scummvm/engines/sword25
D G Turner 7a0aabccbe SWORD25: Reduce usage of 'goto'.
Have refrained from changing the usage of 'goto' in the embedded LUA
interpreter code for the time being, as this is still in flux due to
the savegame issues.
2011-12-08 19:24:42 +00:00
..
fmv SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
gfx SWORD25: Reduce usage of 'goto'. 2011-12-08 19:24:42 +00:00
input ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
kernel SWORD25: Removed custom endianness code in persistence code 2011-07-10 18:11:00 +03:00
math ALL: Require DECLARE_SINGLETON to be used in the Common namepsace 2011-06-30 22:41:41 +03:00
package SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
script SWORD25: Const correctness 2011-05-26 08:22:46 +02:00
sfx SWORD25: Make sure that id is always initialized in playSoundEx() 2011-08-07 16:05:54 +03:00
util JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
console.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
console.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h SWORD25: Add the Hungarian "psylog" version from bug #3428644 2011-11-26 22:28:41 +02:00
detection.cpp AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
module.mk SWORD25: Committed changes to module.mk which were forgotten in my previous commit 2011-05-26 12:34:22 +03:00
sword25.cpp ALL: Require DECLARE_SINGLETON to be used in the Common namepsace 2011-06-30 22:41:41 +03:00
sword25.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00