scummvm/engines/mohawk
Max Horn 0e2807dc27 GRAPHICS: Change signature of VideoDecoder::load()
Now takes a pointer to a stream, instead of a reference.
The rational is that in all instances, callers have a pointer
(and dereference it to call load), and all load implementations
turn the reference back into a pointer.

svn-id: r51725
2010-08-04 08:25:05 +00:00
..
bitmap.cpp
bitmap.h
console.cpp Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
console.h Add a debug console command to Riven for displaying combinations to puzzles. 2010-06-26 19:09:45 +00:00
detection_tables.h Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too). 2010-07-09 22:10:22 +00:00
detection.cpp Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too). 2010-07-09 22:10:22 +00:00
dialogs.cpp MOHAWK: Sync with latest GUI changes. 2010-06-15 10:57:47 +00:00
dialogs.h
graphics.cpp Add the page turning sound for the Riven journals and stub off the swipe transition used when turning pages. 2010-06-26 18:27:18 +00:00
graphics.h Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac. 2010-05-24 17:18:09 +00:00
livingbooks.cpp
livingbooks.h
module.mk Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac. 2010-05-24 17:18:09 +00:00
mohawk.cpp
mohawk.h
myst_saveload.cpp
myst_saveload.h
myst_scripts.cpp
myst_scripts.h
myst_vars.cpp
myst_vars.h
myst.cpp
myst.h
resource_cache.cpp
resource_cache.h
resource.cpp Fix saving while viewing the inventory in Riven and cleanup the save/load code. 2010-06-26 17:21:50 +00:00
resource.h
riven_cursors.h
riven_external.cpp Add a debug console command to Riven for displaying combinations to puzzles. 2010-06-26 19:09:45 +00:00
riven_external.h Add a debug console command to Riven for displaying combinations to puzzles. 2010-06-26 19:09:45 +00:00
riven_saveload.cpp Fix saving while viewing the inventory in Riven and cleanup the save/load code. 2010-06-26 17:21:50 +00:00
riven_saveload.h Fix saving while viewing the inventory in Riven and cleanup the save/load code. 2010-06-26 17:21:50 +00:00
riven_scripts.cpp Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
riven_scripts.h Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
riven_vars.cpp Gehn's cage should be closed initially, so initialize ocage to 1. 2010-06-26 18:44:32 +00:00
riven.cpp Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
riven.h Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
sound.cpp Fix some other valgrind warnings. 2010-07-09 16:53:50 +00:00
sound.h
video.cpp GRAPHICS: Change signature of VideoDecoder::load() 2010-08-04 08:25:05 +00:00
video.h Fix videos in Riven activated from a different card from which they are played; minor cleanup. 2010-06-01 17:01:22 +00:00