2011-02-07 17:52:38 +00:00

1441 lines
40 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "backends/base-backend.h"
#include "base/main.h"
#include "graphics/surface.h"
#include "backends/platform/android/video.h"
#if defined(ANDROID_BACKEND)
#include <jni.h>
#include <string.h>
#include <unistd.h>
#include <pthread.h>
#include <sys/time.h>
#include <time.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <android/log.h>
#include "common/archive.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/queue.h"
#include "common/mutex.h"
#include "common/events.h"
#include "common/config-manager.h"
#include "backends/fs/posix/posix-fs-factory.h"
#include "backends/keymapper/keymapper.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "backends/plugins/posix/posix-provider.h"
#include "sound/mixer_intern.h"
#include "backends/platform/android/asset-archive.h"
#undef LOG_TAG
#define LOG_TAG "ScummVM"
#if 0
#define ENTER(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, args)
#else
#define ENTER(args...) /**/
#endif
// Fix JNIEXPORT declaration to actually do something useful
#undef JNIEXPORT
#define JNIEXPORT __attribute__ ((visibility("default")))
// This replaces the bionic libc assert message with something that
// actually prints the assertion failure before aborting.
extern "C"
void __assert(const char *file, int line, const char *expr) {
__android_log_assert(expr, LOG_TAG, "%s:%d: Assertion failure: %s",
file, line, expr);
}
static JavaVM *cached_jvm;
static jfieldID FID_Event_type;
static jfieldID FID_Event_synthetic;
static jfieldID FID_Event_kbd_keycode;
static jfieldID FID_Event_kbd_ascii;
static jfieldID FID_Event_kbd_flags;
static jfieldID FID_Event_mouse_x;
static jfieldID FID_Event_mouse_y;
static jfieldID FID_Event_mouse_relative;
static jfieldID FID_ScummVM_nativeScummVM;
static jmethodID MID_Object_wait;
JNIEnv* JNU_GetEnv() {
JNIEnv* env;
bool version_unsupported =
cached_jvm->GetEnv((void**)&env, JNI_VERSION_1_2);
assert(! version_unsupported);
return env;
}
static void JNU_ThrowByName(JNIEnv* env, const char* name, const char* msg) {
jclass cls = env->FindClass(name);
// if cls is NULL, an exception has already been thrown
if (cls != NULL)
env->ThrowNew(cls, msg);
env->DeleteLocalRef(cls);
}
// floating point. use sparingly.
template <class T>
static inline T scalef(T in, float numerator, float denominator) {
return static_cast<float>(in) * numerator / denominator;
}
static inline GLfixed xdiv(int numerator, int denominator) {
assert(numerator < (1<<16));
return (numerator << 16) / denominator;
}
#ifdef DYNAMIC_MODULES
class AndroidPluginProvider : public POSIXPluginProvider {
protected:
virtual void addCustomDirectories(Common::FSList &dirs) const;
};
#endif
#if 0
#define CHECK_GL_ERROR() checkGlError(__FILE__, __LINE__)
static const char* getGlErrStr(GLenum error) {
switch (error) {
case GL_NO_ERROR: return "GL_NO_ERROR";
case GL_INVALID_ENUM: return "GL_INVALID_ENUM";
case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION";
case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW";
case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW";
case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY";
}
static char buf[40];
snprintf(buf, sizeof(buf), "(Unknown GL error code 0x%x)", error);
return buf;
}
static void checkGlError(const char* file, int line) {
GLenum error = glGetError();
if (error != GL_NO_ERROR)
warning("%s:%d: GL error: %s", file, line, getGlErrStr(error));
}
#else
#define CHECK_GL_ERROR() do {} while (false)
#endif
class OSystem_Android : public BaseBackend, public PaletteManager {
private:
jobject _back_ptr; // back pointer to (java) peer instance
jmethodID MID_displayMessageOnOSD;
jmethodID MID_setWindowCaption;
jmethodID MID_initBackend;
jmethodID MID_audioSampleRate;
jmethodID MID_showVirtualKeyboard;
jmethodID MID_getSysArchives;
jmethodID MID_getPluginDirectories;
jmethodID MID_setupScummVMSurface;
jmethodID MID_destroyScummVMSurface;
jmethodID MID_swapBuffers;
int _screen_changeid;
int _egl_surface_width;
int _egl_surface_height;
bool _force_redraw;
// Game layer
GLESPaletteTexture* _game_texture;
int _shake_offset;
Common::Rect _focus_rect;
// Overlay layer
GLES4444Texture* _overlay_texture;
bool _show_overlay;
// Mouse layer
GLESPaletteATexture* _mouse_texture;
Common::Point _mouse_hotspot;
int _mouse_targetscale;
bool _show_mouse;
bool _use_mouse_palette;
Common::Queue<Common::Event> _event_queue;
MutexRef _event_queue_lock;
bool _timer_thread_exit;
pthread_t _timer_thread;
static void* timerThreadFunc(void* arg);
bool _enable_zoning;
bool _virtkeybd_on;
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
FilesystemFactory *_fsFactory;
Common::Archive *_asset_archive;
timeval _startTime;
void setupScummVMSurface();
void destroyScummVMSurface();
void setupKeymapper();
void _setCursorPalette(const byte *colors, uint start, uint num);
public:
OSystem_Android(jobject am);
virtual ~OSystem_Android();
bool initJavaHooks(JNIEnv* env, jobject self);
static OSystem_Android* fromJavaObject(JNIEnv* env, jobject obj);
virtual void initBackend();
void addPluginDirectories(Common::FSList &dirs) const;
void enableZoning(bool enable) { _enable_zoning = enable; }
void setSurfaceSize(int width, int height) {
_egl_surface_width = width;
_egl_surface_height = height;
}
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
bool setGraphicsMode(const char *name);
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height,
const Graphics::PixelFormat *format);
virtual int getScreenChangeID() const { return _screen_changeid; }
virtual int16 getHeight();
virtual int16 getWidth();
virtual PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num);
public:
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeOffset);
virtual void fillScreen(uint32 col);
virtual void setFocusRectangle(const Common::Rect& rect);
virtual void clearFocusRectangle();
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const {
// RGBA 4444
Graphics::PixelFormat format;
format.bytesPerPixel = 2;
format.rLoss = 8 - 4;
format.gLoss = 8 - 4;
format.bLoss = 8 - 4;
format.aLoss = 8 - 4;
format.rShift = 3*4;
format.gShift = 2*4;
format.bShift = 1*4;
format.aShift = 0*4;
return format;
}
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void disableCursorPalette(bool disable);
virtual bool pollEvent(Common::Event &event);
void pushEvent(const Common::Event& event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
virtual void showVirtualKeyboard(bool enable);
virtual Common::SaveFileManager *getSavefileManager();
virtual Audio::Mixer *getMixer();
virtual void getTimeAndDate(TimeDate &t) const;
virtual Common::TimerManager *getTimerManager();
virtual FilesystemFactory *getFilesystemFactory();
virtual void logMessage(LogMessageType::Type type, const char *message);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
};
OSystem_Android::OSystem_Android(jobject am)
: _back_ptr(0),
_screen_changeid(0),
_force_redraw(false),
_game_texture(NULL),
_overlay_texture(NULL),
_mouse_texture(NULL),
_use_mouse_palette(false),
_show_mouse(false),
_show_overlay(false),
_enable_zoning(false),
_savefile(0),
_mixer(0),
_timer(0),
_fsFactory(new POSIXFilesystemFactory()),
_asset_archive(new AndroidAssetArchive(am)),
_shake_offset(0),
_event_queue_lock(createMutex()) {
}
OSystem_Android::~OSystem_Android() {
ENTER("~OSystem_Android()");
delete _game_texture;
delete _overlay_texture;
delete _mouse_texture;
destroyScummVMSurface();
JNIEnv* env = JNU_GetEnv();
//env->DeleteWeakGlobalRef(_back_ptr);
env->DeleteGlobalRef(_back_ptr);
delete _savefile;
delete _mixer;
delete _timer;
delete _fsFactory;
delete _asset_archive;
deleteMutex(_event_queue_lock);
}
OSystem_Android* OSystem_Android::fromJavaObject(JNIEnv* env, jobject obj) {
jlong peer = env->GetLongField(obj, FID_ScummVM_nativeScummVM);
return (OSystem_Android*)peer;
}
bool OSystem_Android::initJavaHooks(JNIEnv* env, jobject self) {
// weak global ref to allow class to be unloaded
// ... except dalvik doesn't implement NewWeakGlobalRef (yet)
//_back_ptr = env->NewWeakGlobalRef(self);
_back_ptr = env->NewGlobalRef(self);
jclass cls = env->GetObjectClass(_back_ptr);
#define FIND_METHOD(name, signature) do { \
MID_ ## name = env->GetMethodID(cls, #name, signature); \
if (MID_ ## name == NULL) \
return false; \
} while (0)
FIND_METHOD(setWindowCaption, "(Ljava/lang/String;)V");
FIND_METHOD(displayMessageOnOSD, "(Ljava/lang/String;)V");
FIND_METHOD(initBackend, "()V");
FIND_METHOD(audioSampleRate, "()I");
FIND_METHOD(showVirtualKeyboard, "(Z)V");
FIND_METHOD(getSysArchives, "()[Ljava/lang/String;");
FIND_METHOD(getPluginDirectories, "()[Ljava/lang/String;");
FIND_METHOD(setupScummVMSurface, "()V");
FIND_METHOD(destroyScummVMSurface, "()V");
FIND_METHOD(swapBuffers, "()Z");
#undef FIND_METHOD
return true;
}
static void ScummVM_create(JNIEnv* env, jobject self, jobject am) {
OSystem_Android* cpp_obj = new OSystem_Android(am);
if (!cpp_obj->initJavaHooks(env, self))
// Exception already thrown by initJavaHooks
return;
env->SetLongField(self, FID_ScummVM_nativeScummVM, (jlong)cpp_obj);
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new AndroidPluginProvider());
#endif
}
static void ScummVM_nativeDestroy(JNIEnv* env, jobject self) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
delete cpp_obj;
}
static void ScummVM_audioMixCallback(JNIEnv* env, jobject self,
jbyteArray jbuf) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
jsize len = env->GetArrayLength(jbuf);
jbyte* buf = env->GetByteArrayElements(jbuf, NULL);
if (buf == NULL) {
warning("Unable to get Java audio byte array. Skipping");
return;
}
Audio::MixerImpl* mixer =
static_cast<Audio::MixerImpl*>(cpp_obj->getMixer());
assert(mixer);
mixer->mixCallback(reinterpret_cast<byte*>(buf), len);
env->ReleaseByteArrayElements(jbuf, buf, 0);
}
static void ScummVM_setConfManInt(JNIEnv* env, jclass cls,
jstring key_obj, jint value) {
ENTER("setConfManInt(%p, %d)", key_obj, (int)value);
const char* key = env->GetStringUTFChars(key_obj, NULL);
if (key == NULL)
return;
ConfMan.setInt(key, value);
env->ReleaseStringUTFChars(key_obj, key);
}
static void ScummVM_setConfManString(JNIEnv* env, jclass cls, jstring key_obj,
jstring value_obj) {
ENTER("setConfManStr(%p, %p)", key_obj, value_obj);
const char* key = env->GetStringUTFChars(key_obj, NULL);
if (key == NULL)
return;
const char* value = env->GetStringUTFChars(value_obj, NULL);
if (value == NULL) {
env->ReleaseStringUTFChars(key_obj, key);
return;
}
ConfMan.set(key, value);
env->ReleaseStringUTFChars(value_obj, value);
env->ReleaseStringUTFChars(key_obj, key);
}
void* OSystem_Android::timerThreadFunc(void* arg) {
OSystem_Android* system = (OSystem_Android*)arg;
DefaultTimerManager* timer = (DefaultTimerManager*)(system->_timer);
struct timespec tv;
tv.tv_sec = 0;
tv.tv_nsec = 100 * 1000 * 1000; // 100ms
while (!system->_timer_thread_exit) {
timer->handler();
nanosleep(&tv, NULL);
}
return NULL;
}
void OSystem_Android::initBackend() {
ENTER("initBackend()");
JNIEnv* env = JNU_GetEnv();
ConfMan.setInt("autosave_period", 0);
ConfMan.setInt("FM_medium_quality", true);
// must happen before creating TimerManager to avoid race in
// creating EventManager
setupKeymapper();
// BUG: "transient" ConfMan settings get nuked by the options
// screen. Passing the savepath in this way makes it stick
// (via ConfMan.registerDefault)
_savefile = new DefaultSaveFileManager(ConfMan.get("savepath"));
_timer = new DefaultTimerManager();
gettimeofday(&_startTime, NULL);
jint sample_rate = env->CallIntMethod(_back_ptr, MID_audioSampleRate);
if (env->ExceptionCheck()) {
warning("Error finding audio sample rate - assuming 11025HZ");
env->ExceptionDescribe();
env->ExceptionClear();
sample_rate = 11025;
}
_mixer = new Audio::MixerImpl(this, sample_rate);
_mixer->setReady(true);
env->CallVoidMethod(_back_ptr, MID_initBackend);
if (env->ExceptionCheck()) {
error("Error in Java initBackend");
env->ExceptionDescribe();
env->ExceptionClear();
}
_timer_thread_exit = false;
pthread_create(&_timer_thread, NULL, timerThreadFunc, this);
OSystem::initBackend();
setupScummVMSurface();
}
void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const {
ENTER("OSystem_Android::addPluginDirectories()");
JNIEnv* env = JNU_GetEnv();
jobjectArray array =
(jobjectArray)env->CallObjectMethod(_back_ptr, MID_getPluginDirectories);
if (env->ExceptionCheck()) {
warning("Error finding plugin directories");
env->ExceptionDescribe();
env->ExceptionClear();
return;
}
jsize size = env->GetArrayLength(array);
for (jsize i = 0; i < size; ++i) {
jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
if (path_obj == NULL)
continue;
const char* path = env->GetStringUTFChars(path_obj, NULL);
if (path == NULL) {
warning("Error getting string characters from plugin directory");
env->ExceptionClear();
env->DeleteLocalRef(path_obj);
continue;
}
dirs.push_back(Common::FSNode(path));
env->ReleaseStringUTFChars(path_obj, path);
env->DeleteLocalRef(path_obj);
}
}
bool OSystem_Android::hasFeature(Feature f) {
return (f == kFeatureCursorHasPalette ||
f == kFeatureVirtualKeyboard ||
f == kFeatureOverlaySupportsAlpha);
}
void OSystem_Android::setFeatureState(Feature f, bool enable) {
ENTER("setFeatureState(%d, %d)", f, enable);
switch (f) {
case kFeatureVirtualKeyboard:
_virtkeybd_on = enable;
showVirtualKeyboard(enable);
break;
default:
break;
}
}
bool OSystem_Android::getFeatureState(Feature f) {
switch (f) {
case kFeatureVirtualKeyboard:
return _virtkeybd_on;
default:
return false;
}
}
const OSystem::GraphicsMode* OSystem_Android::getSupportedGraphicsModes() const {
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{"default", "Default", 1},
{0, 0, 0},
};
return s_supportedGraphicsModes;
}
int OSystem_Android::getDefaultGraphicsMode() const {
return 1;
}
bool OSystem_Android::setGraphicsMode(const char *mode) {
ENTER("setGraphicsMode(%s)", mode);
return true;
}
bool OSystem_Android::setGraphicsMode(int mode) {
ENTER("setGraphicsMode(%d)", mode);
return true;
}
int OSystem_Android::getGraphicsMode() const {
return 1;
}
void OSystem_Android::setupScummVMSurface() {
ENTER("setupScummVMSurface");
JNIEnv* env = JNU_GetEnv();
env->CallVoidMethod(_back_ptr, MID_setupScummVMSurface);
if (env->ExceptionCheck())
return;
// EGL set up with a new surface. Initialise OpenGLES context.
GLESTexture::initGLExtensions();
// Turn off anything that looks like 3D ;)
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
glDisable(GL_FOG);
glDisable(GL_DITHER);
glShadeModel(GL_FLAT);
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_2D);
if (!_game_texture)
_game_texture = new GLESPaletteTexture();
else
_game_texture->reinitGL();
if (!_overlay_texture)
_overlay_texture = new GLES4444Texture();
else
_overlay_texture->reinitGL();
if (!_mouse_texture)
_mouse_texture = new GLESPaletteATexture();
else
_mouse_texture->reinitGL();
glViewport(0, 0, _egl_surface_width, _egl_surface_height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrthof(0, _egl_surface_width, _egl_surface_height, 0, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
clearFocusRectangle();
CHECK_GL_ERROR();
}
void OSystem_Android::destroyScummVMSurface() {
JNIEnv* env = JNU_GetEnv();
env->CallVoidMethod(_back_ptr, MID_destroyScummVMSurface);
// Can't use OpenGLES functions after this
}
void OSystem_Android::initSize(uint width, uint height,
const Graphics::PixelFormat *format) {
ENTER("initSize(%d,%d,%p)", width, height, format);
_game_texture->allocBuffer(width, height);
// Cap at 320x200 or the ScummVM themes abort :/
GLuint overlay_width = MIN(_egl_surface_width, 320);
GLuint overlay_height = MIN(_egl_surface_height, 200);
_overlay_texture->allocBuffer(overlay_width, overlay_height);
// Don't know mouse size yet - it gets reallocated in
// setMouseCursor. We need the palette allocated before
// setMouseCursor however, so just take a guess at the desired
// size (it's small).
_mouse_texture->allocBuffer(20, 20);
}
int16 OSystem_Android::getHeight() {
return _game_texture->height();
}
int16 OSystem_Android::getWidth() {
return _game_texture->width();
}
void OSystem_Android::setPalette(const byte* colors, uint start, uint num) {
ENTER("setPalette(%p, %u, %u)", colors, start, num);
if (!_use_mouse_palette)
_setCursorPalette(colors, start, num);
byte* palette = _game_texture->palette() + start*3;
do {
for (int i = 0; i < 3; ++i)
palette[i] = colors[i];
palette += 3;
colors += 4;
} while (--num);
}
void OSystem_Android::grabPalette(byte *colors, uint start, uint num) {
ENTER("grabPalette(%p, %u, %u)", colors, start, num);
const byte* palette = _game_texture->palette_const() + start*3;
do {
for (int i = 0; i < 3; ++i)
colors[i] = palette[i];
colors[3] = 0xff; // alpha
palette += 3;
colors += 4;
} while (--num);
}
void OSystem_Android::copyRectToScreen(const byte *buf, int pitch,
int x, int y, int w, int h) {
ENTER("copyRectToScreen(%p, %d, %d, %d, %d, %d)",
buf, pitch, x, y, w, h);
_game_texture->updateBuffer(x, y, w, h, buf, pitch);
}
void OSystem_Android::updateScreen() {
//ENTER("updateScreen()");
if (!_force_redraw &&
!_game_texture->dirty() &&
!_overlay_texture->dirty() &&
!_mouse_texture->dirty())
return;
_force_redraw = false;
glPushMatrix();
if (_shake_offset != 0 ||
(!_focus_rect.isEmpty() &&
!Common::Rect(_game_texture->width(),
_game_texture->height()).contains(_focus_rect))) {
// These are the only cases where _game_texture doesn't
// cover the entire screen.
glClearColorx(0, 0, 0, 1 << 16);
glClear(GL_COLOR_BUFFER_BIT);
// Move everything up by _shake_offset (game) pixels
glTranslatex(0, -_shake_offset << 16, 0);
}
if (_focus_rect.isEmpty()) {
_game_texture->drawTexture(0, 0,
_egl_surface_width, _egl_surface_height);
} else {
glPushMatrix();
glScalex(xdiv(_egl_surface_width, _focus_rect.width()),
xdiv(_egl_surface_height, _focus_rect.height()),
1 << 16);
glTranslatex(-_focus_rect.left << 16, -_focus_rect.top << 16, 0);
glScalex(xdiv(_game_texture->width(), _egl_surface_width),
xdiv(_game_texture->height(), _egl_surface_height),
1 << 16);
_game_texture->drawTexture(0, 0,
_egl_surface_width, _egl_surface_height);
glPopMatrix();
}
CHECK_GL_ERROR();
if (_show_overlay) {
_overlay_texture->drawTexture(0, 0,
_egl_surface_width,
_egl_surface_height);
CHECK_GL_ERROR();
}
if (_show_mouse) {
glPushMatrix();
glTranslatex(-_mouse_hotspot.x << 16,
-_mouse_hotspot.y << 16,
0);
// Scale up ScummVM -> OpenGL (pixel) coordinates
int texwidth, texheight;
if (_show_overlay) {
texwidth = getOverlayWidth();
texheight = getOverlayHeight();
} else {
texwidth = getWidth();
texheight = getHeight();
}
glScalex(xdiv(_egl_surface_width, texwidth),
xdiv(_egl_surface_height, texheight),
1 << 16);
// Note the extra half texel to position the mouse in
// the middle of the x,y square:
const Common::Point& mouse = getEventManager()->getMousePos();
glTranslatex((mouse.x << 16) | 1 << 15,
(mouse.y << 16) | 1 << 15, 0);
// Mouse targetscale just seems to make the cursor way
// too big :/
//glScalex(_mouse_targetscale << 16, _mouse_targetscale << 16,
// 1 << 16);
_mouse_texture->drawTexture();
glPopMatrix();
}
glPopMatrix();
CHECK_GL_ERROR();
JNIEnv* env = JNU_GetEnv();
if (!env->CallBooleanMethod(_back_ptr, MID_swapBuffers)) {
// Context lost -> need to reinit GL
destroyScummVMSurface();
setupScummVMSurface();
}
}
Graphics::Surface *OSystem_Android::lockScreen() {
ENTER("lockScreen()");
Graphics::Surface* surface = _game_texture->surface();
assert(surface->pixels);
return surface;
}
void OSystem_Android::unlockScreen() {
ENTER("unlockScreen()");
assert(_game_texture->dirty());
}
void OSystem_Android::setShakePos(int shake_offset) {
ENTER("setShakePos(%d)", shake_offset);
if (_shake_offset != shake_offset) {
_shake_offset = shake_offset;
_force_redraw = true;
}
}
void OSystem_Android::fillScreen(uint32 col) {
ENTER("fillScreen(%u)", col);
assert(col < 256);
_game_texture->fillBuffer(col);
}
void OSystem_Android::setFocusRectangle(const Common::Rect& rect) {
ENTER("setFocusRectangle(%d,%d,%d,%d)",
rect.left, rect.top, rect.right, rect.bottom);
if (_enable_zoning) {
_focus_rect = rect;
_force_redraw = true;
}
}
void OSystem_Android::clearFocusRectangle() {
ENTER("clearFocusRectangle()");
if (_enable_zoning) {
_focus_rect = Common::Rect();
_force_redraw = true;
}
}
void OSystem_Android::showOverlay() {
ENTER("showOverlay()");
_show_overlay = true;
_force_redraw = true;
}
void OSystem_Android::hideOverlay() {
ENTER("hideOverlay()");
_show_overlay = false;
_force_redraw = true;
}
void OSystem_Android::clearOverlay() {
ENTER("clearOverlay()");
_overlay_texture->fillBuffer(0);
// Shouldn't need this, but works around a 'blank screen' bug on Nexus1
updateScreen();
}
void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
ENTER("grabOverlay(%p, %d)", buf, pitch);
// We support overlay alpha blending, so the pixel data here
// shouldn't actually be used. Let's fill it with zeros, I'm sure
// it will be fine...
const Graphics::Surface* surface = _overlay_texture->surface_const();
assert(surface->bytesPerPixel == sizeof(buf[0]));
int h = surface->h;
do {
memset(buf, 0, surface->w * sizeof(buf[0]));
buf += pitch; // This 'pitch' is pixels not bytes
} while (--h);
}
void OSystem_Android::copyRectToOverlay(const OverlayColor *buf, int pitch,
int x, int y, int w, int h) {
ENTER("copyRectToOverlay(%p, %d, %d, %d, %d, %d)",
buf, pitch, x, y, w, h);
const Graphics::Surface* surface = _overlay_texture->surface_const();
assert(surface->bytesPerPixel == sizeof(buf[0]));
// This 'pitch' is pixels not bytes
_overlay_texture->updateBuffer(x, y, w, h, buf, pitch * sizeof(buf[0]));
// Shouldn't need this, but works around a 'blank screen' bug on Nexus1?
updateScreen();
}
int16 OSystem_Android::getOverlayHeight() {
return _overlay_texture->height();
}
int16 OSystem_Android::getOverlayWidth() {
return _overlay_texture->width();
}
bool OSystem_Android::showMouse(bool visible) {
ENTER("showMouse(%d)", visible);
_show_mouse = visible;
return true;
}
void OSystem_Android::warpMouse(int x, int y) {
ENTER("warpMouse(%d, %d)", x, y);
// We use only the eventmanager's idea of the current mouse
// position, so there is nothing extra to do here.
}
void OSystem_Android::setMouseCursor(const byte *buf, uint w, uint h,
int hotspotX, int hotspotY,
uint32 keycolor, int cursorTargetScale,
const Graphics::PixelFormat *format) {
ENTER("setMouseCursor(%p, %u, %u, %d, %d, %d, %d, %p)",
buf, w, h, hotspotX, hotspotY, (int)keycolor, cursorTargetScale,
format);
assert(keycolor < 256);
_mouse_texture->allocBuffer(w, h);
// Update palette alpha based on keycolor
byte* palette = _mouse_texture->palette();
int i = 256;
do {
palette[3] = 0xff;
palette += 4;
} while (--i);
palette = _mouse_texture->palette();
palette[keycolor*4 + 3] = 0x00;
_mouse_texture->updateBuffer(0, 0, w, h, buf, w);
_mouse_hotspot = Common::Point(hotspotX, hotspotY);
_mouse_targetscale = cursorTargetScale;
}
void OSystem_Android::_setCursorPalette(const byte *colors,
uint start, uint num) {
byte* palette = _mouse_texture->palette() + start*4;
do {
for (int i = 0; i < 3; ++i)
palette[i] = colors[i];
// Leave alpha untouched to preserve keycolor
palette += 4;
colors += 4;
} while (--num);
}
void OSystem_Android::setCursorPalette(const byte *colors,
uint start, uint num) {
ENTER("setCursorPalette(%p, %u, %u)", colors, start, num);
_setCursorPalette(colors, start, num);
_use_mouse_palette = true;
}
void OSystem_Android::disableCursorPalette(bool disable) {
ENTER("disableCursorPalette(%d)", disable);
_use_mouse_palette = !disable;
}
void OSystem_Android::setupKeymapper() {
#ifdef ENABLE_KEYMAPPER
using namespace Common;
Keymapper *mapper = getEventManager()->getKeymapper();
HardwareKeySet *keySet = new HardwareKeySet();
keySet->addHardwareKey(
new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)",
kTriggerLeftKeyType,
kVirtualKeyboardActionType));
mapper->registerHardwareKeySet(keySet);
Keymap *globalMap = new Keymap("global");
Action *act;
act = new Action(globalMap, "VIRT", "Display keyboard",
kVirtualKeyboardActionType);
act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
mapper->addGlobalKeymap(globalMap);
mapper->pushKeymap("global");
#endif
}
bool OSystem_Android::pollEvent(Common::Event &event) {
//ENTER("pollEvent()");
lockMutex(_event_queue_lock);
if (_event_queue.empty()) {
unlockMutex(_event_queue_lock);
return false;
}
event = _event_queue.pop();
unlockMutex(_event_queue_lock);
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
// TODO: only dirty/redraw move bounds
_force_redraw = true;
// fallthrough
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_RBUTTONUP:
case Common::EVENT_WHEELUP:
case Common::EVENT_WHEELDOWN:
case Common::EVENT_MBUTTONDOWN:
case Common::EVENT_MBUTTONUP: {
if (event.kbd.flags == 1) { // relative mouse hack
// Relative (trackball) mouse hack.
const Common::Point& mouse_pos =
getEventManager()->getMousePos();
event.mouse.x += mouse_pos.x;
event.mouse.y += mouse_pos.y;
event.mouse.x = CLIP(event.mouse.x, (int16)0, _show_overlay ?
getOverlayWidth() : getWidth());
event.mouse.y = CLIP(event.mouse.y, (int16)0, _show_overlay ?
getOverlayHeight() : getHeight());
} else {
// Touchscreen events need to be converted
// from device to game coords first.
const GLESTexture* tex = _show_overlay
? static_cast<GLESTexture*>(_overlay_texture)
: static_cast<GLESTexture*>(_game_texture);
event.mouse.x = scalef(event.mouse.x, tex->width(),
_egl_surface_width);
event.mouse.y = scalef(event.mouse.y, tex->height(),
_egl_surface_height);
event.mouse.x -= _shake_offset;
}
break;
}
case Common::EVENT_SCREEN_CHANGED:
debug("EVENT_SCREEN_CHANGED");
_screen_changeid++;
destroyScummVMSurface();
setupScummVMSurface();
break;
default:
break;
}
return true;
}
void OSystem_Android::pushEvent(const Common::Event& event) {
lockMutex(_event_queue_lock);
// Try to combine multiple queued mouse move events
if (event.type == Common::EVENT_MOUSEMOVE &&
!_event_queue.empty() &&
_event_queue.back().type == Common::EVENT_MOUSEMOVE) {
Common::Event tail = _event_queue.back();
if (event.kbd.flags) {
// relative movement hack
tail.mouse.x += event.mouse.x;
tail.mouse.y += event.mouse.y;
} else {
// absolute position
tail.kbd.flags = 0; // clear relative flag
tail.mouse.x = event.mouse.x;
tail.mouse.y = event.mouse.y;
}
}
else
_event_queue.push(event);
unlockMutex(_event_queue_lock);
}
static void ScummVM_pushEvent(JNIEnv* env, jobject self, jobject java_event) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
Common::Event event;
event.type = (Common::EventType)env->GetIntField(java_event,
FID_Event_type);
event.synthetic =
env->GetBooleanField(java_event, FID_Event_synthetic);
switch (event.type) {
case Common::EVENT_KEYDOWN:
case Common::EVENT_KEYUP:
event.kbd.keycode = (Common::KeyCode)env->GetIntField(
java_event, FID_Event_kbd_keycode);
event.kbd.ascii = static_cast<int>(env->GetIntField(
java_event, FID_Event_kbd_ascii));
event.kbd.flags = static_cast<int>(env->GetIntField(
java_event, FID_Event_kbd_flags));
break;
case Common::EVENT_MOUSEMOVE:
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_RBUTTONUP:
case Common::EVENT_WHEELUP:
case Common::EVENT_WHEELDOWN:
case Common::EVENT_MBUTTONDOWN:
case Common::EVENT_MBUTTONUP:
event.mouse.x =
env->GetIntField(java_event, FID_Event_mouse_x);
event.mouse.y =
env->GetIntField(java_event, FID_Event_mouse_y);
// This is a terrible hack. We stash "relativeness"
// in the kbd.flags field until pollEvent() can work
// it out.
event.kbd.flags = env->GetBooleanField(
java_event, FID_Event_mouse_relative) ? 1 : 0;
break;
default:
break;
}
cpp_obj->pushEvent(event);
}
uint32 OSystem_Android::getMillis() {
timeval curTime;
gettimeofday(&curTime, NULL);
return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \
((curTime.tv_usec - _startTime.tv_usec) / 1000));
}
void OSystem_Android::delayMillis(uint msecs) {
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_Android::createMutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_t *mutex = new pthread_mutex_t;
if (pthread_mutex_init(mutex, &attr) != 0) {
warning("pthread_mutex_init() failed");
delete mutex;
return NULL;
}
return (MutexRef)mutex;
}
void OSystem_Android::lockMutex(MutexRef mutex) {
if (pthread_mutex_lock((pthread_mutex_t*)mutex) != 0)
warning("pthread_mutex_lock() failed");
}
void OSystem_Android::unlockMutex(MutexRef mutex) {
if (pthread_mutex_unlock((pthread_mutex_t*)mutex) != 0)
warning("pthread_mutex_unlock() failed");
}
void OSystem_Android::deleteMutex(MutexRef mutex) {
pthread_mutex_t* m = (pthread_mutex_t*)mutex;
if (pthread_mutex_destroy(m) != 0)
warning("pthread_mutex_destroy() failed");
else
delete m;
}
void OSystem_Android::quit() {
ENTER("quit()");
_timer_thread_exit = true;
pthread_join(_timer_thread, NULL);
}
void OSystem_Android::setWindowCaption(const char *caption) {
ENTER("setWindowCaption(%s)", caption);
JNIEnv* env = JNU_GetEnv();
jstring java_caption = env->NewStringUTF(caption);
env->CallVoidMethod(_back_ptr, MID_setWindowCaption, java_caption);
if (env->ExceptionCheck()) {
warning("Failed to set window caption");
env->ExceptionDescribe();
env->ExceptionClear();
}
env->DeleteLocalRef(java_caption);
}
void OSystem_Android::displayMessageOnOSD(const char *msg) {
ENTER("displayMessageOnOSD(%s)", msg);
JNIEnv* env = JNU_GetEnv();
jstring java_msg = env->NewStringUTF(msg);
env->CallVoidMethod(_back_ptr, MID_displayMessageOnOSD, java_msg);
if (env->ExceptionCheck()) {
warning("Failed to display OSD message");
env->ExceptionDescribe();
env->ExceptionClear();
}
env->DeleteLocalRef(java_msg);
}
void OSystem_Android::showVirtualKeyboard(bool enable) {
ENTER("showVirtualKeyboard(%d)", enable);
JNIEnv* env = JNU_GetEnv();
env->CallVoidMethod(_back_ptr, MID_showVirtualKeyboard, enable);
if (env->ExceptionCheck()) {
error("Error trying to show virtual keyboard");
env->ExceptionDescribe();
env->ExceptionClear();
}
}
Common::SaveFileManager *OSystem_Android::getSavefileManager() {
assert(_savefile);
return _savefile;
}
Audio::Mixer *OSystem_Android::getMixer() {
assert(_mixer);
return _mixer;
}
Common::TimerManager *OSystem_Android::getTimerManager() {
assert(_timer);
return _timer;
}
void OSystem_Android::getTimeAndDate(TimeDate &td) const {
struct tm tm;
const time_t curTime = time(NULL);
localtime_r(&curTime, &tm);
td.tm_sec = tm.tm_sec;
td.tm_min = tm.tm_min;
td.tm_hour = tm.tm_hour;
td.tm_mday = tm.tm_mday;
td.tm_mon = tm.tm_mon;
td.tm_year = tm.tm_year;
}
FilesystemFactory *OSystem_Android::getFilesystemFactory() {
return _fsFactory;
}
void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s,
int priority) {
s.add("ASSET", _asset_archive, priority, false);
JNIEnv* env = JNU_GetEnv();
jobjectArray array =
(jobjectArray)env->CallObjectMethod(_back_ptr, MID_getSysArchives);
if (env->ExceptionCheck()) {
warning("Error finding system archive path");
env->ExceptionDescribe();
env->ExceptionClear();
return;
}
jsize size = env->GetArrayLength(array);
for (jsize i = 0; i < size; ++i) {
jstring path_obj = (jstring)env->GetObjectArrayElement(array, i);
const char* path = env->GetStringUTFChars(path_obj, NULL);
if (path != NULL) {
s.addDirectory(path, path, priority);
env->ReleaseStringUTFChars(path_obj, path);
}
env->DeleteLocalRef(path_obj);
}
}
void OSystem_Android::logMessage(LogMessageType::Type type, const char *message) {
switch (type) {
case LogMessageType::kDebug:
BaseBackend::logMessage(type, message);
break;
case LogMessageType::kWarning:
__android_log_write(ANDROID_LOG_WARN, "ScummVM", message);
break;
case LogMessageType::kError:
// FIXME: From the name it looks like this will also quit the program.
// This shouldn't do that though.
__android_log_assert("Fatal error", "ScummVM", "%s", message);
break;
}
}
static jint ScummVM_scummVMMain(JNIEnv* env, jobject self, jobjectArray args) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
const int MAX_NARGS = 32;
int res = -1;
int argc = env->GetArrayLength(args);
if (argc > MAX_NARGS) {
JNU_ThrowByName(env, "java/lang/IllegalArgumentException",
"too many arguments");
return 0;
}
char* argv[MAX_NARGS];
int nargs; // note use in cleanup loop below
for (nargs = 0; nargs < argc; ++nargs) {
jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
if (arg == NULL) {
argv[nargs] = NULL;
} else {
const char* cstr = env->GetStringUTFChars(arg, NULL);
argv[nargs] = const_cast<char*>(cstr);
if (cstr == NULL)
goto cleanup; // exception already thrown
}
env->DeleteLocalRef(arg);
}
g_system = cpp_obj;
assert(g_system);
__android_log_print(ANDROID_LOG_DEBUG, LOG_TAG,
"Entering scummvm_main with %d args", argc);
res = scummvm_main(argc, argv);
__android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, "Exiting scummvm_main");
g_system->quit();
cleanup:
nargs--;
for (int i = 0; i < nargs; ++i) {
if (argv[i] == NULL)
continue;
jstring arg = (jstring)env->GetObjectArrayElement(args, nargs);
if (arg == NULL)
// Exception already thrown
return res;
env->ReleaseStringUTFChars(arg, argv[i]);
env->DeleteLocalRef(arg);
}
return res;
}
#ifdef DYNAMIC_MODULES
void AndroidPluginProvider::addCustomDirectories(Common::FSList &dirs) const {
OSystem_Android* g_system_android = (OSystem_Android*)g_system;
g_system_android->addPluginDirectories(dirs);
}
#endif
static void ScummVM_enableZoning(JNIEnv* env, jobject self, jboolean enable) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
cpp_obj->enableZoning(enable);
}
static void ScummVM_setSurfaceSize(JNIEnv* env, jobject self,
jint width, jint height) {
OSystem_Android* cpp_obj = OSystem_Android::fromJavaObject(env, self);
cpp_obj->setSurfaceSize(width, height);
}
const static JNINativeMethod gMethods[] = {
{ "create", "(Landroid/content/res/AssetManager;)V",
(void*)ScummVM_create },
{ "nativeDestroy", "()V", (void*)ScummVM_nativeDestroy },
{ "scummVMMain", "([Ljava/lang/String;)I",
(void*)ScummVM_scummVMMain },
{ "pushEvent", "(Lorg/inodes/gus/scummvm/Event;)V",
(void*)ScummVM_pushEvent },
{ "audioMixCallback", "([B)V",
(void*)ScummVM_audioMixCallback },
{ "setConfMan", "(Ljava/lang/String;I)V",
(void*)ScummVM_setConfManInt },
{ "setConfMan", "(Ljava/lang/String;Ljava/lang/String;)V",
(void*)ScummVM_setConfManString },
{ "enableZoning", "(Z)V",
(void*)ScummVM_enableZoning },
{ "setSurfaceSize", "(II)V",
(void*)ScummVM_setSurfaceSize },
};
JNIEXPORT jint JNICALL
JNI_OnLoad(JavaVM* jvm, void* reserved) {
cached_jvm = jvm;
JNIEnv* env;
if (jvm->GetEnv((void**)&env, JNI_VERSION_1_2))
return JNI_ERR;
jclass cls = env->FindClass("org/inodes/gus/scummvm/ScummVM");
if (cls == NULL)
return JNI_ERR;
if (env->RegisterNatives(cls, gMethods, ARRAYSIZE(gMethods)) < 0)
return JNI_ERR;
FID_ScummVM_nativeScummVM = env->GetFieldID(cls, "nativeScummVM", "J");
if (FID_ScummVM_nativeScummVM == NULL)
return JNI_ERR;
jclass event = env->FindClass("org/inodes/gus/scummvm/Event");
if (event == NULL)
return JNI_ERR;
FID_Event_type = env->GetFieldID(event, "type", "I");
if (FID_Event_type == NULL)
return JNI_ERR;
FID_Event_synthetic = env->GetFieldID(event, "synthetic", "Z");
if (FID_Event_synthetic == NULL)
return JNI_ERR;
FID_Event_kbd_keycode = env->GetFieldID(event, "kbd_keycode", "I");
if (FID_Event_kbd_keycode == NULL)
return JNI_ERR;
FID_Event_kbd_ascii = env->GetFieldID(event, "kbd_ascii", "I");
if (FID_Event_kbd_ascii == NULL)
return JNI_ERR;
FID_Event_kbd_flags = env->GetFieldID(event, "kbd_flags", "I");
if (FID_Event_kbd_flags == NULL)
return JNI_ERR;
FID_Event_mouse_x = env->GetFieldID(event, "mouse_x", "I");
if (FID_Event_mouse_x == NULL)
return JNI_ERR;
FID_Event_mouse_y = env->GetFieldID(event, "mouse_y", "I");
if (FID_Event_mouse_y == NULL)
return JNI_ERR;
FID_Event_mouse_relative = env->GetFieldID(event, "mouse_relative", "Z");
if (FID_Event_mouse_relative == NULL)
return JNI_ERR;
cls = env->FindClass("java/lang/Object");
if (cls == NULL)
return JNI_ERR;
MID_Object_wait = env->GetMethodID(cls, "wait", "()V");
if (MID_Object_wait == NULL)
return JNI_ERR;
return JNI_VERSION_1_2;
}
#endif