mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
0c7932cc7c
working now like in sierra sci, when using priority/control - fixes pepper adventures in time - no failure screen - bug #3040185 cleanup of GfxPaint16::fillRect svn-id: r51994
116 lines
4.9 KiB
C++
116 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_GRAPHICS_PAINT16_H
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#define SCI_GRAPHICS_PAINT16_H
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#include "sci/graphics/paint.h"
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#include "common/hashmap.h"
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namespace Sci {
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class GfxPorts;
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class GfxScreen;
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class GfxPalette;
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class Font;
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class SciGuiPicture;
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class GfxView;
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/**
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* Paint16 class, handles painting/drawing for SCI16 (SCI0-SCI1.1) games
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*/
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class GfxPaint16 : public GfxPaint {
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public:
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GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, GfxCoordAdjuster *coordAdjuster, GfxScreen *screen, GfxPalette *palette, GfxTransitions *transitions, AudioPlayer *audio);
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~GfxPaint16();
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void init(GfxAnimate *animate, GfxText16 *text16);
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void debugSetEGAdrawingVisualize(bool state);
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void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
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void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
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void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
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void drawCel(GfxView *view, int16 loopNo, int16 celNo, const Common::Rect &celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
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void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128);
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void clearScreen(byte color = 255);
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void invertRect(const Common::Rect &rect);
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void invertRectViaXOR(const Common::Rect &rect);
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void eraseRect(const Common::Rect &rect);
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void paintRect(const Common::Rect &rect);
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void fillRect(const Common::Rect &rect, int16 drawFlags, byte color, byte priority = 0, byte control = 0);
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void frameRect(const Common::Rect &rect);
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void bitsShow(const Common::Rect &r);
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void bitsShowHires(const Common::Rect &rect);
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reg_t bitsSave(const Common::Rect &rect, byte screenFlags);
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void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect);
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void bitsRestore(reg_t memoryHandle);
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void bitsFree(reg_t memoryHandle);
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void kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
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void kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY, bool hiresMode, reg_t upscaledHiresHandle);
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void kernelGraphFillBoxForeground(const Common::Rect &rect);
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void kernelGraphFillBoxBackground(const Common::Rect &rect);
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void kernelGraphFillBox(const Common::Rect &rect, uint16 colorMask, int16 color, int16 priority, int16 control);
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void kernelGraphFrameBox(const Common::Rect &rect, int16 color);
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void kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control);
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reg_t kernelGraphSaveBox(const Common::Rect &rect, uint16 flags);
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reg_t kernelGraphSaveUpscaledHiresBox(const Common::Rect &rect);
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void kernelGraphRestoreBox(reg_t handle);
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void kernelGraphUpdateBox(const Common::Rect &rect, bool hiresMode);
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void kernelGraphRedrawBox(Common::Rect rect);
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reg_t kernelDisplay(const char *text, int argc, reg_t *argv);
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reg_t kernelPortraitLoad(const Common::String &resourceName);
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void kernelPortraitShow(const Common::String &resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq);
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void kernelPortraitUnload(uint16 portraitId);
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private:
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ResourceManager *_resMan;
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SegManager *_segMan;
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Kernel *_kernel;
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AudioPlayer *_audio;
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GfxAnimate *_animate;
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GfxCache *_cache;
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GfxPorts *_ports;
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GfxCoordAdjuster *_coordAdjuster;
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GfxScreen *_screen;
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GfxPalette *_palette;
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GfxText16 *_text16;
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GfxTransitions *_transitions;
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// true means make EGA picture drawing visible
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bool _EGAdrawingVisualize;
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};
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} // End of namespace Sci
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#endif
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