mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
aa655b95e4
svn-id: r11202
675 lines
11 KiB
C++
675 lines
11 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "common/file.h"
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#include "common/util.h"
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#include "queen/input.h"
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#include "queen/resource.h"
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#include "queen/sound.h"
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#define SB_HEADER_SIZE 110
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#define STOP_MUSIC -1
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namespace Queen {
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#ifdef USE_VORBIS
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// These are wrapper functions to allow using a File object to
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// provide data to the OggVorbis_File object.
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struct file_info {
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File *file;
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int start, curr_pos;
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size_t len;
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};
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static size_t read_wrap(void *ptr, size_t size, size_t nmemb, void *datasource) {
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file_info *f = (file_info *) datasource;
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int result;
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nmemb *= size;
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if (f->curr_pos > (int) f->len)
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nmemb = 0;
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else if (nmemb > f->len - f->curr_pos)
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nmemb = f->len - f->curr_pos;
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result = f->file->read(ptr, nmemb);
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if (result == -1) {
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f->curr_pos = f->file->pos() - f->start;
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return (size_t) -1;
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} else {
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f->curr_pos += result;
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return result / size;
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}
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}
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static int seek_wrap(void *datasource, ogg_int64_t offset, int whence) {
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file_info *f = (file_info *) datasource;
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if (whence == SEEK_SET)
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offset += f->start;
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else if (whence == SEEK_END) {
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offset += f->start + f->len;
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whence = SEEK_SET;
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}
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f->file->seek(offset, whence);
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f->curr_pos = f->file->pos() - f->start;
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return f->curr_pos;
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}
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static int close_wrap(void *datasource) {
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file_info *f = (file_info *) datasource;
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f->file->close();
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delete f;
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return 0;
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}
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static long tell_wrap(void *datasource) {
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file_info *f = (file_info *) datasource;
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return f->curr_pos;
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}
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static ov_callbacks g_File_wrap = {
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read_wrap, seek_wrap, close_wrap, tell_wrap
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};
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#endif
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Sound::Sound(SoundMixer *mixer, Input *input, Resource *resource) :
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_mixer(mixer), _input(input), _resource(resource), _lastOverride(0), _currentSong(0), _sfxHandle(0) {
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}
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Sound::~Sound() {
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}
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Sound *Sound::giveSound(SoundMixer *mixer, Input *input, Resource *resource, uint8 compression) {
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switch(compression) {
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case COMPRESSION_NONE:
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return new SBSound(mixer, input, resource);
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break;
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case COMPRESSION_MP3:
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#ifndef USE_MAD
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warning("Using MP3 compressed datafile, but MP3 support not compiled in");
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return new SilentSound(mixer, input, resource);
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#else
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return new MP3Sound(mixer, input, resource);
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#endif
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break;
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case COMPRESSION_OGG:
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#ifndef USE_VORBIS
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warning("Using OGG compressed datafile, but OGG support not compiled in");
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return new SilentSound(mixer, input, resource);
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#else
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return new OGGSound(mixer, input, resource);
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#endif
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break;
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default:
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warning("Unknown compression type");
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return new SilentSound(mixer, input, resource);
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}
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}
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void Sound::waitSfxFinished() {
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while(_sfxHandle != 0)
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_input->delay(10);
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}
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void Sound::playSong(int16 songNum) {
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if (songNum == STOP_MUSIC) {
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//stop the music
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//_fanfareCount = _fluteCount = 0;
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//_oldName[0] = 0;
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return;
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}
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// Remap some songs because there is less amiga music
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// and we want lastoverride to work properly
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switch(songNum) {
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case 1:
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case 2:
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songNum = 39;
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break;
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case 37:
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case 52:
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case 196:
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songNum = 90;
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break;
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case 38:
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case 89:
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songNum = 3;
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break;
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case 24:
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case 158:
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songNum = 117;
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break;
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case 71:
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case 72:
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case 73:
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case 75:
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songNum = 133;
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break;
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case 203:
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songNum = 67;
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break;
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case 145:
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songNum = 140;
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break;
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case 53:
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case 204:
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songNum = 44;
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break;
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case 136:
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case 142:
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case 179:
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songNum = 86;
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break;
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case 101:
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case 102:
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case 143:
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songNum = 188;
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break;
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case 65:
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case 62:
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songNum = 69;
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break;
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case 118:
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case 119:
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songNum = 137;
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break;
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case 130:
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case 131:
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songNum = 59;
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break;
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case 174:
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case 175:
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songNum = 57;
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break;
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case 171:
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case 121:
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songNum = 137;
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break;
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case 138:
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case 170:
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case 149:
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songNum = 28;
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break;
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case 122:
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case 180:
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case 83:
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case 98:
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songNum = 83;
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break;
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case 20:
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case 33:
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songNum = 34;
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break;
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case 29:
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case 35:
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songNum = 36;
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break;
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case 7:
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case 9:
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case 10:
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songNum = 11;
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break;
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case 110:
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songNum = 94;
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break;
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case 111:
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songNum = 95;
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break;
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case 30:
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songNum = 43;
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break;
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case 76:
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songNum = 27;
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break;
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case 194:
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case 195:
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songNum = 32;
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break;
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}
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// Sound effects and volume changes exit before setting lastoverride
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// 04-19-95 01:31pm Fix sfx bug
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if(_lastOverride != 32 && _lastOverride != 44) {
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switch(songNum) {
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// Volume normal
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case 5:
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warning("Sound::playSong() -> alter_current_volume() not implemented yet");
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//alter_current_volume();
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return;
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// Volume soft
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case 15:
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//volumecontrol(-1,(20*VOLUME)/100);
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return;
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// Volume medium
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case 14:
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//volumecontrol(-1,(32*VOLUME)/100);
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return;
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// Open door
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case 25:
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sfxPlay("116BSSSS");
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return;
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// Close door
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case 26:
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sfxPlay("105ASSSS");
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return;
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// Light switch
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case 56:
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sfxPlay("27SSSSSS");
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return;
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// Hydraulic doors open
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case 57:
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sfxPlay("96SSSSSS");
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return;
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// Hydraulic doors close
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case 58:
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sfxPlay("97SSSSSS");
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return;
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// Metallic door slams
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case 59:
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sfxPlay("105SSSSS");
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return;
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// Oracle rezzes in
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case 63:
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sfxPlay("132SSSSS");
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return;
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// Cloth slide 1
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case 27:
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sfxPlay("135SSSSS");
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return;
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// Splash
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case 83:
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sfxPlay("18SSSSSS");
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return;
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// Agression enhancer
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case 85:
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sfxPlay("138BSSSS");
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return;
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// Dino Ray
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case 68:
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sfxPlay("138SSSSS");
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return;
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// Dino transformation
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case 140:
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sfxPlay("55BSSSSS");
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return;
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// Experimental laser
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case 141:
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sfxPlay("55SSSSSS");
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return;
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// Plane hatch open
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case 94:
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sfxPlay("3SSSSSSS");
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return;
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// Plane hatch close
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case 95:
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sfxPlay("4SSSSSSS");
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return;
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// Oracle rezzes out
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case 117:
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sfxPlay("70SSSSSS");
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return;
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// Dino horn
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case 124:
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sfxPlay("103SSSSS");
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return;
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// Punch
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case 127:
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sfxPlay("128SSSSS");
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return;
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// Body hits ground
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case 128:
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sfxPlay("129SSSSS");
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return;
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// Explosion
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case 137:
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sfxPlay("88SSSSSS");
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return;
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// Stone door grind 1
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case 86:
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sfxPlay("1001SSSS");
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return;
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// Stone door grind 2
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case 188:
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sfxPlay("1002SSSS");
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return;
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// Cloth slide 2
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case 28:
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sfxPlay("1005SSSS");
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return;
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// Rattle bars
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case 151:
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sfxPlay("115SSSSS");
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return;
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// Door dissolves
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case 152:
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sfxPlay("56SSSSSS");
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return;
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// Altar slides
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case 153:
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sfxPlay("85SSSSSS");
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return;
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// Pull lever
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case 166:
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sfxPlay("1008SSSS");
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return;
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// Zap Frank
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case 182:
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sfxPlay("1023SSSS");
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return;
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// Splorch
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case 69:
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sfxPlay("137ASSSS");
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return;
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// Robot laser
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case 70:
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sfxPlay("61SSSSSS");
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return;
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// Pick hits stone
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case 133:
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sfxPlay("71SSSSSS");
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return;
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// Press button
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case 165:
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sfxPlay("1007SSSS");
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return;
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}
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}
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// Exit if trying to play a song that's already playing
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// and instruments are already loaded i.e. last song wasn't -1
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if (songNum == _lastOverride /* && oldName[0] != 0 */ )
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// Play songs
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switch(songNum) {
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// Hotel
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case 39:
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//goSong("hotel",1);
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break;
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case 19:
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//goSong("hotel",3);
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break;
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case 34:
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//goSong("hotel",2);
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break;
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case 36:
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//goSong("hotel",4);
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//fanfarerestore=lastoverride;
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//fanfarecount=60;
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break;
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// Jungle
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case 40:
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//goSong("jung",1);
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//fanfarerestore=lastoverride;
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//fanfarecount=80;
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//flutecount=100;
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break;
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case 3:
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//goSong("jung",2);
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//flutecount=100;
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break;
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// Temple
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case 54:
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//goSong("temple",1);
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break;
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case 12:
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//goSong("temple",2);
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break;
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case 11:
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//goSong("temple",3);
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break;
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case 31:
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//goSong("temple",4);
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//fanfarerestore=lastoverride;
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//fanfarecount=80;
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break;
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// Floda
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case 41:
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//goSong("floda",4);
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//fanfarerestore=lastoverride;
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//fanfarecount=60;
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break;
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case 13:
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//goSong("floda",3);
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break;
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case 16:
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//goSong("floda",1);
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break;
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case 17:
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//goSong("floda",2);
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break;
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case 43:
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//goSong("floda",5);
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break;
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// Prequel (End credits)
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case 67:
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//goSong("title",1);
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// 05-19-95 03:24pm Removed to fix A500 Bug
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//fanfarerestore=90;
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//fanfarecount=550;
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break;
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// Title (Intro credits)
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case 88:
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//goSong("title",1);
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break;
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// Valley
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case 90:
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//goSong("awestruk",1);
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break;
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// Confrontation
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case 91:
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//goSong("'jungle'",1);
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break;
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// Frank
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case 46:
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//goSong("frank",1);
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break;
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// Trader Bob
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case 6:
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//goSong("bob",1);
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break;
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// Azura
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case 44:
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//goSong("azura",1);
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break;
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// Amazon Fortress
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case 21:
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//goSong("fort",1);
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break;
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// Rocket
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case 32:
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//goSong("rocket",1);
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break;
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// Robot
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case 92:
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//goSong("robot",1);
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break;
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// Song not handled by amiga
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default:
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return;
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}
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_lastOverride = _currentSong = songNum;
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}
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int SBSound::playSound(byte *sound, uint32 size) {
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byte flags = 0 | SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE;
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return _mixer->playRaw(&_sfxHandle, sound, size, 11025, flags);
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}
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void SBSound::sfxPlay(const char *base) {
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char name[13];
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strcpy(name, base);
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//alter filename to add zeros and append ".SB"
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for (int i = 0; i < 8; i++) {
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if (name[i] == ' ')
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name[i] = '0';
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}
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strcat(name, ".SB");
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waitSfxFinished();
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if (_resource->exists(name))
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playSound(_resource->loadFileMalloc(name, SB_HEADER_SIZE), _resource->fileSize(name) - SB_HEADER_SIZE);
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}
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#ifdef USE_MAD
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void MP3Sound::sfxPlay(const char *base) {
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char name[13];
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strcpy(name, base);
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//alter filename to add zeros and append ".SB"
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for (int i = 0; i < 8; i++) {
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if (name[i] == ' ')
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name[i] = '0';
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}
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strcat(name, ".SB");
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waitSfxFinished();
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if (_resource->exists(name))
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_mixer->playMP3(&_sfxHandle, _resource->giveCompressedSound(name), _resource->fileSize(name));
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}
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#endif
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#ifdef USE_VORBIS
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void OGGSound::sfxPlay(const char *base) {
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char name[13];
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strcpy(name, base);
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//alter filename to add zeros and append ".SB"
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for (int i = 0; i < 8; i++) {
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if (name[i] == ' ')
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name[i] = '0';
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}
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strcat(name, ".SB");
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waitSfxFinished();
|
|
|
|
if (_resource->exists(name)) {
|
|
OggVorbis_File *oggFile = new OggVorbis_File;
|
|
file_info *f = new file_info;
|
|
|
|
f->file = _resource->giveCompressedSound(name);
|
|
f->start = _resource->fileOffset(name);
|
|
f->len = _resource->fileSize(name);
|
|
f->curr_pos = 0;
|
|
|
|
if (ov_open_callbacks((void *)f, oggFile, NULL, 0, g_File_wrap) < 0) {
|
|
delete oggFile;
|
|
delete f;
|
|
} else
|
|
_mixer->playVorbis(&_sfxHandle, oggFile, 0, false);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
} //End of namespace Queen
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