scummvm/scumm
Max Horn ab80fbde9a partial fix for bug #613109
svn-id: r5639
2002-11-20 13:20:39 +00:00
..
smush remove unused variable 2002-11-16 19:58:52 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp Revert patch 638253, causes Dig regressions 2002-11-18 00:35:21 +00:00
actor.h increasing actor palette to 256 2002-11-10 17:17:11 +00:00
akos.cpp Patch #639699: SAM: Fix for graphics glitch 2002-11-19 01:45:08 +00:00
akos.h changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
boxes.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
boxes.h Initial revision 2002-08-21 16:07:07 +00:00
bundle.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp Patch #639699: SAM: Fix for graphics glitch 2002-11-19 01:45:08 +00:00
costume.h revert costume palette table to 32 and fix actor.cpp compilation 2002-11-10 17:35:02 +00:00
debug.cpp note to self: always test with precompiled headers off before checkin 2002-11-05 22:42:32 +00:00
debug.h Initial revision 2002-08-21 16:07:07 +00:00
debugrl.cpp Initial revision 2002-08-21 16:07:07 +00:00
debugrl.h Initial revision 2002-08-21 16:07:07 +00:00
dialogs.cpp Fixes to Master/SFX/Music volumes: 2002-11-17 17:59:00 +00:00
dialogs.h Don't attempt to play sound in simon 1 dos. 2002-11-06 00:56:31 +00:00
gfx.cpp cleanup 2002-11-19 16:33:33 +00:00
gfx.h applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
imuse.cpp fixed warning 2002-11-18 20:05:25 +00:00
imuse.h Add newline to end of file 2002-11-07 07:03:37 +00:00
object.cpp confine dodgy hack in indy3 that should probably be removed 2002-11-11 04:42:43 +00:00
object.h Initial revision 2002-08-21 16:07:07 +00:00
resource_v2.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource_v3.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource_v4.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource.cpp Support MAC music tracks even in -eadlib mode 2002-11-20 12:54:32 +00:00
resource.h Initial revision 2002-08-21 16:07:07 +00:00
saveload.cpp increasing actor palette to 256 2002-11-10 17:17:11 +00:00
saveload.h fixed the non-POD warning for real this time 2002-09-22 03:57:41 +00:00
script_v1.cpp hack around another null dref for indy3, fixes 639201 2002-11-17 03:27:57 +00:00
script_v2.cpp remove accidental debug that some people seem to believe is a cause of crashes :P 2002-11-20 00:52:07 +00:00
script.cpp Added MonkeyVGA copy protection bypass, patch #640546 2002-11-19 09:16:46 +00:00
scumm.h completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead 2002-11-10 17:19:43 +00:00
scummvm.cpp Volume control fixes 2002-11-19 17:18:16 +00:00
sound.cpp fix warning when compiling w/o vorbis/mp3 support 2002-11-19 01:52:22 +00:00
sound.h fix for bug #633082; added some asserts to catch similiar problems in the future 2002-11-05 13:56:31 +00:00
string.cpp partial fix for bug #613109 2002-11-20 13:20:39 +00:00
vars.cpp Fix "Need more memory" warning for The Dig 2002-10-31 05:48:09 +00:00
verbs.cpp removed hardcoded values 2002-10-27 09:41:33 +00:00