mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 11:51:52 +00:00
a9418f8f63
With GLAD it's not needed anymore to link against OpenGL libraries. As configure knows better whether a platform supports GLAD, detection is moved here. To allow platforms where OpenGL should be linked at build time, the tests are kept. Android uses them for now. The OpenGL for Games was completely decoupled from the OpenGL for 2D engines. This not the case anymore. |
||
---|---|---|
.. | ||
context.cpp | ||
context.h | ||
glad.h | ||
shader.cpp | ||
shader.h | ||
system_headers.h |