mirror of
https://github.com/libretro/scummvm.git
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42b22d16f6
svn-id: r49377
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef MOHAWK_VIDEO_H
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#define MOHAWK_VIDEO_H
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#include "graphics/pixelformat.h"
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namespace Graphics {
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class QuickTimeDecoder;
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}
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namespace Mohawk {
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class MohawkEngine;
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struct MLSTRecord {
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uint16 index;
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uint16 movieID;
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uint16 code;
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uint16 left;
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uint16 top;
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uint16 u0[3];
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uint16 loop;
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uint16 volume;
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uint16 u1;
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};
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struct VideoEntry {
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Graphics::QuickTimeDecoder *video;
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uint16 x;
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uint16 y;
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bool loop;
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Common::String filename;
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uint16 id; // Riven only
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bool enabled;
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Graphics::QuickTimeDecoder *operator->() const { assert(video); return video; }
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};
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typedef int32 VideoHandle;
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enum {
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NULL_VID_HANDLE = -1
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};
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class VideoManager {
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public:
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VideoManager(MohawkEngine *vm);
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~VideoManager();
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// Generic movie functions
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void playMovie(Common::String filename, uint16 x = 0, uint16 y = 0, bool clearScreen = false);
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void playMovieCentered(Common::String filename, bool clearScreen = true);
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void playBackgroundMovie(Common::String filename, int16 x = -1, int16 y = -1, bool loop = false);
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bool updateBackgroundMovies();
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void pauseVideos();
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void resumeVideos();
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void stopVideos();
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// Riven-related functions
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void activateMLST(uint16 mlstId, uint16 card);
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void clearMLST();
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void enableMovie(uint16 id);
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void disableMovie(uint16 id);
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void disableAllMovies();
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void playMovie(uint16 id);
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void stopMovie(uint16 id);
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void playMovieBlocking(uint16 id);
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// Handle functions
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VideoHandle findVideoHandle(uint16 id);
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int32 getCurFrame(const VideoHandle &handle);
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uint32 getFrameCount(const VideoHandle &handle);
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private:
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MohawkEngine *_vm;
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// Riven-related variables
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Common::Array<MLSTRecord> _mlstRecords;
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// Keep tabs on any videos playing
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Common::Array<VideoEntry> _videoStreams;
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VideoHandle createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop);
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VideoHandle createVideoHandle(Common::String filename, uint16 x, uint16 y, bool loop);
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void waitUntilMovieEnds(VideoHandle videoHandle);
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};
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} // End of namespace Mohawk
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#endif
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