scummvm/graphics/opengl
Le Philousophe a9418f8f63 GRAPHICS: Rework OpenGL detection
With GLAD it's not needed anymore to link against OpenGL libraries.
As configure knows better whether a platform supports GLAD, detection is
moved here.
To allow platforms where OpenGL should be linked at build time, the
tests are kept. Android uses them for now.
The OpenGL for Games was completely decoupled from the OpenGL for 2D
engines. This not the case anymore.
2022-01-18 16:49:03 +01:00
..
context.cpp BACKENDS: Replace GLEW with GLAD, part of PR #3463 2021-12-30 14:53:48 +01:00
context.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
glad.h BACKENDS: Replace GLEW with GLAD, part of PR #3463 2021-12-30 14:53:48 +01:00
shader.cpp GRAPHICS: Moved shader code where it's actually used 2022-01-10 03:34:48 +01:00
shader.h GRAPHICS: Moved shader code where it's actually used 2022-01-10 03:34:48 +01:00
system_headers.h GRAPHICS: Rework OpenGL detection 2022-01-18 16:49:03 +01:00