywhere yet, the resource system is subject to a minor rewrite anyway)
- Rename more Klayman stuff
2013-05-08 20:43:43 +02:00

189 lines
6.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/resourceman.h"
namespace Neverhood {
ResourceMan::ResourceMan() {
}
ResourceMan::~ResourceMan() {
}
void ResourceMan::addArchive(const Common::String &filename) {
BlbArchive *archive = new BlbArchive();
uint archiveIndex = _archives.size();
archive->open(filename);
_archives.push_back(archive);
debug(3, "ResourceMan::addArchive(%s) %d files", filename.c_str(), archive->getCount());
_entries.reserve(_entries.size() + archive->getCount());
for (uint archiveEntryIndex = 0; archiveEntryIndex < archive->getCount(); archiveEntryIndex++) {
BlbArchiveEntry *archiveEntry = archive->getEntry(archiveEntryIndex);
ResourceFileEntry *entry = findEntrySimple(archiveEntry->fileHash);
if (entry) {
if (archiveEntry->timeStamp > _archives[entry->archiveIndex]->getEntry(entry->entryIndex)->timeStamp) {
entry->archiveIndex = archiveIndex;
entry->entryIndex = archiveEntryIndex;
}
} else {
ResourceFileEntry newEntry;
newEntry.fileHash = archiveEntry->fileHash;
newEntry.resourceHandle = -1;
newEntry.archiveIndex = archiveIndex;
newEntry.entryIndex = archiveEntryIndex;
_entries.push_back(newEntry);
}
}
}
ResourceFileEntry *ResourceMan::findEntrySimple(uint32 fileHash) {
for (uint i = 0; i < _entries.size(); i++) {
if (_entries[i].fileHash == fileHash)
return &_entries[i];
}
return NULL;
}
ResourceFileEntry *ResourceMan::findEntry(uint32 fileHash) {
ResourceFileEntry *entry = findEntrySimple(fileHash);
for (; entry && getArchiveEntry(entry)->comprType == 0x65; fileHash = getArchiveEntry(entry)->diskSize)
entry = findEntrySimple(fileHash);
return entry;
}
BlbArchiveEntry *ResourceMan::getArchiveEntry(ResourceFileEntry *entry) const {
return _archives[entry->archiveIndex]->getEntry(entry->entryIndex);
}
int ResourceMan::useResource(uint32 fileHash) {
ResourceFileEntry *entry = findEntry(fileHash);
if (!entry)
return -1;
if (entry->resourceHandle != -1) {
_resources[entry->resourceHandle]->useRefCount++;
} else {
Resource *resource = new Resource();
resource->fileHash = entry->fileHash;
resource->archiveIndex = entry->archiveIndex;
resource->entryIndex = entry->entryIndex;
resource->data = NULL;
resource->dataRefCount = 0;
resource->useRefCount = 1;
entry->resourceHandle = (int)_resources.size();
_resources.push_back(resource);
}
return entry->resourceHandle;
}
void ResourceMan::unuseResource(int resourceHandle) {
if (resourceHandle < 0)
return;
Resource *resource = _resources[resourceHandle];
if (resource->useRefCount > 0)
resource->useRefCount--;
}
void ResourceMan::unuseResourceByHash(uint32 fileHash) {
ResourceFileEntry *entry = findEntry(fileHash);
if (entry->resourceHandle != -1)
unuseResource(entry->resourceHandle);
}
int ResourceMan::getResourceHandleByHash(uint32 fileHash) {
ResourceFileEntry *entry = findEntry(fileHash);
return entry->resourceHandle;
}
bool ResourceMan::isResourceDataValid(int resourceHandle) const {
if (resourceHandle < 0)
return false;
return _resources[resourceHandle]->data != NULL;
}
uint32 ResourceMan::getResourceSize(int resourceHandle) const {
if (resourceHandle < 0)
return 0;
Resource *resource = _resources[resourceHandle];
return _archives[resource->archiveIndex]->getEntry(resource->entryIndex)->size;
}
byte ResourceMan::getResourceType(int resourceHandle) {
if (resourceHandle < 0)
return 0;
Resource *resource = _resources[resourceHandle];
return _archives[resource->archiveIndex]->getEntry(resource->entryIndex)->type;
}
byte ResourceMan::getResourceTypeByHash(uint32 fileHash) {
ResourceFileEntry *entry = findEntry(fileHash);
return getArchiveEntry(entry)->type;
}
byte *ResourceMan::getResourceExtData(int resourceHandle) {
if (resourceHandle < 0)
return NULL;
Resource *resource = _resources[resourceHandle];
return _archives[resource->archiveIndex]->getEntryExtData(resource->entryIndex);
}
byte *ResourceMan::getResourceExtDataByHash(uint32 fileHash) {
ResourceFileEntry *entry = findEntrySimple(fileHash);
return entry ? _archives[entry->archiveIndex]->getEntryExtData(entry->entryIndex) : NULL;
}
byte *ResourceMan::loadResource(int resourceHandle, bool moveToFront) {
if (resourceHandle < 0)
return NULL;
Resource *resource = _resources[resourceHandle];
if (resource->data != NULL) {
resource->dataRefCount++;
} else {
BlbArchive *archive = _archives[resource->archiveIndex];
BlbArchiveEntry *archiveEntry = archive->getEntry(resource->entryIndex);
resource->data = new byte[archiveEntry->size];
archive->load(resource->entryIndex, resource->data, 0);
resource->dataRefCount = 1;
}
return resource->data;
}
void ResourceMan::unloadResource(int resourceHandle) {
if (resourceHandle < 0)
return;
Resource *resource = _resources[resourceHandle];
if (resource->dataRefCount > 0)
resource->dataRefCount--;
}
void ResourceMan::freeResource(Resource *resource) {
delete[] resource->data;
resource->data = NULL;
}
Common::SeekableReadStream *ResourceMan::createStream(uint32 fileHash) {
ResourceFileEntry *entry = findEntry(fileHash);
return _archives[entry->archiveIndex]->createStream(entry->entryIndex);
}
} // End of namespace Neverhood