mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
202 lines
5.4 KiB
C++
202 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
// Based off ffmpeg's RPZA decoder
|
|
|
|
#include "video/codecs/rpza.h"
|
|
|
|
#include "common/debug.h"
|
|
#include "common/system.h"
|
|
#include "common/stream.h"
|
|
#include "common/textconsole.h"
|
|
|
|
namespace Video {
|
|
|
|
RPZADecoder::RPZADecoder(uint16 width, uint16 height) : Codec() {
|
|
// We need to increase the surface size to a multiple of 4
|
|
uint16 wMod = width % 4;
|
|
if (wMod != 0)
|
|
width += 4 - wMod;
|
|
|
|
_surface = new Graphics::Surface();
|
|
_surface->create(width, height, getPixelFormat());
|
|
}
|
|
|
|
RPZADecoder::~RPZADecoder() {
|
|
_surface->free();
|
|
delete _surface;
|
|
}
|
|
|
|
#define ADVANCE_BLOCK() \
|
|
pixelPtr += 4; \
|
|
if (pixelPtr >= _surface->w) { \
|
|
pixelPtr = 0; \
|
|
rowPtr += _surface->w * 4; \
|
|
} \
|
|
totalBlocks--; \
|
|
if (totalBlocks < 0) \
|
|
error("rpza block counter just went negative (this should not happen)") \
|
|
|
|
#define PUT_PIXEL(color) \
|
|
if ((int32)blockPtr < _surface->w * _surface->h) \
|
|
WRITE_UINT16((uint16 *)_surface->pixels + blockPtr, color); \
|
|
blockPtr++
|
|
|
|
const Graphics::Surface *RPZADecoder::decodeImage(Common::SeekableReadStream *stream) {
|
|
uint16 colorA = 0, colorB = 0;
|
|
uint16 color4[4];
|
|
|
|
uint32 rowPtr = 0;
|
|
uint32 pixelPtr = 0;
|
|
uint32 blockPtr = 0;
|
|
uint32 rowInc = _surface->w - 4;
|
|
uint16 ta;
|
|
uint16 tb;
|
|
|
|
// First byte is always 0xe1. Warn if it's different
|
|
byte firstByte = stream->readByte();
|
|
if (firstByte != 0xe1)
|
|
warning("First RPZA chunk byte is 0x%02x instead of 0xe1", firstByte);
|
|
|
|
// Get chunk size, ingnoring first byte
|
|
uint32 chunkSize = stream->readUint16BE() << 8;
|
|
chunkSize += stream->readByte();
|
|
|
|
// If length mismatch use size from MOV file and try to decode anyway
|
|
if (chunkSize != (uint32)stream->size()) {
|
|
warning("MOV chunk size != encoded chunk size; using MOV chunk size");
|
|
chunkSize = stream->size();
|
|
}
|
|
|
|
// Number of 4x4 blocks in frame
|
|
int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
|
|
|
|
// Process chunk data
|
|
while ((uint32)stream->pos() < chunkSize) {
|
|
byte opcode = stream->readByte(); // Get opcode
|
|
byte numBlocks = (opcode & 0x1f) + 1; // Extract block counter from opcode
|
|
|
|
// If opcode MSbit is 0, we need more data to decide what to do
|
|
if ((opcode & 0x80) == 0) {
|
|
colorA = (opcode << 8) | stream->readByte();
|
|
opcode = 0;
|
|
if (stream->readByte() & 0x80) {
|
|
// Must behave as opcode 110xxxxx, using colorA computed
|
|
// above. Use fake opcode 0x20 to enter switch block at
|
|
// the right place
|
|
opcode = 0x20;
|
|
numBlocks = 1;
|
|
}
|
|
stream->seek(-1, SEEK_CUR);
|
|
}
|
|
|
|
switch (opcode & 0xe0) {
|
|
case 0x80: // Skip blocks
|
|
while (numBlocks--) {
|
|
ADVANCE_BLOCK();
|
|
}
|
|
break;
|
|
case 0xa0: // Fill blocks with one color
|
|
colorA = stream->readUint16BE();
|
|
while (numBlocks--) {
|
|
blockPtr = rowPtr + pixelPtr;
|
|
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
|
|
for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
|
|
PUT_PIXEL(colorA);
|
|
}
|
|
blockPtr += rowInc;
|
|
}
|
|
ADVANCE_BLOCK();
|
|
}
|
|
break;
|
|
|
|
// Fill blocks with 4 colors
|
|
case 0xc0:
|
|
colorA = stream->readUint16BE();
|
|
case 0x20:
|
|
colorB = stream->readUint16BE();
|
|
|
|
// Sort out the colors
|
|
color4[0] = colorB;
|
|
color4[1] = 0;
|
|
color4[2] = 0;
|
|
color4[3] = colorA;
|
|
|
|
// Red components
|
|
ta = (colorA >> 10) & 0x1F;
|
|
tb = (colorB >> 10) & 0x1F;
|
|
color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
|
|
color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
|
|
|
|
// Green components
|
|
ta = (colorA >> 5) & 0x1F;
|
|
tb = (colorB >> 5) & 0x1F;
|
|
color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
|
|
color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
|
|
|
|
// Blue components
|
|
ta = colorA & 0x1F;
|
|
tb = colorB & 0x1F;
|
|
color4[1] |= ((11 * ta + 21 * tb) >> 5);
|
|
color4[2] |= ((21 * ta + 11 * tb) >> 5);
|
|
|
|
while (numBlocks--) {
|
|
blockPtr = rowPtr + pixelPtr;
|
|
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
|
|
byte index = stream->readByte();
|
|
for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
|
|
byte idx = (index >> (2 * (3 - pixel_x))) & 0x03;
|
|
PUT_PIXEL(color4[idx]);
|
|
}
|
|
blockPtr += rowInc;
|
|
}
|
|
ADVANCE_BLOCK();
|
|
}
|
|
break;
|
|
|
|
// Fill block with 16 colors
|
|
case 0x00:
|
|
blockPtr = rowPtr + pixelPtr;
|
|
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
|
|
for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
|
|
// We already have color of upper left pixel
|
|
if (pixel_y != 0 || pixel_x != 0)
|
|
colorA = stream->readUint16BE();
|
|
|
|
PUT_PIXEL(colorA);
|
|
}
|
|
blockPtr += rowInc;
|
|
}
|
|
ADVANCE_BLOCK();
|
|
break;
|
|
|
|
// Unknown opcode
|
|
default:
|
|
error("Unknown opcode %02x in rpza chunk", opcode);
|
|
}
|
|
}
|
|
|
|
return _surface;
|
|
}
|
|
|
|
} // End of namespace Video
|