scummvm/engines/grim/shaders/emi_background.vertex
Paweł Kołodziejski a1da2c22b1
GRIM: Janitorial
2022-06-06 08:42:54 +02:00

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in vec2 position;
in vec2 texcoord;
out vec2 Texcoord;
void main() {
Texcoord = texcoord;
gl_Position = vec4(position, 0.0, 1.0);
}