.. |
actors.cpp
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Changed abs() to ABS() in a few places.
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2010-07-14 17:02:14 +00:00 |
animation.cpp
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DRASCULA: Play the English "von Braun" track
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2010-09-23 20:01:08 +00:00 |
console.cpp
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Remove unnecessary svn:executable properties
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2010-06-15 17:14:38 +00:00 |
console.h
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Remove unnecessary svn:executable properties
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2010-06-15 17:14:38 +00:00 |
converse.cpp
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DRASCULA: Keep keyboard buffer flushed while waiting for conversation
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2010-09-21 20:51:45 +00:00 |
detection.cpp
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DRASCULA: Add MD5 for improved French version of the game
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2010-10-05 20:11:19 +00:00 |
drascula.cpp
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Drascula: improve responsivity during pauses and palette updates.
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2010-06-15 10:24:38 +00:00 |
drascula.h
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ENGINES: Enhance namespace comments a bit
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2010-10-15 12:48:19 +00:00 |
graphics.cpp
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Drascula: Move more cursor-related blits to cursorSurface.
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2010-06-15 10:22:19 +00:00 |
interface.cpp
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DRASCULA: Fix invalid memory access on inventory screen
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2010-09-21 17:18:32 +00:00 |
module.mk
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Drascula: Added debug console. Implemented a (buggy) room comand.
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2010-06-15 10:18:34 +00:00 |
objects.cpp
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DRASCULA: Fix invalid memory access on inventory screen
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2010-09-21 17:18:32 +00:00 |
palette.cpp
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Drascula: improve responsivity during pauses and palette updates.
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2010-06-15 10:24:38 +00:00 |
resource.cpp
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DRASCULA: Fix some code analysis warnings (bug #3087830)
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2010-10-15 09:08:54 +00:00 |
rooms.cpp
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DRASCULA: Fix some code analysis warnings (bug #3087830)
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2010-10-15 09:08:54 +00:00 |
saveload.cpp
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DRASCULA: Fix some code analysis warnings (bug #3087830)
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2010-10-15 09:08:54 +00:00 |
sound.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
talk.cpp
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Drascula: Fix bug #2827169.
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2010-06-15 10:23:36 +00:00 |