mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
00033ff747
svn-id: r31228
678 lines
18 KiB
C++
678 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/system.h"
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#include "engines/engine.h"
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#include "kyra/resource.h"
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#include "kyra/screen.h"
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#include "kyra/sound.h"
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#include "kyra/wsamovie.h"
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#include "kyra/text.h"
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#include "kyra/seqplayer.h"
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#define SEQOP(n, x) { n, &SeqPlayer::x, #x }
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namespace Kyra {
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SeqPlayer::SeqPlayer(KyraEngine_v1 *vm, OSystem *system) {
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_vm = vm;
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_system = system;
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_screen = vm->screen();
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_sound = vm->sound();
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_res = vm->resource();
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_copyViewOffs = false;
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_specialBuffer = 0;
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for (int i = 0; i < ARRAYSIZE(_handShapes); ++i)
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_handShapes[i] = 0;
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for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i)
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_seqMovies[i].movie = 0;
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}
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SeqPlayer::~SeqPlayer() {
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freeHandShapes();
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for (int i = 0; i < ARRAYSIZE(_seqMovies); ++i) {
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if (!_seqMovies[i].movie)
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continue;
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_seqMovies[i].movie->close();
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delete _seqMovies[i].movie;
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_seqMovies[i].movie = 0;
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}
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}
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uint8 *SeqPlayer::setPanPages(int pageNum, int shape) {
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debugC(9, kDebugLevelSequence, "SeqPlayer::setPanPages(%d, %d)", pageNum, shape);
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uint8 *panPage = 0;
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const uint8 *data = _screen->getCPagePtr(pageNum);
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uint16 numShapes = READ_LE_UINT16(data);
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if (shape < numShapes) {
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uint32 offs = 0;
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if (_vm->gameFlags().useAltShapeHeader)
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offs = READ_LE_UINT32(data + 2 + shape * 4);
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else
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offs = READ_LE_UINT16(data + 2 + shape * 2);
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if (offs != 0) {
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data += offs;
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uint16 sz = READ_LE_UINT16(data + 6);
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panPage = new uint8[sz];
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assert(panPage);
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memcpy(panPage, data, sz);
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}
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}
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return panPage;
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}
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void SeqPlayer::makeHandShapes() {
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debugC(9, kDebugLevelSequence, "SeqPlayer::makeHandShapes()");
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_screen->loadBitmap("WRITING.CPS", 3, 3, _screen->_currentPalette);
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if (_vm->gameFlags().platform == Common::kPlatformMacintosh || _vm->gameFlags().platform == Common::kPlatformAmiga) {
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freeHandShapes();
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int pageBackUp = _screen->_curPage;
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_screen->_curPage = 2;
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_handShapes[0] = _screen->encodeShape(0, 0, 88, 122, 0);
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assert(_handShapes[0]);
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_handShapes[1] = _screen->encodeShape(88, 0, 80, 117, 0);
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assert(_handShapes[1]);
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_handShapes[2] = _screen->encodeShape(168, 0, 117, 124, 0);
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assert(_handShapes[2]);
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_screen->_curPage = pageBackUp;
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} else {
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for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
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if (_handShapes[i])
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delete [] _handShapes[i];
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_handShapes[i] = setPanPages(3, i);
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assert(_handShapes[i]);
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}
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}
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}
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void SeqPlayer::freeHandShapes() {
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debugC(9, kDebugLevelSequence, "SeqPlayer::freeHandShapes()");
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for (int i = 0; i < ARRAYSIZE(_handShapes); ++i) {
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delete [] _handShapes[i];
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_handShapes[i] = 0;
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}
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}
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void SeqPlayer::s1_wsaOpen() {
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uint8 wsaObj = *_seqData++;
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assert(wsaObj < ARRAYSIZE(_seqMovies));
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uint8 offscreenDecode = *_seqData++;
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_seqWsaCurDecodePage = _seqMovies[wsaObj].page = (offscreenDecode == 0) ? 0 : 3;
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if (!_seqMovies[wsaObj].movie)
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_seqMovies[wsaObj].movie = _vm->createWSAMovie();
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_seqMovies[wsaObj].movie->setDrawPage(_seqMovies[wsaObj].page);
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_seqMovies[wsaObj].movie->open(_vm->seqWSATable()[wsaObj], offscreenDecode, 0);
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_seqMovies[wsaObj].frame = 0;
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_seqMovies[wsaObj].numFrames = _seqMovies[wsaObj].movie->frames() - 1;
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}
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void SeqPlayer::s1_wsaClose() {
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uint8 wsaObj = *_seqData++;
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assert(wsaObj < ARRAYSIZE(_seqMovies));
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if (_seqMovies[wsaObj].movie)
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_seqMovies[wsaObj].movie->close();
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}
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void SeqPlayer::s1_wsaPlayFrame() {
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uint8 wsaObj = *_seqData++;
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assert(wsaObj < ARRAYSIZE(_seqMovies));
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int16 frame = (int8)*_seqData++;
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_seqMovies[wsaObj].pos.x = READ_LE_UINT16(_seqData); _seqData += 2;
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_seqMovies[wsaObj].pos.y = *_seqData++;
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assert(_seqMovies[wsaObj].movie);
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_seqMovies[wsaObj].movie->setX(_seqMovies[wsaObj].pos.x);
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_seqMovies[wsaObj].movie->setY(_seqMovies[wsaObj].pos.y);
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_seqMovies[wsaObj].movie->displayFrame(frame);
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_seqMovies[wsaObj].frame = frame;
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}
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void SeqPlayer::s1_wsaPlayNextFrame() {
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uint8 wsaObj = *_seqData++;
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assert(wsaObj < ARRAYSIZE(_seqMovies));
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int16 frame = ++_seqMovies[wsaObj].frame;
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if (frame > _seqMovies[wsaObj].numFrames) {
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frame = 0;
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_seqMovies[wsaObj].frame = 0;
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}
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_seqMovies[wsaObj].movie->displayFrame(frame);
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}
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void SeqPlayer::s1_wsaPlayPrevFrame() {
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uint8 wsaObj = *_seqData++;
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assert(wsaObj < ARRAYSIZE(_seqMovies));
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int16 frame = --_seqMovies[wsaObj].frame;
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if (frame < 0) {
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frame = _seqMovies[wsaObj].numFrames;
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_seqMovies[wsaObj].frame = frame;
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} else {
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_seqMovies[wsaObj].movie->displayFrame(frame);
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}
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}
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void SeqPlayer::s1_drawShape() {
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uint8 shapeNum = *_seqData++;
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int x = READ_LE_UINT16(_seqData); _seqData += 2;
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int y = *_seqData++;
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_screen->drawShape(2, _handShapes[shapeNum], x, y, 0, 0, 0);
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}
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void SeqPlayer::s1_waitTicks() {
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uint16 ticks = READ_LE_UINT16(_seqData); _seqData += 2;
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_vm->delay(ticks * _vm->tickLength());
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}
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void SeqPlayer::s1_copyWaitTicks() {
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s1_copyView();
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s1_waitTicks();
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}
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void SeqPlayer::s1_shuffleScreen() {
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_screen->shuffleScreen(0, 16, 320, 128, 2, 0, 0, false);
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_screen->_curPage = 2;
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if (_specialBuffer)
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_screen->copyCurPageBlock(0, 16, 40, 128, _specialBuffer);
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_screen->_curPage = 0;
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}
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void SeqPlayer::s1_copyView() {
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int y = 128;
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if (!_copyViewOffs)
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y -= 8;
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if (_specialBuffer && !_copyViewOffs)
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_screen->copyToPage0(16, y, 3, _specialBuffer);
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else
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_screen->copyRegion(0, 16, 0, 16, 320, y, 2, 0);
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}
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void SeqPlayer::s1_loopInit() {
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uint8 seqLoop = *_seqData++;
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if (seqLoop < ARRAYSIZE(_seqLoopTable))
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_seqLoopTable[seqLoop].ptr = _seqData;
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else
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_seqQuitFlag = true;
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}
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void SeqPlayer::s1_loopInc() {
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uint8 seqLoop = *_seqData++;
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uint16 seqLoopCount = READ_LE_UINT16(_seqData); _seqData += 2;
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if (_seqLoopTable[seqLoop].count == 0xFFFF) {
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_seqLoopTable[seqLoop].count = seqLoopCount - 1;
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_seqData = _seqLoopTable[seqLoop].ptr;
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} else if (_seqLoopTable[seqLoop].count == 0) {
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_seqLoopTable[seqLoop].count = 0xFFFF;
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_seqLoopTable[seqLoop].ptr = 0;
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} else {
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--_seqLoopTable[seqLoop].count;
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_seqData = _seqLoopTable[seqLoop].ptr;
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}
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}
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void SeqPlayer::s1_skip() {
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uint8 a = *_seqData++;
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warning("STUB: s1_skip(%d)", a);
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}
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void SeqPlayer::s1_loadPalette() {
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uint8 colNum = *_seqData++;
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if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
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if (!colNum)
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memcpy(_screen->_currentPalette, _screen->_currentPalette + 576, 3*32);
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else if (colNum == 3)
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memcpy(_screen->_currentPalette, _screen->_currentPalette + 672, 3*32);
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else if (colNum == 4)
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memcpy(_screen->_currentPalette, _screen->_currentPalette + 288, 3*32);
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_screen->setScreenPalette(_screen->_currentPalette);
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} else {
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uint32 fileSize;
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uint8 *srcData;
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srcData = _res->fileData(_vm->seqCOLTable()[colNum], &fileSize);
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memcpy(_screen->_currentPalette, srcData, fileSize);
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delete [] srcData;
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}
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}
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void SeqPlayer::s1_loadBitmap() {
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uint8 cpsNum = *_seqData++;
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_screen->loadBitmap(_vm->seqCPSTable()[cpsNum], 3, 3, _screen->_currentPalette);
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}
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void SeqPlayer::s1_fadeToBlack() {
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_screen->fadeToBlack();
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}
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void SeqPlayer::s1_printText() {
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static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
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uint8 txt = *_seqData++;
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if (!_vm->textEnabled())
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return;
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->fillRect(0, 180, 319, 195, 0);
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else
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_screen->fillRect(0, 180, 319, 195, 12);
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_screen->setTextColorMap(colorMap);
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if (!_seqDisplayTextFlag) {
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const char *str = _vm->seqTextsTable()[txt];
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int x = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2;
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_screen->printText(str, x, 180, 0xF, 0xC);
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} else {
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_seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60);
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_seqDisplayedText = txt;
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_seqDisplayedChar = 0;
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const char *str = _vm->seqTextsTable()[_seqDisplayedText];
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_seqDisplayedTextX = (Screen::SCREEN_W - _screen->getTextWidth(str)) / 2;
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}
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}
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void SeqPlayer::s1_printTalkText() {
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uint8 txt = *_seqData++;
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int x = READ_LE_UINT16(_seqData); _seqData += 2;
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int y = *_seqData++;
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uint8 fillColor = *_seqData++;
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if (!_vm->textEnabled())
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return;
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int b;
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if (_seqTalkTextPrinted && !_seqTalkTextRestored) {
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if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
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b = 2;
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else
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b = 0;
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_vm->text()->restoreTalkTextMessageBkgd(2, b);
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}
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_seqTalkTextPrinted = true;
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_seqTalkTextRestored = false;
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if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
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b = 2;
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else
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b = 0;
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_vm->text()->printTalkTextMessage(_vm->seqTextsTable()[txt], x, y, fillColor, b, 2);
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}
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void SeqPlayer::s1_restoreTalkText() {
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if (_seqTalkTextPrinted && !_seqTalkTextRestored && _vm->textEnabled()) {
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int b;
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if (_seqWsaCurDecodePage != 0 && !_specialBuffer)
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b = 2;
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else
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b = 0;
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_vm->text()->restoreTalkTextMessageBkgd(2, b);
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_seqTalkTextRestored = true;
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}
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}
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void SeqPlayer::s1_clearCurrentScreen() {
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->fillRect(10, 180, 319, 195, 0);
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else
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_screen->fillRect(10, 180, 319, 196, 0xC);
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}
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void SeqPlayer::s1_break() {
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// Do nothing
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}
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void SeqPlayer::s1_fadeFromBlack() {
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_screen->fadeFromBlack();
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}
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void SeqPlayer::s1_copyRegion() {
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uint8 srcPage = *_seqData++;
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uint8 dstPage = *_seqData++;
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_screen->copyRegion(0, 0, 0, 0, 320, 200, srcPage, dstPage);
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}
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void SeqPlayer::s1_copyRegionSpecial() {
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static const uint8 colorMap[] = { 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0 };
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const char *copyStr = 0;
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if (!_vm->gameFlags().isTalkie)
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copyStr = "Copyright (c) 1992 Westwood Studios";
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else
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copyStr = "Copyright (c) 1992,1993 Westwood Studios";
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uint8 so = *_seqData++;
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switch (so) {
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case 0:
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->copyRegion(0, 0, 0, 47, 312, 76, 2, 0);
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else
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_screen->copyRegion(0, 0, 0, 47, 320, 77, 2, 0);
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break;
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case 1:
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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_screen->copyRegion(0, 0, 8, 47, 312, 55, 2, 0);
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else
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_screen->copyRegion(0, 0, 0, 47, 320, 56, 2, 0);
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break;
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case 2:
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if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
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_screen->copyRegion(104, 72, 104, 72, 40, 87, 2, 0);
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_screen->copyRegion(128, 159, 128, 159, 32, 17, 2, 0);
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_screen->copyRegion(160, 105, 160, 105, 32, 9, 2, 0);
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_screen->copyRegion(200, 83, 200, 83, 88, 93, 2, 0);
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} else {
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_screen->copyRegion(107, 72, 107, 72, 43, 87, 2, 0);
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_screen->copyRegion(130, 159, 130, 159, 35, 17, 2, 0);
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_screen->copyRegion(165, 105, 165, 105, 32, 9, 2, 0);
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_screen->copyRegion(206, 83, 206, 83, 94, 93, 2, 0);
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}
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break;
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case 3:
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_screen->copyRegion(152, 56, 152, 56, 48, 48, 2, 0);
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break;
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case 4: {
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_screen->_charWidth = -2;
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const int x = (Screen::SCREEN_W - _screen->getTextWidth(copyStr)) / 2;
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const int y = 179;
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_screen->setTextColorMap(colorMap);
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_screen->printText(copyStr, x + 1, y + 1, 0xB, 0xC);
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_screen->printText(copyStr, x, y, 0xF, 0xC);
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}
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break;
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case 5:
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_screen->_curPage = 2;
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break;
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default:
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error("Invalid subopcode %d for s1_copyRegionSpecial", so);
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break;
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}
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}
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void SeqPlayer::s1_fillRect() {
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int x1 = READ_LE_UINT16(_seqData); _seqData += 2;
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int y1 = *_seqData++;
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int x2 = READ_LE_UINT16(_seqData); _seqData += 2;
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int y2 = *_seqData++;
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uint8 color = *_seqData++;
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uint8 page = *_seqData++;
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_screen->fillRect(x1, y1, x2, y2, color, page);
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}
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void SeqPlayer::s1_playEffect() {
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uint8 track = *_seqData++;
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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return;
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_vm->delay(3 * _vm->tickLength());
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_sound->playSoundEffect(track);
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}
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void SeqPlayer::s1_playTrack() {
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uint8 msg = *_seqData++;
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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return;
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if (msg == 1) {
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_sound->beginFadeOut();
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} else {
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_sound->haltTrack();
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if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
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msg += 2;
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_sound->playTrack(msg);
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}
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}
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void SeqPlayer::s1_allocTempBuffer() {
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if (_vm->gameFlags().isDemo) {
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_seqQuitFlag = true;
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} else {
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if (!_specialBuffer && !_copyViewOffs) {
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_specialBuffer = new uint8[40960];
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assert(_specialBuffer);
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int page = _screen->_curPage;
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_screen->_curPage = 0;
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_screen->copyCurPageBlock(0, 0, 320, 128, _specialBuffer);
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_screen->_curPage = page;
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}
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}
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}
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void SeqPlayer::s1_textDisplayEnable() {
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_seqDisplayTextFlag = true;
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}
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void SeqPlayer::s1_textDisplayDisable() {
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_seqDisplayTextFlag = false;
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}
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void SeqPlayer::s1_endOfScript() {
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_seqQuitFlag = true;
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}
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void SeqPlayer::s1_loadIntroVRM() {
|
|
_res->loadPakFile("INTRO.VRM");
|
|
}
|
|
|
|
void SeqPlayer::s1_playVocFile() {
|
|
_vm->snd_voiceWaitForFinish(false);
|
|
uint8 a = *_seqData++;
|
|
if (_vm->speechEnabled())
|
|
_vm->snd_playVoiceFile(a);
|
|
}
|
|
|
|
void SeqPlayer::s1_miscUnk3() {
|
|
warning("STUB: s1_miscUnk3");
|
|
}
|
|
|
|
void SeqPlayer::s1_prefetchVocFile() {
|
|
*_seqData++;
|
|
// we do not have to prefetch the vocfiles on modern systems
|
|
}
|
|
|
|
bool SeqPlayer::playSequence(const uint8 *seqData, bool skipSeq) {
|
|
debugC(9, kDebugLevelSequence, "SeqPlayer::seq_playSequence(%p, %d)", (const void *)seqData, skipSeq);
|
|
assert(seqData);
|
|
|
|
static SeqEntry floppySeqProcs[] = {
|
|
// 0x00
|
|
SEQOP(3, s1_wsaOpen),
|
|
SEQOP(2, s1_wsaClose),
|
|
SEQOP(6, s1_wsaPlayFrame),
|
|
SEQOP(2, s1_wsaPlayNextFrame),
|
|
// 0x04
|
|
SEQOP(2, s1_wsaPlayPrevFrame),
|
|
SEQOP(5, s1_drawShape),
|
|
SEQOP(3, s1_waitTicks),
|
|
SEQOP(3, s1_copyWaitTicks),
|
|
// 0x08
|
|
SEQOP(1, s1_shuffleScreen),
|
|
SEQOP(1, s1_copyView),
|
|
SEQOP(2, s1_loopInit),
|
|
SEQOP(4, s1_loopInc),
|
|
// 0x0C
|
|
SEQOP(2, s1_loadPalette),
|
|
SEQOP(2, s1_loadBitmap),
|
|
SEQOP(1, s1_fadeToBlack),
|
|
SEQOP(2, s1_printText),
|
|
// 0x10
|
|
SEQOP(6, s1_printTalkText),
|
|
SEQOP(1, s1_restoreTalkText),
|
|
SEQOP(1, s1_clearCurrentScreen),
|
|
SEQOP(1, s1_break),
|
|
// 0x14
|
|
SEQOP(1, s1_fadeFromBlack),
|
|
SEQOP(3, s1_copyRegion),
|
|
SEQOP(2, s1_copyRegionSpecial),
|
|
SEQOP(9, s1_fillRect),
|
|
// 0x18
|
|
SEQOP(2, s1_playEffect),
|
|
SEQOP(2, s1_playTrack),
|
|
SEQOP(1, s1_allocTempBuffer),
|
|
SEQOP(1, s1_textDisplayEnable),
|
|
// 0x1C
|
|
SEQOP(1, s1_textDisplayDisable),
|
|
SEQOP(1, s1_endOfScript)
|
|
};
|
|
|
|
static SeqEntry cdromSeqProcs[] = {
|
|
// 0x00
|
|
SEQOP(3, s1_wsaOpen),
|
|
SEQOP(2, s1_wsaClose),
|
|
SEQOP(6, s1_wsaPlayFrame),
|
|
SEQOP(2, s1_wsaPlayNextFrame),
|
|
// 0x04
|
|
SEQOP(2, s1_wsaPlayPrevFrame),
|
|
SEQOP(5, s1_drawShape),
|
|
SEQOP(3, s1_waitTicks),
|
|
SEQOP(3, s1_waitTicks),
|
|
// 0x08
|
|
SEQOP(3, s1_copyWaitTicks),
|
|
SEQOP(1, s1_shuffleScreen),
|
|
SEQOP(1, s1_copyView),
|
|
SEQOP(2, s1_loopInit),
|
|
// 0x0C
|
|
SEQOP(4, s1_loopInc),
|
|
SEQOP(4, s1_loopInc),
|
|
SEQOP(2, s1_skip),
|
|
SEQOP(2, s1_loadPalette),
|
|
// 0x10
|
|
SEQOP(2, s1_loadBitmap),
|
|
SEQOP(1, s1_fadeToBlack),
|
|
SEQOP(2, s1_printText),
|
|
SEQOP(6, s1_printTalkText),
|
|
// 0x14
|
|
SEQOP(1, s1_restoreTalkText),
|
|
SEQOP(1, s1_clearCurrentScreen),
|
|
SEQOP(1, s1_break),
|
|
SEQOP(1, s1_fadeFromBlack),
|
|
// 0x18
|
|
SEQOP(3, s1_copyRegion),
|
|
SEQOP(2, s1_copyRegionSpecial),
|
|
SEQOP(9, s1_fillRect),
|
|
SEQOP(2, s1_playEffect),
|
|
// 0x1C
|
|
SEQOP(2, s1_playTrack),
|
|
SEQOP(1, s1_allocTempBuffer),
|
|
SEQOP(1, s1_textDisplayEnable),
|
|
SEQOP(1, s1_textDisplayDisable),
|
|
// 0x20
|
|
SEQOP(1, s1_endOfScript),
|
|
SEQOP(1, s1_loadIntroVRM),
|
|
SEQOP(2, s1_playVocFile),
|
|
SEQOP(1, s1_miscUnk3),
|
|
// 0x24
|
|
SEQOP(2, s1_prefetchVocFile)
|
|
};
|
|
|
|
const SeqEntry* commands;
|
|
int numCommands;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
commands = cdromSeqProcs;
|
|
numCommands = ARRAYSIZE(cdromSeqProcs);
|
|
} else {
|
|
commands = floppySeqProcs;
|
|
numCommands = ARRAYSIZE(floppySeqProcs);
|
|
}
|
|
|
|
bool seqSkippedFlag = false;
|
|
|
|
_seqData = seqData;
|
|
|
|
_seqDisplayedTextTimer = 0xFFFFFFFF;
|
|
_seqDisplayTextFlag = false;
|
|
_seqDisplayedTextX = 0;
|
|
_seqDisplayedText = 0;
|
|
_seqDisplayedChar = 0;
|
|
_seqTalkTextRestored = false;
|
|
_seqTalkTextPrinted = false;
|
|
|
|
_seqQuitFlag = false;
|
|
_seqWsaCurDecodePage = 0;
|
|
|
|
for (int i = 0; i < 20; ++i) {
|
|
_seqLoopTable[i].ptr = 0;
|
|
_seqLoopTable[i].count = 0xFFFF;
|
|
}
|
|
|
|
memset(_seqMovies, 0, sizeof(_seqMovies));
|
|
|
|
_screen->_curPage = 0;
|
|
while (!_seqQuitFlag && !_vm->quit()) {
|
|
if (skipSeq && _vm->seq_skipSequence()) {
|
|
while (1) {
|
|
uint8 code = *_seqData;
|
|
if (commands[code].proc == &SeqPlayer::s1_endOfScript || commands[code].proc == &SeqPlayer::s1_break)
|
|
break;
|
|
|
|
_seqData += commands[code].len;
|
|
}
|
|
skipSeq = false;
|
|
seqSkippedFlag = true;
|
|
}
|
|
// used in Kallak writing intro
|
|
if (_seqDisplayTextFlag && _seqDisplayedTextTimer != 0xFFFFFFFF && _vm->textEnabled()) {
|
|
if (_seqDisplayedTextTimer < _system->getMillis()) {
|
|
char charStr[3];
|
|
charStr[0] = _vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar];
|
|
charStr[1] = charStr[2] = '\0';
|
|
if (_vm->gameFlags().lang == Common::JA_JPN)
|
|
charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar];
|
|
_screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC);
|
|
_seqDisplayedTextX += _screen->getCharWidth(charStr[0]);
|
|
++_seqDisplayedChar;
|
|
|
|
if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0')
|
|
_seqDisplayedTextTimer = 0xFFFFFFFF;
|
|
else
|
|
_seqDisplayedTextTimer = _system->getMillis() + 1000 / ((_vm->gameFlags().lang == Common::FR_FRA) ? 120 : 60);
|
|
}
|
|
}
|
|
|
|
uint8 seqCode = *_seqData++;
|
|
if (seqCode < numCommands) {
|
|
SeqProc currentProc = commands[seqCode].proc;
|
|
debugC(5, kDebugLevelSequence, "seqCode = %d (%s)", seqCode, commands[seqCode].desc);
|
|
(this->*currentProc)();
|
|
} else {
|
|
error("Invalid sequence opcode %d", seqCode);
|
|
}
|
|
|
|
_screen->updateScreen();
|
|
}
|
|
delete [] _specialBuffer;
|
|
_specialBuffer = 0;
|
|
return seqSkippedFlag;
|
|
}
|
|
|
|
|
|
} // End of namespace Kyra
|
|
|