mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
14a4d8f8b0
svn-id: r49395
416 lines
12 KiB
C++
416 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "mohawk/resource.h"
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#include "mohawk/video.h"
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#include "common/events.h"
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#include "graphics/video/qt_decoder.h"
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namespace Mohawk {
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VideoManager::VideoManager(MohawkEngine* vm) : _vm(vm) {
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}
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VideoManager::~VideoManager() {
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stopVideos();
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}
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void VideoManager::pauseVideos() {
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for (uint16 i = 0; i < _videoStreams.size(); i++)
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if (_videoStreams[i].video)
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_videoStreams[i]->pauseVideo(true);
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}
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void VideoManager::resumeVideos() {
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for (uint16 i = 0; i < _videoStreams.size(); i++)
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if (_videoStreams[i].video)
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_videoStreams[i]->pauseVideo(false);
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}
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void VideoManager::stopVideos() {
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for (uint16 i = 0; i < _videoStreams.size(); i++)
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delete _videoStreams[i].video;
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_videoStreams.clear();
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}
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void VideoManager::playMovie(Common::String filename, uint16 x, uint16 y, bool clearScreen) {
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VideoHandle videoHandle = createVideoHandle(filename, x, y, false);
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if (videoHandle == NULL_VID_HANDLE)
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return;
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// Clear screen if requested
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if (clearScreen) {
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_vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0));
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_vm->_system->updateScreen();
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}
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waitUntilMovieEnds(videoHandle);
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}
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void VideoManager::playMovieCentered(Common::String filename, bool clearScreen) {
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VideoHandle videoHandle = createVideoHandle(filename, 0, 0, false);
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if (videoHandle == NULL_VID_HANDLE)
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return;
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// Clear screen if requested
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if (clearScreen) {
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_vm->_system->fillScreen(_vm->_system->getScreenFormat().RGBToColor(0, 0, 0));
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_vm->_system->updateScreen();
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}
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_videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2;
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_videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2;
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waitUntilMovieEnds(videoHandle);
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}
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void VideoManager::waitUntilMovieEnds(VideoHandle videoHandle) {
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bool continuePlaying = true;
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while (_videoStreams[videoHandle].video && !_videoStreams[videoHandle]->endOfVideo() && !_vm->shouldQuit() && continuePlaying) {
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if (updateBackgroundMovies())
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_vm->_system->updateScreen();
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Common::Event event;
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while (_vm->_system->getEventManager()->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_RTL:
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case Common::EVENT_QUIT:
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continuePlaying = false;
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break;
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case Common::EVENT_KEYDOWN:
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switch (event.kbd.keycode) {
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case Common::KEYCODE_SPACE:
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_vm->pauseGame();
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break;
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case Common::KEYCODE_ESCAPE:
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continuePlaying = false;
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break;
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default:
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break;
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}
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default:
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break;
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}
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}
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// Cut down on CPU usage
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_vm->_system->delayMillis(10);
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}
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delete _videoStreams[videoHandle].video;
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_videoStreams[videoHandle].video = 0;
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_videoStreams[videoHandle].id = 0;
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_videoStreams[videoHandle].filename.clear();
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}
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void VideoManager::playBackgroundMovie(Common::String filename, int16 x, int16 y, bool loop) {
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VideoHandle videoHandle = createVideoHandle(filename, x, y, loop);
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if (videoHandle == NULL_VID_HANDLE)
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return;
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// Center x if requested
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if (x < 0)
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_videoStreams[videoHandle].x = (_vm->_system->getWidth() - _videoStreams[videoHandle]->getWidth()) / 2;
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// Center y if requested
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if (y < 0)
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_videoStreams[videoHandle].y = (_vm->_system->getHeight() - _videoStreams[videoHandle]->getHeight()) / 2;
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}
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bool VideoManager::updateBackgroundMovies() {
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bool updateScreen = false;
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for (uint32 i = 0; i < _videoStreams.size() && !_vm->shouldQuit(); i++) {
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// Skip deleted videos
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if (!_videoStreams[i].video)
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continue;
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// Remove any videos that are over
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if (_videoStreams[i]->endOfVideo()) {
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if (_videoStreams[i].loop) {
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_videoStreams[i]->rewind();
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} else {
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delete _videoStreams[i].video;
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_videoStreams[i].video = 0;
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_videoStreams[i].id = 0;
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_videoStreams[i].filename.clear();
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continue;
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}
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}
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// Check if we need to draw a frame
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if (_videoStreams[i]->needsUpdate()) {
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Graphics::Surface *frame = _videoStreams[i]->decodeNextFrame();
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bool deleteFrame = false;
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if (frame && _videoStreams[i].enabled) {
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// Convert from 8bpp to the current screen format if necessary
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if (frame->bytesPerPixel == 1) {
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Graphics::Surface *newFrame = new Graphics::Surface();
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Graphics::PixelFormat pixelFormat = _vm->_system->getScreenFormat();
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byte *palette = _videoStreams[i]->getPalette();
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assert(palette);
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newFrame->create(frame->w, frame->h, pixelFormat.bytesPerPixel);
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for (uint16 j = 0; j < frame->h; j++) {
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for (uint16 k = 0; k < frame->w; k++) {
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byte palIndex = *((byte *)frame->getBasePtr(k, j));
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byte r = palette[palIndex * 3];
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byte g = palette[palIndex * 3 + 1];
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byte b = palette[palIndex * 3 + 2];
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if (pixelFormat.bytesPerPixel == 2)
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*((uint16 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b);
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else
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*((uint32 *)newFrame->getBasePtr(k, j)) = pixelFormat.RGBToColor(r, g, b);
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}
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}
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frame = newFrame;
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deleteFrame = true;
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}
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// Clip the width/height to make sure we stay on the screen (Myst does this a few times)
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uint16 width = MIN<int32>(_videoStreams[i]->getWidth(), _vm->_system->getWidth() - _videoStreams[i].x);
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uint16 height = MIN<int32>(_videoStreams[i]->getHeight(), _vm->_system->getHeight() - _videoStreams[i].y);
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_vm->_system->copyRectToScreen((byte*)frame->pixels, frame->pitch, _videoStreams[i].x, _videoStreams[i].y, width, height);
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// We've drawn something to the screen, make sure we update it
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updateScreen = true;
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// Delete the frame if we're using the buffer from the 8bpp conversion
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if (deleteFrame) {
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frame->free();
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delete frame;
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}
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}
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}
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// Update the audio buffer too
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_videoStreams[i]->updateAudioBuffer();
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}
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// Return true if we need to update the screen
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return updateScreen;
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}
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void VideoManager::activateMLST(uint16 mlstId, uint16 card) {
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Common::SeekableReadStream *mlstStream = _vm->getRawData(ID_MLST, card);
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uint16 recordCount = mlstStream->readUint16BE();
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for (uint16 i = 0; i < recordCount; i++) {
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MLSTRecord mlstRecord;
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mlstRecord.index = mlstStream->readUint16BE();
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mlstRecord.movieID = mlstStream->readUint16BE();
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mlstRecord.code = mlstStream->readUint16BE();
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mlstRecord.left = mlstStream->readUint16BE();
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mlstRecord.top = mlstStream->readUint16BE();
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for (byte j = 0; j < 2; j++)
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if (mlstStream->readUint16BE() != 0)
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warning("u0[%d] in MLST non-zero", j);
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if (mlstStream->readUint16BE() != 0xFFFF)
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warning("u0[2] in MLST not 0xFFFF");
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mlstRecord.loop = mlstStream->readUint16BE();
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mlstRecord.volume = mlstStream->readUint16BE();
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mlstRecord.u1 = mlstStream->readUint16BE();
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if (mlstRecord.u1 != 1)
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warning("mlstRecord.u1 not 1");
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// We've found a match, add it
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if (mlstRecord.index == mlstId) {
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// Make sure we don't have any duplicates
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for (uint32 j = 0; j < _mlstRecords.size(); j++)
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if (_mlstRecords[j].index == mlstRecord.index || _mlstRecords[j].code == mlstRecord.code) {
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_mlstRecords.remove_at(j);
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j--;
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}
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_mlstRecords.push_back(mlstRecord);
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break;
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}
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}
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delete mlstStream;
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}
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void VideoManager::clearMLST() {
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_mlstRecords.clear();
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}
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void VideoManager::playMovie(uint16 id) {
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id) {
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debug(1, "Play tMOV %d (non-blocking) at (%d, %d) %s", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0 ? "looping" : "non-looping");
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createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, _mlstRecords[i].loop != 0);
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return;
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}
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}
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void VideoManager::playMovieBlocking(uint16 id) {
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id) {
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debug(1, "Play tMOV %d (blocking) at (%d, %d)", _mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top);
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VideoHandle videoHandle = createVideoHandle(_mlstRecords[i].movieID, _mlstRecords[i].left, _mlstRecords[i].top, false);
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waitUntilMovieEnds(videoHandle);
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return;
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}
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}
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void VideoManager::stopMovie(uint16 id) {
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debug(2, "Stopping movie %d", id);
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id)
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for (uint16 j = 0; j < _videoStreams.size(); j++)
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if (_mlstRecords[i].movieID == _videoStreams[j].id) {
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delete _videoStreams[j].video;
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_videoStreams[j].video = 0;
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_videoStreams[j].id = 0;
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_videoStreams[j].filename.clear();
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return;
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}
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}
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void VideoManager::enableMovie(uint16 id) {
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debug(2, "Enabling movie %d", id);
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id)
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for (uint16 j = 0; j < _videoStreams.size(); j++)
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if (_mlstRecords[i].movieID == _videoStreams[j].id) {
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_videoStreams[j].enabled = true;
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return;
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}
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}
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void VideoManager::disableMovie(uint16 id) {
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debug(2, "Disabling movie %d", id);
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id)
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for (uint16 j = 0; j < _videoStreams.size(); j++)
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if (_mlstRecords[i].movieID == _videoStreams[j].id) {
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_videoStreams[j].enabled = false;
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return;
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}
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}
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void VideoManager::disableAllMovies() {
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debug(2, "Disabling all movies");
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for (uint16 i = 0; i < _videoStreams.size(); i++)
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_videoStreams[i].enabled = false;
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}
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VideoHandle VideoManager::createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop) {
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// First, check to see if that video is already playing
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for (uint32 i = 0; i < _videoStreams.size(); i++)
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if (_videoStreams[i].id == id)
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return i;
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// Otherwise, create a new entry
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VideoEntry entry;
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entry.video = new Graphics::QuickTimeDecoder();
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entry.x = x;
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entry.y = y;
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entry.filename = "";
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entry.id = id;
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entry.loop = loop;
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entry.enabled = true;
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entry->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, id));
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entry->load(*_vm->getRawData(ID_TMOV, id));
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// Search for any deleted videos so we can take a formerly used slot
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for (uint32 i = 0; i < _videoStreams.size(); i++)
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if (!_videoStreams[i].video) {
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_videoStreams[i] = entry;
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return i;
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}
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// Otherwise, just add it to the list
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_videoStreams.push_back(entry);
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return _videoStreams.size() - 1;
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}
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VideoHandle VideoManager::createVideoHandle(Common::String filename, uint16 x, uint16 y, bool loop) {
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// First, check to see if that video is already playing
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for (uint32 i = 0; i < _videoStreams.size(); i++)
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if (_videoStreams[i].filename == filename)
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return i;
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// Otherwise, create a new entry
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VideoEntry entry;
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entry.video = new Graphics::QuickTimeDecoder();
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entry.x = x;
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entry.y = y;
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entry.filename = filename;
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entry.id = 0;
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entry.loop = loop;
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entry.enabled = true;
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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delete file;
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return NULL_VID_HANDLE;
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}
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entry->load(*file);
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// Search for any deleted videos so we can take a formerly used slot
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for (uint32 i = 0; i < _videoStreams.size(); i++)
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if (!_videoStreams[i].video) {
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_videoStreams[i] = entry;
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return i;
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}
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// Otherwise, just add it to the list
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_videoStreams.push_back(entry);
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return _videoStreams.size() - 1;
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}
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VideoHandle VideoManager::findVideoHandle(uint16 id) {
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for (uint16 i = 0; i < _mlstRecords.size(); i++)
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if (_mlstRecords[i].code == id)
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for (uint16 j = 0; j < _videoStreams.size(); j++)
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if (_videoStreams[j].video && _mlstRecords[i].movieID == _videoStreams[j].id)
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return j;
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return NULL_VID_HANDLE;
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}
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int32 VideoManager::getCurFrame(const VideoHandle &handle) {
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assert(handle != NULL_VID_HANDLE);
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return _videoStreams[handle]->getCurFrame();
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}
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uint32 VideoManager::getFrameCount(const VideoHandle &handle) {
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assert(handle != NULL_VID_HANDLE);
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return _videoStreams[handle]->getFrameCount();
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}
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} // End of namespace Mohawk
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