scummvm/engines/sci/console.h
Filippos Karapetis 6f9ac84f77 SCI: Converted the robot decoder into a regular video decoder, and decoupled it from the
SciEngine class

- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command

svn-id: r55801
2011-02-07 12:24:09 +00:00

182 lines
6.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Console module header file
#ifndef SCI_CONSOLE_H
#define SCI_CONSOLE_H
#include "gui/debugger.h"
#include "sci/engine/vm.h"
namespace Sci {
class SciEngine;
struct List;
reg_t disassemble(EngineState *s, reg_t pos, bool printBWTag, bool printBytecode);
class Console : public GUI::Debugger {
public:
Console(SciEngine *engine);
virtual ~Console();
int printObject(reg_t pos);
private:
virtual void preEnter();
virtual void postEnter();
private:
// General
bool cmdHelp(int argc, const char **argv);
// Kernel
// bool cmdClasses(int argc, const char **argv); // TODO
bool cmdOpcodes(int argc, const char **argv);
bool cmdSelector(int argc, const char **argv);
bool cmdSelectors(int argc, const char **argv);
bool cmdKernelFunctions(int argc, const char **argv);
bool cmdClassTable(int argc, const char **argv);
// Parser
bool cmdSuffixes(int argc, const char **argv);
bool cmdParseGrammar(int argc, const char **argv);
bool cmdParserNodes(int argc, const char **argv);
bool cmdParserWords(int argc, const char **argv);
bool cmdSentenceFragments(int argc, const char **argv);
bool cmdParse(int argc, const char **argv);
bool cmdSetParseNodes(int argc, const char **argv);
bool cmdSaid(int argc, const char **argv);
// Resources
bool cmdDiskDump(int argc, const char **argv);
bool cmdHexDump(int argc, const char **argv);
bool cmdResourceId(int argc, const char **argv);
bool cmdResourceInfo(int argc, const char **argv);
bool cmdResourceTypes(int argc, const char **argv);
bool cmdList(int argc, const char **argv);
bool cmdHexgrep(int argc, const char **argv);
bool cmdVerifyScripts(int argc, const char **argv);
// Game
bool cmdSaveGame(int argc, const char **argv);
bool cmdRestoreGame(int argc, const char **argv);
bool cmdRestartGame(int argc, const char **argv);
bool cmdGetVersion(int argc, const char **argv);
bool cmdRoomNumber(int argc, const char **argv);
bool cmdQuit(int argc, const char **argv);
bool cmdListSaves(int argc, const char **argv);
// Screen
bool cmdShowMap(int argc, const char **argv);
// Graphics
bool cmdSetPalette(int argc, const char **argv);
bool cmdDrawPic(int argc, const char **argv);
bool cmdDrawCel(int argc, const char **argv);
bool cmdUndither(int argc, const char **argv);
bool cmdPicVisualize(int argc, const char **argv);
bool cmdPlayVideo(int argc, const char **argv);
// Segments
bool cmdPrintSegmentTable(int argc, const char **argv);
bool cmdSegmentInfo(int argc, const char **argv);
bool cmdKillSegment(int argc, const char **argv);
// Garbage collection
bool cmdGCInvoke(int argc, const char **argv);
bool cmdGCObjects(int argc, const char **argv);
bool cmdGCShowReachable(int argc, const char **argv);
bool cmdGCShowFreeable(int argc, const char **argv);
bool cmdGCNormalize(int argc, const char **argv);
// Music/SFX
bool cmdSongLib(int argc, const char **argv);
bool cmdSongInfo(int argc, const char **argv);
bool cmdIsSample(int argc, const char **argv);
bool cmdStartSound(int argc, const char **argv);
bool cmdToggleSound(int argc, const char **argv);
bool cmdStopAllSounds(int argc, const char **argv);
bool cmdSfx01Header(int argc, const char **argv);
bool cmdSfx01Track(int argc, const char **argv);
bool cmdShowInstruments(int argc, const char **argv);
bool cmdMapInstrument(int argc, const char **argv);
// Script
bool cmdAddresses(int argc, const char **argv);
bool cmdRegisters(int argc, const char **argv);
bool cmdDissectScript(int argc, const char **argv);
bool cmdBacktrace(int argc, const char **argv);
bool cmdTrace(int argc, const char **argv);
bool cmdStepOver(int argc, const char **argv);
bool cmdStepEvent(int argc, const char **argv);
bool cmdStepRet(int argc, const char **argv);
bool cmdStepGlobal(int argc, const char **argv);
bool cmdStepCallk(int argc, const char **argv);
bool cmdDisassemble(int argc, const char **argv);
bool cmdDisassembleAddress(int argc, const char **argv);
bool cmdFindKernelFunctionCall(int argc, const char **argv);
bool cmdSend(int argc, const char **argv);
bool cmdGo(int argc, const char **argv);
bool cmdLogKernel(int argc, const char **argv);
// Breakpoints
bool cmdBreakpointList(int argc, const char **argv);
bool cmdBreakpointDelete(int argc, const char **argv);
bool cmdBreakpointMethod(int argc, const char **argv);
bool cmdBreakpointRead(int argc, const char **argv);
bool cmdBreakpointWrite(int argc, const char **argv);
bool cmdBreakpointKernel(int argc, const char **argv);
bool cmdBreakpointFunction(int argc, const char **argv);
// VM
bool cmdScriptSteps(int argc, const char **argv);
bool cmdVMVarlist(int argc, const char **argv);
bool cmdVMVars(int argc, const char **argv);
bool cmdStack(int argc, const char **argv);
bool cmdValueType(int argc, const char **argv);
bool cmdViewListNode(int argc, const char **argv);
bool cmdViewReference(int argc, const char **argv);
bool cmdViewObject(int argc, const char **argv);
bool cmdViewActiveObject(int argc, const char **argv);
bool cmdViewAccumulatorObject(int argc, const char **argv);
bool parseInteger(const char *argument, int &result);
void printBasicVarInfo(reg_t variable);
bool segmentInfo(int nr);
void printList(List *list);
int printNode(reg_t addr);
void hexDumpReg(const reg_t *data, int len, int regsPerLine = 4, int startOffset = 0, bool isArray = false);
private:
/**
* Prints all the scripts calling the specified kernel function.
* NOTE: The results produced by this aren't 100% correct, as it
* does not dissect script exports
*/
void printKernelCallsFound(int kernelFuncNum, bool showFoundScripts);
SciEngine *_engine;
DebugState &_debugState;
bool _mouseVisible;
Common::String _videoFile;
int _videoFrameDelay;
};
} // End of namespace Sci
#endif