mirror of
https://github.com/libretro/scummvm.git
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1062 lines
29 KiB
C++
1062 lines
29 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/algorithm.h"
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#include "common/endian.h"
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#include "common/memory.h"
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#include "common/util.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "graphics/blit.h"
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#include "graphics/palette.h"
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#include "graphics/primitives.h"
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#include "graphics/surface.h"
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#include "graphics/transform_tools.h"
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namespace Graphics {
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template<typename T>
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static void plotPoint(int x, int y, int color, void *data) {
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Surface *s = (Surface *)data;
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if (x >= 0 && x < s->w && y >= 0 && y < s->h) {
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T *ptr = (T *)s->getBasePtr(x, y);
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*ptr = (T)color;
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}
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}
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void Surface::drawLine(int x0, int y0, int x1, int y1, uint32 color) {
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if (format.bytesPerPixel == 1)
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Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<byte>, this);
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else if (format.bytesPerPixel == 2)
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Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint16>, this);
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else if (format.bytesPerPixel == 4)
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Graphics::drawLine(x0, y0, x1, y1, color, plotPoint<uint32>, this);
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else
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error("Surface::drawLine: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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}
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void Surface::drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) {
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if (format.bytesPerPixel == 1)
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Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<byte>, this);
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else if (format.bytesPerPixel == 2)
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Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint16>, this);
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else if (format.bytesPerPixel == 4)
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Graphics::drawThickLine(x0, y0, x1, y1, penX, penY, color, plotPoint<uint32>, this);
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else
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error("Surface::drawThickLine: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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}
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// see graphics/blit/blit-atari.cpp
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#ifndef ATARI
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void Surface::create(int16 width, int16 height, const PixelFormat &f) {
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assert(width >= 0 && height >= 0);
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free();
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w = width;
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h = height;
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format = f;
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pitch = w * format.bytesPerPixel;
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if (width && height) {
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pixels = calloc(width * height, format.bytesPerPixel);
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assert(pixels);
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}
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}
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void Surface::free() {
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::free(pixels);
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pixels = 0;
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w = h = pitch = 0;
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format = PixelFormat();
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}
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#endif
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void Surface::init(int16 width, int16 height, int16 newPitch, void *newPixels, const PixelFormat &f) {
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w = width;
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h = height;
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pitch = newPitch;
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pixels = newPixels;
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format = f;
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}
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void Surface::copyFrom(const Surface &surf) {
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create(surf.w, surf.h, surf.format);
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copyBlit((byte *)pixels, (const byte *)surf.pixels, pitch, surf.pitch, w, h, format.bytesPerPixel);
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}
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void Surface::convertFrom(const Surface &surf, const PixelFormat &f) {
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create(surf.w, surf.h, f);
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crossBlit((byte *)pixels, (const byte *)surf.pixels, pitch, surf.pitch, w, h, format, surf.format);
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}
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Surface Surface::getSubArea(const Common::Rect &area) {
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Common::Rect effectiveArea(area);
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effectiveArea.clip(w, h);
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Surface subSurface;
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subSurface.w = effectiveArea.width();
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subSurface.h = effectiveArea.height();
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subSurface.pitch = pitch;
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subSurface.pixels = getBasePtr(area.left, area.top);
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subSurface.format = format;
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return subSurface;
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}
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const Surface Surface::getSubArea(const Common::Rect &area) const {
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Common::Rect effectiveArea(area);
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effectiveArea.clip(w, h);
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Surface subSurface;
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subSurface.w = effectiveArea.width();
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subSurface.h = effectiveArea.height();
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subSurface.pitch = pitch;
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// We need to cast the const away here because a Surface always has a
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// pointer to modifiable pixel data.
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subSurface.pixels = const_cast<void *>(getBasePtr(area.left, area.top));
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subSurface.format = format;
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return subSurface;
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}
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bool Surface::clip(Common::Rect &srcBounds, Common::Rect &destBounds) const {
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if (destBounds.left >= this->w || destBounds.top >= this->h ||
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destBounds.right <= 0 || destBounds.bottom <= 0)
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return false;
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// Clip the bounds if necessary to fit on-screen
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if (destBounds.right > this->w) {
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srcBounds.right -= destBounds.right - this->w;
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destBounds.right = this->w;
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}
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if (destBounds.bottom > this->h) {
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srcBounds.bottom -= destBounds.bottom - this->h;
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destBounds.bottom = this->h;
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}
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if (destBounds.top < 0) {
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srcBounds.top += -destBounds.top;
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destBounds.top = 0;
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}
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if (destBounds.left < 0) {
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srcBounds.left += -destBounds.left;
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destBounds.left = 0;
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}
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return true;
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}
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void Surface::copyRectToSurface(const void *buffer, int srcPitch, int destX, int destY, int width, int height) {
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assert(buffer);
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assert(destX >= 0 && destX < w);
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assert(destY >= 0 && destY < h);
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assert(height > 0 && destY + height <= h);
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assert(width > 0 && destX + width <= w);
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// Copy buffer data to internal buffer
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const byte *src = (const byte *)buffer;
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byte *dst = (byte *)getBasePtr(destX, destY);
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copyBlit(dst, src, pitch, srcPitch, width, height, format.bytesPerPixel);
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}
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void Surface::copyRectToSurface(const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) {
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assert(srcSurface.format == format);
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copyRectToSurface(srcSurface.getBasePtr(subRect.left, subRect.top), srcSurface.pitch, destX, destY, subRect.width(), subRect.height());
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}
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void Surface::copyRectToSurfaceWithKey(const void *buffer, int srcPitch, int destX, int destY, int width, int height, uint32 key) {
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assert(buffer);
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assert(destX >= 0 && destX < w);
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assert(destY >= 0 && destY < h);
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assert(height > 0 && destY + height <= h);
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assert(width > 0 && destX + width <= w);
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// Copy buffer data to internal buffer
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const byte *src = (const byte *)buffer;
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byte *dst = (byte *)getBasePtr(destX, destY);
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Graphics::keyBlit(dst, src, pitch, srcPitch, width, height, format.bytesPerPixel, key);
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}
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void Surface::copyRectToSurfaceWithKey(const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect, uint32 key) {
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assert(srcSurface.format == format);
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copyRectToSurfaceWithKey(srcSurface.getBasePtr(subRect.left, subRect.top), srcSurface.pitch, destX, destY, subRect.width(), subRect.height(), key);
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}
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void Surface::hLine(int x, int y, int x2, uint32 color) {
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// Clipping
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if (y < 0 || y >= h)
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return;
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if (x2 < x)
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SWAP(x2, x);
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if (x < 0)
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x = 0;
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if (x2 >= w)
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x2 = w - 1;
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if (x2 < x)
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return;
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if (format.bytesPerPixel == 1) {
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byte *ptr = (byte *)getBasePtr(x, y);
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memset(ptr, (byte)color, x2 - x + 1);
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} else if (format.bytesPerPixel == 2) {
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uint16 *ptr = (uint16 *)getBasePtr(x, y);
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Common::memset16(ptr, (uint16)color, x2 - x + 1);
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} else if (format.bytesPerPixel == 4) {
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uint32 *ptr = (uint32 *)getBasePtr(x, y);
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Common::memset32(ptr, (uint32)color, x2 - x + 1);
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} else {
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error("Surface::hLine: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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}
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}
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void Surface::vLine(int x, int y, int y2, uint32 color) {
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// Clipping
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if (x < 0 || x >= w)
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return;
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if (y2 < y)
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SWAP(y2, y);
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if (y < 0)
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y = 0;
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if (y2 >= h)
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y2 = h - 1;
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if (format.bytesPerPixel == 1) {
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byte *ptr = (byte *)getBasePtr(x, y);
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while (y++ <= y2) {
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*ptr = (byte)color;
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ptr += pitch;
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}
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} else if (format.bytesPerPixel == 2) {
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uint16 *ptr = (uint16 *)getBasePtr(x, y);
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while (y++ <= y2) {
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*ptr = (uint16)color;
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ptr += pitch / 2;
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}
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} else if (format.bytesPerPixel == 4) {
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uint32 *ptr = (uint32 *)getBasePtr(x, y);
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while (y++ <= y2) {
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*ptr = color;
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ptr += pitch / 4;
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}
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} else {
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error("Surface::vLine: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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}
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}
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void Surface::fillRect(Common::Rect r, uint32 color) {
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r.clip(w, h);
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if (!r.isValidRect())
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return;
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int width = r.width();
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int lineLen = width;
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int height = r.height();
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bool useMemset = true;
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if (format.bytesPerPixel == 2) {
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lineLen *= 2;
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if ((uint16)color != ((color & 0xff) | (color & 0xff) << 8))
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useMemset = false;
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} else if (format.bytesPerPixel == 4) {
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lineLen *= 4;
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if ((uint32)color != ((color & 0xff) | (color & 0xff) << 8 | (color & 0xff) << 16 | (color & 0xff) << 24))
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useMemset = false;
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} else if (format.bytesPerPixel != 1) {
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error("Surface::fillRect: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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}
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byte *ptr = (byte *)getBasePtr(r.left, r.top);
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if (useMemset) {
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while (height--) {
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memset(ptr, (byte)color, lineLen);
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ptr += pitch;
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}
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} else {
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if (format.bytesPerPixel == 2) {
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while (height--) {
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Common::memset16((uint16 *)ptr, (uint16)color, width);
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ptr += pitch;
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}
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} else {
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while (height--) {
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Common::memset32((uint32 *)ptr, (uint32)color, width);
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ptr += pitch;
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}
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}
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}
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}
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void Surface::frameRect(const Common::Rect &r, uint32 color) {
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hLine(r.left, r.top, r.right - 1, color);
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hLine(r.left, r.bottom - 1, r.right - 1, color);
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vLine(r.left, r.top, r.bottom - 1, color);
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vLine(r.right - 1, r.top, r.bottom - 1, color);
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}
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void Surface::move(int dx, int dy, int height) {
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// Short circuit check - do we have to do anything anyway?
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if ((dx == 0 && dy == 0) || height <= 0)
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return;
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if (format.bytesPerPixel != 1 && format.bytesPerPixel != 2 && format.bytesPerPixel != 4)
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error("Surface::move: bytesPerPixel must be 1, 2, or 4, got %d", format.bytesPerPixel);
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byte *src, *dst;
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int x, y;
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// vertical movement
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if (dy > 0) {
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// move down - copy from bottom to top
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dst = (byte *)pixels + (height - 1) * pitch;
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src = dst - dy * pitch;
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for (y = dy; y < height; y++) {
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memcpy(dst, src, pitch);
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src -= pitch;
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dst -= pitch;
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}
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} else if (dy < 0) {
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// move up - copy from top to bottom
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dst = (byte *)pixels;
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src = dst - dy * pitch;
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for (y = -dy; y < height; y++) {
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memcpy(dst, src, pitch);
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src += pitch;
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dst += pitch;
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}
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}
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// horizontal movement
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if (dx > 0) {
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// move right - copy from right to left
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dst = (byte *)pixels + (pitch - format.bytesPerPixel);
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src = dst - (dx * format.bytesPerPixel);
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for (y = 0; y < height; y++) {
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for (x = dx; x < w; x++) {
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if (format.bytesPerPixel == 1) {
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*dst-- = *src--;
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} else if (format.bytesPerPixel == 2) {
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*(uint16 *)dst = *(const uint16 *)src;
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src -= 2;
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dst -= 2;
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} else if (format.bytesPerPixel == 4) {
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*(uint32 *)dst = *(const uint32 *)src;
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src -= 4;
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dst -= 4;
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}
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}
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src += pitch + (pitch - dx * format.bytesPerPixel);
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dst += pitch + (pitch - dx * format.bytesPerPixel);
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}
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} else if (dx < 0) {
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// move left - copy from left to right
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dst = (byte *)pixels;
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src = dst - (dx * format.bytesPerPixel);
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for (y = 0; y < height; y++) {
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for (x = -dx; x < w; x++) {
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if (format.bytesPerPixel == 1) {
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*dst++ = *src++;
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} else if (format.bytesPerPixel == 2) {
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*(uint16 *)dst = *(const uint16 *)src;
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src += 2;
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dst += 2;
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} else if (format.bytesPerPixel == 4) {
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*(uint32 *)dst = *(const uint32 *)src;
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src += 4;
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dst += 4;
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}
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}
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src += pitch - (pitch + dx * format.bytesPerPixel);
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dst += pitch - (pitch + dx * format.bytesPerPixel);
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}
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}
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}
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void Surface::flipVertical(const Common::Rect &r) {
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const int width = r.width() * format.bytesPerPixel;
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byte *temp = new byte[width];
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for (int y = r.top; y < r.bottom / 2; y++) {
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byte *row1 = (byte *)getBasePtr(r.left, y);
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byte *row2 = (byte *)getBasePtr(r.left, r.bottom - y - 1);
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memcpy(temp, row1, width);
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memcpy(row1, row2, width);
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memcpy(row2, temp, width);
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}
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delete[] temp;
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}
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void Surface::flipHorizontal(const Common::Rect &r) {
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uint32 tmp = 0;
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const int width = r.width() * format.bytesPerPixel;
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for (int y = r.top; y < r.bottom; ++y) {
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byte *row = (byte *)getBasePtr(r.left, y);
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for (int x = 0; x < width / 2; x += format.bytesPerPixel) {
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memcpy(&tmp, row + x, format.bytesPerPixel);
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memcpy(row + x, row + width - format.bytesPerPixel - x, format.bytesPerPixel);
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memcpy(row + width - format.bytesPerPixel - x, &tmp, format.bytesPerPixel);
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}
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}
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}
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bool Surface::applyColorKey(uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha) {
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return Graphics::applyColorKey((byte *)pixels, (const byte *)pixels, pitch, pitch, w, h, format,
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overwriteAlpha, rKey, gKey, bKey, rKey, gKey, bKey);
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}
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bool Surface::applyColorKey(uint8 rKey, uint8 gKey, uint8 bKey, bool overwriteAlpha,
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uint8 rNew, uint8 gNew, uint8 bNew) {
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return Graphics::applyColorKey((byte *)pixels, (const byte *)pixels, pitch, pitch, w, h, format,
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overwriteAlpha, rKey, gKey, bKey, rNew, gNew, bNew);
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}
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bool Surface::setAlpha(uint8 alpha, bool skipTransparent) {
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return Graphics::setAlpha((byte *)pixels, (const byte *)pixels, pitch, pitch, w, h, format,
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skipTransparent, alpha);
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}
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AlphaType Surface::detectAlpha() const {
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if (format.isCLUT8() || format.aBits() == 0)
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return ALPHA_OPAQUE;
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const uint32 mask = format.ARGBToColor(0xff, 0, 0, 0);
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AlphaType alphaType = ALPHA_OPAQUE;
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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uint32 pixel = getPixel(x, y);
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if ((pixel & mask) != mask) {
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if ((pixel & mask) == 0)
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alphaType = ALPHA_BINARY;
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else
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return ALPHA_FULL;
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}
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}
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}
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return alphaType;
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}
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Graphics::Surface *Surface::scale(int16 newWidth, int16 newHeight, bool filtering) const {
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Graphics::Surface *target = new Graphics::Surface();
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target->create(newWidth, newHeight, format);
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if (filtering) {
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scaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
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} else {
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scaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format);
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}
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return target;
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}
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|
|
Graphics::Surface *Surface::rotoscale(const TransformStruct &transform, bool filtering) const {
|
|
|
|
Common::Point newHotspot;
|
|
Common::Rect rect = TransformTools::newRect(Common::Rect((int16)w, (int16)h), transform, &newHotspot);
|
|
|
|
Graphics::Surface *target = new Graphics::Surface();
|
|
|
|
target->create((uint16)rect.right - rect.left, (uint16)rect.bottom - rect.top, this->format);
|
|
|
|
if (filtering) {
|
|
rotoscaleBlitBilinear((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
|
|
} else {
|
|
rotoscaleBlit((byte *)target->getPixels(), (const byte *)getPixels(), target->pitch, pitch, target->w, target->h, w, h, format, transform, newHotspot);
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
void Surface::convertToInPlace(const PixelFormat &dstFormat, const byte *palette, uint16 paletteCount) {
|
|
// Do not convert to the same format and ignore empty surfaces.
|
|
if (format == dstFormat || pixels == 0) {
|
|
return;
|
|
}
|
|
|
|
if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
|
|
error("Surface::convertToInPlace(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp but have %dbpp", format.bytesPerPixel);
|
|
|
|
if (dstFormat.bytesPerPixel == 0 || dstFormat.bytesPerPixel == 1 || dstFormat.bytesPerPixel > 4)
|
|
error("Surface::convertToInPlace(): Can only convert to 2Bpp, 3Bpp and 4Bpp but requested %dbpp", dstFormat.bytesPerPixel);
|
|
|
|
// In case the surface data needs more space allocate it.
|
|
if (dstFormat.bytesPerPixel > format.bytesPerPixel) {
|
|
void *const newPixels = realloc(pixels, w * h * dstFormat.bytesPerPixel);
|
|
if (!newPixels) {
|
|
error("Surface::convertToInPlace(): Out of memory");
|
|
}
|
|
pixels = newPixels;
|
|
}
|
|
|
|
// We take advantage of the fact that pitch is always w * format.bytesPerPixel.
|
|
// This is assured by the logic of Surface::create.
|
|
|
|
// We need to handle 1 Bpp surfaces special here.
|
|
if (format.bytesPerPixel == 1) {
|
|
uint32 map[256];
|
|
assert(palette);
|
|
|
|
convertPaletteToMap(map, palette, paletteCount, dstFormat);
|
|
crossBlitMap((byte *)pixels, (const byte *)pixels, w * dstFormat.bytesPerPixel, pitch, w, h, dstFormat.bytesPerPixel, map);
|
|
} else {
|
|
crossBlit((byte *)pixels, (const byte *)pixels, w * dstFormat.bytesPerPixel, pitch, w, h, dstFormat, format);
|
|
}
|
|
|
|
// In case the surface data got smaller, free up some memory.
|
|
if (dstFormat.bytesPerPixel < format.bytesPerPixel) {
|
|
void *const newPixels = realloc(pixels, w * h * dstFormat.bytesPerPixel);
|
|
if (!newPixels) {
|
|
error("Surface::convertToInPlace(): Freeing memory failed");
|
|
}
|
|
pixels = newPixels;
|
|
}
|
|
|
|
// Update the surface specific data.
|
|
format = dstFormat;
|
|
pitch = w * dstFormat.bytesPerPixel;
|
|
}
|
|
|
|
Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *srcPalette, int srcPaletteCount, const byte *dstPalette, int dstPaletteCount, DitherMethod method) const {
|
|
assert(pixels);
|
|
|
|
Graphics::Surface *surface = new Graphics::Surface();
|
|
|
|
// If the target format is the same, just copy
|
|
if (format == dstFormat) {
|
|
if (dstFormat.bytesPerPixel == 1) { // Checking if dithering could be skipped
|
|
if (!srcPalette // No palette is specified
|
|
|| !dstPalette // No dst palette
|
|
|| (srcPaletteCount == dstPaletteCount // palettes are the same
|
|
&& !memcmp(srcPalette, dstPalette, srcPaletteCount * 3))) {
|
|
surface->copyFrom(*this);
|
|
return surface;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (format.bytesPerPixel == 0 || format.bytesPerPixel > 4)
|
|
error("Surface::convertTo(): Can only convert from 1Bpp, 2Bpp, 3Bpp, and 4Bpp but have %dbpp", format.bytesPerPixel);
|
|
|
|
if (dstFormat.bytesPerPixel == 0 || dstFormat.bytesPerPixel > 4)
|
|
error("Surface::convertTo(): Can only convert to 1Bpp, 2Bpp, 3Bpp and 4Bpp but requested %dbpp", dstFormat.bytesPerPixel);
|
|
|
|
surface->create(w, h, dstFormat);
|
|
|
|
// We are here when we are converting from a higher bpp or palettes are different
|
|
if (dstFormat.bytesPerPixel == 1) {
|
|
ditherFloyd(srcPalette, srcPaletteCount, surface, dstPalette, dstPaletteCount, method,
|
|
dstFormat);
|
|
return surface;
|
|
}
|
|
|
|
const byte *src = (const byte *)getPixels();
|
|
byte *dst = (byte *)surface->getPixels();
|
|
|
|
if (format.bytesPerPixel == 1) {
|
|
// Converting from paletted to high color
|
|
assert(srcPalette);
|
|
uint32 map[256];
|
|
|
|
convertPaletteToMap(map, srcPalette, srcPaletteCount, dstFormat);
|
|
crossBlitMap(dst, src, surface->pitch, pitch, w, h, dstFormat.bytesPerPixel, map);
|
|
} else {
|
|
// Converting from high color to high color
|
|
crossBlit(dst, src, surface->pitch, pitch, w, h, dstFormat, format);
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
void Surface::debugPrint(int debuglevel, int width, int height, int x, int y, int scale, int maxwidth, const byte *palette) const {
|
|
// 012 3456789abcdef
|
|
const char *gradient = " .:\';+*<?F7RQ&%#";
|
|
|
|
if (width <= 0) width = w;
|
|
if (height <= 0) height = h;
|
|
if (x < 0) x = 0;
|
|
if (y < 0) y = 0;
|
|
|
|
maxwidth -= 2; // Compensate for the frame
|
|
if (maxwidth < 0) maxwidth = 80;
|
|
|
|
if (scale < 1) {
|
|
scale = MAX(1, (width + maxwidth - 1) / maxwidth);
|
|
}
|
|
|
|
x = MIN<int>(x, w);
|
|
y = MIN<int>(y, h);
|
|
|
|
int tox = MIN<int>(x + width, w);
|
|
int toy = MIN<int>(y + height, h);
|
|
|
|
debug(debuglevel, "Surface: %d x %d, bpp: %d, format: %s, address: %p", w, h, format.bytesPerPixel, format.toString().c_str(), (const void *)this);
|
|
debug(debuglevel, "displaying: %d x %d @ %d,%d, scale: %d", width, height, x, y, scale);
|
|
debugN(debuglevel, "+");
|
|
for (int xx = x; xx < tox; xx += scale)
|
|
debugN(debuglevel, "-");
|
|
debug(debuglevel, "+");
|
|
|
|
for (int yy = y; yy < toy; yy += scale) {
|
|
debugN(debuglevel, "|");
|
|
for (int xx = x; xx < tox; xx += scale) {
|
|
double grayscale = 0.0;
|
|
int pixelcount = 0;
|
|
|
|
for (int ys = 0; ys < scale && yy + ys < h; ys++) {
|
|
const byte *srcRow = (const byte *)getBasePtr(xx, yy + ys);
|
|
|
|
for (int xs = 0; xs < scale && xx + xs < w; xs++) {
|
|
byte r = 0, g = 0, b = 0, a = 0;
|
|
uint32 color = 0;
|
|
|
|
switch (format.bytesPerPixel) {
|
|
case 1: {
|
|
byte index = *srcRow;
|
|
|
|
if (palette) {
|
|
r = palette[index * 3];
|
|
g = palette[index * 3 + 1];
|
|
b = palette[index * 3 + 2];
|
|
} else {
|
|
r = g = b = index;
|
|
}
|
|
|
|
a = 0xff;
|
|
}
|
|
break;
|
|
case 2:
|
|
color = READ_UINT16(srcRow);
|
|
break;
|
|
case 3:
|
|
color = READ_UINT24(srcRow);
|
|
break;
|
|
case 4:
|
|
color = READ_UINT32(srcRow);
|
|
break;
|
|
default:
|
|
error("Surface::debugPrint: Unsupported bpp: %d", format.bytesPerPixel);
|
|
}
|
|
|
|
if (format.bytesPerPixel > 1)
|
|
format.colorToARGB(color, a, r, g, b);
|
|
|
|
grayscale += (0.29 * r + 0.58 * g + 0.11 * b) / 3.0;
|
|
pixelcount++;
|
|
|
|
srcRow += format.bytesPerPixel;
|
|
}
|
|
}
|
|
|
|
debugN(debuglevel, "%c", gradient[(int)(grayscale / pixelcount / 16)]);
|
|
}
|
|
debug(debuglevel, "|");
|
|
}
|
|
debugN(debuglevel, "+");
|
|
for (int xx = x; xx < tox; xx += scale)
|
|
debugN(debuglevel, "-");
|
|
debug(debuglevel, "+");
|
|
}
|
|
|
|
/*******************************************
|
|
*
|
|
* Dithering
|
|
*
|
|
*******************************************/
|
|
|
|
static void updatePixel(byte *surf, int x, int y, int w, int h, int qr, int qg, int qb, int qq, int qdiv) {
|
|
if (x >= w || y >= h)
|
|
return;
|
|
|
|
byte *ptr = &surf[x * 3 + y * w * 3];
|
|
|
|
ptr[0] = CLIP(ptr[0] + qr * qq / qdiv, 0, 255);
|
|
ptr[1] = CLIP(ptr[1] + qg * qq / qdiv, 0, 255);
|
|
ptr[2] = CLIP(ptr[2] + qb * qq / qdiv, 0, 255);
|
|
}
|
|
|
|
void Surface::ditherFloyd(const byte *srcPalette, int srcPaletteCount, Surface *dstSurf, const byte *dstPalette, int dstPaletteCount,
|
|
DitherMethod method, const PixelFormat &dstFormat) const {
|
|
byte *tmpSurf = (byte *)malloc(w * h * 3);
|
|
|
|
int bpp = format.bytesPerPixel;
|
|
|
|
for (int y = 0; y < h; y++) {
|
|
const byte *src = (const byte *)getBasePtr(0, y);
|
|
byte *dst = &tmpSurf[y * w * 3];
|
|
|
|
byte r, g, b;
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
uint32 color;
|
|
|
|
switch (bpp) {
|
|
case 1:
|
|
color = *src * 3;
|
|
src += 1;
|
|
r = srcPalette[color + 0]; g = srcPalette[color + 1]; b = srcPalette[color + 2];
|
|
break;
|
|
case 2:
|
|
color = *((const uint16 *)src);
|
|
src += 2;
|
|
format.colorToRGB(color, r, g, b);
|
|
break;
|
|
case 3:
|
|
color = *((const uint32 *)src);
|
|
color >>= 8;
|
|
src += 3;
|
|
format.colorToRGB(color, r, g, b);
|
|
break;
|
|
case 4:
|
|
color = *((const uint32 *)src);
|
|
src += 4;
|
|
format.colorToRGB(color, r, g, b);
|
|
break;
|
|
default:
|
|
error("Surface::ditherFloydImage(): Unsupported bit depth: %d", bpp);
|
|
}
|
|
|
|
dst[0] = r; dst[1] = g; dst[2] = b;
|
|
dst += 3;
|
|
}
|
|
}
|
|
|
|
struct DitherParams {
|
|
int dy, dx, qq;
|
|
};
|
|
|
|
const DitherParams paramsNaive[] = {
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsFloyd[] = {
|
|
{ 0, +1, 7 },
|
|
{ 1, -1, 3 },
|
|
{ 1, 0, 5 },
|
|
{ 1, +1, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsAtkinson[] = {
|
|
{ 0, +1, 1 },
|
|
{ 0, +2, 1 },
|
|
{ 1, -1, 1 },
|
|
{ 1, 0, 1 },
|
|
{ 1, +1, 1 },
|
|
{ 2, 0, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsBurkes[] = {
|
|
{ 0, +1, 8 },
|
|
{ 0, +2, 4 },
|
|
{ 1, -2, 2 },
|
|
{ 1, -1, 4 },
|
|
{ 1, 0, 8 },
|
|
{ 1, +1, 4 },
|
|
{ 1, +2, 2 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsFalseFloyd[] = {
|
|
{ 0, +1, 3 },
|
|
{ 1, 0, 3 },
|
|
{ 1, +1, 2 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsSierra[] = {
|
|
{ 0, 1, 5 },
|
|
{ 0, 2, 3 },
|
|
{ 1, -2, 2 },
|
|
{ 1, -1, 4 },
|
|
{ 1, 0, 5 },
|
|
{ 1, 1, 4 },
|
|
{ 1, 2, 2 },
|
|
{ 2, -1, 2 },
|
|
{ 2, 0, 3 },
|
|
{ 2, 1, 2 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsSierraTwoRow[] = {
|
|
{ 0, 1, 4 },
|
|
{ 0, 2, 3 },
|
|
{ 1, -2, 1 },
|
|
{ 1, -1, 2 },
|
|
{ 1, 0, 3 },
|
|
{ 1, 1, 2 },
|
|
{ 1, 2, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsSierraLite[] = {
|
|
{ 0, 1, 2 },
|
|
{ 1, -1, 1 },
|
|
{ 1, 0, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsStucki[] = {
|
|
{ 0, 1, 8 },
|
|
{ 0, 2, 4 },
|
|
{ 1, -2, 2 },
|
|
{ 1, -1, 4 },
|
|
{ 1, 0, 8 },
|
|
{ 1, 1, 4 },
|
|
{ 1, 2, 2 },
|
|
{ 2, -2, 1 },
|
|
{ 2, -1, 2 },
|
|
{ 2, 0, 4 },
|
|
{ 2, 1, 2 },
|
|
{ 2, 2, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
const DitherParams paramsJarvis[] = {
|
|
{ 0, 1, 7 },
|
|
{ 0, 2, 5 },
|
|
{ 1, -2, 3 },
|
|
{ 1, -1, 5 },
|
|
{ 1, 0, 7 },
|
|
{ 1, 1, 5 },
|
|
{ 1, 2, 3 },
|
|
{ 2, -2, 1 },
|
|
{ 2, -1, 3 },
|
|
{ 2, 0, 5 },
|
|
{ 2, 1, 3 },
|
|
{ 2, 2, 1 },
|
|
{ 0, 0, 0 }
|
|
};
|
|
|
|
struct DitherAlgos {
|
|
const char *name;
|
|
const DitherParams *params;
|
|
int qdiv;
|
|
} const algos[] = {
|
|
{ "Naive", paramsNaive, 1 },
|
|
{ "Floyd-Steinberg", paramsFloyd, 16 },
|
|
{ "Atkinson", paramsAtkinson, 8 },
|
|
{ "Burkes", paramsBurkes, 32 },
|
|
{ "False Floyd-Steinberg",paramsFalseFloyd, 8 },
|
|
{ "Sierra", paramsSierra, 32 },
|
|
{ "Sierra 2", paramsSierraTwoRow, 16 },
|
|
{ "Sierra Lite", paramsSierraLite, 4 },
|
|
{ "Stucki", paramsStucki, 42 },
|
|
{ "Jarvis-Judice-Ninke ", paramsJarvis, 48 },
|
|
{ nullptr, nullptr, 0 }
|
|
};
|
|
|
|
if (dstPalette) {
|
|
PaletteLookup _paletteLookup;
|
|
|
|
_paletteLookup.setPalette(dstPalette, dstPaletteCount);
|
|
|
|
for (int y = 0; y < h; y++) {
|
|
const byte *src = &tmpSurf[y * w * 3];
|
|
byte *dst = (byte *)dstSurf->getBasePtr(0, y);
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
byte r = src[0], g = src[1], b = src[2];
|
|
byte col = _paletteLookup.findBestColor(r, g, b);
|
|
|
|
*dst = col;
|
|
|
|
int qr = r - dstPalette[col * 3 + 0];
|
|
int qg = g - dstPalette[col * 3 + 1];
|
|
int qb = b - dstPalette[col * 3 + 2];
|
|
|
|
const DitherParams *params = algos[method].params;
|
|
|
|
for (int i = 0; params[i].dx != 0 || params[i].dy != 0; i++)
|
|
updatePixel(tmpSurf, x + params[i].dx, y + params[i].dy, w, h, qr, qg, qb, params[i].qq, algos[method].qdiv);
|
|
|
|
src += 3;
|
|
dst++;
|
|
}
|
|
}
|
|
} else if (dstFormat == PixelFormat(1, 3, 3, 2, 0, 5, 2, 0, 0) || dstFormat == PixelFormat(1, 1, 2, 1, 0, 3, 1, 0, 0)) {
|
|
const int rShift = dstFormat.rLoss - dstFormat.rShift;
|
|
const int gShift = dstFormat.gLoss - dstFormat.gShift;
|
|
const int bShift = dstFormat.bLoss - dstFormat.bShift;
|
|
|
|
const int rMask = dstFormat.rMax() << dstFormat.rShift;
|
|
const int gMask = dstFormat.gMax() << dstFormat.gShift;
|
|
const int bMask = dstFormat.bMax() << dstFormat.bShift;
|
|
|
|
const int rLossMask = (1 << dstFormat.rLoss) - 1;
|
|
const int gLossMask = (1 << dstFormat.gLoss) - 1;
|
|
const int bLossMask = (1 << dstFormat.bLoss) - 1;
|
|
|
|
for (int y = 0; y < h; y++) {
|
|
const byte *src = &tmpSurf[y * w * 3];
|
|
byte *dst = (byte *)dstSurf->getBasePtr(0, y);
|
|
|
|
for (int x = 0; x < w; x++) {
|
|
byte r = src[0], g = src[1], b = src[2];
|
|
|
|
*dst = ((r >> rShift) & rMask) | ((g >> gShift) & gMask) | ((b >> bShift) & bMask);
|
|
|
|
int qr = r & rLossMask;
|
|
int qg = g & gLossMask;
|
|
int qb = b & bLossMask;
|
|
|
|
const DitherParams *params = algos[method].params;
|
|
|
|
for (int i = 0; params[i].dx != 0 || params[i].dy != 0; i++)
|
|
updatePixel(tmpSurf, x + params[i].dx, y + params[i].dy, w, h, qr, qg, qb, params[i].qq, algos[method].qdiv);
|
|
|
|
src += 3;
|
|
dst++;
|
|
}
|
|
}
|
|
} else
|
|
error("Unsupported dithering target format or missing palette");
|
|
|
|
::free(tmpSurf);
|
|
}
|
|
|
|
/*******************************************
|
|
*
|
|
* Flood Fill
|
|
*
|
|
*******************************************/
|
|
|
|
FloodFill::FloodFill(Graphics::Surface *surface, uint32 oldColor, uint32 fillColor, bool maskMode) {
|
|
_surface = surface;
|
|
_oldColor = oldColor;
|
|
_fillColor = fillColor;
|
|
_w = surface->w;
|
|
_h = surface->h;
|
|
|
|
_mask = nullptr;
|
|
_maskMode = maskMode;
|
|
|
|
if (_maskMode) {
|
|
_mask = new Graphics::Surface();
|
|
_mask->create(_w, _h, surface->format); // Uses calloc()
|
|
}
|
|
|
|
_visited = (byte *)calloc(_w * _h, 1);
|
|
}
|
|
|
|
FloodFill::~FloodFill() {
|
|
while(!_queue.empty()) {
|
|
Common::Point *p = _queue.front();
|
|
|
|
delete p;
|
|
_queue.pop_front();
|
|
}
|
|
|
|
free(_visited);
|
|
|
|
if (_mask) {
|
|
_mask->free();
|
|
delete _mask;
|
|
}
|
|
}
|
|
|
|
void FloodFill::addSeed(int x, int y) {
|
|
if (x >= 0 && x < _w && y >= 0 && y < _h) {
|
|
if (!_visited[y * _w + x]) {
|
|
_visited[y * _w + x] = 1;
|
|
void *src = _surface->getBasePtr(x, y);
|
|
void *dst;
|
|
bool changed = false;
|
|
|
|
if (_maskMode)
|
|
dst = _mask->getBasePtr(x, y);
|
|
else
|
|
dst = src;
|
|
|
|
if (_surface->format.bytesPerPixel == 1) {
|
|
if (*((byte *)src) == _oldColor) {
|
|
*((byte *)dst) = _maskMode ? 255 : _fillColor;
|
|
changed = true;
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 2) {
|
|
if (READ_UINT16(src) == _oldColor) {
|
|
if (!_maskMode)
|
|
WRITE_UINT16(src, _fillColor);
|
|
else
|
|
*((uint16 *)dst) = 0xffff;
|
|
|
|
changed = true;
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 4) {
|
|
if (READ_UINT32(src) == _oldColor) {
|
|
if (!_maskMode)
|
|
WRITE_UINT32(src, _fillColor);
|
|
else
|
|
*((uint32 *)dst) = 0xffffffff;
|
|
|
|
changed = true;
|
|
}
|
|
} else {
|
|
error("Unsupported bpp in FloodFill, got %d", _surface->format.bytesPerPixel);
|
|
}
|
|
|
|
if (changed) {
|
|
Common::Point *pt = new Common::Point(x, y);
|
|
|
|
_queue.push_back(pt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FloodFill::fill() {
|
|
while (!_queue.empty()) {
|
|
Common::Point *p = _queue.front();
|
|
_queue.pop_front();
|
|
addSeed(p->x , p->y - 1);
|
|
addSeed(p->x - 1, p->y );
|
|
addSeed(p->x , p->y + 1);
|
|
addSeed(p->x + 1, p->y );
|
|
|
|
delete p;
|
|
}
|
|
}
|
|
|
|
void FloodFill::fillMask() {
|
|
_maskMode = true;
|
|
|
|
if (!_mask) {
|
|
_mask = new Graphics::Surface();
|
|
_mask->create(_w, _h, _surface->format); // Uses calloc()
|
|
}
|
|
|
|
fill();
|
|
}
|
|
|
|
} // End of namespace Graphics
|