..
agi
Add detection for the Space Quest 3.5 fan game.
2009-02-17 21:55:53 +00:00
agos
The background sounds option, only applies to Simon the Sorcerer 2.
2009-02-19 00:08:35 +00:00
cine
Fixed compilation (along with it const correctness).
2009-02-15 20:19:06 +00:00
cruise
Merged the contents of fontCharacterTable into staticres
2009-02-19 11:08:11 +00:00
drascula
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
gob
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
groovie
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
igor
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
2009-02-07 05:05:14 +00:00
kyra
Fix valgrind warning about mismatched delete.
2009-02-17 18:01:52 +00:00
lure
Disable GMM Save/Loading when a cut-scene is playing
2009-01-31 12:26:44 +00:00
m4
Renamed SpecialDebugLevel to DebugChannel
2009-01-30 05:10:24 +00:00
made
Removed unused variable
2009-02-16 15:50:27 +00:00
parallaction
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
queen
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
saga
Fixed a nasty regression from the script system rewrite (commit #35670 ), which will cause crashes under certain conditions, and probably makes SAGA games non-completable.
2009-02-20 10:49:43 +00:00
sci
Converted SCI saving to use saveFileMan. Instead of a savegame being
2009-02-20 23:41:15 +00:00
scumm
Add English version of Humongous Catalog Preview and Russian versions of two HE games.
2009-02-20 22:18:41 +00:00
sky
Fix 1690836: "BASS: Speed difference"
2009-02-14 00:21:53 +00:00
sword1
If the DXA cutscene audio fails to play for whatever reason (shouldn't happen in
2009-02-16 21:57:22 +00:00
sword2
Since opening a compressed piece of music should no longer be an expensive
2009-02-20 22:47:05 +00:00
tinsel
Fix #2614150 - DW2: Repeating SFX that should stop/pause don't
2009-02-19 17:40:13 +00:00
touche
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
tucker
apply patch #2603528 : PCX loading (convenience only)
2009-02-16 06:43:33 +00:00
advancedDetector.cpp
Make failure reports in adv game detector a bit more verbose (show data path, useful if you mass add and then don't know which games are unknown)
2009-02-15 23:24:00 +00:00
advancedDetector.h
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
dialogs.cpp
Fixed working Keys button in in game options dialog
2009-02-12 22:05:07 +00:00
dialogs.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engine.cpp
Avoid using g_engine if possible
2009-01-30 16:04:39 +00:00
engine.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engines.mk
Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet)
2009-02-15 06:10:59 +00:00
game.cpp
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
game.h
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
metaengine.h
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
module.mk
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00