scummvm/engines
2009-07-07 11:14:18 +00:00
..
agi - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
agos Set the correct sound rate for Personal Nightmare. 2009-07-07 07:02:04 +00:00
cine - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
cruise Removed the shooting workaround delay - the overlay number can vary, so it isn't a reliable way of identifying the specific message 2009-07-07 07:41:02 +00:00
drascula Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
gob Add detection of Playtoons 2 En 2009-07-07 07:51:18 +00:00
groovie Groovie: Improve ROQ timing and audio sync (noticeable at least in the Clandestiny trailer) 2009-07-06 15:23:50 +00:00
igor - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
kyra Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore) 2009-07-06 16:17:03 +00:00
lure Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
m4 Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
made Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
parallaction * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
queen Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
saga * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
sci Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console. 2009-07-07 11:14:18 +00:00
scumm Fix mismatching format arguments. 2009-07-04 18:54:27 +00:00
sky Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
sword1 Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
sword2 - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
tinsel Added support for compressed sample files (patch #2815426 by m_kiewitz) 2009-07-02 12:15:04 +00:00
touche Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
tucker simplified .raw/.wav data files handling in introduction sequences 2009-06-14 15:07:34 +00:00
advancedDetector.cpp Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h
module.mk