mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
1bd6f6c99f
svn-id: r41272
274 lines
6.4 KiB
C++
274 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "engines/engine.h"
|
|
#include "common/savefile.h"
|
|
|
|
#include "lure/lure.h"
|
|
|
|
namespace Lure {
|
|
|
|
struct LureGameDescription {
|
|
ADGameDescription desc;
|
|
|
|
uint32 features;
|
|
};
|
|
|
|
uint32 LureEngine::getFeatures() const { return _gameDescription->features; }
|
|
Common::Language LureEngine::getLanguage() const { return _gameDescription->desc.language; }
|
|
Common::Platform LureEngine::getPlatform() const { return _gameDescription->desc.platform; }
|
|
|
|
} // End of namespace Lure
|
|
|
|
static const PlainGameDescriptor lureGames[] = {
|
|
{"lure", "Lure of the Temptress"},
|
|
{0, 0}
|
|
};
|
|
|
|
|
|
namespace Lure {
|
|
|
|
using Common::GUIO_NONE;
|
|
|
|
static const LureGameDescription gameDescriptions[] = {
|
|
{
|
|
{
|
|
"lure",
|
|
"EGA",
|
|
AD_ENTRY1("disk1.ega", "e9c9fdd8a19f7910d68e53cb84651273"),
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY | GF_EGA,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"VGA",
|
|
AD_ENTRY1("disk1.vga", "b2a8aa6d7865813a17a3c636e063572e"),
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"EGA",
|
|
AD_ENTRY1("disk1.ega", "b80aced0321f64c58df2c7d3d74dfe79"),
|
|
Common::IT_ITA,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY | GF_EGA,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"VGA",
|
|
AD_ENTRY1("disk1.vga", "cf69d5ada228dd74f89046691c16aafb"),
|
|
Common::IT_ITA,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"",
|
|
AD_ENTRY1("disk1.vga", "7aa19e444dab1ac7194d9f7a40ffe54a"),
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"",
|
|
AD_ENTRY1("disk1.vga", "894a2c2caeccbad2fc2f4a79a8ee47b0"),
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"",
|
|
AD_ENTRY1("disk1.vga", "1c94475c1bb7e0e88c1757d3b5377e94"),
|
|
Common::FR_FRA,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{
|
|
{
|
|
"lure",
|
|
"",
|
|
AD_ENTRY1("disk1.vga", "1751145b653959f7a64fe1618d6b97ac"),
|
|
Common::ES_ESP,
|
|
Common::kPlatformPC,
|
|
ADGF_NO_FLAGS,
|
|
GUIO_NONE
|
|
},
|
|
GF_FLOPPY,
|
|
},
|
|
|
|
{ AD_TABLE_END_MARKER, 0 }
|
|
};
|
|
|
|
} // End of namespace Lure
|
|
|
|
static const ADParams detectionParams = {
|
|
// Pointer to ADGameDescription or its superset structure
|
|
(const byte *)Lure::gameDescriptions,
|
|
// Size of that superset structure
|
|
sizeof(Lure::LureGameDescription),
|
|
// Number of bytes to compute MD5 sum for
|
|
1024,
|
|
// List of all engine targets
|
|
lureGames,
|
|
// Structure for autoupgrading obsolete targets
|
|
0,
|
|
// Name of single gameid (optional)
|
|
"lure",
|
|
// List of files for file-based fallback detection (optional)
|
|
0,
|
|
// Flags
|
|
kADFlagUseExtraAsHint,
|
|
// Additional GUI options (for every game}
|
|
Common::GUIO_NOSPEECH
|
|
};
|
|
|
|
class LureMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
LureMetaEngine() : AdvancedMetaEngine(detectionParams) {}
|
|
|
|
virtual const char *getName() const {
|
|
return "Lure of the Temptress Engine";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Lure of the Temptress (C) Revolution";
|
|
}
|
|
|
|
virtual bool hasFeature(MetaEngineFeature f) const;
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
|
virtual SaveStateList listSaves(const char *target) const;
|
|
virtual int getMaximumSaveSlot() const;
|
|
virtual void removeSaveState(const char *target, int slot) const;
|
|
};
|
|
|
|
bool LureMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsLoadingDuringStartup) ||
|
|
(f == kSupportsDeleteSave);
|
|
}
|
|
|
|
bool Lure::LureEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsRTL) ||
|
|
(f == kSupportsLoadingDuringRuntime) ||
|
|
(f == kSupportsSavingDuringRuntime);
|
|
}
|
|
|
|
bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
const Lure::LureGameDescription *gd = (const Lure::LureGameDescription *)desc;
|
|
if (gd) {
|
|
*engine = new Lure::LureEngine(syst, gd);
|
|
}
|
|
return gd != 0;
|
|
}
|
|
|
|
SaveStateList LureMetaEngine::listSaves(const char *target) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringList filenames;
|
|
Common::String saveDesc;
|
|
Common::String pattern = "lure.???";
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
|
|
|
|
SaveStateList saveList;
|
|
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
// Obtain the last 3 digits of the filename, since they correspond to the save slot
|
|
int slotNum = atoi(file->c_str() + file->size() - 3);
|
|
|
|
if (slotNum >= 0 && slotNum <= 999) {
|
|
Common::InSaveFile *in = saveFileMan->openForLoading(*file);
|
|
if (in) {
|
|
saveDesc = Lure::getSaveName(in);
|
|
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
|
|
delete in;
|
|
}
|
|
}
|
|
}
|
|
|
|
return saveList;
|
|
}
|
|
|
|
int LureMetaEngine::getMaximumSaveSlot() const { return 999; }
|
|
|
|
void LureMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
char extension[6];
|
|
snprintf(extension, sizeof(extension), ".%03d", slot);
|
|
|
|
Common::String filename = target;
|
|
filename += extension;
|
|
|
|
g_system->getSavefileManager()->removeSavefile(filename);
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(LURE)
|
|
REGISTER_PLUGIN_DYNAMIC(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine);
|
|
#endif
|