.. |
smush
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remove unused variable
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2002-11-16 19:58:52 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Revert patch 638253, causes Dig regressions
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2002-11-18 00:35:21 +00:00 |
actor.h
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increasing actor palette to 256
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2002-11-10 17:17:11 +00:00 |
akos.cpp
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Patch #639699: SAM: Fix for graphics glitch
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2002-11-19 01:45:08 +00:00 |
akos.h
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
bundle.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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Patch #639699: SAM: Fix for graphics glitch
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2002-11-19 01:45:08 +00:00 |
costume.h
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revert costume palette table to 32 and fix actor.cpp compilation
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2002-11-10 17:35:02 +00:00 |
debug.cpp
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note to self: always test with precompiled headers off before checkin
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2002-11-05 22:42:32 +00:00 |
debug.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.cpp
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
dialogs.cpp
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Fixes to Master/SFX/Music volumes:
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2002-11-17 17:59:00 +00:00 |
dialogs.h
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Don't attempt to play sound in simon 1 dos.
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2002-11-06 00:56:31 +00:00 |
gfx.cpp
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cleanup
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2002-11-19 16:33:33 +00:00 |
gfx.h
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applied patch: #634326, and changed strip ranges for after and before scumm v7,
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2002-11-06 17:55:44 +00:00 |
imuse.cpp
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fixed warning
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2002-11-18 20:05:25 +00:00 |
imuse.h
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Add newline to end of file
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2002-11-07 07:03:37 +00:00 |
object.cpp
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confine dodgy hack in indy3 that should probably be removed
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2002-11-11 04:42:43 +00:00 |
object.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v3.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v4.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource.cpp
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Support MAC music tracks even in -eadlib mode
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2002-11-20 12:54:32 +00:00 |
resource.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
saveload.cpp
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increasing actor palette to 256
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2002-11-10 17:17:11 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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hack around another null dref for indy3, fixes 639201
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2002-11-17 03:27:57 +00:00 |
script_v2.cpp
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remove accidental debug that some people seem to believe is a cause of crashes :P
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2002-11-20 00:52:07 +00:00 |
script.cpp
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Added MonkeyVGA copy protection bypass, patch #640546
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2002-11-19 09:16:46 +00:00 |
scumm.h
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completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
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2002-11-10 17:19:43 +00:00 |
scummvm.cpp
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Volume control fixes
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2002-11-19 17:18:16 +00:00 |
sound.cpp
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fix warning when compiling w/o vorbis/mp3 support
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2002-11-19 01:52:22 +00:00 |
sound.h
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fix for bug #633082; added some asserts to catch similiar problems in the future
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2002-11-05 13:56:31 +00:00 |
string.cpp
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partial fix for bug #613109
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2002-11-20 13:20:39 +00:00 |
vars.cpp
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Fix "Need more memory" warning for The Dig
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2002-10-31 05:48:09 +00:00 |
verbs.cpp
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removed hardcoded values
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2002-10-27 09:41:33 +00:00 |