mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-02 23:26:44 +00:00
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef GUI_ACTIONS_H
|
|
#define GUI_ACTIONS_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/system.h"
|
|
#include "gui/Key.h"
|
|
|
|
namespace GUI {
|
|
|
|
typedef int ActionType;
|
|
|
|
class Actions {
|
|
|
|
public:
|
|
static Actions* Instance();
|
|
static void init();
|
|
virtual void initInstanceMain(OSystem *mainSystem);
|
|
virtual void initInstanceGame();
|
|
bool initialized();
|
|
|
|
// Actions
|
|
virtual bool perform(ActionType action, bool pushed = true) = 0;
|
|
bool isActive(ActionType action);
|
|
bool isEnabled(ActionType action);
|
|
virtual Common::String actionName(ActionType action) = 0;
|
|
virtual int size() = 0;
|
|
|
|
// Mapping
|
|
void beginMapping(bool start);
|
|
bool mappingActive();
|
|
bool performMapped(unsigned int keyCode, bool pushed);
|
|
bool loadMapping();
|
|
bool saveMapping();
|
|
unsigned int getMapping(ActionType action);
|
|
void setMapping(ActionType action, unsigned int keyCode);
|
|
Key& getKeyAction(ActionType action);
|
|
|
|
// Action domain
|
|
virtual Common::String domain() = 0;
|
|
virtual int version() = 0;
|
|
|
|
virtual ~Actions();
|
|
|
|
protected:
|
|
Actions();
|
|
|
|
protected:
|
|
enum {
|
|
MAX_ACTIONS = 20
|
|
};
|
|
|
|
static Actions* _instance;
|
|
OSystem *_mainSystem;
|
|
Key _key_action[MAX_ACTIONS + 1];
|
|
bool _action_enabled[MAX_ACTIONS + 1];
|
|
unsigned int _action_mapping[MAX_ACTIONS + 1];
|
|
bool _mapping_active;
|
|
bool _initialized;
|
|
};
|
|
|
|
} // namespace GUI
|
|
typedef GUI::Actions GUI_Actions;
|
|
#endif
|