scummvm/engines/kyra/screen_v2.h
2008-03-29 23:16:44 +00:00

98 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_SCREEN_V2_H
#define KYRA_SCREEN_V2_H
#include "kyra/screen.h"
namespace Kyra {
class KyraEngine_v2;
class Screen_v2 : public Screen {
friend class Debugger_v2;
public:
Screen_v2(KyraEngine_v2 *vm, OSystem *system);
virtual ~Screen_v2();
virtual void setScreenDim(int dim);
const ScreenDim *getScreenDim(int dim);
// sequence player
void generateGrayOverlay(const uint8 *srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool flag);
int findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors);
bool calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, int &x2, int &y2, int &w2);
void wsaFrameAnimationStep(int x1, int y1, int x2, int y2, int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim);
void cmpFadeFrameStep(int srcPage, int srcW, int srcH, int srcX, int srcY, int dstPage, int dstW, int dstH, int dstX, int dstY, int cmpW, int cmpH, int cmpPage);
void copyPageMemory(int srcPage, int srcPos, int dstPage, int dstPos, int numBytes);
void copyRegionEx(int srcPage, int srcW, int srcH, int dstPage, int dstX,int dstY, int dstW, int dstH, const ScreenDim *d, bool flag = false);
// screen page handling
void copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2);
uint8 *generateOverlay(const uint8 *palette, uint8 *buffer, int color, uint16 factor);
void applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay);
// shape handling
uint8 *getPtrToShape(uint8 *shpFile, int shape);
const uint8 *getPtrToShape(const uint8 *shpFile, int shape);
int getShapeScaledWidth(const uint8 *shpFile, int scale);
int getShapeScaledHeight(const uint8 *shpFile, int scale);
uint16 getShapeSize(const uint8 *shp);
uint8 *makeShapeCopy(const uint8 *src, int index);
// rect handling
virtual int getRectSize(int w, int h);
// layer handling
int getLayer(int x, int y);
// mouse handling
bool isMouseVisible() const;
// text display
void setTextColorMap(const uint8 *cmap);
private:
KyraEngine_v2 *_vm;
static const ScreenDim _screenDimTable[];
static const int _screenDimTableCount;
uint8 *_wsaFrameAnimBuffer;
// maybe subclass screen for kyra3
static const ScreenDim _screenDimTableK3[];
static const int _screenDimTableCountK3;
};
} // End of namespace Kyra
#endif