scummvm/engines/tucker
2009-02-21 11:26:50 +00:00
..
detection.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
graphics.cpp merged Graphics::copyTo640/Graphics::copyFrom640 2009-01-18 04:00:11 +00:00
graphics.h merged Graphics::copyTo640/Graphics::copyFrom640 2009-01-18 04:00:11 +00:00
locations.cpp correct sprite state for location 43 (fixes #2600759) 2009-02-15 01:48:18 +00:00
module.mk
resource.cpp apply patch #2603528: PCX loading (convenience only) 2009-02-16 06:43:33 +00:00
saveload.cpp force inventory redraw after a game state load (inventory should now be ok when exiting GMM, should fix #2603197) 2009-02-21 11:26:50 +00:00
sequences.cpp - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
staticres.cpp added a few more code differences, demo version is now completable 2009-01-25 18:08:26 +00:00
tucker.cpp correct sprite state for location 43 (fixes #2600759) 2009-02-15 01:48:18 +00:00
tucker.h added a few more code differences, demo version is now completable 2009-01-25 18:08:26 +00:00