scummvm/common/text-to-speech.h
Hubert Maier a722cd9811
COMMON: Correct spelling mistake
begining -> beginning
2022-10-27 15:56:05 +02:00

357 lines
9.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_TEXT_TO_SPEECH_ABSTRACT_H
#define BACKENDS_TEXT_TO_SPEECH_ABSTRACT_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/array.h"
namespace Common {
/**
* @defgroup common_text_speech Text-to-speech Manager
* @ingroup common
*
* @brief The TTS module allows for speech synthesis.
*
* @{
*/
/**
* Text to speech voice class.
*/
class TTSVoice {
friend class TextToSpeechManager;
public:
enum Gender {
MALE,
FEMALE,
UNKNOWN_GENDER
};
enum Age {
CHILD,
ADULT,
UNKNOWN_AGE
};
public:
TTSVoice();
TTSVoice(Gender gender, Age age, void *data, String description) ;
TTSVoice(const TTSVoice& voice);
~TTSVoice();
TTSVoice& operator=(const TTSVoice& voice);
/**
* Returns the gender of the used voice.
*
* @note The gender information is really platform specific, it may not be
* possible to find it out on some platforms. Sometimes it can be set by
* the user in the TTS engine configuration and so the information might be
* wrong
*/
Gender getGender() { return _gender; };
/**
* Sets the voice gender, should probably be used only by the backends
* that are directly communicating with the TTS engine.
*/
void setGender(Gender gender) { _gender = gender; };
/**
* Returns the age of the used voice.
*
* @note The age information is really platform specific, it may not be
* possible to find it out on some platforms. Sometimes it can be set by
* the user in the TTS engine configuration and so the information might be
* wrong
*/
Age getAge() { return _age; };
/**
* Sets the voice age, should probably be used only by the backends
* that are directly communicating with the TTS engine.
*/
void setAge(Age age) { _age = age; };
/**
* Returns the data about the voice, this is engine specific variable,
* it has close to no value for anything else then communicating
* directly with the TTS engine, which should probably be done only by
* the backends.
*/
void *getData() { return _data; };
/**
* Sets the voice data, should probably be used only by the backends
* that are directly communicating with the TTS engine.
*/
void setData(void *data) { _data = data; };
/**
* Returns the voice description. This description is really tts engine
* specific and might be not be available with some tts engines.
*/
String getDescription() { return _description; };
protected:
Gender _gender; ///< Gender of the voice
Age _age; ///< Age of the voice
void *_data; ///< Pointer to tts engine specific data about the voice
String _description; ///< Description of the voice (gets displayed in GUI)
int *_refCount; ///< Reference count (serves for proper feeing of _data)
};
struct TTSState {
int _rate;
int _pitch;
int _volume;
String _language;
int _activeVoice;
Array<TTSVoice> _availableVoices;
bool _enabled;
TTSState *_next;
};
/**
* The TextToSpeechManager allows speech synthesis.
*/
class TextToSpeechManager {
public:
enum Action {
INTERRUPT,
INTERRUPT_NO_REPEAT,
QUEUE,
QUEUE_NO_REPEAT,
DROP
};
/**
* The constructor sets the language to the translation manager language if
* USE_TRANSLATION is defined, or english when it isn't defined. It sets the rate,
* pitch and volume to their middle values.
*/
TextToSpeechManager();
virtual ~TextToSpeechManager() {}
/**
* Says the given string
*
* @param str The string to say
* @param action What to do if another string is just being said.
* Possible actions are:
* INTERRUPT - interrupts the current speech
* INTERRUPT_NO_REPEAT - interrupts the speech (deletes the whole queue),
* if the str is the same as the string currently being said,
* it lets the current string finish.
* QUEUE - queues the speech
* QUEUE_NO_REPEAT - queues the speech only if the str is different than
* the last string in the queue (or the string, that is currently
* being said if the queue is empty)
* DROP - does nothing if there is anything being said at the moment
*/
virtual bool say(const U32String &str, Action action) { return false; }
/**
* Says the given string, but strings can have a custom charset here.
* It will convert to UTF-32 before passing along to the intended method.
*/
bool say(const String &str, Action action, CodePage charset = kUtf8) {
U32String textToSpeak(str, charset);
return say(textToSpeak, action);
}
/**
* Interrupts what's being said and says the given string
*
* @param str The string to say
*/
bool say(const U32String &str) { return say(str, INTERRUPT_NO_REPEAT); }
/**
* Interrupts what's being said and says the given string
*
* @param str The string to say
* @param charset The encoding of the string. It will be converted to UTF-32.
* It will use UTF-8 by default.
*/
bool say(const String &str, CodePage charset = kUtf8) {
return say(str, INTERRUPT_NO_REPEAT, charset);
}
/**
* Stops the speech
*/
virtual bool stop() { return false; }
/**
* Pauses the speech
*/
virtual bool pause() { return false; }
/**
* Resumes the speech
*
* @note On linux, the speech resumes from the beginning of the last speech being
* said, when pause() was called. On other platforms the speech resumes from
* exactly where it was paused();
*/
virtual bool resume() { return false; }
/**
* Returns true, if the TTS engine is speaking
*/
virtual bool isSpeaking() { return false; }
/**
* Returns true, if the TTS engine is paused
*/
virtual bool isPaused() { return false; }
/**
* Returns true, if the TTS engine is ready to speak (isn't speaking and isn't paused)
*/
virtual bool isReady() { return false; }
/**
* Sets a voice to be used by the TTS.
*
* @param index The index of the voice inside the _ttsState->_availableVoices array
*/
virtual void setVoice(unsigned index) {}
/**
* Returns the voice, that is used right now
*/
TTSVoice getVoice();
/**
* Sets the speech rate
*
* @param rate Integer between -100 (slowest) and 100 (fastest), 0 is the default
*/
virtual void setRate(int rate) { _ttsState->_rate = rate; }
/**
* Returns the current speech rate
*/
int getRate() { return _ttsState->_rate; }
/**
* Sets the pitch
*
* @param pitch Integer between -100 (lowest) and 100 (highest), 0 is the default
*/
virtual void setPitch(int pitch) { _ttsState->_pitch = pitch; }
/**
* Returns current speech pitch
*/
int getPitch() { return _ttsState->_pitch; }
/**
* Sets the speech volume
*
* @param volume Volume as a percentage (0 means muted, 100 means as loud as possible)
*/
virtual void setVolume(unsigned volume) { _ttsState->_volume = volume; }
/**
* Returns the current voice volume
*/
int getVolume() { return _ttsState->_volume; }
/**
* Sets the speech language
*
* @param language The language identifier as defined by ISO 639-1
*
* @note After using this method, it is probably a good idea to use setVoice,
* because voices are usually language specific and so it is set to some platform
* specific default after switching languages.
*/
virtual void setLanguage(String language);
/**
* Returns the current speech language
*/
String getLanguage() { return _ttsState->_language; }
/**
* Returns array of available voices for the current language
*/
Array<TTSVoice> getVoicesArray() { return _ttsState->_availableVoices; }
/**
* Returns array of indices of voices from the _availableVoices array, which
* have the needed gender.
*
* @param gender Gender, which indices should be returned
*
* @return Array of indices into _availableVoices
*/
Array<int> getVoiceIndicesByGender (TTSVoice::Gender gender);
/**
* returns the index for the default voice.
*/
virtual int getDefaultVoice() { return 0; }
/**
* Pushes the current state of the TTS
*/
void pushState();
/**
* Pops the TTS state
*/
bool popState();
/**
* Frees the _data field from TTSVoice
*/
virtual void freeVoiceData(void *data) {}
/**
* Enables/disables the TTS
*/
void enable(bool on);
protected:
TTSState *_ttsState;
void clearState();
virtual void updateVoices() {};
};
/** @} */
} // End of namespace Common
#endif // BACKENDS_TEXT_TO_SPEECH_ABSTRACT_H