scummvm/engines
2007-10-06 18:53:47 +00:00
..
agi objects now work in Winnie C64 2007-09-24 23:28:23 +00:00
agos Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
cine Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
cruise Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
drascula Silenced signed<->unsigned comparison warning 2007-09-21 01:35:07 +00:00
gob Small font-related correction 2007-09-21 18:50:53 +00:00
kyra - added a new generic debugger command 'facings' 2007-09-24 21:58:11 +00:00
lure Fixed action lists to sort correctly for non-English languages 2007-09-30 12:35:37 +00:00
parallaction Fixed bug #1803287. The inner block was changing the test condition causing unwanted behavior. 2007-10-04 16:19:42 +00:00
queen fix incomplete savestate prefix 2007-09-30 11:16:01 +00:00
saga Removed the MD5 check of sfx.res for the English version of IHNM, since there are two English versions of the game with a different sfx.res file. Closes bug #1800226 - "IHNM: unsupported version" 2007-10-06 18:53:47 +00:00
scumm Fix 64 bit issue 2007-09-23 10:33:30 +00:00
sky This workaround is no longer needed 2007-09-20 08:47:13 +00:00
sword1 Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
sword2 Modified patch #1738058: "Action recorder". 2007-09-19 13:55:05 +00:00
touche don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226) 2007-09-29 19:14:38 +00:00
engine.cpp
engine.h
engines.mk Patch #1800767: "Sort the list of engines" 2007-09-24 17:44:47 +00:00
module.mk