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43 lines
1.7 KiB
C++
43 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/keymapper/standard-actions.h"
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namespace Common {
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const char *kStandardActionLeftClick = "LCLK";
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const char *kStandardActionMiddleClick = "MCLK";
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const char *kStandardActionRightClick = "RCLK";
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const char *kStandardActionInteract = "INTRCT";
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const char *kStandardActionSkip = "SKIP";
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const char *kStandardActionPause = "PAUSE";
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const char *kStandardActionMoveUp = "UP";
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const char *kStandardActionMoveDown = "DOWN";
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const char *kStandardActionMoveLeft = "LEFT";
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const char *kStandardActionMoveRight = "RIGHT";
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const char *kStandardActionOpenMainMenu = "MENU";
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const char *kStandardActionLoad = "LOAD";
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const char *kStandardActionSave = "SAVE";
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const char *kStandardActionOpenSettings = "OPTS";
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const char *kStandardActionEE = "WTF";
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} //namespace Common
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