scummvm/engines/cine
2011-02-07 17:52:38 +00:00
..
anim.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
anim.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
bg_list.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
bg_list.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
bg.cpp CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth. 2010-12-31 09:14:49 +00:00
bg.h Added loading of temporary Operation Stealth savegames. Needs testing! 2008-07-28 16:02:40 +00:00
cine.cpp JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
cine.h CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth. 2010-12-31 09:14:49 +00:00
console.cpp CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting. 2011-01-09 18:12:30 +00:00
console.h CINE: Add console command "labyrinthCheat" to help with Operation Stealth Playtesting. 2011-01-09 18:12:30 +00:00
detection_tables.h Split out detection tables for Cine engine 2010-06-15 10:14:04 +00:00
detection.cpp CINE: Get rid of g_saveFileMan 2010-07-16 21:56:30 +00:00
gfx.cpp CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze. 2011-01-11 16:50:26 +00:00
gfx.h CINE: Fix bug #2812694. 2010-06-15 10:17:18 +00:00
main_loop.cpp CINE: Added basic debugging console to engine 2010-11-07 15:02:41 +00:00
main_loop.h Implemented game speed changing by pressing - or + to e.g. ease testing. 2008-08-07 21:46:56 +00:00
module.mk CINE: Added basic debugging console to engine 2010-11-07 15:02:41 +00:00
msg.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
msg.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
object.cpp CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrinth Maze. 2011-01-09 22:54:04 +00:00
object.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
pal.cpp COMMON: OSystem now has a PaletteManager 2011-02-07 17:52:38 +00:00
pal.h COMMON: OSystem now has a PaletteManager 2011-02-07 17:52:38 +00:00
part.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
part.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
prc.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
prc.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
rel.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
rel.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
saveload.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
saveload.h CINE: Fix bug #2812694. 2010-06-15 10:17:18 +00:00
script_fw.cpp CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scene 8 (Rats' Maze). 2011-01-11 01:35:38 +00:00
script_os.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
script.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
sound.cpp CINE: Close Memory Leak in PCSoundFxPlayer. 2010-12-31 09:07:44 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp CINE: Add FIXME about Operation Stealth Memory Leak. 2011-01-09 15:53:03 +00:00
texte.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
unpack.cpp Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
unpack.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
various.cpp CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
various.h CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
xref.txt Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00